Originally orcs and goblins were going to be one of the major enemies you encountered in Baldur's Gate. Instead of human bandits you would have seen a lot of orc raiders.
However, in the leadup to the development of the Lord of the Rings movies there had been a long, protracted legal battle over the definition of and rights surrounding orcs. As a result the storyline of Baldur's Gate was re-written to avoid any legal issues. Eventually by the time of Baldur's Gate 2 this was resolved to allow for goblins and orcs to be included in the game.
Originally orcs and goblins were going to be one of the major enemies you encountered in Baldur's Gate. Instead of human bandits you would have seen a lot of orc raiders.
However, in the leadup to the development of the Lord of the Rings movies there had been a long, protracted legal battle over the definition of and rights surrounding orcs. As a result the storyline of Baldur's Gate was re-written to avoid any legal issues. Eventually by the time of Baldur's Gate 2 this was resolved to allow for goblins and orcs to be included in the game.
I heard the devs still used orcs, but orcs used whiteface makeup and blond wigs with red glue. They called themselves bandits, and apparently this was way cheaper than hiring humans!
Originally orcs and goblins were going to be one of the major enemies you encountered in Baldur's Gate. Instead of human bandits you would have seen a lot of orc raiders.
However, in the leadup to the development of the Lord of the Rings movies there had been a long, protracted legal battle over the definition of and rights surrounding orcs. As a result the storyline of Baldur's Gate was re-written to avoid any legal issues. Eventually by the time of Baldur's Gate 2 this was resolved to allow for goblins and orcs to be included in the game.
I heard the devs still used orcs, but orcs used whiteface makeup and blond wigs with red glue. They called themselves bandits, and apparently this was way cheaper than hiring humans!
The name "kobold" comes from the word "Cobol," which is a computer language generally used for supporting obsolete computer systems. The name was chosen because kobolds, like the Cobol language, are small, miserable, outdated dinosaurs that nobody likes.
The name "hobgoblin" comes from the word "goblin."
I heard from a very reliable source that Beamdog's next project is set in Middle Earth. It takes place 300 years after the events of the Lord of the Rings, when Smurfs have enslaved the races of men and forced them to farm smurfberries and wear dumb white hats. Gameplay-wise, it's a bit like Dance Dance Revolution.
You play as a Beholder with legs, which I'm not sure I'm comfortable with.
I heard from a very reliable source that Beamdog's next project is set in Middle Earth. It takes place 300 years after the events of the Lord of the Rings, when Smurfs have enslaved the races of men and forced them to farm smurfberries and wear dumb white hats. Gameplay-wise, it's a bit like Dance Dance Revolution.
You play as a Beholder with legs, which I'm not sure I'm comfortable with.
I heard from a very reliable source that Beamdog's next project is set in Middle Earth. It takes place 300 years after the events of the Lord of the Rings, when Smurfs have enslaved the races of men and forced them to farm smurfberries and wear dumb white hats. Gameplay-wise, it's a bit like Dance Dance Revolution.
You play as a Beholder with legs, which I'm not sure I'm comfortable with.
You can get Garrick as a companion in Siege of Dragonspear...
Why would anyone want that?
Mostly because if you complete his SoD romance you get a unique magic item. It is a magic (wedding) ring which cannot be unequipped, and which gives Charname a permenent -1 Int and +2 Cha. Sadly it doesn't change BG2 dialogue to the best of my knowledge.
If you play as a Priest of Talos and you put on the Ring of Lathander after getting it from Borinall, your alignment shifts to Neutral Good and you lose your special abilities as a Priest of Talos and your stronghold in the temple.
If you are a Priest of Helm, you "only" get struck by lightning repeatedly until you remove the ring.
There is a mod that allows you to knock out and kidnap Noober. You can then bring him to the shrine of Ilmater in Baldur's Gate. If you return after one week the shrine will be deserted and the bloodied corpse of Noober will be found on the ground. Apparently not even the most ardent believers in the preservation of life can stand up to the suffering inflicted by Noober.
Remember how in the original BG game there were all those wizards that Lightning Bolted themselves to get you? They used to have life insurance that paid to have them raised if they died by their own Bolt or Fireball; notice how their bodies disapeared?
Unfortunately there was too many such deaths, and the insurance company went under, so they rarely do this in EE.
Ignus of Planescape: Torment is actually from Earth. He opened a portal to Sigil during a particularly bad firestorm he caused and later learned magic from The Nameless One. His original name was Donald Merwin Elbert.
(Don't ever ask him about ole' lady Semple's pension check! Just don't!)
Ignus of Planescape: Torment is actually from Earth. He opened a portal to Sigil during a particularly bad firestorm he caused and later learned magic from The Nameless One. His original name was Donald Merwin Elbert.
(Don't ever ask him about ole' lady Semple's pension check! Just don't!)
Irenicus was actually not originally conceived to be searching for godhood. Instead originally his aim was to fix the desperate plumbing situation of Suldanessellar. Unfortunately, his plans went horribly wrong and out of pettiness the village council stripped him of everything that made him an elf. He's plotted his revenge ever since.
Did you know that on Elminster's map the blasons at the cardinal points are meant to represent the alignement chart? We can see the lawful good Flaming Fist, and under it the lawful neutral Harpers. Opposing them are the chaotic neutral Zentharim. At the center-top we can see the emblem of Bhaal, the well known neutral good god, and to its right the notoriously benevolent iron throne, chaotic good merchants organization.
Finally at the bottom we can see the lawful evil Black Isle Studios, the chaotic evil TSR and the symbol of their working together for neutral evil, representing the alliance of all evils to sully and destroy everything good. Which in the end mostly resulted in a couple of pretty good CRPG so I guess we really lucked out.
Did you know the original plan for Baldur's Gate was for the player to play as Sarevok? Gorion was written to be a powerful mage because he was a mid-game boss and Charname was to be the final boss. The ultimate goal was to ascend to god-hood as per his plan. It was switched at the last minute because Abdel was such a horrible character that it left a bad taste in the mouths of all involved. As penance they stripped Abdel of everything, making him into the blank slate that is Charname.
This explains why Baldur's Gate is the title (it is the starting area). Also the gates were up to stop Sarevok from leaving the city until he advanced the story line far enough.
Comments
However, in the leadup to the development of the Lord of the Rings movies there had been a long, protracted legal battle over the definition of and rights surrounding orcs. As a result the storyline of Baldur's Gate was re-written to avoid any legal issues. Eventually by the time of Baldur's Gate 2 this was resolved to allow for goblins and orcs to be included in the game.
The name "hobgoblin" comes from the word "goblin."
I'm pretty sure it's the other way around.
You play as a Beholder with legs, which I'm not sure I'm comfortable with.
(Sorry...)
Coincidentally there is other special dialogue in the game if you do play as a human female thief named Skie.
If you are a Priest of Helm, you "only" get struck by lightning repeatedly until you remove the ring.
Unfortunately there was too many such deaths, and the insurance company went under, so they rarely do this in EE.
(Don't ever ask him about ole' lady Semple's pension check! Just don't!)
Gullykin -> Beregost -> Gullykin -> Ulgoth's Beard -> Beregost -> Nashkel -> Gullykin
You can actually see proof of the plan to include it in the original foldout map for the game.
Finally at the bottom we can see the lawful evil Black Isle Studios, the chaotic evil TSR and the symbol of their working together for neutral evil, representing the alliance of all evils to sully and destroy everything good. Which in the end mostly resulted in a couple of pretty good CRPG so I guess we really lucked out.
This explains why Baldur's Gate is the title (it is the starting area). Also the gates were up to stop Sarevok from leaving the city until he advanced the story line far enough.