@kaguana you always could, you just have to but the Glove/mouse pointer over the Pause button at the left bottom corner of the screen and press TAB to make the Tooltip show up
Well, if I think there are bears around, then I can just pause the game before reorganizing the inventory.
The lovely thing about the way Icewind Dale handled this is that it can go both ways. Baldur's Gate 1 forced the pause off, while Baldur's Gate 2 and Enhanced Edition force it on, but I would rather have the sweet middleground where I, as the player, would be the one to decide, without the game enforcing its own way over me.
Also, the message menu getting swarmed with "PAUSED" "UNPAUSED" "PAUSED" "UNPAUSED" is really irritating.
I know you feel this.
Ah! I never get tired of quoting Harbinger! Anyway, I totally agree with Chow. I always play Multiplayer to avoid this.
@kaguana you always could, you just have to but the Glove/mouse pointer over the Pause button at the left bottom corner of the screen and press TAB to make the Tooltip show up
Yeah I know I could but that make it even more visible to the eye
Well, I think the upcoming patch still doesn't fix the annoying and critical bug what I previously mentioned... I think I would be better to return playing original BG series with amazing mods, which at least can install kit/class related mods WITHOUT any problem.
Well, I think the upcoming patch still doesn't fix the annoying and critical bug what I previously mentioned... I think I would be better to return playing original BG series with amazing mods, which at least can install kit/class related mods WITHOUT any problem.
Sorry, I meant to respond to this earlier--the patch should address the problem with kit mod installation, yes. It was left off the list, but I've put it on there under Modder Features.
Maybe in some future patch. 1.3 does not need anything added. For now it just needs to be freaking released so they'll stop holding BGII:EE patch hostage.
needs more modding unlocking, IMHO. great number of fixes tho.
More? Externalizing and then clearing out the bugs that they could have created could slow down the patches a lot, plus, there are only very few things that could be un-hardcoded at the moment without causing any issues (or more incompatibility with old BG2 mods).
More? Externalizing and then clearing out the bugs that they could have created could slow down the patches a lot, plus, there are only very few things that could be un-hardcoded at the moment without causing any issues (or more incompatibility with old BG2 mods).
Well, I say they finish the patch now, then work on this next.
Plus the inventory auto-pause removal and additional languages.
Are the night variants (window/door glow) of Beregost and Candlekeep in this update?
I don't believe so, no. We're focusing primarily on gameplay elements (Drizzt's wardrobe notwithstanding).
This being the case, can you confirm or deny that the quick-loot feature will be included in the final release of this patch?
Jack I think we are being ignored about this lovely feature hoo well I hope it will be a nice surprised to have it in this patch.
@Dee the battle music stop almost immediately at most time but sometimes it not stopping and keep playing till I reload or changing map even if I'm no longer in battle. (I did already report it here once)
Is the new android version ("L") on your radar yet with the shift from dalvik to ART among other things? The developer preview images for the Nexus5 & 7 come out today to test on. ART was optional / available on 4.4 if you want to start there. I dont know alot about developement but this shift in how apps are compiled could be significant
@Dee There appears to be a problem with the tooltips. If you bring up a tooltip for an item on the quickbar it will read as a seemingly random character/creature on the screen. Repro steps:
1. Start a new game with Abdel pregen. 2. Bring up a tooltip for any item on the quickbar by pressing the tab key. 3. Notice that the tooltip displays Abdel's name and HP for every item on the quickbar.
Expected behavior: Tooltips should report correctly.
@Dee There appears to be a problem with the tooltips. If you bring up a tooltip for an item on the quickbar it will read as a seemingly random character/creature on the screen. Repro steps:
1. Start a new game with Abdel pregen. 2. Bring up a tooltip for any item on the quickbar by pressing the tab key. 3. Notice that the tooltip displays Abdel's name and HP for every item on the quickbar.
Expected behavior: Tooltips should report correctly.
There seems to be a small problem with highlighting items with tab.
1. Create new game with Abdel 2. Enter the Candlekeep Inn and go into the kitchen. 3. Click on the shelf there. 4. Move mouse over the dagger item and press tab. 5. Instead of "dagger" the scroll will read "noblewoman"
If you loot the item and then view it through the inventory window it will display the item name correctly.
Is the new android version ("L") on your radar yet with the shift from dalvik to ART among other things? The developer preview images for the Nexus5 & 7 come out today to test on. ART was optional / available on 4.4 if you want to start there. I dont know alot about developement but this shift in how apps are compiled could be significant
Yep, the game should be working fine with ART as of this patch.
Comments
"PAUSED - 13 Mirtul, 1369 DR 13:25"
"UNPAUSED - 13 Mirtul, 1369 DR 13:25"
:P
Kill one and one hundred will replace it. I know you feel this.
Ah! I never get tired of quoting Harbinger!
Anyway, I totally agree with Chow.
I always play Multiplayer to avoid this.
Plus the inventory auto-pause removal and additional languages.
We will be waiting a LONG time, than there will be 500 people...
:-(
@Dee the battle music stop almost immediately at most time but sometimes it not stopping and keep playing till I reload or changing map even if I'm no longer in battle. (I did already report it here once)
1. Start a new game with Abdel pregen.
2. Bring up a tooltip for any item on the quickbar by pressing the tab key.
3. Notice that the tooltip displays Abdel's name and HP for every item on the quickbar.
Expected behavior: Tooltips should report correctly.