I'm finally free from the burden of exams, and this time, for sure. At least for 6 months. And so, I'm back! It's nice to be with you all after so many days!
So well, here's my character. I think @Nimran will make you all meet him by some special encounter.
Ignatius Eulemus
Race: Human (actually Aasimar, but other characters will not know that at first) Gender: Male Alignment: Chaotic Good Class: Sorcerer
Spells Cantrips: Levitation, Detect Life (Removed as suggested. ) Level 1: Charm Person, Psychic Blade (Custom spells okay? I'll try to keep it balanced. )
So how many spell slots do I get with my CHA of 20?
Psychic Blade (Enchantment)
The caster focuses his mind and brings into existence a dagger-sized ethereal blade that does 1d4+1 base damage per hit, and is considered as a +1 weapon. It can hit creatures up to a distance of 20 ft. from the caster. As long as the spell lasts, the caster is unable to cast any other spells, though he may still move around and defend himself. Since the blade is mentally wielded by the caster, so instead of Strength, the caster's INT modifier is added (if positive) to the blade's to-hit and damage rolls. The blade disappears if the caster attempts to cast another spell.
Innate: Light, Sunscorch (1/day), Darkvision, minor resistance to acid, cold and electrical damage. (Changed it to IWD2 format. )
What do say, @Nimran? Is it okay? (If something is unbalanced, tell me, and I'll alter it accordingly. )
Description (I'm only giving the basic description. How you meet him will be decided by @Nimran. Moreover, my character doesn't know anything about what has already happened, and also doesn't know who the others are.)
You see a small boy, probably about 10 years of age, sitting under a tree in solitude. He wears the simple apparel of a peasant child, but there is a juvenile charm and a mystical splendour radiating from his being. He appears immersed in some deep reflection, with his eyes closed and an expression of calmness and tranquility on his smiling face. As you approach him, you sense a powerful aura emanating from his person, one that makes you feel both peaceful and reassured. Yet there is something unnatural about him. As you come nearer, he turns towards you, and without opening his eyes, he says: "Fate leads us to strange places, yet none so strange as that within us. Come you to seek that which appearance hides from the outer eye?"
@Rik_Kirtaniya that should be perfect, thank you. You have a Charisma mod of +5, so you get 5 spell slots. You can cast any spell you know with these slots.
As the party is being scrutinized by the caravan workers, no one seems to be aware that another soul has entered the orc camp, driven to shelter by the rain. It is night, though that means little to the childlike young man. Ignatius sees two groups of people, one armed and the other unarmed, staring each other down near a big tent in the camp’s center. He knows nothing about any of these people, but he can see that the unarmed group seems to be very disturbed by the armed travelers.
*FIora addresses the crowd* "Oh no worries! I just cast a protective spell, to keep everyone safe. Anyone within 30 meters who attempts to attack another person will be blinded. Don't worry though, me and my friends here are protected from it. That way we can still defend you."
No one is buying it. They all continue to stare at the party. Nate shakes his head and says “Look, why don’t we just dispense of the games? You know that if anything happens to us, there would be hell to pay, yes? Your employer would be very upset, no doubt. He might even press charges against you. As such, you would be fools to attempt to harm us.” He eyes each of you with a contemptuous glare.
"I am a paladin, with the backing of the church. I doubt the gods would look kindly on a merchant who would dare to attack their flock. So before you waste my time posturing, I suggest you tell us what exactly is going on. We were hired to rescue you, why are you so concerned about US hurting you?"
“Ok everybody, why don’t we all just calm down...” says Guston. His nervous scratching is so agitated that he accidentally knocks his hood back, which up until this point had been hidden from the crowd, revealing his sickly curse and pockmarked face.
“There’s no need to get hasty... hey, who’s the brat?” he breaks off in confusion.
When Nate hears the word paladin, he instinctively rolls his eyes and mutters something to himself, then says “You may claim to be whatever you wish, girl, but you will find the church holds little authority in these parts.” As he says this, Miranda steps out from the big tent and asks “What is going on out here?! It’s raining, and you’re all standing out in it and yelling at each other!” Nate points a finger accusingly at the party and says “These ruffians are trying to threaten us! I thought Lord Roan was going to send help, not thugs!”
Miranda looks at the party for a brief moment, then says “You have got to be kidding. They’re not thugs, they just saved your lives! If you don’t want their help getting back to town, then we’ll just be taking these horses and those materials, and you can stay right here.” “You wouldn’t dare!” Nate says indignantly. “Those are-“
“Already bought by Roan!” Miranda interrupts. “And it’s the goods he wants, not you. If he doesn’t get what he paid for, you’ll have a lot more to worry about than these people. The Black Legion will see your debt repaid, one way or another.” At that, Nate’s face turns white as a sheet, and he shrinks back and nods meekly. Miranda lets out a heavy sigh and turns back to the party. “That’ll shut him up,” she says. “No need to worry, if he gives you any more trouble, you can tell me about it. I’ll be sure to tell Roan what happened here tonight. No sense in hiring this lot to carry our goods again.” She walks back into the tent, trying not to shiver from being soaked.
The workers all disperse, heading into different tents. Nate also picks a tent and goes inside without a word. The night is silent once more.
@Rik_Kirtaniya that should be perfect, thank you. You have a Charisma mod of +5, so you get 5 spell slots. You can cast any spell you know with these slots.
That's great, @Nimran! Innates are governed by different slots, I hope, (like once per day for Sunscorch), and casting them doesn't subtract from these 5 spell slots, right?
Also, I hope I can do some minor arbitrary magics (like picking up something from the ground near me by telekinesis, which others would do by bending to the ground)? This is part of the role-playing, since Ignatius is a child Sorcerer (not a childlike young man ) who likes to play with magic, and doesn't use his "physical self" unless absolutely necessary. I hope it's okay? I assure you I'll not do anything game-breaking.
As the party is being scrutinized by the caravan workers, no one seems to be aware that another soul has entered the orc camp, driven to shelter by the rain. It is night, though that means little to the childlike young man. Ignatius sees two groups of people, one armed and the other unarmed, staring each other down near a big tent in the camp’s center. He knows nothing about any of these people, but he can see that the unarmed group seems to be very disturbed by the armed travelers.
What does Ignatius do?
Ignatius simply watches both the groups with a smile on his face, a knowing smile that seems to indicate that whatever is happening is quite trivial and is nothing to worry about yet. He neither moves nor interferes. It appears as if he's watching a game, one that makes him amused, and he knows that it's better to know the rules before one plays it. ( )
As he watches on, the growing tension seems to resolve of its own. He smiles to himself once again, for as much as it is important to know when to act, so is it to know when not to act. He gazes tranquilly at the cloudy night sky, with the rain-drops kissing his face, sending him the love of Mother Nature. It's darkness around, but within him, he knows, is light.
"Give me the third watch then. Good night." Kaled retires to his tent, uses a cantrip to dry himselfhang out his clothes to dry and falls into sleep after a few seconds.
"I will take the first watch." Vaga says and sits down in a good spot. He will sit there in the rain 'til morning. The cold and the rain is a perfect way of testing ones patience and resolve, he thinks to himself. Before sitting down, he takes of all his clothes except his loincloth
, unravels his girdle rope, carefully and methodically knots five knots of the exact same size and disposition. He begins to whip himself over his back, first left, then right, then left, then.. He does this in silence and with a disturbing smile on his lips.
When removing his clothes he shows off his ascetic body. He's not sturdy like dwarves usually are, his constant martyrdom has made his body thin and wiry. His skin is covered in tattoos of text, except for his back where the constant flagellation has eradicated the tattoos and replaced them with scarring. There's no imagery, only text and maybe lyrics, but it's hard to tell what the small letters say without going very close.
Hey, just have a look at this. It appears that for some reason, page 7 (current page) of this thread appears as "Not fully secure" on my Chrome address bar, while all other pages of this thread are shown as "Secure". Does anybody else see this same thing? [Other pages on the Forum are shown "Secure" as well.]
And so the party retires for the evening (I’m guessing Ignatius does the same). There is no further attempt by the caravan workers to cause trouble after Miranda stepped in. The rain stops after a few hours, leaving behind a landscape of wet mud.
“It’ll be hard to get the horses moving in this slop,” Miranda says as she ponders the muddy ground. “I don’t suppose you lot have any ideas?” The caravan workers and Nate seem just as at a loss as she is, and they all shrug their shoulders and look around aimlessly. Miranda sighs and looks to the party, saying “Well, thanks to the rain, we won’t really be going anywhere anytime soon. Looks like this job is going to be harder than I thought, unless one of you can somehow make the horses light enough to walk on this mud without sinking into it.”
“It’ll be hard to get the horses moving in this slop,” Miranda says as she ponders the muddy ground. “I don’t suppose you lot have any ideas?” The caravan workers and Nate seem just as at a loss as she is, and they all shrug their shoulders and look around aimlessly. Miranda sighs and looks to the party, saying “Well, thanks to the rain, we won’t really be going anywhere anytime soon. Looks like this job is going to be harder than I thought, unless one of you can somehow make the horses light enough to walk on this mud without sinking into it.”
Ignatius sits on a large rock on one side of the camp away from the others (since he doesn't know them yet), and listens to the on-going conversation casually. He then notices a small pebble lying on the muddy ground, and gazes at it. As if suddenly made lighter, the pebble lifts itself up from the ground following the motion of Ignatius' eyes. He then looks at the others with a quick glance, and makes the pebble speedily crash in a muddy pool near them, splattering mud and water on everybody. He giggles slightly, and then looks at the horses with a smile, waiting.
Miranda gives Fiora a half smile and replies “Oh, he and I are part of the same mercenary company. We were both founding members, in fact, way back when there were only a handful of us. He was a bit of an ass- well, more than he is now, though I think the experience of fighting and surviving against the odds made him less annoying than he used to be. Normally, I wouldn’t have given him the time of day, but our boss held the team together long enough for us to start trusting each other. And that’s what we did, even when no one else would.” Miranda’s eyes start tearing up suddenly, and she turns away to compose herself.
“We lost a few good people back then,” she says after a brief pause. “They sacrificed themselves for the rest of the group. You don’t just walk away after that. We’re friends for life, no matter how irritating he can be.”
“Maybe we should set up a rigging platform for the horse carts to drive over,” says Guston, drawing on his experience working around small town farmers. “Then once we’ve driven over them, we move the rear-most ones to the front of the line and leap-frog them along. It’s slow-going, but it will be faster than waiting for the mud to dry. We have plenty of building materials here, and it should all be in good enough shape to re-use once we get back to town.
“If no one here wants to risk damaging the building materials, we can cut down a few of these trees and plane them in half, laying them down in the mud as we go, and leapfrog those instead. There are plenty of us here that it should be quick enough work. Anyone have any thoughts?”
@Rik_Kirtaniya if you can lift a group of horses with it, that’s a very powerful ability for a low-level sorcerer, and it’s not an Aasimar ability. If it’s a personal ability for your specific character, I would have needed to be informed of it beforehand. Keep in mind that you are level 1. Not yet godlike in power.
EDIT: okay, so I looked it up. Levitation is a level 2 arcane spell, and Telekineses is a level 5 arcane spell in 3e. So you would need to be level 3 to cast Levitation, and level 9 to cast Telekinesis. That’s a pretty huge jump in power from level 1. Mage Hand is a cantrip (and I will cave and allow cantrips if the players want to use them) that can lift and carry objects weighing up to 5 pounds. That’s pretty much the limit of what Ignatius can do right now.
“You heard the man, Nate! Get started on those platforms! Use the trees!” Miranda shouts the orders to the workers, who begrudgingly begin their work. She then turns back to Fiora and says “That’s our company. The Legion is a group of warriors, wizards, traders, smiths, crafters, and businessmen. Well, one businessman.” She shrugs. “We’ve taken on a long and, frankly, difficult mission to help the people of this land stay safe and thriving. As a result, people tend to go to us for help, whether it be as monster hunters or merchants, arcane experts or negotiators. We’ve made a good name for ourselves here, and the people respect us.” She looks over at Nate, who is still within earshot, and says “And we don’t take crap from anyone” loudly enough for him to hear.
She returns her attention to Fiora and continues “Some of us, like myself, have been doing this job for years. We’re the founding members. There are five founding members still alive: myself; our leader, Emeril; the siblings, Kaiser and Starlen; and Roan. The others haven’t been around as long, but they’re trustworthy. We can trust them to want to help people, at least.”
Comments
I'm finally free from the burden of exams, and this time, for sure. At least for 6 months. And so, I'm back! It's nice to be with you all after so many days!
So well, here's my character. I think @Nimran will make you all meet him by some special encounter.
Ignatius Eulemus
Race: Human (actually Aasimar, but other characters will not know that at first)Gender: Male
Alignment: Chaotic Good
Class: Sorcerer
Ability scores (Point-buy system, right?)
STR: 6
DEX: 10
CON: 8
INT: 18
WIS: 18 (16+2)
CHA: 20 (18+2)
Spells
Cantrips: Levitation, Detect Life(Removed as suggested. )Level 1: Charm Person, Psychic Blade (Custom spells okay? I'll try to keep it balanced. )
So how many spell slots do I get with my CHA of 20?
(Enchantment)
The caster focuses his mind and brings into existence a dagger-sized ethereal blade that does 1d4+1 base damage per hit, and is considered as a +1 weapon. It can hit creatures up to a distance of 20 ft. from the caster. As long as the spell lasts, the caster is unable to cast any other spells, though he may still move around and defend himself. Since the blade is mentally wielded by the caster, so instead of Strength, the caster's INT modifier is added (if positive) to the blade's to-hit and damage rolls. The blade disappears if the caster attempts to cast another spell.
Innate: Light, Sunscorch (1/day), Darkvision, minor resistance to acid, cold and electrical damage. (Changed it to IWD2 format. )
What do say, @Nimran? Is it okay? (If something is unbalanced, tell me, and I'll alter it accordingly. )
Description
(I'm only giving the basic description. How you meet him will be decided by @Nimran. Moreover, my character doesn't know anything about what has already happened, and also doesn't know who the others are.)
As the party is being scrutinized by the caravan workers, no one seems to be aware that another soul has entered the orc camp, driven to shelter by the rain. It is night, though that means little to the childlike young man. Ignatius sees two groups of people, one armed and the other unarmed, staring each other down near a big tent in the camp’s center. He knows nothing about any of these people, but he can see that the unarmed group seems to be very disturbed by the armed travelers.
What does Ignatius do?
"Oh no worries! I just cast a protective spell, to keep everyone safe. Anyone within 30 meters who attempts to attack another person will be blinded. Don't worry though, me and my friends here are protected from it. That way we can still defend you."
*She flashes one of her trademark grins*
No one is buying it. They all continue to stare at the party. Nate shakes his head and says “Look, why don’t we just dispense of the games? You know that if anything happens to us, there would be hell to pay, yes? Your employer would be very upset, no doubt. He might even press charges against you. As such, you would be fools to attempt to harm us.” He eyes each of you with a contemptuous glare.
*Fiora wears what passes as a glare for her*
“There’s no need to get hasty... hey, who’s the brat?” he breaks off in confusion.
When Nate hears the word paladin, he instinctively rolls his eyes and mutters something to himself, then says “You may claim to be whatever you wish, girl, but you will find the church holds little authority in these parts.” As he says this, Miranda steps out from the big tent and asks “What is going on out here?! It’s raining, and you’re all standing out in it and yelling at each other!” Nate points a finger accusingly at the party and says “These ruffians are trying to threaten us! I thought Lord Roan was going to send help, not thugs!”
Miranda looks at the party for a brief moment, then says “You have got to be kidding. They’re not thugs, they just saved your lives! If you don’t want their help getting back to town, then we’ll just be taking these horses and those materials, and you can stay right here.” “You wouldn’t dare!” Nate says indignantly. “Those are-“
“Already bought by Roan!” Miranda interrupts. “And it’s the goods he wants, not you. If he doesn’t get what he paid for, you’ll have a lot more to worry about than these people. The Black Legion will see your debt repaid, one way or another.” At that, Nate’s face turns white as a sheet, and he shrinks back and nods meekly. Miranda lets out a heavy sigh and turns back to the party. “That’ll shut him up,” she says. “No need to worry, if he gives you any more trouble, you can tell me about it. I’ll be sure to tell Roan what happened here tonight. No sense in hiring this lot to carry our goods again.” She walks back into the tent, trying not to shiver from being soaked.
The workers all disperse, heading into different tents. Nate also picks a tent and goes inside without a word. The night is silent once more.
Also, I hope I can do some minor arbitrary magics (like picking up something from the ground near me by telekinesis, which others would do by bending to the ground)? This is part of the role-playing, since Ignatius is a child Sorcerer (not a childlike young man ) who likes to play with magic, and doesn't use his "physical self" unless absolutely necessary. I hope it's okay? I assure you I'll not do anything game-breaking.
As he watches on, the growing tension seems to resolve of its own. He smiles to himself once again, for as much as it is important to know when to act, so is it to know when not to act. He gazes tranquilly at the cloudy night sky, with the rain-drops kissing his face, sending him the love of Mother Nature. It's darkness around, but within him, he knows, is light.
Kaled retires to his tent,
uses a cantrip to dry himselfhang out his clothes to dry and falls into sleep after a few seconds.When removing his clothes he shows off his ascetic body. He's not sturdy like dwarves usually are, his constant martyrdom has made his body thin and wiry. His skin is covered in tattoos of text, except for his back where the constant flagellation has eradicated the tattoos and replaced them with scarring. There's no imagery, only text and maybe lyrics, but it's hard to tell what the small letters say without going very close.
Page 7 - Not fully secure
Page 6 - Secure
Has any evil got its eye upon us?
“It’ll be hard to get the horses moving in this slop,” Miranda says as she ponders the muddy ground. “I don’t suppose you lot have any ideas?” The caravan workers and Nate seem just as at a loss as she is, and they all shrug their shoulders and look around aimlessly. Miranda sighs and looks to the party, saying “Well, thanks to the rain, we won’t really be going anywhere anytime soon. Looks like this job is going to be harder than I thought, unless one of you can somehow make the horses light enough to walk on this mud without sinking into it.”
“We lost a few good people back then,” she says after a brief pause. “They sacrificed themselves for the rest of the group. You don’t just walk away after that. We’re friends for life, no matter how irritating he can be.”
Ignatius doesn't feel like using his hands.
Mind powah...!
“If no one here wants to risk damaging the building materials, we can cut down a few of these trees and plane them in half, laying them down in the mud as we go, and leapfrog those instead. There are plenty of us here that it should be quick enough work. Anyone have any thoughts?”
*scratch*
That is certainly nekked!
*Fiora turns back to Miranda* "Should we put the workers to, uh, work? By the way, what is the 'Black Legion'?"
EDIT: okay, so I looked it up. Levitation is a level 2 arcane spell, and Telekineses is a level 5 arcane spell in 3e. So you would need to be level 3 to cast Levitation, and level 9 to cast Telekinesis. That’s a pretty huge jump in power from level 1. Mage Hand is a cantrip (and I will cave and allow cantrips if the players want to use them) that can lift and carry objects weighing up to 5 pounds. That’s pretty much the limit of what Ignatius can do right now.
She returns her attention to Fiora and continues “Some of us, like myself, have been doing this job for years. We’re the founding members. There are five founding members still alive: myself; our leader, Emeril; the siblings, Kaiser and Starlen; and Roan. The others haven’t been around as long, but they’re trustworthy. We can trust them to want to help people, at least.”