Priest of Tyr for a new kit? What about stronghold for him? Is there any Temple of Tyr?
I don't know, of course, but honestly it'd kind of make sense for priests of Tyr to get the paladin questline. Tyr is the foremost god of paladins, after all.
Played the Heart of Fury er Throne of Bhall difficulty seems both are the same and here i was expecting more than excessive health pool increase, better thaco and ac. If it was more spawns added to encounters I'd like it more then excessive health pools.
Played the Heart of Fury er Throne of Bhall difficulty seems both are the same and here i was expecting more than excessive health pool increase, better thaco and ac. If it was more spawns added to encounters I'd like it more then excessive health pools.
There are more creatures per encounter on Siege of Dragonspear, but on BGEE and BG2EE seems to only be the increase in stats.
Party compositions are different as well (extra healers, mages or archers for example where there might be non before) and enemies might use different tactics and abilities. It sounded quite intriguing from what they said/showed on stream. Also, the extra damage foes do is toggleable.
Im glad they made the extra damage toggleable. After all if its cheating to give your own character the ability to do excessive damage I dont see it any differently to do the same with the enemies. Both break the rules the same way in the end.
I do however love the new enemy tactics and groups.
Party compositions are different as well (extra healers, mages or archers for example where there might be non before) and enemies might use different tactics and abilities. It sounded quite intriguing from what they said/showed on stream. Also, the extra damage foes do is toggleable.
this is just in siege of dragonspear or retro done in BGEE-1-2?
As far as I know enemy composition does not actually change with the difficulty in the original BG1 and BG2 parts, only in SoD. You may encounter a higher number of enemies in higher difficulties, but that's a feature that's been there since the original BG1 release.
So for playing throne of bhall more a gibberling has like 80-100 hp as a example. Some mobs have it seems 80+ percent slash/crush/pierce resist. If the health is x10 for most enemies spell casters would only be useful if at all for buffing party members and disables. For a legit party to even advance the prebuffing, and pre pot for each encounter seems obsessive with that much health scaling and possible resists too boot.
Then we have the thaco requirements to meet now to hit creatures leaving non fighter thaco pool advancement classes much less useful.
I was hoping more it would be perhaps a one save and delete save upon death with possible more creatures per encounter.
Also, for those (like me) wondering about how to deal with higher XP from SoD and BG2 NPCs starting levels, I have to mention the "Recruited BGII:EE NPCs now appear with experience close to the player's total" component from the 2.0 beta - it will help greatly not to get higher versions of NPCs early.
Q. GoG/Beamdog version of BGEE/SoD? A. The Beamdog version of SOD won't work with the GOG version of BGEE. The general rule is: You will want to purchase Siege of Dragonspear on what ever platform you purchased Baldur's Gate: Enhanced Edition on.
So basically if I own the gog copy of the game, there is no way I will be able to play SoD?
Comments
Time for a play through. I should be able to get it finished in 3-4 weeks. Just in time for SOD.
I do however love the new enemy tactics and groups.
this is just in siege of dragonspear or retro done in BGEE-1-2?
Then we have the thaco requirements to meet now to hit creatures leaving non fighter thaco pool advancement classes much less useful.
I was hoping more it would be perhaps a one save and delete save upon death with possible more creatures per encounter.
Also:
MMMMM
I'M USING THE PINK HAIRED BEAMBARD PORTRAIT.
We want the HD picture of the pink haired beambard!
I read that as "Beambeard."
Now I'm imagining a viking with an epic pink beard that looks like @Amber_Scott 's hair in the picture...
https://forums.beamdog.com/discussion/comment/718396/#Comment_718396
Also, for those (like me) wondering about how to deal with higher XP from SoD and BG2 NPCs starting levels, I have to mention the "Recruited BGII:EE NPCs now appear with experience close to the player's total" component from the 2.0 beta - it will help greatly not to get higher versions of NPCs early.
https://forums.beamdog.com/discussion/comment/718393/#Comment_718393
Thanks.