Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories

Planescape: Torment: Enhanced Edition has been released! Visit www.planescape.com to purchase and check for details. Planescape: Torment: Enhanced Edition Official Soundtrack is available.
Soundtracks for BG:EE, SoD, BG2:EE, IWD:EE are now available in the Beamdog store.
Attention, new and old users! Please read the new rules of conduct for the forums, and we hope you enjoy your stay!

Is this the last of the Line?

13»

Comments

  • EnilwynEnilwyn Member Posts: 121
    I think the one thing we can all agree on is that we love the setting and feel of the Baldur's Gate series.

    1) What's stopping Beamdog from creating an incredibly stable, easy to use engine (is that even possible?) that has the nostalgic feel while bringing us back to the Forgotten Realms with 5e rule set? For me, I just want to visit more places, have more story. @killerrabbit I hear you loud and clear, but I think adding to the Bhaalspawn series would constantly be a sideways step instead of a step forward for Beamdog.

    2)Start something new and maybe instead of us chasing the storyline the story chases us based on where we decide to travel. Think Luskan is a nice place to visit this time of year? Well, go to Luskan and get embroiled in a plot with the Pirate Captains that have to be resolved before we can move on. Maybe make the game difficulty scale to our current level. Also, areas that don't scale so we can truly get in over our heads. Let there be a good multiplayer option (even two players would be amazing, things can get wacky with 3+).

    Have the game world live and breathe a bit more with random events, areas that change based on what season it is, have the game be more about exploring than b-lining it to the preferred weapon you'll use and then never unequip. Maybe the game starts with our old aunt/uncle gifting us some badass weapon/armor/item from their adventuring days. It'll be the last thing they didn't have to sell so they could continue to live comfortably in retirement. Thieves will naturally attempt to and potentially succeed in stealing it (forcing a quest to get it back).

    3) @killerrabbit also pointed out something important, don't make the engine reliant on pushing the graphics boundary. At some point, I feel too many developers rely on fancy graphics and effects to mask an underwhelming combat system or a sub-par story. The look of BG is perfect because the world is beautiful enough to view, but the characters are fuzzy enough that we can let our imagination fill in the blanks. What is the point of facial features if it never looks the way we want it to look (this drives me insane with any game that lets you customize a character)? Xan's moonblade burns blue, my imagination gets it. High-def is not required.

    4) Let's say we did continue with BG3. @ThacoBell, we could start the prologue as CHARNAME's son/daughter, or nephew/niece (if we didn't have kids), and the prologue could all be tailored around how your particulate Bhaalspawn saga concluded. We wouldn't have the restrictions that SoD placed on our traveling party. I wouldn't want to start a game as a lvl 30+ character, but that's just me.

    I could go on forever.
    killerrabbit
  • the_sexteinthe_sextein Member Posts: 409
    If they were to do a new game in a new engine with a new rule set I would rather it not have Baldur's Gate in the title. If they have something new let it be it's own identity. I will stand behind a new project like that just like I stood behind TTon and POE. Neither of those games are on the level of Baldur's Gate but maybe Beamdog will find the correct feel and balance while still making a lengthy game with depth while using a shoestring budget. It's a shot in the dark at this point.
    killerrabbit
  • tbone1tbone1 Member Posts: 1,173
    How about an IE game based on Monty Python’s Life of Brian?
    scriverDoubledimaskillerrabbit
  • scriverscriver Member Posts: 1,490
    He's not a Bhaalspawn, he's a very naughty boy!
    tbone1Doubledimaskillerrabbit
  • tbone1tbone1 Member Posts: 1,173
    I’d pay just to see how they implement the Judean People’s Front suicide squad
    mf2112
  • EnilwynEnilwyn Member Posts: 121
    What have the Roman's ever done for US?!
    tbone1killerrabbitButtercheese
  • tbone1tbone1 Member Posts: 1,173
  • ButtercheeseButtercheese Member Posts: 3,532
    Of course the aqueduct. But aside from that WHAT HAVE THE ROMAN'S EVER DONE FOR US?!
    tbone1killerrabbit
  • killerrabbitkillerrabbit Member Posts: 381
    tbone1 said:

    I’d pay just to see how they implement the Judean People’s Front suicide squad

    I'd prefer to see the popular front of Judea get the attention he deserves.
  • ThacoBellThacoBell Member Posts: 3,441

    ThacoBell said:

    But there is NO WHERE TO GO with a BG3. All options that I have ever heard require alienating whole swaths of the playerbase. I really enjoy ToB and the ending it brings, and I would never be okay with any developer deciding that the decisions I made didn't matter. Chose to remain mortal? Too bad! Charname was a god all along! What's that? You ascended as the evil god of Murder? Too bad! Charname was good all along and you start the game as the god of fluffy bunnies! Seriously, where could the series possibly go without retconning or flat out ignoring this story that is supposedly so beloved after 15+ years?

    I like the ending of TOB too, but that's not the reason to say there can't be a continuation of sorts.

    The Bhaalspawn saga is over, I agree. But other people's stories didn't finish at the same time.
    Simply change who the charname is for the narrative.
    People will still relate to the new "charname" as they will create he/she themselves.

    The games are played multiple times, and each time players create a new charname (judging that by what people post on this forum).
    So why the sudden difficulty with having a different charname for a new adventure?
    It's what players do all the time.
    So long as they don't call it BG3. Because it wouldn't be. That story for that character is finished.
  • scriverscriver Member Posts: 1,490
    Unless it takes place in Baldur's Gate.
  • tbone1tbone1 Member Posts: 1,173

    Of course the aqueduct. But aside from that WHAT HAVE THE ROMAN'S EVER DONE FOR US?!

    And the sanitation
  • kanisathakanisatha Member Posts: 171

    ... but I think it's clear Beamdog are making a new game. Didn't they release screenshots and wasn't it turn-based? It's a new engine, eh.

    Wait, is this confirmed? The turn-based part? God I hope not! Really can't stand turn-based.
  • EnilwynEnilwyn Member Posts: 121
    tbone1 said:

    Of course the aqueduct. But aside from that WHAT HAVE THE ROMAN'S EVER DONE FOR US?!

    And the sanitation
    and the roads....
    tbone1
  • scriverscriver Member Posts: 1,490
    kanisatha said:

    ... but I think it's clear Beamdog are making a new game. Didn't they release screenshots and wasn't it turn-based? It's a new engine, eh.

    Wait, is this confirmed? The turn-based part? God I hope not! Really can't stand turn-based.
    Not confirmed by any means. But it had what looked like cover mechanics a la Hard West or NuCOM, so some it's not a farfetched assumption. Personally I don't see any reason a TB&P system couldn't have cover mechanics, though.
  • Dev6Dev6 Member Posts: 166
    scriver said:

    kanisatha said:

    ... but I think it's clear Beamdog are making a new game. Didn't they release screenshots and wasn't it turn-based? It's a new engine, eh.

    Wait, is this confirmed? The turn-based part? God I hope not! Really can't stand turn-based.
    Not confirmed by any means. But it had what looked like cover mechanics a la Hard West or NuCOM, so some it's not a farfetched assumption. Personally I don't see any reason a TB&P system couldn't have cover mechanics, though.
    Wait, what?
    Where are these screenshots?
  • scriverscriver Member Posts: 1,490
    It was a single shot, iirc, and I think it was in the "all you want to knoe about the next game" thread. Probably taken from one of the devs' Twitter pages.
    Dev6Enilwyn
  • EnilwynEnilwyn Member Posts: 121
    scriver said:

    It was a single shot, iirc, and I think it was in the "all you want to knoe about the next game" thread. Probably taken from one of the devs' Twitter pages.

    I'm still not sure if I like what I saw or not! lol

  • GrumGrum Member Posts: 2,045
    edited November 7
    BG3 is multiplayer BG1.

    Players start off in Beregost. They adventure and explore, only with randomized monster/undead/whatever invasions. Extra areas are added and dungeons are put in.

    The level cap is that of SoD. After hitting the level cap players can earn mini HLAs. These make Martials more fun and balance them against Spellcasters. These HLAs are not permanent though. They only last for so long, and many of them are seasonal. This is to encourage balance between newer and older players.

    Upon hitting the level cap, players can also join factions (Harpers/Zhents/etc) which introduces PvP. There are PvP zones, as factions keep their warring outside the eyes of the flaming fist.

    BG3 takes place after ToB.

    Finally, players can buy property. There are special areas in Baldur’s Gate itself which are residential. When property is bought players can customize their houses, including with trophies. This is where your gold goes into at high levels. The highest end of this are ‘fortified majors’ located outside of the city. These require NPC guards to keep them safe. Players can make their own gold-gathering buildings (such as farms) to pay for these guards. While this takes an insane amount of gold, it is planned to be like this to keep players interested.

    And while it is still in the works...there are rumors to be ‘modding competitions.’ Modders send to beamdog their custom dungeons/events. Once every three months a winner is chosen and beamdog adds it into the game until the next winner is chosen. The modders who win get custom titles in game.

    Guilds (along with guild halls and guild wars) are planned for the expansion.
    A crafting system is also in development so players can make (and sell) their own custom magic items.
    tbone1Skatanlolien
  • SkatanSkatan Member Posts: 2,486
    Heh, that sounds very contemporary!
  • Igneous_AvesIgneous_Aves Member Posts: 20
    I don't think you'll have a BG3, no point. I mean the story end pretty definitely in ToB. Lol, no real point. That isn't to say it is possible they won't make a game taking place after with the same lore and settings(FR is a HUGE money maker lol) but if you want to continue with Gorion's Ward and the same characters...nope, I do not see that ever happening.
    bleusteelThacoBell
13»
Sign In or Register to comment.