2e Shamans have appeared in TSR 2135 PHBR10 The Complete Book of Humanoids, TSR 1103 Masque of the Red Death and Other Tales, TSR 2148 PHBR14 The Complete Barbarian's Handbook, TSR 9507 Shaman, TSR 9516 Faiths & Avatars and TSR 2163 Player's Option - Spells & Magic.
I don't know if it will be any more peace of mind, but there's been Shamans in D&D since the 70s. Shamans and Witch Doctors are described on page 40 of the 1e AD&D DMG under the heading "TRIBAL SPELL CASTERS".
2e Shamans have appeared in TSR 2135 PHBR10 The Complete Book of Humanoids, TSR 1103 Masque of the Red Death and Other Tales, TSR 2148 PHBR14 The Complete Barbarian's Handbook, TSR 9507 Shaman, TSR 9516 Faiths & Avatars and TSR 2163 Player's Option - Spells & Magic.
Quite. There where a great many classes added to 2nd edition. Some (e.g. Barbarian, Blackguard, Shaman, monk) originated in some form in 1st edition. Saying "these are the 2nd edition classes and you can't add any more" runs contrary to the established spirit of 2nd edition.
Question: a while ago I saw that specialist wizards' spells gain a -2 saving throw penalty if its a spell from their chosen school, while all their other spells gain a +2 saving throw bonus.
Is that getting ported over to the other EE games too once SoD comes out?
Thats already the case Flashburn. In fact its been the case since at least the original BG2. Its just not reported in the games
Edit: Wait sorry. To clarify enemies hit by a specialist mages spells (if those spells are of their school) have a -2 penalty to their saving throws against those spells. Specialist mages also get +2 to their saving throws against spells of their school (so one of these bonuses is an offensive one while the other is a defensive bonus).
Even the more important thing will be a -15% penalty when scribing scrolls from other schools of magic and a +15% bonus when scribing scrolls from your own scholl for specialist mages.
@Dee The penalties / bonuses to scribing scrolls are not in the BG1&2EE.
Source?
EDIT: To clarify--the specialist mage kits have been unchanged (with the exception of their descriptions) since BG2's original release. This includes saving throw bonuses and penalties, as well as modifiers to spell scribing success rates.
But yes, to answer @Grammarsalad 's question - the descriptions will be updated in this next update.
Are you sure the scribing bonuses and penalties are implemented into current versions of BG1&2? Because it comes as a greatest revelation to me, and lot of other players. As of 2013, they weren't implemented - https://forums.beamdog.com/discussion/15032/specialist-mages-dont-feel-specialized/ and the subsequent patch notres don't mention them. In IWDEE it's indeed the case, but I have never experienced them in BG.
With 24 INT my specialist mages have never failed, no matter what spells they have been trying to scribe. If the 15% penalty was there I would have seen failtures in 100+ attempts.
Are you sure the scribing bonuses and penalties are implemented into current versions of BG1&2? Because it comes as a greatest revelation to me, and lot of other players. As of 2013, they weren't implemented - https://forums.beamdog.com/discussion/15032/specialist-mages-dont-feel-specialized/ and the subsequent patch notres don't mention them. In IWDEE it's indeed the case, but I have never experienced them in BG.
With 24 INT my specialist mages have never failed, no matter what spells they have been trying to scribe. If the 15% penalty was there I would have seen failtures in 100+ attempts.
The bonuses and penalties are hard-coded and have been in the code since 1998. They were there in 2013, we just hadn't looked for them, and so we didn't realize they were there.
(Nothing would thrill me more than to be able to claim these bonuses as having been implemented by Beamdog, but the truth is that they were there all along; we just happened to discover them.)
As for the accuracy of success chances based on Intelligence, that's a separate issue altogether. But there's no reason the code should work any differently between IWD:EE and BG:EE or BGII:EE. It's the same code.
So a specialist with Int18 should be able to scribble his school's spells at a 100% rate. (base 85), should be easily testable if it really works or not.
Never really heard of this before, so I have no idea if it works or not ^^
Don't know if anybody asks that but can I bring my gold from BG:EE to SoD? I've already collect 330000 in my playthrough and still didn't do Durlags and Werewolfs island. I'm just courius is it worth to keep that amount of money.
I had a dream last night that we did the livestream and @PhillipDaigle couldn't figure out how to award the prizes so he just sent everyone spiders instead. Let's hope that doesn't happen.
Don't know if anybody asks that but can I bring my gold from BG:EE to SoD? I've already collect 330000 in my playthrough and still didn't do Durlags and Werewolfs island. I'm just courius is it worth to keep that amount of money.
I would also like to know this before I dump in my gold into scrolls for spells I don't plan on casting.
Heres a question: I heard on the last live stream that there will be dreams again. Woot!!! Will these be Baldurs Gate 1 style (narrated) or Baldurs Gate 2 style (in game engine)? Also are they affected by reputation or events at all?
I had a dream last night that we did the livestream and @PhillipDaigle couldn't figure out how to award the prizes so he just sent everyone spiders instead. Let's hope that doesn't happen.
Spiders. . .? LOLTH CONFIRMED TO BE IN THE EXPANSION!?
I had a dream last night that we did the livestream and @PhillipDaigle couldn't figure out how to award the prizes so he just sent everyone spiders instead. Let's hope that doesn't happen.
Spiders. . .? LOLTH CONFIRMED TO BE IN THE EXPANSION!?
Well...
Driders were confirmed during the stream, so it's not too much of a stretch.
Hi guys, you may not care about this, but I'll just leave the suggestion. I looked in Steam for Siege of Dragonspear and there is nothing. Now maybe you dont need steam but this is your first RLY new game and a pre-order page there wouldnt hurt, and it would be in the upcoming tab.
Sorry the offtopic but I'am curious, has there ever been data about how well Beamdog sold on steam these years? What was more profitable, steam, BD or android/apple?
I had a dream last night that we did the livestream and @PhillipDaigle couldn't figure out how to award the prizes so he just sent everyone spiders instead. Let's hope that doesn't happen.
Spiders. . .? LOLTH CONFIRMED TO BE IN THE EXPANSION!?
Nah, Landrin just needs you to clean out her vacation home...
Hi guys, you may not care about this, but I'll just leave the suggestion. I looked in Steam for Siege of Dragonspear and there is nothing. Now maybe you dont need steam but this is your first RLY new game and a pre-order page there wouldnt hurt, and it would be in the upcoming tab.
I guess that will happen (almost) simultaneously with the pre-order being opened on Beamdog's own website. But as there is no release date yet, there is no pre-order availability either, regardless of platform.
Sorry the offtopic but I'am curious, has there ever been data about how well Beamdog sold on steam these years? What was more profitable, steam, BD or android/apple?
As of July, 2015, according to Trent Oster, Baldur’s Gate: Enhanced Edition sold over a million copies.
Comments
Is that getting ported over to the other EE games too once SoD comes out?
Edit: Wait sorry. To clarify enemies hit by a specialist mages spells (if those spells are of their school) have a -2 penalty to their saving throws against those spells. Specialist mages also get +2 to their saving throws against spells of their school (so one of these bonuses is an offensive one while the other is a defensive bonus).
So its the equivalent of Spell Focus and Arcane Defense from NWN. Neat.
Will it backported from SoD to BGEE and BG2EE?
EDIT: To clarify--the specialist mage kits have been unchanged (with the exception of their descriptions) since BG2's original release. This includes saving throw bonuses and penalties, as well as modifiers to spell scribing success rates.
But yes, to answer @Grammarsalad 's question - the descriptions will be updated in this next update.
Are you sure the scribing bonuses and penalties are implemented into current versions of BG1&2? Because it comes as a greatest revelation to me, and lot of other players. As of 2013, they weren't implemented - https://forums.beamdog.com/discussion/15032/specialist-mages-dont-feel-specialized/ and the subsequent patch notres don't mention them. In IWDEE it's indeed the case, but I have never experienced them in BG.
With 24 INT my specialist mages have never failed, no matter what spells they have been trying to scribe. If the 15% penalty was there I would have seen failtures in 100+ attempts.
(Nothing would thrill me more than to be able to claim these bonuses as having been implemented by Beamdog, but the truth is that they were there all along; we just happened to discover them.)
As for the accuracy of success chances based on Intelligence, that's a separate issue altogether. But there's no reason the code should work any differently between IWD:EE and BG:EE or BGII:EE. It's the same code.
Never really heard of this before, so I have no idea if it works or not ^^
Answer by Phillip Daigle: "Yes. It's our intent to continually update all of the IE games and keep them at feature parity where relevant."
https://www.reddit.com/r/baldursgate/comments/462sfk/question_will_sod_updates_and_changes_be/d020v4l
This is the confirmation in terms of IWDEE, which we didn't get before. To @Rodrian and others
A mindflayer mastermind crazy dude.
Spider guys.
Walking shrooms.
A gazebo.
Sorry the offtopic but I'am curious, has there ever been data about how well Beamdog sold on steam these years? What was more profitable, steam, BD or android/apple?
http://edmontonjournal.com/news/local-news/the-bankable-baldurs-gate-why-different-companies-are-hitching-their-future-to-the-bioware-classic
As for the steam only, BGEE has 481,405 ± 16,046 owners http://steamspy.com/app/228280, BG2EE has 331,378 ± 13,317 owners http://steamspy.com/app/257350 and IWDEE has 87,656 ± 6,852 owners http://steamspy.com/app/321800.