It's not locked and she can't find any traps. It opens into a 10' (north-south) by 50' (east-west) room. There are three doors. One to the north, one east and the one you entered by, to the south. It looks like some kind of alcove. It contains two overstuffed chairs and a book lying on the ground, half-open and face-down, the pages slightly crumpled.
South is the one you came in by.. I'll assume you meant north. It's neither locked, and she finds no traps. The door leads to a chapel, which is apparently where the gods of Haven are worshipped. A statue wearing clerical robes are standing in front of an altar. More statues of people wearing many different clothing and of many different ages, sit on the pews. Someone has splashed red paint over all the statues and the altar.
This room is 50' north-south by 60' east-west. To the east are two pairs of double doors, separated by 10' of wall. On the north side of the room, to the extreme west, is another single door.
Alora will search the room, paying particular attention to the altar (but doing her best not to do anything that might be deemed sacrilegious). If she finds nothing she will try the single door to the west.
Okay. Nothing much here, but Alora finds the paint is still wettish. Whoever did this, they were here not long ago. There is nothing here, just altar items (plate, cup, etc.)
The door to the east is slightly ajar. She can hear what sounds like slapping noises and grunts. Peering in, she sees four bugbears slapping paint over more statues. The paint is bright bloody red.
“Girl aim properly!” He says as he attempts to skewer the first bugbear he sees, but since it doesn’t look like Alora, he’s afraid he’ll miss.
"I was aiming properly but the one I was aiming at moved when I wasn't expecting it. If he had stood still I would definitely have hit him. And you missed too and you're supposed to be good at this!" says Alora, starting an unsightly squabble in front of the bugbears.
Comments
This room is 50' north-south by 60' east-west. To the east are two pairs of double doors, separated by 10' of wall. On the north side of the room, to the extreme west, is another single door.
The door to the east is slightly ajar. She can hear what sounds like slapping noises and grunts. Peering in, she sees four bugbears slapping paint over more statues. The paint is bright bloody red.
Minion, roll 1d10 for Party init
Minion, roll 1d10 for Burgbear init
Minion, roll 1d20 for Alora's sling attack
“Girl aim properly!” He says as he attempts to skewer the first bugbear he sees, but since it doesn’t look like Alora, he’s afraid he’ll miss.
Minion roll 1d20 for spear + 2 attack
Minion, roll 1d20 for surprise steel
Minion, roll 1d20 for Duchess attack
Minion, roll 1d20 for Candela attack
Minion, roll 1d8+3 for Arkanis damage.
Minion, roll 1d8 for Duchess damage.
Minion, roll 1d20+2 for Edwin attack.
Minion, roll 1d8 for Tiax mace damage