Alora will open the drawer to the night stand and see if anything is inside. She will then study the coin in the tortoiseshell dish (she'll take it if it is just a normal coin) and finally she will look at the liquid in the glass bottles. She will take out the stoppers and give it a sniff. If she can't recognise it she will show it to the magic users to see if they know what the bottles contain.
You rest, and heal. Looking outside the regular door, you find yourself back far to the south, and figure it would be better to return to the Rogahn bedroom, and look out the other not-so-secret door. Here, you can see a long corridor running west, with a door to the north at 35', and a door to the south at 45'.
Neera plays with Oops while we rest, like messing with his paws and petting him and such. She'll also prepare Nahal's Reckless Dweamor and Magic Missile as always. Hopefully we can use the money we find to buy a few spell scrolls later.
OOC: Speaking of scrolls, can we buy scrolls of any 2e spell or just the ones located in Baldur's Gate/Icewind Dale? I imagine there are probably some non-combat spells that could be useful later on.
OOC: @Vallmyr I'll let you know if you find any or where/when you can buy them and what you can buy.
Okay, the door isn't locked or trapped. It opens on a corridor leading north for 20', east 20', north for 30' east again for 60', then north once more for 40' and ends in another door.
That door is also unlocked and not trapped. It opens on a corridor heading west for 40' and ends at another door. There is a strange scent in the corridor, musty and moldy, but also... alcoholic?
"I am reminded of Arkanis' breath," Jaheira muttered, her eyes open in search of dwarves.
"Perhaps he could tell us what kind of drink it is," Aerie suggested, although a small part of her wasn't entirely sure if she was supposed to hear Jaheira's remark, let alone bring attention to it. Oh well.
She took a few whiffs of the air and had to resist a cough. "I-I can't name it in such dusty conditions..."
"It has the distinct scent of back alley drunk combined with just a hint of underdark reek. Isn't adventuring grand?" Ajantis offers as he continues following Alora.
The door opens on a huge room filled with pools of different liquids. The closest to the door has a pool of water with... fish? in it, and a pool filled with a liquid in various shades of green.
Comments
*Tries to hide the amount of pain he is in being at 2 hp*
OOC: Apart from anything else I think I'm on 0 hit points and so I think I should be unconscious.
OOC: Speaking of scrolls, can we buy scrolls of any 2e spell or just the ones located in Baldur's Gate/Icewind Dale? I imagine there are probably some non-combat spells that could be useful later on.
Okay, the door isn't locked or trapped. It opens on a corridor leading north for 20', east 20', north for 30' east again for 60', then north once more for 40' and ends in another door.
She took a few whiffs of the air and had to resist a cough. "I-I can't name it in such dusty conditions..."
I sure hope this isn't the smell of the magical pool.
Let me know if the fish jump out and attack you again though girl. Don't want you drowning in such filth.
He will be standing back, with his CLW ready to assist, if something goes awry, or the group is attacked.