Kryll can be taken out with Dorn by himself, without any help from charname. A very easy battle, but that's the whole point. It's not satisfying in any way.
Yes. The reputation threshold for getting the "evil" abilities is < 10, while the reputation threshold for a paladin falling is somewhere around 6. You have to be careful, but it's possible. (Though not very consistent with roleplayed lawful good.)
Yes. The reputation threshold for getting the "evil" abilities is < 10, while the reputation threshold for a paladin falling is somewhere around 6. You have to be careful, but it's possible. (Though not very consistent with roleplayed lawful good.)
In the end I decided not to try, though bribing the Flaming Fist would have lowered reputation to 9.
Whilst killing Drizzt could be counted as a mistake, bribing the Fist couldn't.
Every time that I do Melicamp's Quest I get neither the experience nor the boost in reputation. Has anybody else had this problem? I have looked on Google but couldn't find anything.
Weidu log below:
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~DLCMERGER/DLCMERGER.TP2~ #0 #1 // Merge DLC into game -> Merge "Siege of Dragonspear" DLC: 1.5
~KITTOMES/SETUP-KITTOMES.TP2~ #0 #0 // Kit Tomes for BG:EE, BGT and TuTu: v2.0
~KITTOMES/SETUP-KITTOMES.TP2~ #0 #3 // Panver's Merchandise -> Panver Sells 6 Tomes per Kit: v2.0
~KITTOMES/SETUP-KITTOMES.TP2~ #0 #6 // Tome Locations -> Merchandise Only-> Panver is outside the Friendly Arm Inn: v2.0
Looks like something messed with Thalantyr's dialogue; the XP and reputation should be attached to the exit response after Thalantyr's final words, when Melicamp survives. That dialogue looks exactly as it is normally except for a lack of that final action.
Bow and arrow, sling and bullet, throwing axe, mustard jelly glob - if it's ranged and makes an attack roll, it benefits. Same conditions as for getting the attack bonus from DEX.
In multiplayer games is it advisable to play with an unmodded installation? (I have access to the other person’s computer so I could easily ensure that the installations are identical.) There are a few quality of life improvements I’m loathe to give up, not to mention removing the XP cap with a party of 2 or 3.
Comments
In the party is also a paladin.
I was wanting to get the Bhaalspawn ability of horror rather than cure poison. Can I do that without the paladin falling?
In the end I decided not to try, though bribing the Flaming Fist would have lowered reputation to 9.
Whilst killing Drizzt could be counted as a mistake, bribing the Fist couldn't.
Just wondering if it is possible to return if we leave to resurrect her.
Since this is no reload, I am in two minds as to whether to do it at all.
That's weird. Healing him doesn't do anything. I think that he is dead!
How did that happen?
Will it be possible to raise him in future when I have more spells?
If I did, how would the game react?
EDIT
As I thought the game can't cope with him being raised.
To complete the quest I presume that you have to say that he died peacefully.
Weidu log below:
// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~DLCMERGER/DLCMERGER.TP2~ #0 #1 // Merge DLC into game -> Merge "Siege of Dragonspear" DLC: 1.5
~KITTOMES/SETUP-KITTOMES.TP2~ #0 #0 // Kit Tomes for BG:EE, BGT and TuTu: v2.0
~KITTOMES/SETUP-KITTOMES.TP2~ #0 #3 // Panver's Merchandise -> Panver Sells 6 Tomes per Kit: v2.0
~KITTOMES/SETUP-KITTOMES.TP2~ #0 #6 // Tome Locations -> Merchandise Only-> Panver is outside the Friendly Arm Inn: v2.0