Skip to content

The Roleplaying Challenge (Tomb of Horrors)

15455575960150

Comments

  • IchigoRXCIchigoRXC Member Posts: 1,001
    OOC: @minevese having big sheets of metal between yourself and enemies generally keeps you alive longer...
  • jhart1018jhart1018 Member Posts: 909
    Welcome back. :D
  • EvinfuiltEvinfuilt Member Posts: 505
    There we go, I sense genius in this Tiaxana. Something though feels off, have her cut me free but keep the blade out. I'm ready to fight the spiders (and yes, they are magical in nature, no way normal webs would stop Sarevok and the mighty 10' pole.)
  • mlnevesemlnevese Member, Moderator Posts: 10,213
    OOC yeah that may be helping a bit... thsr snakes really seem to like my fett... Good thing they didn't have can openers :)
  • mlnevesemlnevese Member, Moderator Posts: 10,213
    Ok I'll detect evil around us...
  • jhart1018jhart1018 Member Posts: 909
    I'll ready my bow in case anything with fangs decides it wants to play.
  • EvinfuiltEvinfuilt Member Posts: 505
    Imoen, I do have a backup plan, if you don't mind a long run. With your spider shoes you can make your way back to the room of three chests. Use that +2 dagger and coat its blade in the venom of the asps. With 12 asps there should be plenty venom left. That venom would disolve the webs without a problem.
  • jhart1018jhart1018 Member Posts: 909
    I wouldn't have to run that far. :) I could coat the dagger's blade on the poison spikes. But, wait, that means running back through the fear spell. I don't know if it's one where once you save, you save or if you have to keep trying to save every time you want to go through it.
  • Awong124Awong124 Member Posts: 2,643
    edited August 2012

    Usually slippers of spider climb are NOT slippers of free action.

    They don't provide free action, but they're supposed to allow you to move like a spider, and spiders are obviously immune to webs.
  • jhart1018jhart1018 Member Posts: 909
    How about we see if Tiaxina's flame blade works on the webs, first? If it doesn't, then I'll chance the fraidy cat area again.
  • jhart1018jhart1018 Member Posts: 909
    In nature, no, they aren't. Spiders still have to watch where they step, lest they're caught in their own webs. AD&D spiders may not have that issue. :)
  • Awong124Awong124 Member Posts: 2,643
    I mean when stepping on them. Of course their bodies will still stick to them.
  • EvinfuiltEvinfuilt Member Posts: 505
    jhart1018 said:

    How about we see if Tiaxina's flame blade works on the webs, first? If it doesn't, then I'll chance the fraidy cat area again.

    What's the worst thing that could happen while running uncontrollably with a super lethal dagger out in a darkened hallway.

  • jhart1018jhart1018 Member Posts: 909
    While in the clutches of a fear spell? Oh, I can think of a few things... :)
  • immagikmanimmagikman Member Posts: 664
    Awong124 said:

    Usually slippers of spider climb are NOT slippers of free action.

    They don't provide free action, but they're supposed to allow you to move like a spider, and spiders are obviously immune to webs.
    Actually Spiders are not immune to their webs, They just have an awareness of which strands are safe to stand on :) A spider can actually get trapped in its own web....not something you see a lot but I have.

  • Permidion_StarkPermidion_Stark Member Posts: 4,858
    Alora is here. But hasn't had time yet to read up on what has happened. She needs to know two things:

    1. Is she still alive?

    2. Is she still a girl?
  • mlnevesemlnevese Member, Moderator Posts: 10,213
    Yes to both... Xzar is dead.
  • IchigoRXCIchigoRXC Member Posts: 1,001
    OOC: Yes and Yes, though Xzara ia dead haha.
  • mlnevesemlnevese Member, Moderator Posts: 10,213
    edited August 2012
    Examined a spike trap in a close and personal way...
  • Permidion_StarkPermidion_Stark Member Posts: 4,858
    Alora mourns his/her passing. And starts checking for traps.
  • AlejandroAlejandro Member Posts: 201
    "Webs.... great. I hate webs nearly as much as I hate evil. You can even imagine the nightmares of having to remove them from all the little places of my armor"
  • IchigoRXCIchigoRXC Member Posts: 1,001
    OOC: Our team consists of 2 rangers, 2 paladins, a deathbringer, 2 thieves and a thief/cleric. We are doomed. Who is going to remove the magical protection the Lich casts on itself?
  • AlejandroAlejandro Member Posts: 201
    edited August 2012
    OOC: I think both paladins have dispel magic. I think.

    Edit: Not sure if it helps though
  • mlnevesemlnevese Member, Moderator Posts: 10,213
    OOC Nope, just the Inquisitor.. it's their specialty, to hunt evil spellcasters...
  • IchigoRXCIchigoRXC Member Posts: 1,001
    OOC: So does Tiaxina, unfortunately it won't work on a lot of protections. Maybe I shoul go rez Edwin (and push him into the orange mist. What do you think @Drugar
  • AlejandroAlejandro Member Posts: 201
    OOC: I have it as a spell. Can only use it once, though.
  • Permidion_StarkPermidion_Stark Member Posts: 4,858
    Alora plans to sneak up on the lich and tickle, tickle, tickle, which she is fairly sure works as Miscast Magic.

    OOC She is also only up to p54 and not clear on what is happening.
  • Awong124Awong124 Member Posts: 2,643
    edited August 2012
    Tickling would probably disrupt any spells he's in the middle of casting, but probably won't dispell existing ones.

    EDIT: Sorry, misread. I don't know why I thought you said dispell instead of miscast.
  • AlejandroAlejandro Member Posts: 201
    Lady Alora, you are such a lovely being. You were rather silent lately, I`m glad your humor is back with us
  • jhart1018jhart1018 Member Posts: 909
    Alora's back! Yay!
Sign In or Register to comment.