Do you plan to release the voice pack for foreign languages? Even if the source code is lost, would you consider the chance to work on IWD2EE as long term project? Is The Temple of Elemental Evil in the list of the games you would like to enhance? Why don't you post on the forum more ofte, Trent? Stop lurking!
Does the conversion to android depend on 64 bit graphic update?
Is the plan to get nwn on IOS: -64 bit -android -ios?
***Do you feel that having more than one repository of hacks/modules fragmenting? I love the steam workshop, but it has less 1 percent of what the vault has. Android and IOS’s will most definetly have even less than that percentage as compared to vault if you plan on using separate mechanism to download and store the data. Is there anything that can be done to even out the content on the different platforms? I fear their may not be a benifit for me as an iOS user if I get more content on pc ****
The enhanced weapons are really nice but seem to be dropping at a very slow rate.
Can the dev team give any time frame for the enhanced PC models, equipment and tilesets? I can't wait to play this game when everything looks enhanced.
If IWD2EE is impossible, how about IWD2-reborn? I mean, remade? Detailed plot, dialogs, maps, item lists and so on - all available. Would it be so difficult to re-make it on EE-Infinity Engine?
If IWD2EE is impossible, how about IWD2-reborn? I mean, remade? Detailed plot, dialogs, maps, item lists and so on - all available. Would it be so difficult to re-make it on EE-Infinity Engine?
What about the Unity-engine which has been used in "Pillars of Eternity"? Maybe Beamdog and Obsidian could exchange technology somehow.
If IWD2EE is impossible, how about IWD2-reborn? I mean, remade? Detailed plot, dialogs, maps, item lists and so on - all available. Would it be so difficult to re-make it on EE-Infinity Engine?
What about the Unity-engine which has been used in "Pillars of Eternity"? Maybe Beamdog and Obsidian could exchange technology somehow.
Or they could rebuild it as a premium module for NWNEE
Will UI update (done for android) allow for future UI control via script? Can(will) you add support for at least virtual folders in Toolset for scripts and conversations? (similar to NWN2) Any ETA on next update?
A total of 14 questions asked before the stream has been answered during today's stream. The recap will be available next week. Thanks for all the feedback. Those answers that won't enter the recap - I'll post them on the forum.
For @Shandyr: Lee played it when it came out. He doesn't have much time to play MMOs these days. He doesn't know about a potential common project, it's not his call, but he can explore the possibility. He'd love to do some stuff with that team.
Can we get a PlaySoundAtLocation function? If we can play sounds just by giving a location then it will be easier to script events without the need to rely on action queue problems or soundObjects everywhere a monster or NPC might need to make its strange sounds.
As always, I'll be happy to gather your questions for the stream tomorrow. Not all questions can be answered, ofc (for example, we've heard @DFDark but can't provide an answer at this time).
Tomorrow it should be Trent and Luke on the livestream. Do you have questions for them?
Can we get a nerf for locked chests in the OC? Their physical damage reduction borders immunity to everything. Failing that, how about an armor made out of chests? No doubt it would protect the wearer better than any kind of full plate armor.
Are there any plans to hire localization studios to record voiceovers for the new BGEE / BG2EE content and SoD for already translated non-English languages? If not are you willing to consider including fan-made voiceovers in upcoming patches, if the quality of the recording is good enough for official release?
Thanks for the Neverwinter shirt! I won the raffle on the August 24th stream and I was supposed to be out of the country at work but ended up back for a bit and got to try it on, good quality and firs really well. Now I get to walk around with the Eye of Neverwinter judging all.
As for the stream tomorrow, my question would be is there any modifications to current classes/spells/effects/characters for any of the EE games that the team want or wanted to tackle but can’t for whatever reason?
Things like actually making Charisma affect Sorcery and high Wisdom giving any class special saves against certain effects or class limitations that hamper them. Odd little changes that make more logical sense but are like too risky or bold or system breaking but they would have liked to implement or would get too much pushback. Minsc as a Berserker kit for example.
Also what was supposed to be in the locked chest in Nashkel barracks that is ‘locked by magical means’? Can we put some nice agate gems in there in an update?
Just read all the fixes in the 1.77 readme file of my installation of NWN:EE DD. I was kind of hoping maybe you would touch on the attack bonus miscalculation issue that is causing the combat UI to impose penalties where there should not be any. Any idea when the Weapon Master prestige class will be able to select Unarmed Strike as a legitimate Weapon of Choice?
On a less serious topic, @TrentOster How in the world did you manage to enlist Gal Gadot to be our Community Manager and get her to sit with you for the Sep 14, 2018 BeamDog Live stream? Kidding, of course. Thank you for reading, and happy gaming to all.
Comments
Even if the source code is lost, would you consider the chance to work on IWD2EE as long term project?
Is The Temple of Elemental Evil in the list of the games you would like to enhance?
Why don't you post on the forum more ofte, Trent? Stop lurking!
Is the plan to get nwn on IOS:
-64 bit
-android
-ios?
***Do you feel that having more than one repository of hacks/modules fragmenting?
I love the steam workshop, but it has less 1 percent of what the vault has.
Android and IOS’s will most definetly have even less than that percentage as compared to vault if you plan on using separate mechanism to download and store the data.
Is there anything that can be done to even out the content on the different platforms?
I fear their may not be a benifit for me as an iOS user if I get more content on pc
****
Can the dev team give any time frame for the enhanced PC models, equipment and tilesets? I can't wait to play this game when everything looks enhanced.
Can(will) you add support for at least virtual folders in Toolset for scripts and conversations? (similar to NWN2)
Any ETA on next update?
For @Shandyr: Lee played it when it came out. He doesn't have much time to play MMOs these days. He doesn't know about a potential common project, it's not his call, but he can explore the possibility. He'd love to do some stuff with that team.
I have a question:
Does Beamdog have any plans / dreams of adding content to BG2 or ToB? For instance continuing Skie’s or Caelar’s stories.
And how about IWD? More chilling content?
Personally I really liked SoD and would very much like to see more content from Beamdog. Keep up the good work
Ps. Absolutely love the porting of the games to iOS - brilliant move Trent. Hope you can do the same with NWN:ee
Tomorrow it should be Trent and Luke on the livestream. Do you have questions for them?
They will likely talk about it anyways
As for the stream tomorrow, my question would be is there any modifications to current classes/spells/effects/characters for any of the EE games that the team want or wanted to tackle but can’t for whatever reason?
Things like actually making Charisma affect Sorcery and high Wisdom giving any class special saves against certain effects or class limitations that hamper them. Odd little changes that make more logical sense but are like too risky or bold or system breaking but they would have liked to implement or would get too much pushback. Minsc as a Berserker kit for example.
Also what was supposed to be in the locked chest in Nashkel barracks that is ‘locked by magical means’? Can we put some nice agate gems in there in an update?
Cheers!
On a less serious topic, @TrentOster How in the world did you manage to enlist Gal Gadot to be our Community Manager and get her to sit with you for the Sep 14, 2018 BeamDog Live stream? Kidding, of course. Thank you for reading, and happy gaming to all.