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RP: Castle Greyhawk

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  • Permidion_StarkPermidion_Stark Member Posts: 4,861
    edited October 2018
    Alora will go to the first door (to the right) and listen and check for traps before opening.
  • LadyRhianLadyRhian Member Posts: 14,694
    This is a 20' (north-south) by 30' (east-west) room. Directly across the room from the door in the northern wall is a huge wooden table. Behind it is set an ornately carved wooden chair. On the table is a candlestick, a feathered quit pen and several pieces of parchment that are scattered over the table.
  • Permidion_StarkPermidion_Stark Member Posts: 4,861
    Alora will enter cautiously, looking out for anyone lurking in the shadows. She will go over to the chair and table and examine the pen, candlestick and parchments then the table itself (which she will check for secret drawers and compartments). She will also check the chair and then the walls and floor of the room.
  • LadyRhianLadyRhian Member Posts: 14,694
    The pen is a normal quill pen. The candlestick is of wood, dyed black. It is nicely carved. The papers look like someone has been letting a small child scribble on them. They make no sense whatsoever, if what is on them is even words of some sort. If they are, it is no language Alora recognizes.

    On the wall behind the desk, Alora discovers a small button hidden as a knot in the wood. Across the room, a door opens in the southwest wall. Beyond is a 10' wide dark passageway running west. After 30', it turns to the south.
  • Permidion_StarkPermidion_Stark Member Posts: 4,861
    "Cool, this is exciting isn't it everybody! There are secret doors and buttons to press! This is the best adventure we have had yet!"

    Alora will trot down the corridor looking for more adventure ....
  • LadyRhianLadyRhian Member Posts: 14,694
    Around the corridor, you find another 30' or corridor ending in a door on the west wall. It doesn't seem to have a lock on it, and opens with another button on the wall. You see a 30' (east-west) by 40' (north-south) room.

    This room holds four double bunk beds. Sleeping in the beds are 8 orcs. Despite this, they are wearing ill-fitting uniforms of palace guards. The uniforms are slightly dirty as well, with food-stains and other, more regular dirt.
  • Permidion_StarkPermidion_Stark Member Posts: 4,861
    Alora will tiptoe away and check with the rest of the party to find out what they want to do. "This seems to be a dead end so we could just go back and spike the door at the other end so they can't get out."
  • LadyRhianLadyRhian Member Posts: 14,694
    Well, there *is* a door to the north in the Bunk Room.
  • Permidion_StarkPermidion_Stark Member Posts: 4,861
    edited October 2018
    OOC: Oh, right. I guess we'd better slaughter them all in their sleep then!
  • deltagodeltago Member Posts: 7,811
    “Orcs you say?” Anomen gets a goofy grin as he finally gets to try out his new spear. “Let’s wake them up.”
  • lolienlolien Member, Moderator, Translator (NDA) Posts: 3,108
    Arkanis grabs his weapon, and starts to march into the room without further finesse. "Spare one for questioning" speaks the dwarf to the others as he go. When arriving in the middle of the room he yells: "YOUR DOOM HAS COME!"
  • LadyRhianLadyRhian Member Posts: 14,694
    The orcs wake and scramble to their feet. They look woozy, and half-asleep. Party gets a free round of attacks.

    Minion, roll 1d20 for Edwin attack
  • LadyRhianLadyRhian Member Posts: 14,694
    Huh. Edwin hits.

    Minion, roll 1d4 damage for dagger
  • LadyRhianLadyRhian Member Posts: 14,694
    Edwin stabs one of the orcs right through the heart, killing it instantly.
  • deltagodeltago Member Posts: 7,811
    “Wait... dwarf... grr”

    Follows the dwarf into the room and skewers the first orc he sees with his racist spear

    Minion, roll 1d20 for spear +3 against orcs
  • LadyRhianLadyRhian Member Posts: 14,694
    Anomen *just* hits.

    Minion, roll 1d8+6 for Anomen spear damage
    (+3 magic, +3 strength)
  • LadyRhianLadyRhian Member Posts: 14,694
    Anomen's spear goes right through the orc, like a hot knife through butter. The orc doesn't stand a chance and dies instantly. Anomen's spear is now bright red.
  • Permidion_StarkPermidion_Stark Member Posts: 4,861
    "Eat lead orcs!" shouts Alora as she fires a slingshot into the room.

    Minion, roll 1d20 for Alora's hail of lead
  • Permidion_StarkPermidion_Stark Member Posts: 4,861
    OOC: Yup, I know "Alora misses".
  • lolienlolien Member, Moderator, Translator (NDA) Posts: 3,108
    Grrrraah!


    Minion, roll 1d20 for Arkanis the doombringer
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    Evil meet steel!

    Minion, roll 1d20 for meeting
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    OOC Minion is antisocial, it seems...
  • LadyRhianLadyRhian Member Posts: 14,694
    edited October 2018
    Alora doesn't hit. Neither do Arkanis or Minsc.
  • NimranNimran Member Posts: 4,875
    “Take Tiax’s fury inside of you!”

    Minion, roll 1d20 for Tiax’s fury!
  • LadyRhianLadyRhian Member Posts: 14,694
    WOW! Tiax Hits it out of the park with a Critical!

    Minion, roll 1d100 for Tiax Crit
  • LadyRhianLadyRhian Member Posts: 14,694
    Minion, roll 1d8 for Tiax damage
  • LadyRhianLadyRhian Member Posts: 14,694
    edited October 2018
    Tiax obliterates an Orc's head, doing 12 points damage!
  • LadyRhianLadyRhian Member Posts: 14,694
    ::DM gives @Nimran a "brofist"::
  • Permidion_StarkPermidion_Stark Member Posts: 4,861
    OOC: I don't think the rest of us really need to be here. Tiax could solo this adventure.
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