Sandrah Saga For EET
Fiastra
Member Posts: 33
I found this very interesting mod, so i wanted to share it with all of you:
[FILES] http://www.shsforums.net/files/file/1154-sandrah-saga-for-eet/
[FORUM] http://www.shsforums.net/topic/59012-mod-sandrah-saga-for-eet/
[BUG SUPPORT] http://www.shsforums.net/topic/59011-sandrah-saga-for-eet-bug-and-support-forum/
[FILES] http://www.shsforums.net/files/file/1154-sandrah-saga-for-eet/
[FORUM] http://www.shsforums.net/topic/59012-mod-sandrah-saga-for-eet/
[BUG SUPPORT] http://www.shsforums.net/topic/59011-sandrah-saga-for-eet-bug-and-support-forum/
3
Comments
It recomends secrets of Bonehill. Great (but buggy) mod - i didn't know that the mod was EE compatible?
- the mod has very much improved compared to the BGT pre-version
- it had contents for Bonehill as well as for many other mods that are still not converted to EE/EET, but it is playable without it
-
- there are loads of minor and major plots and quests, many of the evolve with the protagonist's story and many of them appear to be parts of a larger puzzle. The whole story is not linear and requires a long time to build up - it is supposed to come to conclusion at ToB and I am still a long way from that.
- She appears to be powerful at the beginning but is not easy to handle, still her presence in the party allows me to try out party members I would otherwise leave out. For the moment I took Garrick, Xan and Neera along (+ Imoen and Sandrah), a combination I never did before and wouldn't have considered to do without her.
My conclusion so far: this is not your average NPC mod but some kind of new road through the old game which you either decide to follow for curiosity or dismiss as *too demanding*.
Is there any chance you may include a couple of screenshots about your current game? I'm very curious about it!
1) Female PC -- swashbuckler
2) Sandrah (using her alternative portrait) -- fighter/cleric
3) Jen'lig (githyanki female NPC also from the Sandrah mod) -- thief (due to her race abilities she is also a pretty good fighter even she only uses her silver sword)
4) Ajantis -- paladin (I took him as only chance for a romance, but I will kick him out next chance. I was hoping for him and Sandrah to clash but found that all crossmod contents for the two NPCs has been removed for EET)
5) Imoen -- mage (there was an option in her Candlekeep dialogue to make that choice and I opted for it as it provides me with a very interesting big quest from the Sandrah mod)
6) Viconia -- cleric (just picked her up an hour ago as it seems there is something going on between her and Sandrah).
Same party in the Waterdeep temple district, one of the new areas added by the mod. The wolf is Haiass, my tame companion and the black panther is Pelligram who follows Sandrah simce I visited her home in Waterdeep with her. Both creatures can be controlled in combat but also have some own content in the game.
Here is what I found:
Imoen for sure, for the really good extra plot that adds.
Ajantis was a mistake, like I said somewhere already. Their crossmod contents has been deleted it says in the readme. There is a hint that they knew each other in the past because they both hail from Waterdeep but it is never explained further and they don't banter with each other any further.
I have Jen'lig from the Sandrah mod, I took her because I made Imoen mage and I need a thief early in the game and she is new - but she is hard to handle because of her race paricularities. I'm not sure if it's a good idea to have two NPCs from the same mod but I decided to keep her after her very special interlude with Edwin. She has very interesting things to say since she is from a completely different society and she has an own quest which I want to solve this time.
I once played the early version of the mod in BGT with a male protagonist and Shar-Teel and Viconia alongside Sandrah and that was quite interesting (although I can imagine some people will not share my taste here, it wasn't teen). I don't know if that has changed for the EET version or not.
On some forum I read that in BG2 part there is extra stuff for Haer'Dalis and Viconia but I'm not there yet.
I remember Edwin and Sandrah was interesting with all the Edwin selftalk about her and her open hatred against Thay.
Sandrah and Branwen were very good friends when I had them.
And at one time you need to take Drizzt along for some quests but not all his friends. And that elf girl from Dark Side but you need her regardless of Sandrah or not to start DSotSC.
She joined me right after Imoen at Gorion's grave and already had loads of action and quests until chapter 4.
I considered an EET walkthrough which would have included Sandrah but I think the right place for it may rather be Gibberlings3 or Spellhold. Since I have no access to any of those forums, the project is DOA.
Furthermore, I guess I have just seen less than a third of that giant mod at all.
This is why I said that there is more information and interest about EET in the *old game* forums like SHS or G3. I did not expect this, I thought this here would be the *EET* community.
http://gibberlings3.net/forums/index.php?showforum=195
What made me make my disappointed statement is that it gets very little recognition here.
The official mod lists
https://forums.beamdog.com/discussion/50340/bg-ee-2-0-and-siege-of-dragonspear-compatible-mods/p1
https://forums.beamdog.com/discussion/34882/list-of-bg2ee-compatible-mods/p1
mention it as an *Installer*, but do not even list any EET mods at all nor tell you what it installs. None of the mods discussed in this thread here is even mentioned.
This may be understandable, EET is not a beamdog product and probably it's my mistake to look for it in this forum.
As a more positive note, have you considered starting a thread for specifically EET compatible mods? The two you linked above are specifically for mods compatible with the base game, EET is a whole other beast.
- a unique worldmap with all areas accessible that you have explored in all of the game
- a continuous chapter and journal system
- continuous NPCs (how you developped them in BG1 is how they appear in BG2 or ToB, unless they have died)
- A single GUI for all game
- etc
Mods making use of these features can't work on games that don't provide such features (have flaws?).
Whichever mod does it, this is not available in BG2EE standalone, it cannot be as BG city is not part of that game.
http://www.shsforums.net/topic/59011-sandrah-saga-for-eet-bug-and-support-forum/
This also includes the mod author, she's not active around here as far as I can tell (I also found her in a lot of EET and BWS discussions on G3 Forum).