@ZelgadisGW probably because the German market was attractive at the time of launch of the original BG. Germans like localisations (not to mention dubbing, oh the horror)
Based on what @Daralon87 said., I have an question. Is there any particular reason that only German language version has it's own vocalization?
I think the official reason given back when it was first done was that the original German translation from 1998 was very ill-received. We contracted a new translation to be done, and the company that handled it also recorded new VO.
Spanish, French, and Polish have their original translations, but the VO we have is only for the original content. We do have plans to include it, but it's going to take some design work and coordination with our volunteer translation teams.
Thank you for answering, @Dee . Of course, I know that VO's are for original content only and I never really expected something for the new content.
Still, I was aware of plans to include these VO's for original content since about 1,5 year already, and nothing has been done since that time. So I rather grow impatient and, sadly, dissapointed.
@Dee there's another little UI bug that happens in Multiplayer 1.3, after you enter text in the chat box, and press enter, when you try to move your characters, the 'green box for character selection' (the thing that happens when you click and drag)( is generated instead, making movement really complicated until you make the dialog bar smaller (to hide the chat box). Repro steps: 1) create a MP game, no other players than the host are needed 2) go to the main game screen 3) be sure to have a character selected 4) press 'T' to bring up the text box 5) write something and press enter 6) try to move your character(s) 7) see how the 'character selection green box' triggers each time.
Troodon80 and Shandyr also experienced this when playing.
Based on what @Daralon87 said., I have an question. Is there any particular reason that only German language version has it's own vocalization?
I think the official reason given back when it was first done was that the original German translation from 1998 was very ill-received. We contracted a new translation to be done, and the company that handled it also recorded new VO.
Hear this difference at 6:28 (this was the Origins 1998)
Are there any fixes or improvements in 1.3 that will require a new game in order to take effect? I am asking because I can finally start my first ever BGEE playthrough and since 1.3 seems to be almost here I was wondering if I should wait a bit longer or start now and then upgrade to 1.3 later.
Are there any fixes or improvements in 1.3 that will require a new game in order to take effect? I am asking because I can finally start my first ever BGEE playthrough and since 1.3 seems to be almost here I was wondering if I should wait a bit longer or start now and then upgrade to 1.3 later.
One of Polish players reported one little thing with map marker. The name "Wzgórza Wichrowych Włóczni" is too long and cut off on the world map (rightmost map marker on the map below).
I'm not be able to create a ticket today (it's late here), so if someone could do it for me, I will be grateful. If not, I'll do it tomorrow myself. I'm asking because 1.3 patch is in its final state and time may be of the essence to include a fix in it.
Edit: Don't mind that Wild Forest and Hidden Refuge areas are in English. Translation were not yet implemented to .dlg.
Speaking of polish voice-over, can't we get a temporary solution? There is no reason to hold it until VO for new content is ready and I would GREATLY enjoy a more complete PL version with some fonts fixed too.
Wow. Just... wow. With all due respect, devs, Dee, members in this thread: Did you drink as a fetus? I don't know how you would accomplish that, but it's the only way I can comprehend a thread this spectacularly stupid.
Do you have any idea how to run videogame support? Any idea at all? Who in the hell ASKS their fans if their own patch is ready to be publicly released or not? Is this a Kickstarter for patches? You need 500 supporters to vote on whether your work is competent enough to publish? Is this a school paper? You're being graded for submitting to get a reward at Chuck E. Cheese's?
In 25 years of gaming, I have NEVER heard of a company that needed its own fans to vote on whether or not they're doing a good job. I get an image of a naive child asking their parents if they should choose between the colors red and blue. It's like I walk down the street and ask the nearest random bum, "Hey man, am I making enough money this year?" Wow. Terrible. Just terrible. Ungodly half-assed.
Here's a better idea: Hire ACTUAL beta testers with qualified experience and PAY them to test. Do it in private instead of transparently showing your organs like Time Warner Cable. And release it to people when YOU think it's ready.
I feel unclean living on the same planet as you. Nintendo you are not. Sony you are not. Blizzard you are not. Hell Ubisoft... even EA wouldn't sink THIS low. Time to rethink your lives.
Wow. Just... wow. With all due respect, devs, Dee, members in this thread: Did you drink as a fetus? I don't know how you would accomplish that, but it's the only way I can comprehend a thread this spectacularly stupid.
Do you have any idea how to run videogame support? Any idea at all? Who in the hell ASKS their fans if their own patch is ready to be publicly released or not? Is this a Kickstarter for patches? You need 500 supporters to vote on whether your work is competent enough to publish? Is this a school paper? You're being graded for submitting to get a reward at Chuck E. Cheese's?
In 25 years of gaming, I have NEVER heard of a company that needed its own fans to vote on whether or not they're doing a good job. I get an image of a naive child asking their parents if they should choose between the colors red and blue. It's like I walk down the street and ask the nearest random bum, "Hey man, am I making enough money this year?" Wow. Terrible. Just terrible. Ungodly half-assed.
Here's a better idea: Hire ACTUAL beta testers with qualified experience and PAY them to test. Do it in private instead of transparently showing your organs like Time Warner Cable. And release it to people when YOU think it's ready.
I feel unclean living on the same planet as you. Nintendo you are not. Sony you are not. Blizzard you are not. Hell Ubisoft... even EA wouldn't sink THIS low. Time to rethink your lives.
I think you may have missed the point. But if you feel unclean, I suppose that's your business.
I completely agree with a somewhat toned-down version of @Wraith_Sarevok's comment.
Likewise. @Dee seems to think that QA is now somehow the responsibility of their customers - you get us to pay for broken products, now we have to beta test them too?
This whole "Road to 1.3" is a scam. What will you do if you don't get 500 okays, not release the patch? Maybe if you actually did the work yourselves instead of foisting bug hunts onto the community, you might have been able to address the copious problems with your games within a timeframe that didn't make Beamdog look like a joke.
I think you guys @Wraith_Sarevok@Adul@shawne are unfair for @Dee and the others that work hard to get us this patch and this game better and enjoyable as much as they can.
The point of this vote is to let us the fans to participate and give our opinions because they care about it!! It's not about how much the counter went up to 500 vote or stay under 100 because THEY will release the patch when they will see pit to do so, when THEY will think it ready to be release.
And btw if any of you don't wanna be a beta tester don't be and don't help but don't say that we who wanna help the game shouldn't do just that!!! and I for one enjoy being part of the beta tester (tho I don't have much time for it I do so when I can).
@kaguana: No. Sorry, but no. It's been seven months for 1.3 (so far), and it was a year for 1.2 before that. No single patch should ever take that long, especially when there are bigger problems they're ignoring in the interim.
You want to be a beta tester? Enjoy, and more power to you. I didn't pay $50 so I could do the devs' dirty work for them, especially when this whole "community bug-hunt" program hasn't actually led to faster problem-solving anyway.
Let's try not to derail the thread with accusations of incompetence or personal attacks. The entire rest of the site is great for the former, and the site rules pretty explicitly forbid the latter.
Right now we're wrapping up work on the remaining issues that were identified during the bug-hunt. Fans of multiplayer have a lot to look forward to with this patch, which is something I was beginning to think I'd never get to say.
I'd to clarify one thing. The public beta is not the only level of testing going on.
@Wraith_Sarevok Gaze upon the glory of the TF2 public beta patch cycle. ...It turns out I have to move my desk in a few minutes and I probably won't want to finish this later. I just figured you were unaware of companies having a public beta after release for feedback on bugs and new features, since you seemed so shaken to your very core by the revelation. I'll be sure to rethink my life at a more convenient time.
@shawne If there are outstanding issues with the patch, please be specific about what you want and then be patient.
The argument for and against paid beta testers is a complete nonsense.
It is this. Some members on this forum have played this bug ridden game (even though I love this game down to my mummified toes, this a truth) for over 15 years. They are the experts. Reporting issues is another matter, but a lot of training has gone on behind the scenes.
The misdirected hate is a nonsense. Why would you not want an open, honest communicative games developer? The gold standard is being set here!
Anyway back to the real reason for my post.
I just met Drizzt to kill him and take his stuff...
...
[Spoiler] He charmed me! Then handed my bum back to me on a plate... [/spoiler]
Soooo awesome... And awesome feedback should be reported to.
Comments
Spanish, French, and Polish have their original translations, but the VO we have is only for the original content. We do have plans to include it, but it's going to take some design work and coordination with our volunteer translation teams. Chinese (Simplified), Korean, and Japanese, yes.
Still, I was aware of plans to include these VO's for original content since about 1,5 year already, and nothing has been done since that time. So I rather grow impatient and, sadly, dissapointed.
Repro steps:
1) create a MP game, no other players than the host are needed
2) go to the main game screen
3) be sure to have a character selected
4) press 'T' to bring up the text box
5) write something and press enter
6) try to move your character(s)
7) see how the 'character selection green box' triggers each time.
Troodon80 and Shandyr also experienced this when playing.
Yep, that one was reported during Bug-Hunt-Palooza.
http://www.youtube.com/watch?v=AyVlmQczrE4&list=PL293686047A687E6F&index=1
and at this EE hears mistaken at the 3. frame (this frame upsetted on the 1. frame.)
Why not copy and paste this
I'm not be able to create a ticket today (it's late here), so if someone could do it for me, I will be grateful. If not, I'll do it tomorrow myself. I'm asking because 1.3 patch is in its final state and time may be of the essence to include a fix in it.
Edit: Don't mind that Wild Forest and Hidden Refuge areas are in English. Translation were not yet implemented to .dlg.
Sorry for that...
Do you have any idea how to run videogame support? Any idea at all? Who in the hell ASKS their fans if their own patch is ready to be publicly released or not? Is this a Kickstarter for patches? You need 500 supporters to vote on whether your work is competent enough to publish? Is this a school paper? You're being graded for submitting to get a reward at Chuck E. Cheese's?
In 25 years of gaming, I have NEVER heard of a company that needed its own fans to vote on whether or not they're doing a good job. I get an image of a naive child asking their parents if they should choose between the colors red and blue. It's like I walk down the street and ask the nearest random bum, "Hey man, am I making enough money this year?" Wow. Terrible. Just terrible. Ungodly half-assed.
Here's a better idea: Hire ACTUAL beta testers with qualified experience and PAY them to test. Do it in private instead of transparently showing your organs like Time Warner Cable. And release it to people when YOU think it's ready.
I feel unclean living on the same planet as you. Nintendo you are not. Sony you are not. Blizzard you are not. Hell Ubisoft... even EA wouldn't sink THIS low. Time to rethink your lives.
This whole "Road to 1.3" is a scam. What will you do if you don't get 500 okays, not release the patch? Maybe if you actually did the work yourselves instead of foisting bug hunts onto the community, you might have been able to address the copious problems with your games within a timeframe that didn't make Beamdog look like a joke.
The point of this vote is to let us the fans to participate and give our opinions because they care about it!! It's not about how much the counter went up to 500 vote or stay under 100 because THEY will release the patch when they will see pit to do so, when THEY will think it ready to be release.
And btw if any of you don't wanna be a beta tester don't be and don't help but don't say that we who wanna help the game shouldn't do just that!!! and I for one enjoy being part of the beta tester (tho I don't have much time for it I do so when I can).
You want to be a beta tester? Enjoy, and more power to you. I didn't pay $50 so I could do the devs' dirty work for them, especially when this whole "community bug-hunt" program hasn't actually led to faster problem-solving anyway.
Right now we're wrapping up work on the remaining issues that were identified during the bug-hunt. Fans of multiplayer have a lot to look forward to with this patch, which is something I was beginning to think I'd never get to say.
6 players.
Testing the sandal boot function. Chat names redacted.
@Wraith_Sarevok Gaze upon the glory of the TF2 public beta patch cycle.
...It turns out I have to move my desk in a few minutes and I probably won't want to finish this later. I just figured you were unaware of companies having a public beta after release for feedback on bugs and new features, since you seemed so shaken to your very core by the revelation. I'll be sure to rethink my life at a more convenient time.
@shawne If there are outstanding issues with the patch, please be specific about what you want and then be patient.
It is this. Some members on this forum have played this bug ridden game (even though I love this game down to my mummified toes, this a truth) for over 15 years. They are the experts. Reporting issues is another matter, but a lot of training has gone on behind the scenes.
The misdirected hate is a nonsense. Why would you not want an open, honest communicative games developer? The gold standard is being set here!
Anyway back to the real reason for my post.
I just met Drizzt to kill him and take his stuff...
...
[Spoiler]
He charmed me! Then handed my bum back to me on a plate... [/spoiler]
Soooo awesome... And awesome feedback should be reported to.
I'm loving this patch / beta.