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Baldur's Gate Logic

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  • toolargtoolarg Member Posts: 179
    edited March 2018


    Blackguards have different Stat Minimums than the rest of paladins. Their charisma can go as low as 14. Dorn's charisma isn't required to be as high as it is.

    Specially considering that he already has the ridiculously high point count of 90 AND a magic +1 greatsword from the get go. Seriously whoever designed him went way overboard with pretty much everything:
    -Illegal race/class combo
    -19 strength, with all the stupidly high bonuses it confers
    -90 point count
    -Magic weapon from the get go
    -new kit with pretty much no drawbacks
    /end rant
  • semiticgoddesssemiticgoddess Member Posts: 14,903
    Dorn, Baeloth, and Corwin are definitely overpowered compared to the pre-EE NPCs. Rasaad, Neera, Wilson, M'Khiin, Glint, and Voghiln are roughly on par with vanilla characters (stronger than most BG1 characters, weaker than most BG2 characters). Hexxat could go either way.

    In general, DLC and expansions and such usually introduce characters, items, and spells of above-average quality, because otherwise people would not try them out. DLC power creep is pretty standard. You see it everywhere from Baeloth in BG1 to Bayonetta in Smash 4.
  • ThacoBellThacoBell Member Posts: 12,235
    I don't find Dorn all that overpowered in the presence of Kagain, Coran, Korgan, Sarevok, and ANY of the arcane, divine, or multiclass npcs. Really an npc that doesn't immediately seem powerful is the exception, rather than the standard.
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    I don't find Dorn overpowered either, I lost track of the number of times he was killed by either Sarevok or just normal enemies in BG2 or even just getting killed in the mines.
  • lroumenlroumen Member Posts: 2,508
    Overstatted I guess?
  • ChroniclerChronicler Member Posts: 1,391
    In BG2 the evil NPC's are all more specialized than the good NPC's. They're stronger in their area of specialization, but weak in all other areas.

    For example Edwin in a specialist mage with a bunch of extra spell slots and max intelligence. He gets an absurd number of casts per day. His stats in every area other than Intelligence are so low he actually has an illegally low stat total. He has a total of 74, and they won't let the player roll any lower than 75.

    Nalia is a thief that dualed into mage pretty early. She gets fewer casts per day, but she can plug away at enemies with a shortbow between spells, and with a bit of finagling can do some thief stuff too.

    Dorn doesn't follow this school of design. He's very powerful, but he's not any more specialized than Keldorn, or any other good NPC. I think that's what makes him seem like a bit much to some people.
  • NeverusedNeverused Member Posts: 803
    Dorn's stats are all essentially useless without a huge amount of items and investment, though, save his strength. His WIS, CON, and CHA provide no bonuses for him: he's as effective as a 19/16/10/10/10/10 character. You'd want to give the Gloves of Dex to him for him to be on the front lines, ideally, but those already go to Kagain and Korgan in BG1 and BG2 respectively. There's a few ways to boost CON, but none of them are non-dispellable, so you're stuck with a Warrior with relatively low health. So... yeah. His immunities are nice, but easily replicated by late BG1 or early BG2 when relevant.
  • Contemplative_HamsterContemplative_Hamster Member Posts: 844
    edited March 2018
    Quayle, an original BG1 NPC, a 67 roll (68 in BG:ee) but insanely powerful yet non-evil.

    What this proves, if anything, I don't know.
  • ChroniclerChronicler Member Posts: 1,391
    Yeah, the original BG1 NPC's were kind of all over the place.

    You have good NPC's like Dynaheir who are as specialized as anybody, and evil NPC's like Shar-Teel that can become powerful dual classes.

    Never noticed how low Quayle's stat total was though. Multiclasses get it done.
  • Son_of_ImoenSon_of_Imoen Member Posts: 1,806

    Quayle, an original BG1 NPC, a 67 roll (68 in BG:ee) but insanely powerful yet non-evil.

    What this proves, if anything, I don't know.

    I always experience Quayle as extremely weak as of all characters in a good party, he's most prone to dying during the first few levels. Maybe because of this aura of squishiness I never took him far enough to experience him as powerful.
  • ThacoBellThacoBell Member Posts: 12,235

    Quayle, an original BG1 NPC, a 67 roll (68 in BG:ee) but insanely powerful yet non-evil.

    What this proves, if anything, I don't know.

    That multiclasses reign over all?
  • toolargtoolarg Member Posts: 179
    edited March 2018
    BG1 NPCs are a little bit closer to the randomness of PnP. Amount of points all over the place. Some have a lot of points, some have a lot less. Sometimes relevant stats are high, sometimes they're low, more or less as it should be. Just a small push to the optimization side.
    BG2 NPCs are more videogamey, the warriors have decent to good warrior stats, same goes for the rogues and the spellcasters in their relevant stats.
    Beamdog NPCs, are pure videogame in the sense you would never get a roll like that in the table unless you cheated at dice, and if you were that good with dice you should have been in Vegas making money rather than goofing around in a D&D game.
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    @Chronicler
    As far as Thief/Mages go I prefer Jan to Nalia. Then again, I've never really played Nalia through a game and now that I have the DeArnise Romance and Reunion mods, it gives me a reason to play her. I just have to figure out how to build the party and NPC, because I'm one of those people who tries to pick a party that works both strategy wise and RP wise, which is a lot harder than it sounds.
  • GrumGrum Member, Mobile Tester Posts: 2,100
    toolarg said:

    BG1 NPCs are a little bit closer to the randomness of PnP. Amount of points all over the place. Some have a lot of points, some have a lot less. Sometimes relevant stats are high, sometimes they're low, more or less as it should be. Just a small push to the optimization side.
    BG2 NPCs are more videogamey, the warriors have decent to good warrior stats, same goes for the rogues and the spellcasters in their relevant stats.
    Beamdog NPCs, are pure videogame in the sense you would never get a roll like that in the table unless you cheated at dice, and if you were that good with dice you should have been in Vegas making money rather than goofing around in a D&D game.

    You mean like Dorn with his one good stat (strength), decent (dex) low (con) and irrelevant (everything else)?

    If he was Charname 19/18/19 you’d have a point. As is, you hating.
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    edited March 2018
    Dorn is a great NPC that works as DPS in the early stages and a tank in later stages, but even though he hits extremely hard he is a glass cannon for the first half of BG1. As far as I'm concerned Dorn is balanced(ish), has a great personality and a great story.

    I also enjoy Neera and Rasaad to a lesser extent and I certainly love Baeloth.

    Hexatt could use some work, but her quests are great.

    Also Neera is Zaram's Wife so that's another point in her favor. I enjoy the other romances, but Neera's is perfect for the CHARNAME that ended being my favorite character to play and will soon have an alternate version in Tabletop.
  • RaduzielRaduziel Member Posts: 4,714
    toolarg said:

    BG1 NPCs are a little bit closer to the randomness of PnP. Amount of points all over the place. Some have a lot of points, some have a lot less. Sometimes relevant stats are high, sometimes they're low, more or less as it should be. Just a small push to the optimization side.
    BG2 NPCs are more videogamey, the warriors have decent to good warrior stats, same goes for the rogues and the spellcasters in their relevant stats.
    Beamdog NPCs, are pure videogame in the sense you would never get a roll like that in the table unless you cheated at dice, and if you were that good with dice you should have been in Vegas making money rather than goofing around in a D&D game.

    I think I wasted my chance of becoming rich in Vegas, then.



    And this also happened when I was making an NPC for a mod:

    https://forums.beamdog.com/discussion/comment/942508/#Comment_942508
  • toolargtoolarg Member Posts: 179
    edited March 2018
    Grum said:


    You mean like Dorn with his one good stat (strength), decent (dex) low (con) and irrelevant (everything else)?

    If he was Charname 19/18/19 you’d have a point. As is, you hating.

    He has one EXCEPTIONAL stat (strength) one good stat (dex) and one decent stat (con). The rest may be irrelevant, yet are high for some reason, case in point, 16 CHA went he can barely interact with people. The moment you recruit him hes like "HAHA WELL CUT A BLOODY SWOAT THROUGH THE SWORD COAST" even though he just met you. He doesn't know if you're as stupidly evil as him or just a neutral adventurer looking for treasure, not the blood of the innocents. Its something Tiax, in his madness, would say or maybe Xzar. I do like the character and his story, Im not "hatin", I just think the concept was badly implemented and his stats forcefully brought up to adjust to his class and even then given extra points. It just clashes too much with table characters and thats why it bothers me, but thats just my opinion, not hate in any way.
  • ThacoBellThacoBell Member Posts: 12,235
    @toolarg Dorn's con is not "decent" its pretty darn bad. I think Aerie and Imoen are the only characters in my parties who have less hp than him.
  • toolargtoolarg Member Posts: 179
    ThacoBell said:

    @toolarg Dorn's con is not "decent" its pretty darn bad. I think Aerie and Imoen are the only characters in my parties who have less hp than him.

    At worst, you can call it "normal" but its not bad since it doesn't have penalties. Again, this is just a discussion about different criteria: P&P VS Videogames, where, IMHO, BG1 took the former one (with a bit of a push towards better stats) whereas Beamdog went full on to the later. Its also off topic, so I'll just leave it at that.
  • semiticgoddesssemiticgoddess Member Posts: 14,903
    toolarg said:

    The moment you recruit him hes like "HAHA WELL CUT A BLOODY SWOAT THROUGH THE SWORD COAST" even though he just met you.

    Reminds me of Azula from Avatar when she's trying to flirt with a guy and declares,
    Azula said:

    We will become the most powerful couple in the entire world! We will DOMINATE THE EARTH!

  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    Dorn: (Raises Demonic, Soul-Eating Poison Sword of Game Breaking Proportions) WE SHALL CUT A BLOODY SWATH ACROSS THE SWORD COAST!
    Zaram: Uh sure...just make sure that blood isn't ours.

    Normal Person: Uhh....I think I'm gonna go.
  • megamike15megamike15 Member Posts: 2,666
    thats why i turn it off. that and to fix the slow down due to the fog in sod.
  • tbone1tbone1 Member Posts: 1,985
    toolarg said:

    Dorn gets struck by lightning.
    Viconia moves in inmediately to heal his wounds.
    Viconia gets struck by lightning.
    The spell gets interrupted.

    I HATE the weather in this game.

    image
    Well, SOMEone really p*ssed off Thor. Been cozying up to those frost giants, have we?

  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    @megamike15

    You can turn the weather off? This isn't something I would do, but I didn't know that was possible. Also getting struck by lightning multiple times is just hillarious after the fact.

    Durlag's Tower? Piece of cake
    Lightning? IT'S SUPER EFFECTIVE!
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    @histamiini
    Wow that looks almost screen breaking. Good on Rasaad for defending Nashkel!
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