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First level spells apart from Magic Missile?
I've got Edwin in my party and I think he has currently got 11 first level spells slots and at the moment all of them are Magic Missiles. He doesn't need Armour and he is incapable of Identifying anything (which, to quote the man himself, is "so infuriating") so are there any other first level spells worth taking? Or shall I keep on machinegunning my opponents with multiple Magic Missiles?