And actual visual progress wouldn't hurt either. Be it Teaser Trailers, screenshots or concept illustrations. Anything other than vague hint droppings every couple of months, really.
You guys are serious optimists. My view is that you can't show (or talk about) something you don't have.
Optimist? Me? I've been called many things over the years. But being called an optimist is certainly new. I only believe something is actively worked on if I actually see visual progress. Thus my comment.
Sorry, but I don't hold my breath for joking live stream comments or some annual twitter hint. Got better things to do.
@kanisatha And you are a serious cynic. Beamdog went so far as to hire Gaider to write, and even had some concept art teases. Not to mention they were willing at one point to make a big stream announcement. Pretty odd view to assume worst case when proof to the contrary exists.
You can label me a pessimist or even a naysayer but cynic is quite unfair.
Also, the things you cite are in no way proof of anything.
It's hard to see Gaider's departure as a sign Beamdog is preparing to launch an ambitious new IE-style RPG in a D&D setting. But I hope you guys are right that a new Greyhawk or Ravenloft release could happen; here's hoping!
@kanisatha And you are a serious cynic. Beamdog went so far as to hire Gaider to write, and even had some concept art teases. Not to mention they were willing at one point to make a big stream announcement. Pretty odd view to assume worst case when proof to the contrary exists.
You can label me a pessimist or even a naysayer but cynic is quite unfair.
Also, the things you cite are in no way proof of anything.
You're right, they must have hired Gaider just for gits and shiggles.
It's hard to see Gaider's departure as a sign Beamdog is preparing to launch an ambitious new IE-style RPG in a D&D setting. But I hope you guys are right that a new Greyhawk or Ravenloft release could happen; here's hoping!
I thought that might be the case as well but that may now be industry standard as Drew Karypshyn did with BioWare’s Anthem.
I don’t think writers want to be tied down to just one IP, create something new and exciting that others can build on and then move on.
We already knew about that, though. It's just that some had wishful thinking of it being a dev joke.
Not interested in that franchise myself, so it will pretty much be the second Beamdog title I will ignore entirely. The first one being MDK2 HD.
I wouldn't mind an Axis and Allies game with a decent A.I. I used to spend a lot of my gaming time playing war simulations years ago. There hasn't been anything that's caught my interest since the V for Victory games though. There are quite a few variant games in Axis and Allies now so if they have success that could be a good revenue stream for Beamdog if they carve out a niche in that market. I'll probably buy the first one and see how it is. If it's good stuff I'd buy the WW1, Europe 1940 and Pacific 1940 games too if they make them.
I wouldn't mind an Axis and Allies game with a decent A.I. I used to spend a lot of my gaming time playing war simulations years ago. There hasn't been anything that's caught my interest since the V for Victory games though. There are quite a few variant games in Axis and Allies now so if they have success that could be a good revenue stream for Beamdog if they carve out a niche in that market. I'll probably buy the first one and see how it is. If it's good stuff I'd buy the WW1, Europe 1940 and Pacific 1940 games too if they make them.
You might want to check out the new "The Operational Art of War 4" and "Armored Brigade" games from Matrix.
I was hoping for something else.
Well, I wish Beamdog all the best with this title, if it means more money for future projects.
Agreed, but isn't this what we've been saying for three successive Beamdog releases in a row now? In each case our expectation has been that it will be the new 5e D&D RPG that's supposedly been in development for at least three years, but then it turned out to be PsT:EE, NwN:EE, and now A&A. At some point we need to become realistic with our expectations.
I was hoping for something else.
Well, I wish Beamdog all the best with this title, if it means more money for future projects.
Agreed, but isn't this what we've been saying for three successive Beamdog releases in a row now? In each case our expectation has been that it will be the new 5e D&D RPG that's supposedly been in development for at least three years, but then it turned out to be PsT:EE, NwN:EE, and now A&A. At some point we need to become realistic with our expectations.
Well it’ll probably go DLC for NWN, DLC for A&A, DLC for NWN, then new game with a couple of nickel and dime portrait packs or merchants (once they realize how popular that’s going to be for IE games) scattered through out.
March 2020 is my guess for a new IP title at this point.
Well it’ll probably go DLC for NWN, DLC for A&A, DLC for NWN, then new game with a couple of nickel and dime portrait packs or merchants (once they realize how popular that’s going to be for IE games) scattered through out.
March 2020 is my guess for a new IP title at this point.
I like your optimism, but at this rate 3 DLCs would be more like March 2021 at the earliest for anything new. NWN's been out for about a year right? And unless I'm forgetting something, the only DLC was one that was already mostly completed during the original NWN release window.
I wouldn't mind an Axis and Allies game with a decent A.I. I used to spend a lot of my gaming time playing war simulations years ago. There hasn't been anything that's caught my interest since the V for Victory games though. There are quite a few variant games in Axis and Allies now so if they have success that could be a good revenue stream for Beamdog if they carve out a niche in that market. I'll probably buy the first one and see how it is. If it's good stuff I'd buy the WW1, Europe 1940 and Pacific 1940 games too if they make them.
You might want to check out the new "The Operational Art of War 4" and "Armored Brigade" games from Matrix.
Are those strategic level games? Most games these days are more tactical. I like to be 'der Fuehrer' and run entire countries or even a Field-Marshall controlling an army or army group more than I like driving a tank.
Well it’ll probably go DLC for NWN, DLC for A&A, DLC for NWN, then new game with a couple of nickel and dime portrait packs or merchants (once they realize how popular that’s going to be for IE games) scattered through out.
March 2020 is my guess for a new IP title at this point.
I like your optimism, but at this rate 3 DLCs would be more like March 2021 at the earliest for anything new. NWN's been out for about a year right? And unless I'm forgetting something, the only DLC was one that was already mostly completed during the original NWN release window.
I’m taking into account that the new IP has already been in production prior to NWN being acquired.
They weren’t making NWN DLC prior to last year. I am mostly looking at the writing involved in making one. Three DLCs are also a stretch without significant graphical upgrades. They’ll remaster another game first before releasing 3 DLCs for what is a decades old game.
i really want beamdog to attempt thier own premium module. unlike sod it would be 100% original so we can see if they can make a game on thier own.
I would like this myself but based on Trents statements in the last stream i'd say that's not happening. "I'd like to but can't promise anything" is the company line for "abandon all hope."
I wouldn't mind an Axis and Allies game with a decent A.I. I used to spend a lot of my gaming time playing war simulations years ago. There hasn't been anything that's caught my interest since the V for Victory games though. There are quite a few variant games in Axis and Allies now so if they have success that could be a good revenue stream for Beamdog if they carve out a niche in that market. I'll probably buy the first one and see how it is. If it's good stuff I'd buy the WW1, Europe 1940 and Pacific 1940 games too if they make them.
You might want to check out the new "The Operational Art of War 4" and "Armored Brigade" games from Matrix.
Are those strategic level games? Most games these days are more tactical. I like to be 'der Fuehrer' and run entire countries or even a Field-Marshall controlling an army or army group more than I like driving a tank.
No they are not strategic but they are not simulators either. TOAW 4, by its very title, is at the operational level which is corps/division/brigade level. AB is at the tactical level which is battalion/company level. They're wargames in that you move units on a (hexegonal) map, although in the case of AB they include factoring in terrain features and buildings and such.
Comments
I only believe something is actively worked on if I actually see visual progress. Thus my comment.
Sorry, but I don't hold my breath for joking live stream comments or some annual twitter hint. Got better things to do.
Also, the things you cite are in no way proof of anything.
I don’t think writers want to be tied down to just one IP, create something new and exciting that others can build on and then move on.
Not interested in that franchise myself, so it will pretty much be the second Beamdog title I will ignore entirely. The first one being MDK2 HD.
I was hoping for something else.
Well, I wish Beamdog all the best with this title, if it means more money for future projects.
You might want to check out the new "The Operational Art of War 4" and "Armored Brigade" games from Matrix.
Agreed, but isn't this what we've been saying for three successive Beamdog releases in a row now? In each case our expectation has been that it will be the new 5e D&D RPG that's supposedly been in development for at least three years, but then it turned out to be PsT:EE, NwN:EE, and now A&A. At some point we need to become realistic with our expectations.
Well it’ll probably go DLC for NWN, DLC for A&A, DLC for NWN, then new game with a couple of nickel and dime portrait packs or merchants (once they realize how popular that’s going to be for IE games) scattered through out.
March 2020 is my guess for a new IP title at this point.
I like your optimism, but at this rate 3 DLCs would be more like March 2021 at the earliest for anything new. NWN's been out for about a year right? And unless I'm forgetting something, the only DLC was one that was already mostly completed during the original NWN release window.
Are those strategic level games? Most games these days are more tactical. I like to be 'der Fuehrer' and run entire countries or even a Field-Marshall controlling an army or army group more than I like driving a tank.
I’m taking into account that the new IP has already been in production prior to NWN being acquired.
They weren’t making NWN DLC prior to last year. I am mostly looking at the writing involved in making one. Three DLCs are also a stretch without significant graphical upgrades. They’ll remaster another game first before releasing 3 DLCs for what is a decades old game.
I would like this myself but based on Trents statements in the last stream i'd say that's not happening. "I'd like to but can't promise anything" is the company line for "abandon all hope."
No they are not strategic but they are not simulators either. TOAW 4, by its very title, is at the operational level which is corps/division/brigade level. AB is at the tactical level which is battalion/company level. They're wargames in that you move units on a (hexegonal) map, although in the case of AB they include factoring in terrain features and buildings and such.
Yes, it's confirmed. Read here:
https://forums.beamdog.com/discussion/74512/beamdog-announces-axis-allies-online#latest
Not really. I'm rather exhausted from speculating on account of recent disappointments. Just don't see the point.
I should probably go nibble on some bones and remind myself that Xan was right. Hope is futile.
Ah well. Hope this pays everyone's rent.