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Diablo Minimal and No Reload Thread (spoilers)

JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 19,752
There're many people on this forum who like to play games without reloads, or at least with minimal reloads.

The BG/IWD no-reload thread is quite popular.

Also, there're threads for reporting your Might and Magic and Pillars of Eternity no-reload and minimal reload attempts.

I've figured out we have been lacking a similar thread for Diablo games. So, if you play Diablo III, Diablo II or even Diablo I and want to share your experience, welcome to this thread!

The Diablo games are perfectly suited for no-reload runs because they are quite challenging. Moreover, In Diablo II and Diablo III a player may choose upon the character creation to make it a Hardcore character. This is an irreversible decision, but it is believed that a true player must have at least one such character. In this mode a character only lives until the first death, being permanently lost after that.

Cheers!

RavenslightCrevsDaakmf2112lolienTorgrimmer
«13456723

Comments

  • jjstraka34jjstraka34 Member Posts: 7,743
    A no-reload hardcore character in D3 is actually fairly trivial even if you level up on Master difficulty.

    The big problem playing Hardcore you are going to have in Diablo 2 is Duriel, and you are gonna need a bunch of Town Portals to get out of there are resummon your minons. As for the Necromancer, you should focus initially on pumping out some skeletons, skeleton mastery, a clay golem, golem mastery, some skeletal mages for immunes and at least one point in Amplify damage and corpse explosion.

    JuliusBorisovYamchaTorgrimmer
  • SapphireIce101SapphireIce101 Member Posts: 866
    Skills? Become a summomancer! Destroy things with your summons! Get Skeletons, Golem, and your Revived and watch them destroy! Also, I think the Iron Maiden curse is pretty decent so, put some points into your curses to so then you can get that Curse.

    CrevsDaakJuliusBorisov
  • BelleSorciereBelleSorciere Member Posts: 1,946
    Hey, now - I never played a hardcore character and I am totally a "true" player of all three Diablo games.

    Hardcore is an interesting choice, but it's not for everyone.

    JuliusBorisov
  • jjstraka34jjstraka34 Member Posts: 7,743

    Hey, now - I never played a hardcore character and I am totally a "true" player of all three Diablo games.

    Hardcore is an interesting choice, but it's not for everyone.

    It's really not even that bad in 3. Even someone who had a barely rudimentary knowledge of the game could level to 70 on Hard difficulty, probably even Expert. The only difficulty is how hard you want to push it. If you treat your Hardcore character with care and are always play at a difficulty less than you could do normally, you can keep your Hardcore character 90% safe.

    JuliusBorisov
  • CrevsDaakCrevsDaak Member Posts: 7,145

    Skills? Become a summomancer! Destroy things with your summons! Get Skeletons, Golem, and your Revived and watch them destroy! Also, I think the Iron Maiden curse is pretty decent so, put some points into your curses to so then you can get that Curse.

    Yeah, summonmancers are crazy vs monsters. Probably the best choice here imo.

    JuliusBorisov
  • jjstraka34jjstraka34 Member Posts: 7,743
    The only thing that holds Diablo 2 back in this day and age is the criminally small storage space available. Amassing any sort of collection of gear without mods is impossible, and that's pretty much the entire purpose of the game in 2016. Sadly, PlugY is incompatible with the recent patch that made the game play perfectly on modern systems :/....

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 19,752
    Thanks for the feedback, everyone.

    After researching all available skills I decided to try a less popular way: sacrifice summoning skills in favor of poison.

    This is a Zhentarim symbol:



    So I think it's fitting for Xzar to specialize in poison and blinding enemies.

    In Diablo II, it means developing Poison Dagger and Dim Vision. The Poison Dagger greatly improves damage and THAC0 attack rating, while the Dim Vision Curse is an excellent crowd control spell, making hordes of enemies blind. This means that while they're blind they don't use special attacks/abilities at all, don't shoot, just staying there waiting till Xzar finishes other monsters.

    This is Xzar's damage with a mundane dagger:







    And this is the illustration of the Dim Vision power - all blind enemies are just staying there waiting till Xzar finishes them one by one.







    Meanwhile, the Zhent killed Blood Raven and her undead army, thus getting a Rogue companion - not Montraron, of course, but Klaudia offers a great help with her bow, especially against the blind enemies.








    Xzar was quite lucky to get a Topaz and then another one.








    To me, Diablo games are all about finding good items. I just can't stop my wish to hunt more and more. Topazes, when put into armour and helmets, increase the chance to find magical items.

    This is why there was no hoarding for Xzar - instead, he returned to the camp and bought a simple cap with two sockets.

    The game rewarded Xzar quite quickly. In several minutes, the Zhent got 3 new gems: 2 topazes and one skull.









    Again, Xzar returned to the camp and this time bought an armour (Studded leather) with 2 sockets, to immediately start using his new topazes.

    And again the game proved that choice was right.

    After killing Treehead Woodfist and his minions protecting the Tree of Inifuss, Xzar found a unigue club.

    This feeling when you see a golden tint on an item...

    It turned out to be Felloak, a club with a knockback ability and improving resistances against Lightning and Fire. Even while Xzar will continue to develop his Poison Dagger skill, for some time this new club will be of a great use.






    BelgarathMTHmf2112CrevsDaaklolien
  • mashedtatersmashedtaters Member Posts: 2,230
    Dom vision is definitely the way to go for a hardcore necromancer.

    JuliusBorisovCrevsDaak
  • TarlugnTarlugn Member Posts: 204
    Well, dunno about the no reload, but the furthest I´ve gotten a character in Diablo 2 is lvl 92 freezing arrow/strafe amazon matriarch. Dying in hell difficulty is really draining - I had been running for a long time with no deaths, but then a series of bad spawns killed me about 5 times, so that the bold xp meter went from 3/4 full of lvl 93 to the starters of lvl 92. Haven´t recovered ever since, because it seems like there´s no experience to be had in any convenient time. Mostly I´ve been MF´ing which means stacking your gear with magic find - it increases the chance that monsters drop magic loot by a certain percentage. Knowing that there is 4 tiers of items - magic, rare, set and unique, the MF can either lucrative spoils or tedious bordering on boredom. Players can also create their own items, either by gathering runes and making runewords out of them in armors and weapons, or putting distinct jewels, runes and magic items into Horadric cube, then crafting an item with certain set abilities and some variable abilities.

    JuliusBorisovmf2112SethDavisCrevsDaak
  • jjstraka34jjstraka34 Member Posts: 7,743
    Tarlugn said:

    Well, dunno about the no reload, but the furthest I´ve gotten a character in Diablo 2 is lvl 92 freezing arrow/strafe amazon matriarch. Dying in hell difficulty is really draining - I had been running for a long time with no deaths, but then a series of bad spawns killed me about 5 times, so that the bold xp meter went from 3/4 full of lvl 93 to the starters of lvl 92. Haven´t recovered ever since, because it seems like there´s no experience to be had in any convenient time. Mostly I´ve been MF´ing which means stacking your gear with magic find - it increases the chance that monsters drop magic loot by a certain percentage. Knowing that there is 4 tiers of items - magic, rare, set and unique, the MF can either lucrative spoils or tedious bordering on boredom. Players can also create their own items, either by gathering runes and making runewords out of them in armors and weapons, or putting distinct jewels, runes and magic items into Horadric cube, then crafting an item with certain set abilities and some variable abilities.

    The problem with magic find and hordes of items in this day and age is why PlugY and it's infinite stash is so important. In it's heyday, there was a robust trading system, now the servers are filled with nothing but bots and everything needs to be self-found (which also means higher runes are going to be nearly impossible to get solo)....

    CrevsDaak
  • mashedtatersmashedtaters Member Posts: 2,230
    @Tarlugn @jjstraka34
    You can always use the atma application for inventory management. It allows you to create "mules" to store items on and transfer between saved games. I find it really useful, especially seeing as my paladin always finds my necromancer gear and my necromancer always finds paladin gear.
    It's pretty cheesy, but you can also copy your mules to double their inventory. This is useful in creating gems that you need for item creation.
    Before I downloaded the atma program, I was always so bothered by the fact that I would never be able to use most of the stuff I found. I didn't like plugY either, having such a large inventory made it almost impossible to keep organized.

  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 19,752
    edited June 2016
    The adventure of Xzar

    Xzar has been experimenting with Dim Vision. No words are enough to describe what a useful tool it is. Here Xzar is concentrating on a mini boss, while all other monsters don't interfere:








    It may be even more important against groups of archers. Here Xzar is fighting an archer mini boss, and isn't suffering from all those numerous arrows from her minions:







    Xzar defeated the Countess who dropped the first Runes in the game:








    With a few diamonds put into a shield, the Necromancer now has good resistances, especially against my least favourite type of magic - lightning:








    Before reaching the Monastery, Xzar found two neat rings, one of them futher improving his Magic Find chance.






    mf2112SethDavisCrevsDaaklolien
  • SkatanSkatan Member, Moderator Posts: 4,955
    Oh gawd.. this tickles me INSANELY. I've poured in so may hours playing that game it almost rivals my gaming hours of rome total war. The feeling of starting a new account, starting a new char and start fresh again is always so rewarding. I must have done that 10 times the last 15 years, but it was prolly around 3 years since the last round now.

    Too bad D3 couldn't pick up the torch. It was a good game, but it was never great.

    JuliusBorisovCrevsDaak
  • BelleSorciereBelleSorciere Member Posts: 1,946
    edited June 2016

    Hey, now - I never played a hardcore character and I am totally a "true" player of all three Diablo games.

    Hardcore is an interesting choice, but it's not for everyone.

    It's really not even that bad in 3. Even someone who had a barely rudimentary knowledge of the game could level to 70 on Hard difficulty, probably even Expert. The only difficulty is how hard you want to push it. If you treat your Hardcore character with care and are always play at a difficulty less than you could do normally, you can keep your Hardcore character 90% safe.
    When I was playing Diablo 3 regularly, my modem had a habit of randomly losing connection for up to 2-3 minutes at a time, which would make hardcore a bit of russian roulette. :)

    It's not that it's bad so much as that it's more stressful and I try not to stress myself out too much for my own mental health and well-being. Not a comment on hardcore, which is totally a valid and cool way to play. :)

    CrevsDaakmashedtaters
  • CrevsDaakCrevsDaak Member Posts: 7,145
    I am definitely gonna do this, but I wanted to ask this before: what if I'm going to die in D2 and I save and exit to save my character? Is that legit? Also I'm not sure what to play lol.

    JuliusBorisov
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 19,752
    CrevsDaak said:

    what if I'm going to die in D2 and I save and exit to save my character? Is that legit?

    Of course, it's legit. It's one of those necessary things if things go south. I know you like to play ranged characters in Baldur's Gate. So an amazon seems like an appropriate choice ;)

    CrevsDaaklolien
  • jjstraka34jjstraka34 Member Posts: 7,743
    D3 can't be viewed in light of D2 to fully appreciate it. As I mentioned in another thread, once you've played it on a console in your living room, it becomes apparant that it's simply a superb, fast-paced arcade game with alot of skill and builds and stats.

    D3 was released with fantastically smooth gameplay, but a completely broken loot system. It's no coincidence that the guy put in charge of porting Vanilla D3 to consoles (and fixing the loot system) was subsequently put in charge of Reaper of Souls (which saved the game). I highly recommend playing D3 on PS4 or Xbox One if the PC version seems stale. It is really where it shines best.

    CrevsDaak
  • CrevsDaakCrevsDaak Member Posts: 7,145
    edited June 2016

    CrevsDaak said:

    what if I'm going to die in D2 and I save and exit to save my character? Is that legit?

    Of course, it's legit. It's one of those necessary things if things go south. I know you like to play ranged characters in Baldur's Gate. So an amazon seems like an appropriate choice ;)
    Whoops, already started run with a Druid (never ever played one) right after making that post. I don't like playing ranged in Diablo 2, in BG is different... Ranged weapons are so OP in BG1, that's why I almost always pick them.

    Sooo, Walmart got his name misspelled as Wallmart because I'm dumb, he got level 2 pretty fast, sold a bunch of Poison potions for 420 (lol) and found a Chipped Amethyst on the 1st Dungeon:

    I've chosen Firestorm first, but then I picked the most powerful Druid spell IMO: Poison Vine, and Werewolf shapeshifting as soon as I got to level 3 and reported to Ankara (is that her name... Like the turkish city?). I used those two spells to cheese on a bunch of monsters:
    This is the loot I got from that (I bought the helmet actually):
    After that I just levelled up, spent another point into Firestorm for the early game damage and synergy with other OP Fire spells.

    Here's a picture of my character after levelling up and before quitting the game:

    I used the chipped amethyst on the helmet. That gem isn't very good on weapons unless you desperately need Attack, and I don't have a socketed shield to put it on so there it goes (again ;p). I bought the club as well, it has IDK what enchantment besides two sockets.

    Edit: fixed formatting, i think I've got it after the 399294th time.

    mf2112JuliusBorisovlolien
  • JuliusBorisovJuliusBorisov Member, Administrator, Moderator, Developer Posts: 19,752
    Yay, a new participant of this thread! Good luck to Wallmart :smiley: BTW, that is Akara, not Ankara ;) Cool to see a druid, I like them.

    The adventure of Xzar

    After reaching the Monastery, Xzar found long Barracks there. In one room he met someone called "The Smith". Dim Vision protected the necromancer from surrounding archers, and the Smith was dead before blindness wore off.









    Then Xzar went through several jail chambers, in one of which he found a diamond. Now his shield provided +18 to all resistances (with 3 diamonds in the sockets).







    Xzar also found a Zombie Head, which could be put into an alternative shield slot. This Head provided +1 to Bone Armour, and now Xzar could easily switch to an alternative shield to cast Bone Armour and then return to his main setup, with Bone Armour still active. This armour will absorb 20 damage, which is not bad at all considering the necromancer has no more than 150 HPs.





    Skatanmf2112lolienCrevsDaak
  • O_BruceO_Bruce Member Posts: 2,761
    edited June 2016
    Well, this thread kinda inspired me...
    image
    (have to re-install D2)

    JuliusBorisovlolien
  • O_BruceO_Bruce Member Posts: 2,761
    Now, it's time for my Diablo II hardcore playthrough - the tale of Isendra, the Unruly Martial Sorceress.

    image


    About playthrought
    - Going to play as (mainly) melee sorceress.
    - Of course in hardcore mode.
    - No grinding - I'm allowed only to clear certain area ONCE.
    - The goal is to beat nightmare difficulty...
    - ...since I doubt that, without grinding, I would be able to deal with all BS Hell difficulty has to offer.
    - Isendra travels alone. No mercenary (minus A1 quest reward. Even then, I'm not going to equip rouge nor ressurect her)
    - Main skills: Enchant, Teleport, Blizzard, Shiver Armor, Ice Mastery, Fire Mastery, Warmth
    - Probably only Normal difficulty playthorught will have made-by-me plot. Nightmare and, maybe, Hell will be more "meta".

    Time for some backstory.

    Isendra, like most of the Zan Essu clan members, was recruited when she was still a little girl, when her current mentor noticed her potential in commanding the forces of the elements. While capable student, she was unruly and rebellious, which was displayed in her overall disposition to uses of magic in combat.

    While most mages in general were seeing melee combat as a barbaric, Isendra saw it as a honorable and glorious. As result, she decided on her preferred method of combat - enhancing her weapons with fire, protecting herself with cold, teleporting in and out of combat and using offensive spells as means to only "aid" her with her combat.

    Most of her colleagues did not approve of such a thing. Fortunately, while still being student, Isendra met a mage from Vizjerei clan, named Jazreth, who was more open minded and who she could befriend. Often, they went on various investigations ordered by Yshari Sanctum. One of such investigations, however, was given to Jazreth and Jazdreth alone - to investigate the evil under the town of Tristram.

    Isendra never heard from Jazreth again. Then she learned that the Tristram has been utterly destroyed, and heard the rumour as the Dark Wanderer, who has been seen traveling from Tristram to the East, was involved in the town's destruction.

    Does this Dark Wanderer know anything about Jazreth disappearance? Has he killed him? Or maybe, just maybe, the Wanderer is Jazreth himself? Wanting to learn the answer of all this questions, Isendra, ignoring the orders of her superiors, followed in the Dark Wanderer's wake.

    1. Den of Evil

    Isendra has reached the Rouge Encampment - and learned it's all what's apparently left from the Monastery of Sightless Eye. The Unruly Sorceress has learned that indeed, the Dark Wanderer has been throught the area recently. She also learned that the Monastery Gates to the east were currently closed, as the Monastery itself was under influence of Andariel - Maiden of Anguish herself. Sounds.... interesting.


    image


    Isendra talked to seer Akara, who has recognized the Sorceress' potential. Akara told the Sorceress of the place in which nearby evil creatures gather. Akara fears the creatures are preparing to attack the encampment. Isendra figured she should do something about it.

    The first creature Isendra has encountered was just a weak zombie, who had five gold piece in his pocket. Seriously, what the Rouges are afraid of? Soon, the Isendra meet the Rouge archer, Flavie. She claimed the Sorceress has no experience to fight further in the wildness. Isendra begged to differ, but she still needed to cleanse the Den of Evil first. Soon she felt lucky, as she found quite nice gloves in one of the abandoned houses:

    image


    Killing zombies, quill rats and fallen, the Martial Sorceress found some gems. And a gem shrine to boot.

    image


    Soon she reached the Den of Evil, at level three and all she could remember was slaughter, using her newly found dagger and the Firebolt spell. At the very end of the cave, she found a tough zombie pack, but Isendra remained unaffected. Soon, the place has been cleansed, Isendra being on level 4 so far.

    Then, Isendra has rached the Cold Plains, ignoring Flavie by the way, and used the Waypoint to get back to Rouge Encampment. Akara was glad that the Sorceress had dealt with monsters in the cave and helped Isendra in raising her proficency with the Ice Bolt spell. Isendra then sold some treasures she found along the way and bought herself new equpment, nice magical scimitar among them.

    image


    Now, Isendra's ready to pursue new challenges.
    Lvl 4.
    Strength: 16 (+1)
    Dexterity: 28 (+1)
    Vitality: 16
    Energy: 35

    Firebolt (1)
    Frozen Armor (1)
    Warmth (1)
    Ice Bolt (1)

    JuliusBorisovmf2112lolienCrevsDaak
  • jjstraka34jjstraka34 Member Posts: 7,743
    It's going to be interesting to see how many of these characters survive the end of Act 2....

    JuliusBorisovO_BruceSkatanlolien
  • O_BruceO_Bruce Member Posts: 2,761
    edited June 2016
    The tale of Isendra continues.

    Isendra didn't even had a time to wipe out blood of her enemies from her clothes when Kashya, the battle commander of Rouges, approached her and told her about Blood Raven - formerly known as Moreina - who was corrupted by demon queen Andariel. Now raising undead on the Monastery's burial grounds, Moreina used to fought against Diablo in Tristram. Possibly alongside prince Aidan an Jazreth. If closed Monastery gates weren't enough to motivate Isendra, then that possibility surely was.

    image


    Isendra started to explore Cold Plains, and immediately found a shrine that, she thought, temporary enhanced her learning rate.

    image


    Isendra made almost full circle around plains, finding two unknown roads. Just as she was to make a full circle, she encountered unusual foe in comparison to ones she has slain so far.

    image


    Storm Wound the Hunter. The master of such creature surely was on something while giving it a name. Perhaps that ridiculous name was why the creature was "cursed". Regardless, he was slain easily. But then Isendra found entrance to the Cave.

    The Unruly Martial Sorceress had to admit that their peers' way of combat had their perks. First special monster pack she has encountered was of corrupter rouge archers, with teleporting mistress. To her dismay, Isendra had to rely on distance combat and offensive spells way to much for her liking. The next pack she has encountered was only worse.

    image


    Coldcrow, an Cold Enhanced corrupted rouge, surrounded with minions, all with ice arrows. Together, they gave Isendra really hard time, and she had to drop the melee combat almost entirely - but her life was more valuable than her pride. Eventually, Isendra has won, reaching level 6. Her last experience with ice made her think that learning both Frost Nova and Ice Blast was good idea. Especially since from now on she could chill all enemies around her with Frost Nova and finish them off with her trusty scimitar.

    Isendra reached level 2 of the Cave and - what do you know - another corrupted rouge archer pack surprised her. This time however, leader was extra strong.

    image


    The fight was overall easier, thanks to chilling effects of the Frost Nova. Isendra could take the pack on with relying on melee combat. The pack leader has dropped a magical charm. The Sorceress used the scroll of town portal to get back to encampment to identify it.

    image


    Looks quite a handy. In the future. Back to the Cave level 2, Isendra encountered special hungry dead pack (accompanied by some skeletons), but deal with them with ease.

    image


    Isendra looted the cave and then came back to town once again. The Eagle Orb she found enhanced her Frozen Armor by 2 levels, so she kept it as a alternative weapon, just to cast this spell alone.

    image


    Isendra then continued her quest. While searching for the burial grounds, she has found an encampment of the fallen, with Bishibosh as their leader:

    image


    The Sorceress has sensed that he is highly resistant to magic, and any fire would be totally ineffective on him. But he couldn't resist few slashes of the scimitar.

    Finally, Isendra has found the burial grounds and made short work of skeletons and hungry dead roaming around the gate. She then proceeded to cleanse both crypts, so that Blood Raven couldn't the undead minions inside as a backup. Bonefire has proven itself notable foe, but his extra strength couldn't help him against swift slashes of the scimitar. The monster's skull has rolled to the floor.

    After cleansing the crypts, Isendra challenged the Blood Raven herself. She gathered the lucky zombies that Isendra overlooked, and ordred them to attack, but Frost Nova and swings of scimitar made short work of them. Blood Raven, however, was notable opponent since she utylized the battle strategy that evidently worked very well against demons from Tristram: shoot few arrows, then run the f... away. Repeat. But Isendra was victorious in the end.

    image


    Back in the camp, Kashya couldn't believe Isendra has succeed. How nice of her. She then gave off one of her archers as an escort. How nice of her.

    image


    Now, among the loot the Sorceress found was the rare magical spear. Isendra was skeptical about the item, but after identifying it, she has decided to sacrifice some of her defense for more offense.

    image


    Being content with her new loot and money she got from trading, Isendra has approached Akara with intention of resting and drinking some wine with the priestess.

    Post edited by O_Bruce on
    JuliusBorisovlolienCrevsDaak
  • O_BruceO_Bruce Member Posts: 2,761
    edited June 2016

    It's going to be interesting to see how many of these characters survive the end of Act 2....

    Easy. All it take of Isendra to survive end of Act 2 is to find a staff with +1 to blaze. Even then I doubt I'll have to rely on that tactics. Duriel isn't as strong as many claims.

    EDIT:
    Thanks, @JuliusBorisov . I personally think Xzar would need more luck, if Poison dagger will remain your only weapon. I recommend getting Poison Nova at level 30, together with Lower Resist curse.

    JuliusBorisovmf2112lolienCrevsDaak
  • jjstraka34jjstraka34 Member Posts: 7,743
    edited June 2016
    Not sure if many of you have played Dark Souls, but the Capra Demon is kind of Duriel's spiritual succesor. A heavy-hitting demon you have to fight in an inescapable shoebox, though at least you have town portals here. The problem is his cold aura. If he hits you with it, you can't run from him. That said, I've done the Blaze route myself, though you'll want to be stocked on mana and stamina potions.

    JuliusBorisov
  • O_BruceO_Bruce Member Posts: 2,761
    Thanks for advices, but I've been throught with Duriel many, many times. I know what I will be facing. Truth to be told, I worry more about Diablo himself and Lister the Tormentor.

    JuliusBorisovlolienCrevsDaak
  • SethDavisSethDavis Member Posts: 1,812
    edited June 2016
    I usually die at least once in the Chaos Sanctuary because I always forget that the guys in there can cast Iron Maiden :'(

    JuliusBorisovSkatanlolienCrevsDaak
  • O_BruceO_Bruce Member Posts: 2,761
    SethDavis said:

    I usually die at least once in the Chaos Sanctuary because I always forget that the guys in there can cast Iron Maiden :'(

    Good news for you! They don't cast it anymore.

    JuliusBorisovSethDavislolienCrevsDaak
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