"This skin is of course magical and will hinder the wizard in no way."
Whenever I read the description for Stoneskin, I imagine a weary DM adding that sentence before anyone has time to ask why their mage can walk around with 10 skins of stone but not with any kind of armor.
"But why c...?"
"BECAUSE IT'S MAGICAL, Kevin! Just roll the damn dice."
@semiticgod
Let's also not forget that a Wizard with a strength score of 18/00 can carry 200 pounds of illithium no problem but can't carry 17 different scrolls.
Another wizard with a strength score of 8 can carry 200 pounds of Illithium, several full plate armors, large shields, two-handed swords, and Ao knows what else in a Bag of Holding which doesn't change its weight no matter what or how much you stuff into it.
A wizard can't carry 20 different scrolls but they can easily carry 40 identical scrolls because only identical scrolls can be stacked.
Another wizard with a strength score of 8 can carry 200 pounds of Illithium, several full plate armors, large shields, two-handed swords, and Ao knows what else in a Bag of Holding which doesn't change its weight no matter what or how much you stuff into it.
A wizard can't carry 20 different scrolls but they can easily carry 40 identical scrolls because only identical scrolls can be stacked.
Wizards have a very important sorting system. Can't just be throwing scrolls together willy nilly.
I have a friend who told me that in one of his campaigns he had a group of halflings living inside his Bag of Holding and they would occasionally come out and attack his enemies.
I have a friend who told me that in one of his campaigns he had a group of halflings living inside his Bag of Holding and they would occasionally come out and attack his enemies.
Someone's DM was a bit lazy, then. The rules surrounding bags of holding specifically forbid this, as you have no way of replenishing your fresh air.
I have a friend who told me that in one of his campaigns he had a group of halflings living inside his Bag of Holding and they would occasionally come out and attack his enemies.
Someone's DM was a bit lazy, then. The rules surrounding bags of holding specifically forbid this, as you have no way of replenishing your fresh air.
I have a friend who told me that in one of his campaigns he had a group of halflings living inside his Bag of Holding and they would occasionally come out and attack his enemies.
Someone's DM was a bit lazy, then. The rules surrounding bags of holding specifically forbid this, as you have no way of replenishing your fresh air.
Can an undead live on your bag?
Trick question. They are already dead, so sure. Though I would imagine this would be up to DM discretion. That's actually a fantastic idea, though. If your character is a vampire, you would theoretically be able to survive in a BoH. Alternately, if you were going into an area of null magic, you could stuff them full of undead summons, such as skeleton warriors.
As far as I know, the rule only applies to creatures which need air to breathe.
I have a friend who told me that in one of his campaigns he had a group of halflings living inside his Bag of Holding and they would occasionally come out and attack his enemies.
Someone's DM was a bit lazy, then. The rules surrounding bags of holding specifically forbid this, as you have no way of replenishing your fresh air.
Can an undead live on your bag?
Trick question. They are already dead, so sure. Though I would imagine this would be up to DM discretion. That's actually a fantastic idea, though. If your character is a vampire, you would theoretically be able to survive in a BoH.
In BG2:EE, Hexxat the vampire does this. She stores her coffin in a Bag of Holding.
I have a friend who told me that in one of his campaigns he had a group of halflings living inside his Bag of Holding and they would occasionally come out and attack his enemies.
Someone's DM was a bit lazy, then. The rules surrounding bags of holding specifically forbid this, as you have no way of replenishing your fresh air.
True but he WAS the DM so technically he can do whatever he wants.
Every good DM knows that they're not so much rules as guidelines. In fact the only hard and fast rule in D&D is "have fun". Which a band of halflings pretty much guarantees. Food, drink, music and dancing, they live to party.
I just realized this thread has been around for two years. It feels great to have all this camaraderie.
Here's one: Frankly with how high your bounty gets in BG1, I'm surprised that more people aren't trying to kill Charname.
I definitely understand nobody going after charname in TOB because at point you're literally strong enough to shatter armies so what good does the average bounty hunter have against you? But in BG1? There has be someone who is strong enough to take the party out.
I just realized this thread has been around for two years. It feels great to have all this camaraderie.
Here's one: Frankly with how high your bounty gets in BG1, I'm surprised that more people aren't trying to kill Charname.
I definitely understand nobody going after charname in TOB because at point you're literally strong enough to shatter armies so what good does the average bounty hunter have against you? But in BG1? There has be someone who is strong enough to take the party out.
Sarevok seems to have sent his bounty notice to all the local bounty hunters. It sounds like there just isn't a terribly thriving bounty industry in The Sword Coast.
Nashkel seemed to be a reasonably sized city but it only had two bounties worth pocket change. Have to wonder how many bounty hunters that sort of job market can support. God forbid they have families to feed.
Which is another thing. The gold from these missions just doesn't compare to the gold you make adventuring. You're gonna be walking around in all your state of the art equipment after a few adventures and meanwhile the bounty hunters are barely making enough to pay for ammunition.
Truly the plight of the Sword Coast Bounty Hunter is deplorable. A cycle of poverty that preys on our most vulnerable and inevitably leaves them dead before their time.
I just realized this thread has been around for two years. It feels great to have all this camaraderie.
Here's one: Frankly with how high your bounty gets in BG1, I'm surprised that more people aren't trying to kill Charname.
I definitely understand nobody going after charname in TOB because at point you're literally strong enough to shatter armies so what good does the average bounty hunter have against you? But in BG1? There has be someone who is strong enough to take the party out.
Sarevok seems to have sent his bounty notice to all the local bounty hunters. It sounds like there just isn't a terribly thriving bounty industry in The Sword Coast.
Nashkel seemed to be a reasonably sized city but it only had two bounties worth pocket change. Have to wonder how many bounty hunters that sort of job market can support. God forbid they have families to feed.
Which is another thing. The gold from these missions just doesn't compare to the gold you make adventuring. You're gonna be walking around in all your state of the art equipment after a few adventures and meanwhile the bounty hunters are barely making enough to pay for ammunition.
Truly the plight of the Sword Coast Bounty Hunter is deplorable. A cycle of poverty that preys on our most vulnerable and inevitably leaves them dead before their time.
Meanwhile, when I play a bounty hunter I'm powerful enough to kill Elminster four times! Maybe they're just not doing it right...
At least the waylaiding enemies, slavers and silver-sword seekers in bg2 have the common sense to attack you in groups XD
True. When ten of those bandits come at you with their bows and arrows at once it can be quite devastating. But then they'd have to split the pay 10 ways!
Yeah, one wonders how useless labor union the bounty hunters have if even the bandits and slavers have better paygrade and they can attack you in groups.
Well, I doubt bandits pay taxes, so maybe that´s it. Bounty hunters must be self-employed workers so they must be overwhelmed with taxation. I think that is a universal truth that applies to all planes.
"This skin is of course magical and will hinder the wizard in no way."
Whenever I read the description for Stoneskin, I imagine a weary DM adding that sentence before anyone has time to ask why their mage can walk around with 10 skins of stone but not with any kind of armor.
"But why c...?"
"BECAUSE IT'S MAGICAL, Kevin! Just roll the damn dice."
@OlvynChuru
See in this case the answer being wizards actually makes complete sense. The cowled wizards run the place, they don't have to apply logic to their actions if they don't want to.
Hey, you know that Bhaalspawn that just cleared a Planar Sphere of dozens of creatures from only the gods know where and massacred some of our most powerful members without breaking a sweat?
That same Bhaalspawn who also stormed Spellhold, passed all the "tests", stomped the guy who kicked our asses only to flee into the Underdark and STILL come back alive?
That same Bhaalspawn who seemed to have solved every problem in Southern Amn in the space of less than two months? That same Bhaalspawn who stopped the Iron Crisis, defeated Sarevok and fought off a literal infernal invasion from the depths of the Nine Hells all BEFORE setting foot in the Planr Sphere.
@OlvynChuru
See in this case the answer being wizards actually makes complete sense. The cowled wizards run the place, they don't have to apply logic to their actions if they don't want to.
Hey, you know that Bhaalspawn that just cleared a Planar Sphere of dozens of creatures from only the gods know where and massacred some of our most powerful members without breaking a sweat?
That same Bhaalspawn who also stormed Spellhold, passed all the "tests", stomped the guy who kicked our asses only to flee into the Underdark and STILL come back alive?
That same Bhaalspawn who seemed to have solved every problem in Southern Amn in the space of less than two months? That same Bhaalspawn who stopped the Iron Crisis, defeated Sarevok and fought off a literal infernal invasion from the depths of the Nine Hells all BEFORE setting foot in the Planr Sphere.
Yeah we should extort that guy.
Better yet, "That guy just used 'Stoneskin' in the Slums District. You guys go get him!"
Yeah, It is like the slavers´logic:
-What poor sod we gonna grab today to sell it to the highest bidder? That chubby-baldy guy? the one that dresses like a commoner and has no weapons whatsoever?
-No wait, here comes one who is wearing a plate made of dragon scales, stained with blood, the cloak of balduran and a sword that looks like the Crom faeyr. Let´s take them with our mighty group of unarmored and poorly armed trainee hunters!
At least in SOD everybody recognizes you (and mostly hates you) as the Hero of BG and left you alone or attack you for a reason
Isherwood wants 300 arrows, but Targos cannot afford to pay for those arrows and must borrow them from Deirdre Gallaway. When you get him 300 arrows, he gives you two flaming oils, which together sell for 300 gold, enough to buy 24000 arrows.
In addition, over the course of the prologue and Chapter 1, Shawford can pay you a total of 10250 gold. That's enough to buy 410000 arrows. Does Targos really need to borrow stuff?
Comments
Free Action prevents anything from interfering with the target's movement... but it can't let mages cast spells in armor.
Whenever I read the description for Stoneskin, I imagine a weary DM adding that sentence before anyone has time to ask why their mage can walk around with 10 skins of stone but not with any kind of armor.
"But why c...?"
"BECAUSE IT'S MAGICAL, Kevin! Just roll the damn dice."
Let's also not forget that a Wizard with a strength score of 18/00 can carry 200 pounds of illithium no problem but can't carry 17 different scrolls.
A wizard can't carry 20 different scrolls but they can easily carry 40 identical scrolls because only identical scrolls can be stacked.
Wizards have a very important sorting system. Can't just be throwing scrolls together willy nilly.
Someone's DM was a bit lazy, then. The rules surrounding bags of holding specifically forbid this, as you have no way of replenishing your fresh air.
Can an undead live on your bag?
Trick question. They are already dead, so sure. Though I would imagine this would be up to DM discretion. That's actually a fantastic idea, though. If your character is a vampire, you would theoretically be able to survive in a BoH. Alternately, if you were going into an area of null magic, you could stuff them full of undead summons, such as skeleton warriors.
As far as I know, the rule only applies to creatures which need air to breathe.
In BG2:EE, Hexxat the vampire does this. She stores her coffin in a Bag of Holding.
True but he WAS the DM so technically he can do whatever he wants.
https://steamcommunity.com/sharedfiles/filedetails/?id=1777742249
Nobody cares.
PS : I tried to play BG with an party, but they are so awful that i decided to go solo this time... Again
Here's one: Frankly with how high your bounty gets in BG1, I'm surprised that more people aren't trying to kill Charname.
I definitely understand nobody going after charname in TOB because at point you're literally strong enough to shatter armies so what good does the average bounty hunter have against you? But in BG1? There has be someone who is strong enough to take the party out.
Sarevok seems to have sent his bounty notice to all the local bounty hunters. It sounds like there just isn't a terribly thriving bounty industry in The Sword Coast.
Nashkel seemed to be a reasonably sized city but it only had two bounties worth pocket change. Have to wonder how many bounty hunters that sort of job market can support. God forbid they have families to feed.
Which is another thing. The gold from these missions just doesn't compare to the gold you make adventuring. You're gonna be walking around in all your state of the art equipment after a few adventures and meanwhile the bounty hunters are barely making enough to pay for ammunition.
Truly the plight of the Sword Coast Bounty Hunter is deplorable. A cycle of poverty that preys on our most vulnerable and inevitably leaves them dead before their time.
Meanwhile, when I play a bounty hunter I'm powerful enough to kill Elminster four times! Maybe they're just not doing it right...
True. When ten of those bandits come at you with their bows and arrows at once it can be quite devastating. But then they'd have to split the pay 10 ways!
Well, I doubt bandits pay taxes, so maybe that´s it. Bounty hunters must be self-employed workers so they must be overwhelmed with taxation. I think that is a universal truth that applies to all planes.
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Well drat that renders moot my entire thread.
Why is inventory space such a hassle? Wizards!
When someone in the party casts a spell in Athkatla, the Cowled Wizards come and kill the party.
See in this case the answer being wizards actually makes complete sense. The cowled wizards run the place, they don't have to apply logic to their actions if they don't want to.
Hey, you know that Bhaalspawn that just cleared a Planar Sphere of dozens of creatures from only the gods know where and massacred some of our most powerful members without breaking a sweat?
That same Bhaalspawn who also stormed Spellhold, passed all the "tests", stomped the guy who kicked our asses only to flee into the Underdark and STILL come back alive?
That same Bhaalspawn who seemed to have solved every problem in Southern Amn in the space of less than two months? That same Bhaalspawn who stopped the Iron Crisis, defeated Sarevok and fought off a literal infernal invasion from the depths of the Nine Hells all BEFORE setting foot in the Planr Sphere.
Yeah we should extort that guy.
Better yet, "That guy just used 'Stoneskin' in the Slums District. You guys go get him!"
-What poor sod we gonna grab today to sell it to the highest bidder? That chubby-baldy guy? the one that dresses like a commoner and has no weapons whatsoever?
-No wait, here comes one who is wearing a plate made of dragon scales, stained with blood, the cloak of balduran and a sword that looks like the Crom faeyr. Let´s take them with our mighty group of unarmored and poorly armed trainee hunters!
At least in SOD everybody recognizes you (and mostly hates you) as the Hero of BG and left you alone or attack you for a reason
Crom Faeyr is a War Hammer but that was brilliant.
No worries mate! What would a bunch of low-life slavers know about artifact level weapons anyway?
Isherwood wants 300 arrows, but Targos cannot afford to pay for those arrows and must borrow them from Deirdre Gallaway. When you get him 300 arrows, he gives you two flaming oils, which together sell for 300 gold, enough to buy 24000 arrows.
In addition, over the course of the prologue and Chapter 1, Shawford can pay you a total of 10250 gold. That's enough to buy 410000 arrows. Does Targos really need to borrow stuff?
A night in a royal room costs 8 gp.
A potion of healing costs 106gp.
Can you imagine spending two weeks in a 5-star hotel suite for the price of a band-aid?