i can give an agree to the thieving as I already admitted above. i am not a mass murderer even in RPGs luckily although I do have a tendancy to kill wildlife and not even collect their meat or anything. i just slaughter animals for exp... i guess if we call that mass murder then I could count
But then, many animals are aggressive in RPG worlds. Sometimes even rabbits attack humans, and fight to the death! (yes I know I'm leaving myself open to a certain sketch recital so I just thought I'd stop the imminent thread hijack before it starts! :PP ).
Speaking of fighting to the death...nobody ever runs in RPGs, and nobody ever yields unless they're a plot specific character, so if somebody tries to mug you, or if a law enforcement officer tries to arrest you for a minor crime, get ready for a fight to the death! Not only that but all of your friends must also fight with you, to the death!
i can give an agree to the thieving as I already admitted above. i am not a mass murderer even in RPGs luckily although I do have a tendancy to kill wildlife and not even collect their meat or anything. i just slaughter animals for exp... i guess if we call that mass murder then I could count
I guess it depends on your definition of "Murder". I'd suspect that you couldn't complete BG or BG2 without "killing" hundreds of human beings. Is that "Murder"? After all, the vast majority of them attack you first. I'd think in the annals of history, the "hero" of the BG series, even if they were Lawful Good and only killed in self defense, "Could be considered" a murderer. Which was more or less my point.
i can give an agree to the thieving as I already admitted above. i am not a mass murderer even in RPGs luckily although I do have a tendancy to kill wildlife and not even collect their meat or anything. i just slaughter animals for exp... i guess if we call that mass murder then I could count
I guess it depends on your definition of "Murder". I'd suspect that you couldn't complete BG or BG2 without "killing" hundreds of human beings. Is that "Murder"? After all, the vast majority of them attack you first. I'd think in the annals of history, the "hero" of the BG series, even if they were Lawful Good and only killed in self defense, "Could be considered" a murderer. Which was more or less my point.
i can give an agree to the thieving as I already admitted above. i am not a mass murderer even in RPGs luckily although I do have a tendancy to kill wildlife and not even collect their meat or anything. i just slaughter animals for exp... i guess if we call that mass murder then I could count
I guess it depends on your definition of "Murder". I'd suspect that you couldn't complete BG or BG2 without "killing" hundreds of human beings. Is that "Murder"? After all, the vast majority of them attack you first. I'd think in the annals of history, the "hero" of the BG series, even if they were Lawful Good and only killed in self defense, "Could be considered" a murderer. Which was more or less my point.
I don't think it's a murder if someone attacks you with the intent to kill and you end up killing them. But I guess it goes slightly in to a gray area when this keeps happening hundreds of times
i can give an agree to the thieving as I already admitted above. i am not a mass murderer even in RPGs luckily although I do have a tendancy to kill wildlife and not even collect their meat or anything. i just slaughter animals for exp... i guess if we call that mass murder then I could count
I guess it depends on your definition of "Murder". I'd suspect that you couldn't complete BG or BG2 without "killing" hundreds of human beings. Is that "Murder"? After all, the vast majority of them attack you first. I'd think in the annals of history, the "hero" of the BG series, even if they were Lawful Good and only killed in self defense, "Could be considered" a murderer. Which was more or less my point.
I don't think it's a murder if someone attacks you with the intent to kill and you end up killing them. But I guess it goes slightly in to a gray area when this keeps happening hundreds of times
I would end up refusing quest rewards out of sheer blind habit and consoling myself with the fact that one day I will wield a massive two handed weapon forged from the blessings of the gods that will grant me untold strength for my conviction.
Then I will ponder the cosmic justice of the fact that some other guy down the street has been accepting the same quest rewards I've been refusing and his sword has an extra +1 enchantment. When I ask him about this he will simply reply that "it doesn't matter, it's just a game. Quit taking it so seriously."
When I look back on the static faces of the peasants whose money I did not blindly accept, however, I will be filled with a vague feeling of satisfaction that their static faces are the only true reward I need. Until some jerk wades in looking for PvP and I end up jumping of a cliff to deny him the satisfaction of PKing me.
No matter the size of the bookcase it will almost never hold more than one book. Random treasures, the occasional mage scroll, perhaps a note or two, but never the entire Shadowdale history series.
No matter the size of the bookcase it will almost never hold more than one book. Random treasures, the occasional mage scroll, perhaps a note or two, but never the entire Shadowdale history series.
In the entire library of candlekeep there are like 12 unique books. How is that the most extensive library in faerun?
No matter the size of the bookcase it will almost never hold more than one book. Random treasures, the occasional mage scroll, perhaps a note or two, but never the entire Shadowdale history series.
LOL. Occasionally you would encounter a dog or a wolf who was literate and had a scroll or two.
No matter the size of the bookcase it will almost never hold more than one book. Random treasures, the occasional mage scroll, perhaps a note or two, but never the entire Shadowdale history series.
Ha! Not only that, but books will only have one or two pages of text. The Shadowdale History will be approximately two paragraphs long.
Ya know, if I could learn everything I needed to know about something in two paragraphs or less I feel like internet culture has really done something positive.
"Why did we have a Civil War in the United States?"
'Slavery.'
"There was a lot more to it than that, if you ---"
'Stow it gramps, I've got fifty two more 3 minute classes to get to today.'
If life was like an RPG, I would take all my belongings and put them into a small bag of holding so that no matter where I am I would be always able to make a home.
I would pick every lock I find to gain thief levels even if I didn't plan on stealing anything. My neighbours would hate me.
Not only that, but they wouldn't say anything as you rifle through their belongings, take any money they have, then ask for directions and local rumours, and they'll gladly answer your questions!
1. we would all have closure. 2. We would all end up with the "right" mate. 3. Everyone would be rich, at least everyone who had a name and not "Peasant" or "Man" (or "Woman"). 4. Children would be immortal. 5. If you made a mistake, you could simply reload your life at a previous save point and try again. 6. Actions would have only immediate consequences and no lasting impact. 7. Every rumor that you heard would have some direct connection to your life as it is now, either leading you to some clue or providing you a side distraction that would ultimately make you more powerful in anticipation of what is to come. 8. You would know that once you defeat your ultimate nemesis, you and your friends would all live happily ever after. 9. There would be no waiting in a queue at the store because all store owners would only ever serve you 10. Once you talked with someone for 5 minutes, you would know everything that they know. And you would know you reached the end of their knowledge because their speech would loop back on itself, or abruptly end with "That's all that I know". 11. You could march for days or weeks without rest or getting tired even a little bit, but once you reached your destination, you would become useless. 12. If something looked to good to be true, you knew you were walking into a trap that you could fight your way out of. 13. people would have one of only two modes of speech. Silly voice/accent or droning repeating of the same phrase over and over. 14. You would always get the best loot out of any treasure hoard without having to argue/negotiate with anyone. 15. Damsels in distress are a dime a dozen and they all swoon over you just for walking in the room.
We'd all have long pretentious names like Disvolio Metriedel Kavonixar or odd names like Buttkick351.
XD So true!! You'd be able to spot an adventurer easily by his name, as it'd be so out-of-keeping with the rest of the world...no matter where you're from, your name is as likely to be Roman, Greek, German, Slavik, or Scandinavian! (I'm not much better either, just so you know. )
Also, adventurers are never local to the town, so if you meet a group of foreigners from all four corners of the globe, they are almost certainly an adventuring party who randomly met in a tavern once.
"Seriously, Melodornificus Rextomerael Helmwoodershven (only exact, full, proper names will be used) how many times did you reload when we were dating? A real man would have done a hardcore playthrough if he wanted to marry me!"
If life were an RPG, any adventurer would have more net worth than a king. One could buy a sodding castle and a personal army by simply selling a weapon.
Comments
Speaking of fighting to the death...nobody ever runs in RPGs, and nobody ever yields unless they're a plot specific character, so if somebody tries to mug you, or if a law enforcement officer tries to arrest you for a minor crime, get ready for a fight to the death! Not only that but all of your friends must also fight with you, to the death!
Then I will ponder the cosmic justice of the fact that some other guy down the street has been accepting the same quest rewards I've been refusing and his sword has an extra +1 enchantment. When I ask him about this he will simply reply that "it doesn't matter, it's just a game. Quit taking it so seriously."
When I look back on the static faces of the peasants whose money I did not blindly accept, however, I will be filled with a vague feeling of satisfaction that their static faces are the only true reward I need. Until some jerk wades in looking for PvP and I end up jumping of a cliff to deny him the satisfaction of PKing me.
"Why did we have a Civil War in the United States?"
'Slavery.'
"There was a lot more to it than that, if you ---"
'Stow it gramps, I've got fifty two more 3 minute classes to get to today.'
1. we would all have closure.
2. We would all end up with the "right" mate.
3. Everyone would be rich, at least everyone who had a name and not "Peasant" or "Man" (or "Woman").
4. Children would be immortal.
5. If you made a mistake, you could simply reload your life at a previous save point and try again.
6. Actions would have only immediate consequences and no lasting impact.
7. Every rumor that you heard would have some direct connection to your life as it is now, either leading you to some clue or providing you a side distraction that would ultimately make you more powerful in anticipation of what is to come.
8. You would know that once you defeat your ultimate nemesis, you and your friends would all live happily ever after.
9. There would be no waiting in a queue at the store because all store owners would only ever serve you
10. Once you talked with someone for 5 minutes, you would know everything that they know. And you would know you reached the end of their knowledge because their speech would loop back on itself, or abruptly end with "That's all that I know".
11. You could march for days or weeks without rest or getting tired even a little bit, but once you reached your destination, you would become useless.
12. If something looked to good to be true, you knew you were walking into a trap that you could fight your way out of.
13. people would have one of only two modes of speech. Silly voice/accent or droning repeating of the same phrase over and over.
14. You would always get the best loot out of any treasure hoard without having to argue/negotiate with anyone.
15. Damsels in distress are a dime a dozen and they all swoon over you just for walking in the room.
Also, adventurers are never local to the town, so if you meet a group of foreigners from all four corners of the globe, they are almost certainly an adventuring party who randomly met in a tavern once.
*reload*
Quicksave successful
PAUSE
UNPAUSED
Quicksave successful
PAUSE
UNPAUSED