Sometimes it's not critical (example: "Playing with Sandrah mod installed, but never let Sandrah join party. I just rescued Dynaheir from knoll stronghold. When I got back to nashkel she gave me a scrap of cloth to give to 'my cleric girl'. "), sometimes it's absolutely critical and everything in between. The general rule is "keep her alive and active".
I'd argue that with all the contents and additional quests etc she brings to the game, Sandrah pays her entry fee as a party member worth keeping. Unless, of course, you dislike what she adds, but then why bother. I'm not a modder but I've played the complete Saga already, and I would have no idea how the story could've been written without her being there. Or taking into account her absence during some key events. There are just far to many episode and player's choices in the whole game to design an alternative for each and every one of them for the case that Sandrah misses them but needs them. Just recruit Bud Snikt instead and you'll be sure you missed nothing if he was dead in your party half the time.
Hi, I have this problem. I found the entrance to Black Pits dungeon in Waterdeep. So this must be from Sandrah mod. I do many fights but they never let me out when I win. There is a stair where Baeloth stands but no exit.
Hi, I have this problem. I found the entrance to Black Pits dungeon in Waterdeep. So this must be from Sandrah mod. I do many fights but they never let me out when I win. There is a stair where Baeloth stands but no exit.
There is no physical exit from the area, you need the help of the djinn to get out.
Warning - once you enter the pit, you need to fight all the battles through. You win influence and respect from others down in the pits and you'll find that some want to get free as well. You get out when at the end no others are left to fight so that Baeloth himself needs to step into the arena. You defeat him and are free. Hope that your party is up to the challenge,
Thanks for fast replay @PaulaMigrate . So far the pits were not very hard battles. I hope it gets more interesting. Also now Sandrah in party said something about having to provoke baeloth for fight. Attacking the drow doedn't work, there is auto-killing party. Looks like one has to wait until he fights by himself. Good I have a save from before I entered. just if things get too high level, my party is only level 5 mostly.
Thanks for fast replay @PaulaMigrate . So far the pits were not very hard battles. I hope it gets more interesting. Also now Sandrah in party said something about having to provoke baeloth for fight. Attacking the drow doedn't work, there is auto-killing party. Looks like one has to wait until he fights by himself. Good I have a save from before I entered. just if things get too high level, my party is only level 5 mostly.
I've been through the Pits with a party like this. No big deal. I think, the mod preserves everything within the pits like in vanilla. But you come in as an armed party with spells and all from the main game side. That's probably making it easier than starting the campaign in stand alone setup. Personally i think that it's a bit of an unnecessary addition to Sandrah's Waterdeep experience.
You can do it - and maybe do it one time to see how those pits work as sub quest in a full game. I'm pretty sure I won't do it again. There is nothing for the Sandrah quests or the main game that you find in the pits, just some tactical challenges and the XPs. It's a completely optional excursion.
It looks like Sandrah author just wanted to proof that it's possible to add the Black Pits to EET. Not that it's really a gain. There's also those pit fights when you later go to Underdark in BG2. You're free to do them but you miss nothing if you don't.
1. I found Sandrah being super annoying from the begining. As mentioned before in this topic and other forums, everything is centred around her even more than vanilla is centred at PC. Everyone just loves her. She is always the smartest no matter what circumstances are. Also dialogues are pretty much dull. There is always one, soooometimes two super obvious answers, which ofcourse endorse her all day long. Also romance seems to be bad... She just jumps into your arms and thats it. I would rather prefer a little bit relation developing that opposite. I'm simply forcing myself currently to play it. But I'm still early in the game, around Nashkel Mines going to undo petrify cleric lady. I also already met with her father regarding missing famili trinket. So the question is, will this change over some time or it will be like this up to the end? Because if it will then I think I'll pass. Not to mention that due to necessity of installing so much additional content I have to handicap myself artificially because there is so much overpowered loot around which belongs to BG2 that just kills immersion in every single way. This loot trivialize vanilla content so much that I have to check wheter this item should drop or not if I want to use it.
2. My second question is related to Edwin. Apparently Sandrah does not like him and the result of this is curse that prevents Edwin from casting offensive spells. The problem is that he is not able to do anything, not only casting those spells. When battle begins he always tries to cast Melfs Acid Arrow on himself. Even if I want to use some defensive spell or melee attack, he refuse to do so. So I'm forced to either keep him away from every fight or constantly reposition him to prevent him from killing himself. SUPER ANNOYING. JUST TERRIBLE EXPERIENCE. So the question is this a bug, and he should act differently? Also how long it takes to decurse him? I've already had one dialogue between him and Sandrah, when he tries to be nice and asks if she can lift the curse, but thats it.
1. I found Sandrah being super annoying from the begining. As mentioned before in this topic and other forums, everything is centred around her even more than vanilla is centred at PC. Everyone just loves her. She is always the smartest no matter what circumstances are. Also dialogues are pretty much dull. There is always one, soooometimes two super obvious answers, which ofcourse endorse her all day long. Also romance seems to be bad... She just jumps into your arms and thats it. I would rather prefer a little bit relation developing that opposite. I'm simply forcing myself currently to play it. But I'm still early in the game, around Nashkel Mines going to undo petrify cleric lady. I also already met with her father regarding missing famili trinket. So the question is, will this change over some time or it will be like this up to the end? Because if it will then I think I'll pass. Not to mention that due to necessity of installing so much additional content I have to handicap myself artificially because there is so much overpowered loot around which belongs to BG2 that just kills immersion in every single way. This loot trivialize vanilla content so much that I have to check wheter this item should drop or not if I want to use it.
2. My second question is related to Edwin. Apparently Sandrah does not like him and the result of this is curse that prevents Edwin from casting offensive spells. The problem is that he is not able to do anything, not only casting those spells. When battle begins he always tries to cast Melfs Acid Arrow on himself. Even if I want to use some defensive spell or melee attack, he refuse to do so. So I'm forced to either keep him away from every fight or constantly reposition him to prevent him from killing himself. SUPER ANNOYING. JUST TERRIBLE EXPERIENCE. So the question is this a bug, and he should act differently? Also how long it takes to decurse him? I've already had one dialogue between him and Sandrah, when he tries to be nice and asks if she can lift the curse, but thats it.
1. Her glamerous facade gets cracks pretty soon. Her being so smart is very often not the truth but making you believe some story she likes you to swallow. Also, I think that the loot you mention comes from other mods most of the time. 2. Edwin's curse is temporary and only happens for some offensive spells. I took the red scrolls away from him. He came back to normal after some temple visit and it was found out that Sandrah wasn't even causing his state.
1. I found Sandrah being super annoying from the begining. As mentioned before in this topic and other forums, everything is centred around her even more than vanilla is centred at PC. Everyone just loves her. She is always the smartest no matter what circumstances are. Also dialogues are pretty much dull. There is always one, soooometimes two super obvious answers, which ofcourse endorse her all day long. Also romance seems to be bad... She just jumps into your arms and thats it. I would rather prefer a little bit relation developing that opposite. I'm simply forcing myself currently to play it. But I'm still early in the game, around Nashkel Mines going to undo petrify cleric lady. I also already met with her father regarding missing famili trinket. So the question is, will this change over some time or it will be like this up to the end? Because if it will then I think I'll pass. Not to mention that due to necessity of installing so much additional content I have to handicap myself artificially because there is so much overpowered loot around which belongs to BG2 that just kills immersion in every single way. This loot trivialize vanilla content so much that I have to check wheter this item should drop or not if I want to use it.
2. My second question is related to Edwin. Apparently Sandrah does not like him and the result of this is curse that prevents Edwin from casting offensive spells. The problem is that he is not able to do anything, not only casting those spells. When battle begins he always tries to cast Melfs Acid Arrow on himself. Even if I want to use some defensive spell or melee attack, he refuse to do so. So I'm forced to either keep him away from every fight or constantly reposition him to prevent him from killing himself. SUPER ANNOYING. JUST TERRIBLE EXPERIENCE. So the question is this a bug, and he should act differently? Also how long it takes to decurse him? I've already had one dialogue between him and Sandrah, when he tries to be nice and asks if she can lift the curse, but thats it.
It's right. If you follow PC's main quest straight, there's a lot of Sandrah stuff at the beginning. Many parallel plots are started but when the main plot gets more spread out you just find things from the mod in many different places. The romance is not really a romance. She grabs what she wants and then just leaves it at that. She's not even jealous when you start other romances. Looks like she doesn't want to lose the opportunity. There's not much loot or items added by the mod. Many items probably come from other mods. If you want the game to be the same as ever it's not a good idea to use EET mega mod installs. Lot of extra stuff is added and you get more xp and items and spells. Then you go through SoD. You come to Irenicus prison with 2 levels more than vanilla. But there's also a lot more of harder challenge in later BG1 chapters like when Dark Side starts and Drizzt asks for help after Durlag. This is all to play another game for those who have played vanilla already often enough.
I've looked through my notes I made while playing EET and Sandrah and found they may be helpful for others who chose to play the game in that particular constellation.
It's not really a walkthrough I made for the mod, more a guide of things you may find and quests there are. It may not be complete, it's just what I found in my third time through the Saga.
I currently cover BG1 + SoD parts only, that's how far I'm in the game right now. I plan to extend it with the other parts as I move on.
Hope it helps some others, it's such fun to explore the game once again with so much new contents.
@Kusel She wasn't kicked out. I don't think she ever had more than one warning ever here. I don't know why she flipped out when someone else was warned by the moderation team.
1. I found Sandrah being super annoying from the begining. As mentioned before in this topic and other forums, everything is centred around her even more than vanilla is centred at PC. Everyone just loves her. She is always the smartest no matter what circumstances are. Also dialogues are pretty much dull. There is always one, soooometimes two super obvious answers, which ofcourse endorse her all day long. Also romance seems to be bad... She just jumps into your arms and thats it. I would rather prefer a little bit relation developing that opposite. I'm simply forcing myself currently to play it. But I'm still early in the game, around Nashkel Mines going to undo petrify cleric lady. I also already met with her father regarding missing famili trinket. So the question is, will this change over some time or it will be like this up to the end? Because if it will then I think I'll pass. Not to mention that due to necessity of installing so much additional content I have to handicap myself artificially because there is so much overpowered loot around which belongs to BG2 that just kills immersion in every single way. This loot trivialize vanilla content so much that I have to check wheter this item should drop or not if I want to use it.
2. My second question is related to Edwin. Apparently Sandrah does not like him and the result of this is curse that prevents Edwin from casting offensive spells. The problem is that he is not able to do anything, not only casting those spells. When battle begins he always tries to cast Melfs Acid Arrow on himself. Even if I want to use some defensive spell or melee attack, he refuse to do so. So I'm forced to either keep him away from every fight or constantly reposition him to prevent him from killing himself. SUPER ANNOYING. JUST TERRIBLE EXPERIENCE. So the question is this a bug, and he should act differently? Also how long it takes to decurse him? I've already had one dialogue between him and Sandrah, when he tries to be nice and asks if she can lift the curse, but thats it.
Wow I am in Nashkel and you echoed my sentiments exactly with #1 above. I dont think she is very interesting and the sexual content is really weird. I mean, its only day 7 in game and she has already slept with 2 different men on the way to Nashkel. In a single rest stop in the mines, I slept with her twice and Viconia once... she also convinced Imoen to sleep with a total stranger. Its just day 7... lol. And mind you the triple sex scene happened in a mine where we were surrounded by kobold corpses. No big deal honestly but I was worried that this is the extent of the mod... just a big porn game. I am glad to read that it changes.
I am also very unhappy with the loot drops. I mean Sandrah herself has insanely overpowered gear and she hands you a +3 weapon from minute 1... I really didnt like that and was tempted to dump all the gear except that the mod tells you that the gear is important... is it? Can I just dump the sword and all her gear?
I also found other +3 weapons which dropped from assassins trying to kill me. If its not Sandrah, anyone have any idea which mod is mucking up all the assassins loot so badly?
Wow I am in Nashkel and you echoed my sentiments exactly with #1 above. I dont think she is very interesting and the sexual content is really weird. I mean, its only day 7 in game and she has already slept with 2 different men on the way to Nashkel. In a single rest stop in the mines, I slept with her twice and Viconia once... she also convinced Imoen to sleep with a total stranger. Its just day 7... lol. And mind you the triple sex scene happened in a mine where we were surrounded by kobold corpses. No big deal honestly but I was worried that this is the extent of the mod... just a big porn game. I am glad to read that it changes.
I am also very unhappy with the loot drops. I mean Sandrah herself has insanely overpowered gear and she hands you a +3 weapon from minute 1... I really didnt like that and was tempted to dump all the gear except that the mod tells you that the gear is important... is it? Can I just dump the sword and all her gear?
I also found other +3 weapons which dropped from assassins trying to kill me. If its not Sandrah, anyone have any idea which mod is mucking up all the assassins loot so badly?
I cannot be entirely sure without more detail, but addressing your last point - I THINK you might also have installed Dark Horizons? Usually had a series of people trying to assassinate you with incredibly overpowered gear (I think I remember getting +4 plate and a +3 warhammer or axe from a dwarf in Nashkel mine).
I never finished Sandrah's Saga. I did get a little ways into it though. The gear is kind of important because I think it's more or less the only thing that balances the up coming encounters (The enemies are just insanely hard as you move on).
1. I found Sandrah being super annoying from the begining. As mentioned before in this topic and other forums, everything is centred around her even more than vanilla is centred at PC. Everyone just loves her. She is always the smartest no matter what circumstances are. Also dialogues are pretty much dull. There is always one, soooometimes two super obvious answers, which ofcourse endorse her all day long. Also romance seems to be bad... She just jumps into your arms and thats it. I would rather prefer a little bit relation developing that opposite. I'm simply forcing myself currently to play it. But I'm still early in the game, around Nashkel Mines going to undo petrify cleric lady. I also already met with her father regarding missing famili trinket. So the question is, will this change over some time or it will be like this up to the end? Because if it will then I think I'll pass. Not to mention that due to necessity of installing so much additional content I have to handicap myself artificially because there is so much overpowered loot around which belongs to BG2 that just kills immersion in every single way. This loot trivialize vanilla content so much that I have to check wheter this item should drop or not if I want to use it.
2. My second question is related to Edwin. Apparently Sandrah does not like him and the result of this is curse that prevents Edwin from casting offensive spells. The problem is that he is not able to do anything, not only casting those spells. When battle begins he always tries to cast Melfs Acid Arrow on himself. Even if I want to use some defensive spell or melee attack, he refuse to do so. So I'm forced to either keep him away from every fight or constantly reposition him to prevent him from killing himself. SUPER ANNOYING. JUST TERRIBLE EXPERIENCE. So the question is this a bug, and he should act differently? Also how long it takes to decurse him? I've already had one dialogue between him and Sandrah, when he tries to be nice and asks if she can lift the curse, but thats it.
Wow I am in Nashkel and you echoed my sentiments exactly with #1 above. I dont think she is very interesting and the sexual content is really weird. I mean, its only day 7 in game and she has already slept with 2 different men on the way to Nashkel. In a single rest stop in the mines, I slept with her twice and Viconia once... she also convinced Imoen to sleep with a total stranger. Its just day 7... lol. And mind you the triple sex scene happened in a mine where we were surrounded by kobold corpses. No big deal honestly but I was worried that this is the extent of the mod... just a big porn game. I am glad to read that it changes.
I am also very unhappy with the loot drops. I mean Sandrah herself has insanely overpowered gear and she hands you a +3 weapon from minute 1... I really didnt like that and was tempted to dump all the gear except that the mod tells you that the gear is important... is it? Can I just dump the sword and all her gear?
I also found other +3 weapons which dropped from assassins trying to kill me. If its not Sandrah, anyone have any idea which mod is mucking up all the assassins loot so badly?
That assassin stuff is most likely Dark Horizons or some weird choice from SCS you made.
I cannot be entirely sure without more detail, but addressing your last point - I THINK you might also have installed Dark Horizons? Usually had a series of people trying to assassinate you with incredibly overpowered gear (I think I remember getting +4 plate and a +3 warhammer or axe from a dwarf in Nashkel mine).
I never finished Sandrah's Saga. I did get a little ways into it though. The gear is kind of important because I think it's more or less the only thing that balances the up coming encounters (The enemies are just insanely hard as you move on).
Thanks for the heads up about dark horizons. That will definitely be off my list now.
I want to see what happens in Sandrah but it really made the vanilla content completely trivial. Hopefully the author will tweak it a bit in the future to make it more vanilla friendly. I honestly would love to try the battles in Sandrah with just vanilla gear but I am not sure if I can just drop that stuff off without messing up the mod. Maybe I should just give myself a bag of holding and just forget it exists. The mod itself seems to indicate that all that stuff is sort of required but I am not sure what that means.
That assassin stuff is most likely Dark Horizons or some weird choice from SCS you made.
Thanks for the tip. My SCS install was just default from BWS tactical. I didnt change anything though I am now redoing it minus several mods.
The BWS people at Spellhold tell you that for EET the tactical and other pre-selections are no good. It's flags they can't get rid off in the old software. You should always do your own choices and check them for conflicts with the BWS, everything else gets odd results.
Someone knows what is Gift of Mystra? Looks like a scimitar to me. My concern is, what kind of proficiency to use it. Is meant to be used my my character, or just anyone?
Did anyone try the gith thief companion that comes with this mod? Is she fun to have along? I have two available slots in my party and I can’t decide between her, Jahiera, Neera, and Sirene. Is not a choice of what class do I need, although Neera as a spell caster is always welcome.
After putting much thought on this, and still being in early BG1, I’m gonna leave Sandrah out of my party.
I had high expectations on the extra content this mega mod adds, and I’m sure is great, but also at great cost. I expect to play the mod in the future, when is more throughly updated with content and, please, corrected. I am grateful that a moder took her time and effort to make something like this, and I shall support the modding community that is giving us so much and making my Baldurs Gate experience greater.
This is what makes the mod right now unplayable for me:
-Unbalanced experience. I’m starting to see, and I read, the loot drop will be game breaking. To compensate for future mod’s challenges is not excuse. They should be balanced with the difficulty level of what’s around in the vanilla game. I can accept to add monsters that I can not kill, but that I’m supposed to come back later. But with this loot, it makes the vanilla challenges irrelevant, and that’s unacceotable, it breaks roleplaying. Even if I have played Baldurs Gate many times. Drizzt saga gave me overpowered loot too, but it made perfect and realistic sense to consider it owned by Drizzt’s party. I gave to them and then seen them leave when is time.
-The porn. Look, Sandrah can do everything she wants. I’m sure NPCs of the likes of Eldoth or Safana have been in half Baldur’s Gate and Beregost alcoves, but they don’t do it on my face. I don’t care. And when she then comes to my PC with a romance talk and I can but say something stupid in return, it breaks my roleplaying. It doesn’t help that apparently she hits on all the NPCs (with me she slept with Garret and is hitting on Minsc), and makes Imoen fall for the store clerk. It changes the tone and atmosphere of many NPCs, carachters, and even my own PC.
-It feels like I’m playing Sandrah’s adventure, not mine. Everybody knows her well and then they are condescending with me. She tries to force me into a particular decision all the time. She killed the nice encounter first time you enter in Feldepost Inn. She is spoiled by some major characters too...And on and on. Baldur’s Gate was made around the PC and that’s not egocentricism, is a mechanic that has made Baldur’s Gate to work for 20 years. Same as Planescape:Torment. I would imagine the author is inviting me to play Baldur’s Gate WITH her character, but the game is not meant to be like that.
-Sandrah is not even too interesting herself. As a Fighter/Cleric she is average in interest, and SoA is filled with great NPCs that won’t be in my party. Her personality is not that good for the attention she gets (Mary Sue by definition). Finally, the portrait and voice set is actually very bad.
I heard Sandrah tunes down in SoA but I’m sure she will still be fucking everything that moves. Meanwhile BG1 will be unpleasant to play. And the epic loot, Sandrah’s own loot, and SoA encounters in BG1 are a no.
I’m somebody who would even pay good money for a good mod. But today I think Sandrah mod has (hopefully) the best, but also the worst.
I believe that if a mod fails to make a good first impression then the player has no incentive to go any further. Actually, I would apply this to more than just modding. You should not judge a book by its cover but you can certainly judge it by its first few chapters.
Personally, my first impression of the mod: painfully boring.
Question is, where did you hear this. Because it might as well have been one of Roxanne's alt accounts (e.g. "PaulaMigrate") with which she praised her own mod Sandrah Saga for "gaining more debth and less Mary Sue after some time" after another player (probably not her) said similar things than you did. With Roxanne's scheme of promoting her own mods and opinions by several alt accounts it is difficult to tell how much honest feed back for Sandrah Saga there is.
and all she accomplished was making me want to play the mod even less. if you have to make alts to praise your own mod then that means there is something about it that makes you very defensive over negative feed back.
it also does not help that it requires eet something not many people like and from what i've gathered from this thread "saerileth syndrome ".
Comments
I was so sure this revelation would come at some time but it didn't. Or maybe there is still hope for the next version?
http://www.shsforums.net/topic/59012-mod-sandrah-saga-for-eet/?p=597447
Sometimes it's not critical (example: "Playing with Sandrah mod installed, but never let Sandrah join party. I just rescued Dynaheir from knoll stronghold. When I got back to nashkel she gave me a scrap of cloth to give to 'my cleric girl'. "), sometimes it's absolutely critical and everything in between. The general rule is "keep her alive and active".
I'm not a modder but I've played the complete Saga already, and I would have no idea how the story could've been written without her being there. Or taking into account her absence during some key events. There are just far to many episode and player's choices in the whole game to design an alternative for each and every one of them for the case that Sandrah misses them but needs them.
Just recruit Bud Snikt instead and you'll be sure you missed nothing if he was dead in your party half the time.
I have this problem. I found the entrance to Black Pits dungeon in Waterdeep. So this must be from Sandrah mod. I do many fights but they never let me out when I win. There is a stair where Baeloth stands but no exit.
So far the pits were not very hard battles. I hope it gets more interesting. Also now Sandrah in party said something about having to provoke baeloth for fight. Attacking the drow doedn't work, there is auto-killing party. Looks like one has to wait until he fights by himself.
Good I have a save from before I entered. just if things get too high level, my party is only level 5 mostly.
Personally i think that it's a bit of an unnecessary addition to Sandrah's Waterdeep experience.
It looks like Sandrah author just wanted to proof that it's possible to add the Black Pits to EET. Not that it's really a gain. There's also those pit fights when you later go to Underdark in BG2. You're free to do them but you miss nothing if you don't.
have two questions regarding mod:
SPOILERS!!!
I'm simply forcing myself currently to play it. But I'm still early in the game, around Nashkel Mines going to undo petrify cleric lady. I also already met with her father regarding missing famili trinket. So the question is, will this change over some time or it will be like this up to the end? Because if it will then I think I'll pass. Not to mention that due to necessity of installing so much additional content I have to handicap myself artificially because there is so much overpowered loot around which belongs to BG2 that just kills immersion in every single way. This loot trivialize vanilla content so much that I have to check wheter this item should drop or not if I want to use it.
2. My second question is related to Edwin. Apparently Sandrah does not like him and the result of this is curse that prevents Edwin from casting offensive spells. The problem is that he is not able to do anything, not only casting those spells. When battle begins he always tries to cast Melfs Acid Arrow on himself. Even if I want to use some defensive spell or melee attack, he refuse to do so. So I'm forced to either keep him away from every fight or constantly reposition him to prevent him from killing himself. SUPER ANNOYING. JUST TERRIBLE EXPERIENCE. So the question is this a bug, and he should act differently? Also how long it takes to decurse him? I've already had one dialogue between him and Sandrah, when he tries to be nice and asks if she can lift the curse, but thats it.
2. Edwin's curse is temporary and only happens for some offensive spells. I took the red scrolls away from him. He came back to normal after some temple visit and it was found out that Sandrah wasn't even causing his state.
The romance is not really a romance. She grabs what she wants and then just leaves it at that. She's not even jealous when you start other romances. Looks like she doesn't want to lose the opportunity.
There's not much loot or items added by the mod. Many items probably come from other mods.
If you want the game to be the same as ever it's not a good idea to use EET mega mod installs. Lot of extra stuff is added and you get more xp and items and spells. Then you go through SoD. You come to Irenicus prison with 2 levels more than vanilla. But there's also a lot more of harder challenge in later BG1 chapters like when Dark Side starts and Drizzt asks for help after Durlag.
This is all to play another game for those who have played vanilla already often enough.
It's not really a walkthrough I made for the mod, more a guide of things you may find and quests there are.
It may not be complete, it's just what I found in my third time through the Saga.
I currently cover BG1 + SoD parts only, that's how far I'm in the game right now. I plan to extend it with the other parts as I move on.
Hope it helps some others, it's such fun to explore the game once again with so much new contents.
I found a source for the updates of her guide which seems to be ongoing: https://github.com/PaulaMigrate/EETGuide/archive/master.zip
I am also very unhappy with the loot drops. I mean Sandrah herself has insanely overpowered gear and she hands you a +3 weapon from minute 1... I really didnt like that and was tempted to dump all the gear except that the mod tells you that the gear is important... is it? Can I just dump the sword and all her gear?
I also found other +3 weapons which dropped from assassins trying to kill me. If its not Sandrah, anyone have any idea which mod is mucking up all the assassins loot so badly?
I cannot be entirely sure without more detail, but addressing your last point - I THINK you might also have installed Dark Horizons? Usually had a series of people trying to assassinate you with incredibly overpowered gear (I think I remember getting +4 plate and a +3 warhammer or axe from a dwarf in Nashkel mine).
I never finished Sandrah's Saga. I did get a little ways into it though. The gear is kind of important because I think it's more or less the only thing that balances the up coming encounters (The enemies are just insanely hard as you move on).
I want to see what happens in Sandrah but it really made the vanilla content completely trivial. Hopefully the author will tweak it a bit in the future to make it more vanilla friendly. I honestly would love to try the battles in Sandrah with just vanilla gear but I am not sure if I can just drop that stuff off without messing up the mod. Maybe I should just give myself a bag of holding and just forget it exists. The mod itself seems to indicate that all that stuff is sort of required but I am not sure what that means.
I had high expectations on the extra content this mega mod adds, and I’m sure is great, but also at great cost. I expect to play the mod in the future, when is more throughly updated with content and, please, corrected. I am grateful that a moder took her time and effort to make something like this, and I shall support the modding community that is giving us so much and making my Baldurs Gate experience greater.
This is what makes the mod right now unplayable for me:
-Unbalanced experience. I’m starting to see, and I read, the loot drop will be game breaking. To compensate for future mod’s challenges is not excuse. They should be balanced with the difficulty level of what’s around in the vanilla game. I can accept to add monsters that I can not kill, but that I’m supposed to come back later. But with this loot, it makes the vanilla challenges irrelevant, and that’s unacceotable, it breaks roleplaying. Even if I have played Baldurs Gate many times. Drizzt saga gave me overpowered loot too, but it made perfect and realistic sense to consider it owned by Drizzt’s party. I gave to them and then seen them leave when is time.
-The porn. Look, Sandrah can do everything she wants. I’m sure NPCs of the likes of Eldoth or Safana have been in half Baldur’s Gate and Beregost alcoves, but they don’t do it on my face. I don’t care. And when she then comes to my PC with a romance talk and I can but say something stupid in return, it breaks my roleplaying. It doesn’t help that apparently she hits on all the NPCs (with me she slept with Garret and is hitting on Minsc), and makes Imoen fall for the store clerk. It changes the tone and atmosphere of many NPCs, carachters, and even my own PC.
-It feels like I’m playing Sandrah’s adventure, not mine. Everybody knows her well and then they are condescending with me. She tries to force me into a particular decision all the time. She killed the nice encounter first time you enter in Feldepost Inn. She is spoiled by some major characters too...And on and on. Baldur’s Gate was made around the PC and that’s not egocentricism, is a mechanic that has made Baldur’s Gate to work for 20 years. Same as Planescape:Torment. I would imagine the author is inviting me to play Baldur’s Gate WITH her character, but the game is not meant to be like that.
-Sandrah is not even too interesting herself. As a Fighter/Cleric she is average in interest, and SoA is filled with great NPCs that won’t be in my party. Her personality is not that good for the attention she gets (Mary Sue by definition). Finally, the portrait and voice set is actually very bad.
I heard Sandrah tunes down in SoA but I’m sure she will still be fucking everything that moves. Meanwhile BG1 will be unpleasant to play. And the epic loot, Sandrah’s own loot, and SoA encounters in BG1 are a no.
I’m somebody who would even pay good money for a good mod. But today I think Sandrah mod has (hopefully) the best, but also the worst.
Let’s see what the future brings.
Personally, my first impression of the mod: painfully boring.
it also does not help that it requires eet something not many people like and from what i've gathered from this thread "saerileth syndrome ".
I heard Sandrah tunes down in SoA, I don’t remember if in this very thread or in the mod’s forum. It can’t be anywhere else.