I have no clue how I did this all three times. Every time it ended the same way.
I would usually try my regular style. Buffs > Separate Group > Attack
That never worked. So what worked every time all the time? I had Aerie use disintegration. I mean sure I lost some items, but I still one shot the three dragons in the game.
My arcane Charnames normally cast the Great Floating Moose of Doom (not to be confused with the Concrete Donkey), then see if the dragon ain't dead yet and if it's still alive it's followed by a couple of Minor Bovine Barrages. Paladins and priests usually use the Holy Hand Grenade. If Charname is a squirrel rather than a spellcaster, it would normally just bite the dragon to death, though.
My arcane Charnames normally cast the Great Floating Moose of Doom (not to be confused with the Concrete Donkey), then see if the dragon ain't dead yet and if it's still alive it's followed by a couple of Minor Bovine Barrages. Paladins and priests usually use the Holy Hand Grenade. If Charname is a squirrel rather than a spellcaster, it would normally just bite the dragon to death, though.
Lots of great band names here
The Arcane Charnames Great Floating Moose of Doom Concrete Donkey The Dragon Ain't Dead Yet Minor Bovine Barrages Paladins and Priests Holy Hand Grenade Charname is a Squirrel Bite the Dragon to Death
I actually managed to kill dragons with my monk's "Quivering Palm" in one or two hits, so this picture captures the whole experience PERFECTLY. My monk waltzed in, told the dragon to get down to the ground and spread his wings or someone gets hurt - and then pummeled the bugger right into the kisser.
(Although it's easier to first lower their Magic resistance and saves with Greater Malison.)
In the original game, I played a pally, and took the direct approach. And pincushioned him with archers. Lately I've been using gate. I've yet to see Firkraag take out the summons from a gate.
Early game Dragon battles are great because you have to do so much to win, it's that whole army summoning, lower resistances casting, trap setting, spells flying, fighters kiting, clerics buffing, potions popping, dance which is one of the things that I love so much from BG2, late game it's Haer'Dalis or my fighter/thief being buffed and luring the dragon into 5 timestop traps and two spiketraps, by the time the 50 second timestop ends the dragon is either dead or will die to the spiketraps.
Doom+Greater Malison+Lower Resistance+Chromatic Orb=Dead Dragon with level 12+ party. That's a super combo for dragons, none can survive that. Better use two or more spellcasters simultaneously though, for better chances of success.
lol so far gave only faced 1 dragon. In suldanessellar...
spoiler to hide paren text:
I didn't know I couldn't go back by then so missed out on loads of stuff, left several of cespenar's needed components on a table in waukeen's promenade :facepalm: Not to mention getting some things from higher levels of watchers keep but not lower levels so I have permanently split them up unless one can go back to athkatla in ToB?
There I expected a horrible fight so buffed up and led with meteor storm and Sphere of Chaos. The dragon immediately suffered an effect, which happened to be: death! lol all of my melee guys were charging, shouting bloodcurdling war cries, etc when suddenly the dragon was just dead... I stopped and blinked for a second wondering what happened...
Anyway, gonna try and have some more fun with the other dragons I can see.
Comments
I would usually try my regular style. Buffs > Separate Group > Attack
That never worked. So what worked every time all the time? I had Aerie use disintegration. I mean sure I lost some items, but I still one shot the three dragons in the game.
On my second playthrough I killed him some other way and found this amazing weapon that I had no-one to use.
I have never used disintegrate since...
Minsc + Silver Sword + A bit of luck = Dead Nizidramanii'yt
Took considerably less time that I had spent preparing for the epic dragon battle...
The Arcane Charnames
Great Floating Moose of Doom
Concrete Donkey
The Dragon Ain't Dead Yet
Minor Bovine Barrages
Paladins and Priests
Holy Hand Grenade
Charname is a Squirrel
Bite the Dragon to Death
Nevermind then. Go for Grand Malison+2 dooms with a M/C
http://forum.baldursgate.com/discussion/comment/143148/#Comment_143148
http://forum.baldursgate.com/discussion/comment/143148/#Comment_143148
Not that it will help with the Silver Sword.
Edit: I just checked that. It does not reduce Saving throws. Same goes for glitterdust.
According to wiki however, glitterdust is supposed to reduce saving throws:
http://baldursgate.wikia.com/wiki/Glitterdust
Btw. Favourite way currently. No prebuffing, talk, get attacked, and puzzle with melee, ranged and magic. I like the totally unprepared approach.
(Although it's easier to first lower their Magic resistance and saves with Greater Malison.)
Boiling water will do at a pinch, but I prefer to use that on Formians...
I'm also killed dragon in IWD2 with monk's quivering palm like people above mentioned. But this solo monk was doomed closer to end of game.
2. Win.
That's a super combo for dragons, none can survive that. Better use two or more spellcasters simultaneously though, for better chances of success.
spoiler to hide paren text:
There I expected a horrible fight so buffed up and led with meteor storm and Sphere of Chaos. The dragon immediately suffered an effect, which happened to be: death! lol all of my melee guys were charging, shouting bloodcurdling war cries, etc when suddenly the dragon was just dead... I stopped and blinked for a second wondering what happened...
Anyway, gonna try and have some more fun with the other dragons I can see.