@Nelnar, now that is strange. Keeper looks for proficiencies from the game files, so they should always come up. I see "NPC Mods" in the background, on the Spellhold Studios site, do you have any mods installed?
Yes so I asked Steam to do a backup of Baldur's gate hoping that it would only backup the game files and not all my mods. Then I deleted everything in the folder and did the backup. So now I have BGEE with no mods and EEKeeper is working. Thanks for the quick reply. :-D
@Nelnar, that's very strange, though. Any chance you could list the mods you have had installed so I can check it out. I aim to maximise support for mods as much as I can, obviously.
Sorry I only remember a few of them and I didn't get very far in game so I didn't get to see witch ones were working. But the ones I remember were "BP Series Party AI for BG" and a bunch of new npc's for your party. I never got to meet any of the new Npc's or notis the party AI stuff. Either it wasn't working or I didn't get far enough. Sorry I'll probably try some new Mods tomorrow morning. Let you know if it fails again. :-)
@Nelnar Just for reference - party AI is something you need to manually use by choosing them as AI scripts on character screen. And keep party AI on obviously.
I don't use EEKeeper often, so I'm probably missing something but... why is it refreshing my spell count? I mostly just do visual tweaks (hair/skin colour, character model) and don't even click most the tabs, yet each time I load an edited game, all my memorized spells are back as if the party had rested.
I'm using EEKeeper version 1.0.2.0 and have no mods installed.
@Silverstar In the options sections there is a box that write "memorize spells after save" or something in that line of meaning, untick it and you should be good to go.
@Silverstar, that's actually an option. Someone asked something similar back on the first page.
The setting can be found in Settings->Spells...
You can see if the checkbox labelled "Refresh memorized spells on save" is checked. If it is, that means spells will be refreshed as though you rested.
I have a Jester (a sideshow knife thrower really, Zlatan "The King of Fling") that I want to be permanently intoxicated. I've tried setting it to 100 and 1000 and both times intoxication has worn off after a time. What is the highest possible number i can set for intoxication?
@hexxactly, I would need to look into it, but I am almost certain that intoxication is designed to be removed upon resting. I do not think there is a way to make it permanent.
Intoxication is controlled by the file INTOXCON.2DA. It sets how fast a character gets intoxicated, how fast they recover, and the maximum intoxication value, all based on the characters Constitution score.
You could edit the file with Near Infinity to set the recovery rate to 0. If that works, keep in mind that this will affect everyone. So anyone drinking at an inn can get permanently sloshed.
Also, the affects of intoxication are controlled by the file INTOXMOD.2DA. Intoxication levels of 50 or above produce a penalty to luck and a bonus to morale.
You could edit the file with Near Infinity to set the recovery rate to 0. If that works, keep in mind that this will affect everyone. So anyone drinking at an inn can get permanently sloshed.
I don't think that will produce the desired result. I think @hexxactly only wants it to affect one character.
You could edit the file with Near Infinity to set the recovery rate to 0. If that works, keep in mind that this will affect everyone. So anyone drinking at an inn can get permanently sloshed.
I don't think that will produce the desired result. I think @hexxactly only wants it to affect one character.
Exactly. For RP purposes I want the guy to be an alcoholic. A former circus sideshow knife thrower who accidentally killed his assistant/wife at a show, got fired, lost his confidence, started drinking. Joined other circuses but always ends up accidentally killing his assistants. Now he's blacklisted through out the realms carnivals and circuses. So he tried being a bard for some years so he could drink for free but again, no one will hire him because he only confuses the patrons with his drunken singing and ramblings. So the only things he can do for a living drunk are pickpocketing or adventuring.
Wakes up hung over and immediately hits the bottle. Permanently drunk. I like the idea of a drunk bard/jester-type singing songs that make no sense thus confusing enemies.
@AstroBryGuy cool page cheers! uh 100 seems right. I like my characters to be damaged in some way.
How do I read this gemrb.org page in terms of implementing the info in eekeeper? eekeeper is the only editing program i have working on my mac at the mime. i've tried setting intox at all levels on the ee stat page but the effects always disappear once party sleeps or travels far.
@Hexxactly - Unzip the attached file BOOZE.ITM and put it in your override directly. Then you can add it to your character's inventory via EE Keeper (be sure to reload EE Keeper after you add the item to override).
It's an enchanted flagon of beer. Each drink raises your intoxication level by 20 points (so 5 drinks will get it to 100). You can take 99 drinks per day (yes, a reference to "99 Bottles of Beer on the Wall" ;-) ), and it refills to 99 when you rest.
You character will still sober up as per the usual rules, so, you'll have to keep drinking.
Also, note that luck affects things like "to hit" rolls, so 100 intoxication will mean -12 to hit (i.e., you'll be luck to hit anything).
I've tried changing Garrick into a Skald, but the bard-song does not update. If I create a new char the bonuses are shown but if I change anyone into a skald via shadowkeeper it does not update. Any ideas?
EDIT: Is there any way to just change the effect of bard song? Or just swap it like an innate skill? I can't find it in any list
EDIT2: I guess it's in the affects list, but what is the code for Skald song?
EDIT3: YAY! I fixed it. I created a new bard (Skald) and copied all the affects from that one over to Garrick. Im quite impressed by myself really???
I have a Jester (a sideshow knife thrower really, Zlatan "The King of Fling") that I want to be permanently intoxicated. I've tried setting it to 100 and 1000 and both times intoxication has worn off after a time. What is the highest possible number i can set for intoxication?
This is the funniest thing I've read in quite some time. XD Thanks for the chuckles!
EDIT3: YAY! I fixed it. I created a new bard (Skald) and copied all the affects from that one over to Garrick. Im quite impressed by myself really???
Although everyone in the forums are great at helping, I take a lot of pride in learning how to mod/tweak/make something happen in my game. When I can't figure it out, I ask for help, but you got it to work.
Is it possible to add the "use custom directory" option to the "Import Characters" dialog as well? The option in the "Import Save" dialog works well when I copy my iPad save over, but I'm not able to open character files from my custom location It's not too critical since my workaround is to create a save with the character I want to edit, edit the character in the save, then load the save game and then export the character again. But this is quite cumbersome.
You are a Saint and a Gift (and after the previous 19 pages of this thread...) You may be an Angel sent from God.
Thank-you-Thank-you-Thank-you so much for all your work in updating this valuable, must-have tool to the EE versions.
Thank you so much for all the new-improved functions & upgrades that you have added to this tool above & beyond making it work on EE. (You have added practically every function requested on this thread.)
But even more than that you have put in countless hours answering the same inane questions over-&-over-&-over again dozens-&-dozens-&-dozens of times for 19 pages (so far) on this thread when those same questions are answered thoroughly on Page 1! Usually in the original post! And you have been so kind each & every time, giving links to where it's already fully explained, providing screen shots & pictures & files. You really have gone above & beyond for everybody. Every single body. (When dozens & dozens of these help-seekers have done no such favor for you, by, like for instance, trying to find the answer for themselves ON PAGE ONE, or in the helpful "About EE Keeper" pdf that explains all the how-to-ing that 95% of them should ever need to know, or sometimes just by reading the EE Keeper GUI screen in the program that they're staring at asking "why doesn't it work!")
There's about 2 pages worth of new, useful information spread out over the almost 20 pages of this thread, thanks to all the re-asked repeats. The number-one-question-asked MUST have been answered AT LEAST once on every single page in this thread. How hard can it be to find (if a noob would just look)?
I would recommend to you that 95% of your posts should start with 3 little words: "ASKED AND ANSWERED". HaHaHa!
I like to think of myself as just about the nicest person you're ever gonna find, but even if I was gonna go ahead & answer it all over & over again, I think I'd start it off with those 3 words:
"ASKED & ANSWERED"
(then maybe I'd add "just saying!" before I went on & answered it anyway.)
And as this thread rolls over onto Page 20, I'd maybe consider 3 more words:
"2-Dollar Charge"
...if you're question has already been...
ASKED & ANSWERED!
Just kidding, but you are so very kind. You are too, too kind. I wouldn't dare put you out by asking you a question after all of that that I see you've already been put through!
Then after having spent the entire morning reading this entire thread, I noticed a horrible, horrible feature of this forum, one that I have rarely seen before, that may be the cause of your entire problem here: when you click on this topic heading from the main forum menu, it brings you straight to the LAST POST on the LAST PAGE and the "Leave a Comment" box!!!
So people are being directed straight to the "ask-a-question box" instead of to the OP on Page 1 !!! Aye-yii-yii!!! (You) Got to get that changed! Right away!
But in all seriousness, really "Thank you so much!" for all that you have done on this great tool, this great project!!! Not to mention your tireless work on this forum!
[And, would you like me to start fielding some of those questions for you??? You just say the word... I could weed 'em out???... Just sayin'...]
@MuppetLovers, thank you very much for that. You got a smile out of me with that post. What can I say, I am a patient person. :-)
If you do happen to want to start answering questions, I certainly have no objections.
You do have a point about the topic taking people directly to the latest post (so unless people specifically look at the first page, they will not even see the FAQ), but that's not something that will be fixed. I will settle for politely answering the questions and pointing to the first page. I don't mind repeating myself. :-)
Comments
havehad installed so I can check it out. I aim to maximise support for mods as much as I can, obviously.I'm using EEKeeper version 1.0.2.0 and have no mods installed.
In the options sections there is a box that write "memorize spells after save" or something in that line of meaning, untick it and you should be good to go.
The setting can be found in Settings->Spells...
You can see if the checkbox labelled "Refresh memorized spells on save" is checked. If it is, that means spells will be refreshed as though you rested.
Edit: and ninja'd by @Heas.
http://gemrb.org/iesdp/files/2da/2da_tob/intoxcon.htm
You could edit the file with Near Infinity to set the recovery rate to 0. If that works, keep in mind that this will affect everyone. So anyone drinking at an inn can get permanently sloshed.
Also, the affects of intoxication are controlled by the file INTOXMOD.2DA. Intoxication levels of 50 or above produce a penalty to luck and a bonus to morale.
http://gemrb.org/iesdp/files/2da/2da_tob/intoxmod.htm
Wakes up hung over and immediately hits the bottle. Permanently drunk. I like the idea of a drunk bard/jester-type singing songs that make no sense thus confusing enemies.
http://gemrb.org/iesdp/files/2da/2da_tob/intoxmod.htm
How do I read this gemrb.org page in terms of implementing the info in eekeeper? eekeeper is the only editing program i have working on my mac at the mime. i've tried setting intox at all levels on the ee stat page but the effects always disappear once party sleeps or travels far.
It's an enchanted flagon of beer. Each drink raises your intoxication level by 20 points (so 5 drinks will get it to 100). You can take 99 drinks per day (yes, a reference to "99 Bottles of Beer on the Wall" ;-) ), and it refills to 99 when you rest.
You character will still sober up as per the usual rules, so, you'll have to keep drinking.
Also, note that luck affects things like "to hit" rolls, so 100 intoxication will mean -12 to hit (i.e., you'll be luck to hit anything).
I've tried changing Garrick into a Skald, but the bard-song does not update. If I create a new char the bonuses are shown but if I change anyone into a skald via shadowkeeper it does not update. Any ideas?
EDIT: Is there any way to just change the effect of bard song? Or just swap it like an innate skill? I can't find it in any list
EDIT2: I guess it's in the affects list, but what is the code for Skald song?
EDIT3: YAY! I fixed it. I created a new bard (Skald) and copied all the affects from that one over to Garrick. Im quite impressed by myself really???
Do what though? OH well, just glad I made it work somehow.
Well done, figuring it out by yourself!
It's not too critical since my workaround is to create a save with the character I want to edit, edit the character in the save, then load the save game and then export the character again. But this is quite cumbersome.
You have not had enough THANK YOU's!!!
You are a Saint and a Gift
(and after the previous 19 pages of this thread...)
You may be an Angel sent from God.
Thank-you-Thank-you-Thank-you so much for all your work in updating this valuable, must-have tool to the EE versions.
Thank you so much for all the new-improved functions & upgrades that you have added to this tool above & beyond making it work on EE. (You have added practically every function requested on this thread.)
But even more than that you have put in countless hours answering the same inane questions over-&-over-&-over again dozens-&-dozens-&-dozens of times for 19 pages (so far) on this thread when those same questions are answered thoroughly on Page 1! Usually in the original post! And you have been so kind each & every time, giving links to where it's already fully explained, providing screen shots & pictures & files. You really have gone above & beyond for everybody. Every single body. (When dozens & dozens of these help-seekers have done no such favor for you, by, like for instance, trying to find the answer for themselves ON PAGE ONE, or in the helpful "About EE Keeper" pdf that explains all the how-to-ing that 95% of them should ever need to know, or sometimes just by reading the EE Keeper GUI screen in the program that they're staring at asking "why doesn't it work!")
There's about 2 pages worth of new, useful information spread out over the almost 20 pages of this thread, thanks to all the re-asked repeats. The number-one-question-asked MUST have been answered AT LEAST once on every single page in this thread. How hard can it be to find (if a noob would just look)?
I would recommend to you that 95% of your posts should start with 3 little words: "ASKED AND ANSWERED". HaHaHa!
I like to think of myself as just about the nicest person you're ever gonna find, but even if I was gonna go ahead & answer it all over & over again, I think I'd start it off with those 3 words:
"ASKED & ANSWERED"
(then maybe I'd add "just saying!" before I went on & answered it anyway.)
And as this thread rolls over onto Page 20, I'd maybe consider 3 more words:
"2-Dollar Charge"
...if you're question has already been...
ASKED & ANSWERED!
Just kidding, but you are so very kind. You are too, too kind. I wouldn't dare put you out by asking you a question after all of that that I see you've already been put through!
Then after having spent the entire morning reading this entire thread, I noticed a horrible, horrible feature of this forum, one that I have rarely seen before, that may be the cause of your entire problem here: when you click on this topic heading from the main forum menu, it brings you straight to the LAST POST on the LAST PAGE and the "Leave a Comment" box!!!
So people are being directed straight to the "ask-a-question box" instead of to the OP on Page 1 !!!
Aye-yii-yii!!! (You) Got to get that changed! Right away!
But in all seriousness, really "Thank you so much!" for all that you have done on this great tool, this great project!!! Not to mention your tireless work on this forum!
[And, would you like me to start fielding some of those questions for you???
You just say the word... I could weed 'em out???... Just sayin'...]
Again, thank you so much for EE-BEE-GEEK-Keeper!
If you do happen to want to start answering questions, I certainly have no objections.
You do have a point about the topic taking people directly to the latest post (so unless people specifically look at the first page, they will not even see the FAQ), but that's not something that will be fixed. I will settle for politely answering the questions and pointing to the first page. I don't mind repeating myself. :-)
You are a Saint,
And a Gift,
& Possibly an Angel sent from God.