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A guide to new magic items in BG:EE *SPOILERS*

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  • ZanianZanian Member Posts: 329
    @ajwz I kinda already did. It doesn't have one.
    Gold Digger +1

    Two-handed Sword
    Not Usable By:
    CLERIC
    CLERIC/MAGE
    CLERIC/THIEF
    CLERIC/RANGER
    CLERIC/RANGER (yes, it's written twice)
    FIGHTER/DRUID
    FIGHTER/CLERIC
    FIGHTER/MAGE/CLERIC
    MAGE
    MAGE/THIEF
    THIEF
    DRUID

    There's nothing like dmg, speed, weight or anything.
  • ajwzajwz Member Posts: 4,122
    Hmm, I think it needs a better description so I think I'll leave off describing it for now
  • KhrondorKhrondor Member Posts: 54
    Confirmed, Horrower +1 drops from Zeela, one of the 4 chicks in Area 5000.
    ajwz
  • bbearbbear Member Posts: 1,180
    Zanian said:

    @ajwz I kinda already did. It doesn't have one.
    Gold Digger +1

    Two-handed Sword
    Not Usable By:
    CLERIC
    CLERIC/MAGE
    CLERIC/THIEF
    CLERIC/RANGER
    CLERIC/RANGER (yes, it's written twice)
    FIGHTER/DRUID
    FIGHTER/CLERIC
    FIGHTER/MAGE/CLERIC
    MAGE
    MAGE/THIEF
    THIEF
    DRUID

    There's nothing like dmg, speed, weight or anything.

    Isnt it obvious that any cleric combination cant use a sword type of weapon. Why do they bother listing so many combinations?
    Ulfgar_Torunnnemiafala
  • ZanianZanian Member Posts: 329
    @bbear It might not be obvious for new players, although the fact the icon would be in red alone should suffice. The all caps doesn't help making it seem less cluttered either.
  • KhrondorKhrondor Member Posts: 54
    Another:

    Sling of Unerring Accuracy, +2 Thaco, but no + damage. Black Lilly in the BG thieves guild sells it.
    ajwz
  • KhrondorKhrondor Member Posts: 54
    The Thresher, +2 Flail
    sold at Sorcerous Sundries.
    ajwz
  • KhrondorKhrondor Member Posts: 54
    BG North, Merchants League
    +2 Spear off doorman.
    ajwz
  • SyfusionSyfusion Member Posts: 14
    edited November 2012
    In the very south west map of the city baldurs gate are 2 general stores, one sells a katana. The one across from it sells some +1 items along with another "Destroyer of the Hills" girdle.
    Post edited by Syfusion on
    ajwz
  • lebrumlebrum Member Posts: 7
    The Burning Wizard in Beregost - The Stupefier +1 Mace with 25% chance to stun target for 1d4 rounds no save.
    ajwz
  • SedSed Member Posts: 790
    I want this thread stickied :-p
    Dragonspear
  • ajwzajwz Member Posts: 4,122
    Thanks guys, updated with all the new information
  • elminsterelminster Member, Developer Posts: 16,305
    edited November 2012
    If you kill the shadow druid leader at the top of the shadow druid lair (the big tree in cloakwood. I looked it up and I guess his name is Amarande) you can take a club +2 off his corpse (its already identified). There isn't anything special about it from an abilities point of view, but it is a club +2 :)

    Unfortunately I sold it lol. So I can't remember the name it is given.
    ajwz
  • alaundoalaundo Member Posts: 131
    Is the ankheg plate mail in the field in nashkell still existent?
  • ego1steego1ste Member Posts: 88
    Damn i missed both clubs i killed both Krumm and druid leader. They should change icons for those items or make them unidentified.
    ajwzAntonTJ_Hooker
  • AdelonAdelon Member Posts: 4
    alaundo said:

    Is the ankheg plate mail in the field in nashkell still existent?

    Yes, same location. And you can still use +1/2 rings/amulets with it!

  • AdelonAdelon Member Posts: 4
    ego1ste said:

    Damn i missed both clubs i killed both Krumm and druid leader. They should change icons for those items or make them unidentified.

    Aye, i missed it as well, well krumm one that be.. Kinda silly they show as normal items

  • RapscallionRapscallion Member Posts: 81
    edited November 2012
    Is it just me or are magic items raining from the sky in massive numbers? Minutes into the game I received an awesome mace, "Stupifier +1" which had some 25% chance to stun (no save) I believe.

    EDIT: Whoops, I just noticed that someone had already posted this.
  • So... can't find rashads talon, been all over cloakwood 2... where is it?
  • ZanianZanian Member Posts: 329
    edited November 2012
    Oh right, The Ossifier is a quarterstaff +1 (I think) that casts barkskin on hit. Use it with a low-str mage to have a neverending supply of barkskin. Still not worth it though.
    EDIT: The barkskin is cast on the one hit by the quarterstaff, just fyi.
    ajwz
  • valkyvalky Member Posts: 386
    edited November 2012
    Krumm did had in my game a cursed Katana +2. (darn I soooo wanted that club....)

    The 'curse' part: Chance to permanently drain life or attributes from the wielder when used.

    edit: I get the feeling the items are randomized; now I have to check every club, which drops somewhere.....*yay*
  • SyfusionSyfusion Member Posts: 14
    I'm wondering about that talon in cloakwood 2, I searched all over that place and didn't find anything...
    Also "Rashad's Talon +2" is still at the top of Durlag's tower.
  • ego1steego1ste Member Posts: 88
    edited November 2012
    I found Rashad's Talon +2 at the cliff in south-eastern corner on the map with spiders in Cloakwood.
    There was a body with leather armor, talon and some cursed ring.
  • SyfusionSyfusion Member Posts: 14
    Out of curiosity did those who found the talon in cloakwood also find another at the top of Durlag's tower?
  • tobajastobajas Member Posts: 77
    In the black pit's they have quiver's with endless supplies for bolts arrows and also for the sling shot I think.

    Have'nt found any in the normal campaign yet but not gotten that far yet doing a run with 100% done so taking it slow.
  • KhrondorKhrondor Member Posts: 54
    Confirmed again with a differnt game, Krumm still dropped the +1 club
  • SyfusionSyfusion Member Posts: 14
    Found a Ninjato +1 in the sewers
    ajwz
  • elminsterelminster Member, Developer Posts: 16,305
    The name of the +2 club is "Might Oak"
    ajwz
  • elminsterelminster Member, Developer Posts: 16,305
    Did anyone else notice that there are two Fallorain's plates +1 available in the game, even though the in-game description stated it was only worn by one person (Captain Fallorain). I suppose he could have had different armor for different days, but it still seems like an oversight.
  • ajwzajwz Member Posts: 4,122
    yeah i noticed that too. happens with a couple of magic items now, obviously this shouldnt really be the case with any named magic item unless specified otherwise.

    On the other hand, I'm really pleased with how overhaul handled the new magic items too. Nothing overpowered, and all very thoughtful additions.
    elminsterAristilliusCaptRory
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