I am excited to get the patch and play again Too bad my vacations ended yesterday... Beamdog is at it again, threatening my semester with a most promising patch.
No it's not out yet. If it was they would release a board named THE PATCH IS LIVE! and it would say so on the top of the forums page. So no patch yet, have patience, don't you want a GOOD patch, and not an INCOMPLETE patch?
What about now?
I once knew this guy called Dilby. He threw rocks at me. Are you gonna throw rocks at me?
The beta's being updated now for Android and Windows (Mac was updated over the weekend). All of the changes I mentioned earlier in this thread are in the build now, so go ahead and check them out.
@Adul Well, I hope that problems are fixed soon. But thyey don't sound like serious problems. Unless they appear in Single Player. Do they?
@DJ_Sweatz_2013 Three of the four I've mentioned do, actually.
And I do think they're serious bugs. Unlike a quest bug that will annoy you once throughout your BG playthrough, these bugs are noticeably present during the entire game. If OG doesn't fix them in the 1.3 update, they will probably be there to stay in both games for another 6+ months. And considering that three of the four have been present since BG2 launch, I'd find such a scenario truly a shame.
@Adul: Just to see if I understand this correctly: if you pick up two Healing Potions via Quick Loot, each will take a separate slot in the inventory. Can you then stack them by dropping one on the other? Or does the game consider them truly separate items? If it's the former, that's a relatively minor inconvenience (you spend most of the game moving inventory around anyway); if it's the former, then that's a huge problem because you'll run out of space fast.
Depending on how other projects go, we'd like to have a much more regular and predictable patch schedule after this. We'll keep you guys in the loop as we work details out.
@Adul: Just to see if I understand this correctly: if you pick up two Healing Potions via Quick Loot, each will take a separate slot in the inventory. Can you then stack them by dropping one on the other? Or does the game consider them truly separate items? If it's the former, that's a relatively minor inconvenience (you spend most of the game moving inventory around anyway); if it's the former, then that's a huge problem because you'll run out of space fast.
Nah, you can stack them afterwards, they just don't stack automatically. But there's another separate issue where quick loot gives picked up items a faulty identification flag and those items become unable to stack together with other items of its kind in containers. Therefore if you use quick loot you'll likely notice situations where you have two or more stacks of the same same item in the same container. Selling from containers is already a chore (I don't understand why a single click cannot select all items in a stack), but if you get multiple stacks of the same item it's even worse.
@Adul: Can you take them out of the container, stack them and then put them back in?
I'm not quite sure, but I think you can since flags probably need to get uniformed when you put two separate stacks together into one stack. Haven't tried it though.
The patch passed our first round of tests; we're giving it a much more rigorous shake now, just to be sure. It's looking good, though.
Wow, this thread got going in May/June and the patch has just now passed the first round of tests! Now it gets a "more rigorous shake"? I look forward to its release in July, 2015.
Okay small bug. Might be previously referred to here
Pro tip: do not report any bugs if you want 1.3 released in your lifetime. Wait for afterwards, so it can be fixed in the 2016 "1.4" patch!
Anyway, my first post on the forums. I bought this game months ago on a Steam sale because my friends assured me the patch was coming "in a week or two". Welp!
You could've still just played the game because it's a good game, patches or not?
That's not true in all cases. The game is undeniably good, but it lack features it was advertised with. And the devs never did anything to deal with that problem.
Comments
This time it's real.
I am excited to get the patch and play again Too bad my vacations ended yesterday... Beamdog is at it again, threatening my semester with a most promising patch.
Keep at it guys!! We're waiting for you
I once knew this guy called Dilby. He threw rocks at me. Are you gonna throw rocks at me?
And I do think they're serious bugs. Unlike a quest bug that will annoy you once throughout your BG playthrough, these bugs are noticeably present during the entire game. If OG doesn't fix them in the 1.3 update, they will probably be there to stay in both games for another 6+ months. And considering that three of the four have been present since BG2 launch, I'd find such a scenario truly a shame.
@Adul: Just to see if I understand this correctly: if you pick up two Healing Potions via Quick Loot, each will take a separate slot in the inventory. Can you then stack them by dropping one on the other? Or does the game consider them truly separate items? If it's the former, that's a relatively minor inconvenience (you spend most of the game moving inventory around anyway); if it's the former, then that's a huge problem because you'll run out of space fast.
The scroll bead(?) does not work in the biography page.
EDIT: v1.3.2051
Very easy to use.
I like...
Do you know when that was put in? Not seen it referenced elsewhere.
Anyway, my first post on the forums. I bought this game months ago on a Steam sale because my friends assured me the patch was coming "in a week or two". Welp!
http://support.baldursgate.com/issues/6028
@pmchem Gotta bug crunch until all bugs are crunched!
Aaaaand. I don't think these bugs are serious "patch not coming out because of this" enders.
Unless @Dee goes all OCD on me.
But not the Patch.
Still a decade left to go bevor i get impatient.
So nothing to worry.
by the way, not yet??