I hate that the travel times between areas in BG1 are messed up: quite often it takes one amount of hours to travel from a map to a map and completely different amount of hours to travel back.
I hate that the travel times between areas in BG1 are messed up: quite often it takes one amount of hours to travel from a map to a map and completely different amount of hours to travel back.
Maybe one of them's on a hill and the party gets tired going up it?
I hate that whenever I get to Balduran's Isle, I never have anyone who has proficiency in bastard swords, and my only knife wielder is a thief.
Greater Wolfwere. Only able to be harmed by two items in the game. Nobody in the party keeps holding those weapons by the blade and try to hit the wolfwere with the pommel.
So I paralyze the guy, haste everyone, and then slowly take him down. All the while he is probably thinking:
"To end...like this?!"
There's actually a longsword that can hurt him in Durlag's Tower. Just FYI.
Today I found out another workaround. The Wand of Polymorphing!
The Greater Wolfwere? Turned him into a squirrel and one shotted him. Great! Then the Loup Garou on the ship? Turned her into a squirrel and one shotted her. Awesome! Came back to the mainland. Mendas the greater werewolf? Squirreled! Killed in one blow. Cheese...
So yeah. Three fights that are normally pretty tough (especially the wolfwere one where you fight a half dozen normal wolfweres at the same time) turned into the case of casually stomping on a confused squirrel.
No special items needed. No spells. No traps. Just a single charge of a wand.
I hate that you can't romance Aerie and still keep Haer'Dalis in your party eventually.
You can
WHAT? I CAN ROMANCE MY WINGY ELF AND STILL HAVE THAT TIEFLING? how? HOW CAN I DO IT?
I think if you progress the romance with Aerie far to a certain point and then get HD, he won't try to steal your girl. Don't quote me on that, though.
Yes, that rings a bell from the old days, i.e. in original BG2. I recall that you could keep both Aerie and Haer'Dalis either (easily) by getting to a certain point (I forget exactly what) in the Aerie romance before recruiting Haer'Dalis, or (not so easily) by giving the correct sequence of responses in dialogue (even if you recruited Haer'Dalis quite early).
I haven't (yet) tested this combination since the EE came out, although I plan to do so sometime.
I hate that the travel times between areas in BG1 are messed up: quite often it takes one amount of hours to travel from a map to a map and completely different amount of hours to travel back.
Maybe one of them's on a hill and the party gets tired going up it?
Yes, that's how I've always explained away the difference in travel times when moving in opposite directions along the same route: uphill and downhill.
Today I found out another workaround. The Wand of Polymorphing!
The Greater Wolfwere? Turned him into a squirrel and one shotted him. Great! Then the Loup Garou on the ship? Turned her into a squirrel and one shotted her. Awesome! Came back to the mainland. Mendas the greater werewolf? Squirreled! Killed in one blow. Cheese...
So yeah. Three fights that are normally pretty tough (especially the wolfwere one where you fight a half dozen normal wolfweres at the same time) turned into the case of casually stomping on a confused squirrel.
No special items needed. No spells. No traps. Just a single charge of a wand.
I squirrel thing is amazing, but I should note that most parties can manage just as well with a simple wand of paralysis and then just wailing on Karoug for a bit. Of course, that doesn't help solo clerics much, so they should still love the polymorph thing. Plus it's way more entertaining.
Technically its not completely random. Its just poorly thought out. You call him an idiot and he doesn't auto-kill her, but if you call him anything else he does. Arguably its because you are threatening him in the cases where he does auto-kill her, but even then if he just has to say a final word I don't see why he wouldn't just kill her.
(I may be biased by the fact that I generally despise how auto-kill gets used in BG1)
So anyways. I've never really liked that particular encounter
7. I hate that there's no way to revive Khalid/Montaron/Xzar/Yoshimo in BG2.
This, a hundred times this.
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One that I'm surprised hasn't been mentioned … Bloody breaking weapons until you get your enchanted ones. Cripes! Axes and long swords seem to break particularly frequently … My axes break CONSTANTLY, and there aren't any enchanted ones for a LONG while unless you buy the one from Feldepost!
One that I'm surprised hasn't been mentioned … Bloody breaking weapons until you get your enchanted ones. Cripes! Axes and long swords seem to break particularly frequently … My axes break CONSTANTLY, and there aren't any enchanted ones for a LONG while unless you buy the one from Feldepost!
This! I'm having this problem with my halberd-using cavalier.
I hate it when you are rolling your Ability Scores too fast and this happens: *71, 77, 78, 76, 77, 77, 95, 71 -Dammit!* I hate that.
Just rolled my first 97 the other day (previous record was 95). It was in Icewind Dale with, of all characters, a Totemic Druid. It was bittersweet because I would loved to have rolled that with a Fighter or Mage kit instead.
Now that I think about it Seniyad vs Aldeth encounter is another poorly designed encounter.
If you initially reject helping him you can't get the quest again.
No option for you to do any kind of inquiry into the accusations being made or a lot of the backstory.
No option to talk to the druids first.
Once you've "sided" with Aldeth you can't choose to stay neutral.
Ohh and Jaheira won't talk to Seniyad at all (outside of mods) to get a handle on the situation and as far as NPC's go Seniyad will only respond if you have Faldorn in your party.
I hate that you can't have more NPC's in your party at the same time.
I hate-love this to be honest. Sometimes I feel the urge to have more but then I think about what it would really be like and come to the conclusion that I would probably hate it... but then it crosses my mind every time I make the difficult decision to drop Keldorn.
I hate that Yeslick doesn't say anything to Rieltar, even though R was his "friend", betrayed Yeslick and enslaved the dwarf in the dwarf's clan mine/tomb. Gah!
I hate that there aren't any BG2 type banters in BG1. The first game is far too quiet.
I hate that even though Boo is in a quick slot that he can't go for the eyes. It should be a "blind" type effect once per day. Because villainy makes way when a hero comes through.
I hate that even though Boo is in a quick slot that he can't go for the eyes. It should be a "blind" type effect once per day. Because villainy makes way when a hero comes through.
Okay, this is amazing and if someone makes it as a mod I will love them forever.
It would be amazing if someone made Boo into an actual familiar and give him "slayer" form as special ability or something, hehe.. or as Grum said, some great ability to simulate his awesomeness. If he gets hurt below 0 HP, he should retreat back to Minsc's warm embrace to recuperate, just like Hexxat and her coffin.
I hate it when you are rolling your Ability Scores too fast and this happens: *71, 77, 78, 76, 77, 77, 95, 71 -Dammit!* I hate that.
Just rolled my first 97 the other day (previous record was 95). It was in Icewind Dale with, of all characters, a Totemic Druid. It was bittersweet because I would loved to have rolled that with a Fighter or Mage kit instead.
I am not trying to be 'one of those guys' but I have rolled a natural 103 within Tales of the Sword Coast. I was ~3 hours into rolling Ability Scores (I am a perfectionist and I was trying to beat 18/23 Strength on a 90+ roll :S) and then I rolled a lot of 17s and some 18s and one 16 I believe. I had initially clicked for the Reroll button but I held down the left mouse button and I moved the mouse pointer to the corner of the screen.. *My Heart Was THROBBING*. I would have literally cried if I had clicked "Reroll".
Comments
The Greater Wolfwere? Turned him into a squirrel and one shotted him. Great!
Then the Loup Garou on the ship? Turned her into a squirrel and one shotted her. Awesome!
Came back to the mainland. Mendas the greater werewolf? Squirreled! Killed in one blow. Cheese...
So yeah. Three fights that are normally pretty tough (especially the wolfwere one where you fight a half dozen normal wolfweres at the same time) turned into the case of casually stomping on a confused squirrel.
No special items needed. No spells. No traps. Just a single charge of a wand.
I haven't (yet) tested this combination since the EE came out, although I plan to do so sometime.
Technically its not completely random. Its just poorly thought out. You call him an idiot and he doesn't auto-kill her, but if you call him anything else he does. Arguably its because you are threatening him in the cases where he does auto-kill her, but even then if he just has to say a final word I don't see why he wouldn't just kill her.
(I may be biased by the fact that I generally despise how auto-kill gets used in BG1)
So anyways. I've never really liked that particular encounter
----
One that I'm surprised hasn't been mentioned … Bloody breaking weapons until you get your enchanted ones. Cripes! Axes and long swords seem to break particularly frequently … My axes break CONSTANTLY, and there aren't any enchanted ones for a LONG while unless you buy the one from Feldepost!
If you initially reject helping him you can't get the quest again.
No option for you to do any kind of inquiry into the accusations being made or a lot of the backstory.
No option to talk to the druids first.
Once you've "sided" with Aldeth you can't choose to stay neutral.
Ohh and Jaheira won't talk to Seniyad at all (outside of mods) to get a handle on the situation and as far as NPC's go Seniyad will only respond if you have Faldorn in your party.
Just generally not a lot of options.
Sometimes I feel the urge to have more but then I think about what it would really be like and come to the conclusion that I would probably hate it... but then it crosses my mind every time I make the difficult decision to drop Keldorn.
I hate that there aren't any BG2 type banters in BG1. The first game is far too quiet.
I hate that even though Boo is in a quick slot that he can't go for the eyes. It should be a "blind" type effect once per day. Because villainy makes way when a hero comes through.
Edit: sry for not following the thread rules!