Well, they could set up a Patreon or something similar if they want donations for their work, but they couldn't legally sell a "fan edition" of the game because they don't own the license.
(That teleportation ability is Abundant Step, a PnP monk ability which was unused in the original game because the devs overestimated how problematic teleportation was.)
@OlvynChuru brilliant. Hooked horrors falling of the ceiling.
Btw I believe it would make teleportation/jumps more interesting if they actually would enable doing minor quest/getting interesting items. With such skill characters are theortically able to explore every inch of terrain.
I literally bumped into this on Memorial Day. I hope the work continues. I will admit that I'm a bit bummed that the wildshape enhancements from ease-of-use won't work with this, but oh well. I'll probably have to remake my entire party, but then, that's probably the best way to get the full experience of this mod when it comes out.
I'm currently running parts of Ease of Use, along with Light of Selune and I think another merchant or two.
It's unlikely. IWD2 uses a different version of the engine and porting the game to the 2nd edition engine from the Beamdog EE would require a massive effort to rebuild the game from its base resources, and it wouldn't be possible to implement many of IWD2's features, even the vanilla game's.
Hi! Any ETA on a community update? I am so hungry for news on how this project is progressing and what is being worked on. How far along you all might be?
I'm loving the updates from @OlvynChuru -amazing work, but as someone who has yet to play IWD2 and is waiting for this EE mod to release to finally jump in, I feel the all the new spells, skills, monster AI etc. while being extremely impressive, are more aimed at veteran players looking for new reasons to return to IWD2.
Personally, I am most interested in (and excited to hear about) general QOL fixes and updates, NPC companions (or IWD2 NPC Mod intergration) and graphics enhancements like the AI upscaled backgrounds.
That's the stuff I am looking for (and enjoyed the most about) Beamdog's Enhanced Editions.
It's E3 week, so it would be a great time for an update on the IWD2EE
Anyway, keep up the good work. Everything looks great! Keep safe and here's hoping to hear more.
there's been no news in a while so I imagine they're having a hiatus
Actually, I've been doing a bunch of work on IWD2EE in the past couple of days. Mostly just bugfixes, though, so I don't have anything particularly exciting to show right now.
Actually, here's one little tweak coming in the next version: the harpy's wail ability now works like it does in PnP, causing characters to walk harmlessly toward the harpy.
For some reason, the harpies here didn't use their wail in the original IWD2. IWD2EE fixes that.
I'm a music composer and long-time fan interested in contributing. What kind of new content would need original music and who can I get in touch with? Another friend of mine (also a composer and long-time fan) is interested as well.
Since i first saw this post i got hype and just w8 till it comes but... i now have a need to post because of Ghettoleelewis! that idea is jsut AMAZING! i really enjoy the music made in those games and make new soundtracks i think is a wonderfull idea!
I dont know if u r intresting in this but... if u can make a 1 min soundtrack or something like that so we can listen, i would really appreciate it!
My personal favourite is the Kudlahar Theme of IWD 1
Apart from all of this, i have to say that im really happy u r bringin back this little gem of the past, im w8ing like a kid for some sweets! Great job u r doing and the best for all of u!!
Also, for the people who like this kind of games, i really recomend you Pathfinder: Kingmaker, is the true sucessor ( for me ) of baldurs gate/iwd. The second game of it, Pathfinder: Wrath of rightous is coming in september 2, so u can enjoy both if u didint play any!
I'm a music composer and long-time fan interested in contributing. What kind of new content would need original music and who can I get in touch with? Another friend of mine (also a composer and long-time fan) is interested as well.
You know what would be cool? NPC companions with banter, personal quests (romances?) --and just like in the Baldur's Gate games, each companion would have their own theme music that plays during some of their dialogue.
Just throwing out an idea, where newly composed, custom music would be very fitting and exciting.
Hi, is there any posibility of adding a "no random loot" option in the future? To be able to pick one of the possible items from chest, to have all of them appear in chests at once, or to be able to buy the loot we didn't roll from a specific merchant? If not, does anyone is interested in creating such a mod? Thank you guys for keeping game alive!
Hi, is there any posibility of adding a "no random loot" option in the future? To be able to pick one of the possible items from chest, to have all of them appear in chests at once, or to be able to buy the loot we didn't roll from a specific merchant? If not, does anyone is interested in creating such a mod? Thank you guys for keeping game alive!
I haven't played IWD2 in ages. Does it really have the same item system as IWD1?
Here's one of the new spells that just came out in the latest update: Spellstaff, which lets you choose a 1st-level spell to be cast each time you attack with a special staff.
(It has a limited number of charges, which can be seen on the bottom left.)
It also works with any other 1st-level spell that can be cast on another creature or a point.
Comments
as i mention before somewhere else
is there any chance this ee come to steam (gog) as a paid product ? (continuous update, steam overlay - card - arcivment, Multiplayer)
something like
Icewind Dale 2 : Community Edition
Why not ?
its definitely worth a price
considering how much work in it
Icewind Dale 2 : Fan Edition maybe ?
Anyone here has applied for beta tester and is working? Is there any link with the resources to test it or you must wait for the appliance ?
Thanks !!
Slippery Stairs:
(That teleportation ability is Abundant Step, a PnP monk ability which was unused in the original game because the devs overestimated how problematic teleportation was.)
Hook Horrors:
Falling off a bridge:
Btw I believe it would make teleportation/jumps more interesting if they actually would enable doing minor quest/getting interesting items. With such skill characters are theortically able to explore every inch of terrain.
I'm currently running parts of Ease of Use, along with Light of Selune and I think another merchant or two.
What about adding a version compatible with EET so players can also venture to the frozen north in addition to EET?
I'm loving the updates from @OlvynChuru -amazing work, but as someone who has yet to play IWD2 and is waiting for this EE mod to release to finally jump in, I feel the all the new spells, skills, monster AI etc. while being extremely impressive, are more aimed at veteran players looking for new reasons to return to IWD2.
Personally, I am most interested in (and excited to hear about) general QOL fixes and updates, NPC companions (or IWD2 NPC Mod intergration) and graphics enhancements like the AI upscaled backgrounds.
That's the stuff I am looking for (and enjoyed the most about) Beamdog's Enhanced Editions.
It's E3 week, so it would be a great time for an update on the IWD2EE
Anyway, keep up the good work. Everything looks great! Keep safe and here's hoping to hear more.
But it is worth waiting for!
Actually, I've been doing a bunch of work on IWD2EE in the past couple of days. Mostly just bugfixes, though, so I don't have anything particularly exciting to show right now.
For some reason, the harpies here didn't use their wail in the original IWD2. IWD2EE fixes that.
I dont know if u r intresting in this but... if u can make a 1 min soundtrack or something like that so we can listen, i would really appreciate it!
My personal favourite is the Kudlahar Theme of IWD 1
https://www.youtube.com/watch?v=B92P1-OUNJo
Apart from all of this, i have to say that im really happy u r bringin back this little gem of the past, im w8ing like a kid for some sweets! Great job u r doing and the best for all of u!!
Also, for the people who like this kind of games, i really recomend you Pathfinder: Kingmaker, is the true sucessor ( for me ) of baldurs gate/iwd. The second game of it, Pathfinder: Wrath of rightous is coming in september 2, so u can enjoy both if u didint play any!
Salutations for every one!
You know what would be cool? NPC companions with banter, personal quests (romances?) --and just like in the Baldur's Gate games, each companion would have their own theme music that plays during some of their dialogue.
Just throwing out an idea, where newly composed, custom music would be very fitting and exciting.
Cheers!
I haven't played IWD2 in ages. Does it really have the same item system as IWD1?
(It has a limited number of charges, which can be seen on the bottom left.)
It also works with any other 1st-level spell that can be cast on another creature or a point.