Did you know that Relair's Mistake's endlessly reusable "polymorph into an 18 Strength wolf at will" can effectively be used to ignore strength requirements on equipment?
Simply wolf up and equip the shield/full plate/turnip holster. It will remain equipped until the character next levels up, with no resources expended.
(Yes, obviously a lot of valid concerns about methodology of data selection and interpretation can be raised here. I can think of at least ten without even trying. This was just for a lark.)
@Contemplative_Hamster: There's actually only one reason the data are inaccurate. You put Christ's full name instead of Jesus, whereas Foucault just has his last name. Since the full name is less commonly used, Christ is underrepresented. If you only use the most common name for each person, Jesus is at the top for every year.
Jesus becomes increasingly less common in texts from 1880 until 1940, at which point his incidence increases to 2000. If the trend continues to the present day, Jesus in 2018 should pop up as much now as he did 240 years ago. What caused that 20th century dip? Maybe communism became more prevalent among writers and crowded him out?
Foucault only popped up in the 1980s, as he became trendy in academia.
Nazramu, the genie merchant who appears in the Coalition Camp if you have the Spectacles of Spectacle (you'll find him the lower right corner of the map), can be used as an infinite gold exploit. Depending on your install, his price markup is low enough, and his sell markup is high enough, that you can sell items to him for more than he will charge you to buy them back, assuming you have high Reputation and high Charisma. With 20 Charisma and 20 Reputation, you can repeatedly buy and sell a Wand of Monster Summoning at a net profit of 2,500 gold. The process only takes about 3 seconds and can be repeated indefinitely.
If you have EET and there is no limit on potion stacking in your install, you can also transfer tens of thousands of gold into BG2, even beyond what you might already be able to transfer. Belegarm sells an infinite number of Antidotes, so you can purchase stacks of 999 potions, carry them to the edge of the map (you'll need to drop them, take a few steps away, and then collect them with the quick loot trick, or just pass them from party member to party member) and go deposit the potions in safe container in a BG1 area. You can then collect them in SoA and sell them off.
That casting, or releasing Spell Trigger onto yourself doesn't break invisibility? With immunities you can practically run through level invisible sequencing 1500+ damage.
Death Fog in general is a spectacular spell. It deals 8 acid damage per round for 10 rounds and strikes as a level 6 spell, which means it goes right through MGOI and lich spell level immunities. Very few critters are immune to acid damage, and the clouds can be stacked. Few people use it because it's so party-unfriendly, but a mage's level 5 Protection from Acid spell and SI: Evocation will both block the damage.
Did you know that you can block effects from Deck of Many Things with Spell Immunity except STAR, and summons? So no-reloaders can get death free draw for some positive effects by selecting:
That casting, or releasing Spell Trigger onto yourself doesn't break invisibility? With immunities you can practically run through level invisible sequencing 1500+ damage. ...
It works like that in the original too; both trigger and sequencer cast on self don't break invisibility. There used to be a bug, where only the caster's mr was checked for when casting on self. Not sure if this was fixed in the EE.
In EE only trigger doesn't break invisibility, should be fixed for 2.5 though.
Did you know that with Robe of Vecna and Amulet of Power, you can cast Spell Immunities without casting time and all in the same round, like with Improved Alacrity?
As an example F/M/C can in one round with:
3 Spell Immunity Chain Contingency (Project Image can cast this from a scroll without losing it) 5 Spell Immunities Armor of Faith Contingency Hardiness Defender of Easthaven Helmet of Dumathoin
, become immune to every spell, even Dispel, have 88 DR, still cast spells, and Gww everybody pretty risk free for a turn. Rest and do it all over again.
Did you know that with Robe of Vecna and Amulet of Power, you can cast Spell Immunities without casting time and all in the same round, like with Improved Alacrity?
As an example F/M/C can in one round with:
3 Spell Immunity Chain Contingency (Project Image can cast this from a scroll without losing it) 5 Spell Immunities Armor of Faith Contingency Hardiness Defender of Easthaven Helmet of Dumathoin
, become immune to every spell, even Dispel, have 88 DR, still cast spells, and Gww everybody pretty risk free for a turn. Rest and do it all over again.
Interesting, @histamiini . Do you still think the Cavalier is the safest character?
@JuliusBorisov Depends, before SoA probably with better saves, poison and fear immunities, so you don't have to bother with them. Late game F/M/C is a lot safer. But I also think Spell Immunity is broken, why it's different to all other spells, that you can cast it as many times in a round you like?
@JuliusBorisov Depends, before SoA probably with better saves, poison and fear immunities, so you don't have to bother with them. Late game F/M/C is surely safer. But I think Spell Immunity is broken, why it's different to all other spells, that you can cast it as many times in a round you like?
Nahal's Reckless Dweomer is the same, it's a function of the selection mechanism to bypass "aura" that usually restricts other spells.
Also, what do you think "Fighter" adds to Cleric/Mage survivability that the mage doesn't get from level 4 or below spells?
Comments
These things are sent to try us.
Shame some people can't spell, G, where's the G?
Not bitter, not bitter at all
Name your progeny after me! Mwhahahah!
Simply wolf up and equip the shield/full plate/turnip holster. It will remain equipped until the character next levels up, with no resources expended.
(fidddle with the results here)
(Yes, obviously a lot of valid concerns about methodology of data selection and interpretation can be raised here. I can think of at least ten without even trying. This was just for a lark.)
Jesus becomes increasingly less common in texts from 1880 until 1940, at which point his incidence increases to 2000. If the trend continues to the present day, Jesus in 2018 should pop up as much now as he did 240 years ago. What caused that 20th century dip? Maybe communism became more prevalent among writers and crowded him out?
Foucault only popped up in the 1980s, as he became trendy in academia.
If you have EET and there is no limit on potion stacking in your install, you can also transfer tens of thousands of gold into BG2, even beyond what you might already be able to transfer. Belegarm sells an infinite number of Antidotes, so you can purchase stacks of 999 potions, carry them to the edge of the map (you'll need to drop them, take a few steps away, and then collect them with the quick loot trick, or just pass them from party member to party member) and go deposit the potions in safe container in a BG1 area. You can then collect them in SoA and sell them off.
Specialist mage, Invisibility, 7+1 triggers
Pre trigger, 3xDeath Fog, 240 fixed acid damage (MR negates)
1st trigger, 3xDeath Fog, 240 fixed acid damage (MR negates)
2nd trigger, 3xDeath Fog, 240 fixed acid damage (MR negates)
3rd trigger, 3xCloud Kill, 165 average poison damage (MR negates)
...
1st Draw, SI:Abjuration, SI:Evocation
2nd Draw, SI:Alteration, SI:Enchantment
3rd Draw, SI:Conjuration
1st Draw
Bad
- DONJON Abjuration
- RUIN Evocation
Good
- EURYALE Evocation
- FLAMES None
- GEM Evocation
- JESTER Evocation
2nd Draw (1st Bad)
Bad
- VOID Alteration
Good
- KEY Evocation
- STAR None
- ROGUE Enchantment
- SUN Evocation
- VIZIER Abjuration
2nd Draw (1st Good)
Bad
- VOID Alteration
- MAGICIAN Alteration
Good
- KNIGHT None
- ROGUE Enchantment
- SUN Evocation
- VIZIER Abjuration
3rd Draw (if any Bad)
- SKULL None
- THRONE Evocation
- MOON Necromancy
- FOOL Necromancy
- COMET Evocation
- ERINYES Evocation
3rd Draw (if all Good)
- SKULL None
- MOON Necromancy
- TALONS Conjuration
- FOOL Necromancy
- COMET Evocation
- ERINYES Evocation
EDIT: fixed, you can't block summons
Some of these effects also allow a saving throw but u forgot which ones exactly.
As an example F/M/C can in one round with:
3 Spell Immunity Chain Contingency (Project Image can cast this from a scroll without losing it)
5 Spell Immunities
Armor of Faith Contingency
Hardiness
Defender of Easthaven
Helmet of Dumathoin
, become immune to every spell, even Dispel, have 88 DR, still cast spells, and Gww everybody pretty risk free for a turn. Rest and do it all over again.
Also, what do you think "Fighter" adds to Cleric/Mage survivability that the mage doesn't get from level 4 or below spells?