If anyone was searching for downloading the BGQE(Baldur's Gate Mini Quests & Encounters) and could not download it you can download it in the next link: http://gibberlings3.net/forums/index.php?showtopic=27559 Please update the first page. Best regards. Sandrol
Not Tutu compatible... yet. Also I'm no longer supporting my arcane archer mod, it's still up but I won't be updating it, and it'll probably removed once I make a better version.
Mods added and updated as requested. Sorry for taking so long, I needed some free time in front of a computer to edit this thread. After the Little Martian was born I mostly access the forum from mobile devices and trying to edit a long html post in a tablet is frustrating to say the least
Hey there mlnevese, Thanks so much for this thread. You've done a lot of work to help others enjoy EE, as have others throughout these pages. I'm having problems with my BGT game and am thinking about coming over the BGEE and BGIIEE, both of which I've had since they came out...I just preferred Tutu and, later, BGT, which I could do lots of things with between G3, SHS, etc.
My question is, is there a link here that gives mod order of installation? I usually use the BigWorld Project Guide to walk me through. I'm sure you've put the link I'm looking for here somewhere, I just couldn't find it rifling through the pages. If not, would the BWP Guide work with EE. Thanks for any assistance. CT
If you don't mind, go ahead and link it but mark it as a beta. I'd like to drum up a few more people to test it out, yet still direct folks to BG2 Tweaks if they don't want to beta test.
@Bester Most mods should work normally with SoD. Importing modded saves into another game may cause problems if you have modded items in your inventory or is using a modded class/kit.
If any mod is reported to me as incompatible with the SoD or v. 2.0 I'll make sure to mark it in the list.
@mlnevese: Given the widespread changes 2.0. and SoD have effected, it might be a good idea to start a new thread, or restart this one to clarify what mods are compatible (or not) with the new build?
Comments
http://gibberlings3.net/forums/index.php?showtopic=27559
Please update the first page.
Best regards.
Sandrol
Shadow Monk kit: https://forums.beamdog.com/discussion/43050/kit-shadow-monk-semi-shadowdancer-monk-hybrid#latest
Martyr paladin kit: https://forums.beamdog.com/discussion/42751/kit-martyr-kit-paladin-of-ilmater#latest
Not Tutu compatible... yet. Also I'm no longer supporting my arcane archer mod, it's still up but I won't be updating it, and it'll probably removed once I make a better version.
http://www.shsforums.net/files/file/1017-classic-gameplay-windows-for-bgee/
Thanks a lot to @Gloomfrost for this amazing discovery!
https://forums.beamdog.com/discussion/comment/709158/#Comment_709158
I believe it would fit in the Expansion section as it is similar to the Baldur’s Gate Mini Quests and Encounters mod.
https://forums.beamdog.com/discussion/47699/critter-parts-mini-mod-for-baldur-s-gate-ee#latest
Mods added and updated as requested. Sorry for taking so long, I needed some free time in front of a computer to edit this thread. After the Little Martian was born I mostly access the forum from mobile devices and trying to edit a long html post in a tablet is frustrating to say the least
My question is, is there a link here that gives mod order of installation? I usually use the BigWorld Project Guide to walk me through. I'm sure you've put the link I'm looking for here somewhere, I just couldn't find it rifling through the pages. If not, would the BWP Guide work with EE. Thanks for any assistance. CT
@CamDawg Do you want me to link to it now or would rather wait until it's out of beta?
https://forums.beamdog.com/discussion/42721/npc-mod-sirene-npc-for-bg-ee-v1-0/p1
https://forums.beamdog.com/discussion/49591/mod-eldritch-magic-bgee-bg2ee-iwdee#latest
1) Am I correct to assume that the list of mods in the OP post is no longer up-to-date with the release of SoD?
2) If some mods become compatible with BG1EE, should I be 100% certain that the save will import correctly into SoD?
Would really appreciate someone explaining it to me.
If any mod is reported to me as incompatible with the SoD or v. 2.0 I'll make sure to mark it in the list.
Read the new thred for 2.0 and Siege of Dragonspear compatible mods here.