I saw this today and it made me think of this thread. I will not indulge your fancies as to whether or not the button was pushed though. That's between me and security.
Sorry about the super-ultra-high-electromagnominious definition resolution. I should've altered that setting on my phone but I was distracted by the dilemma that the presentation of the button posed.
The fire alarms used in schools and certain other government institutions here is labeled "Break glass, push button". There's no "in case of fire". It doesn't seem very wise.
The fire alarms used in schools and certain other government institutions here is labeled "Break glass, push button". There's no "in case of fire". It doesn't seem very wise.
When I was three, I pushed the fire alarm button at a school during some kind of event. s-I mean, chaos ensued.
At least the button doesn't require pulling, especially if there were a sign positioned above it that indicated, "Pull This Button." I can see it already:
*You pull the button and hear a loud rip. Soon, silent but deadly Cloudkill vapors fill the room. There is no saving throw as these noxious fumes conjured forth by the Ogre Mage's deadly weapon, Rectum Cavum, begin to affect both your mind and body. The choice is now clear before you: let this hellish machination finish you off or do the deed yourself. You have but a minute to decide, possibly less, before you lose all consciousness, and with it, hope.*
@Michail On the other hand pushing the button is the only way to save your friend.
Plus you get more XP by fighting an Ogre mage instead of lowly gibberlings.
Aye, there's the rub. In the game, I would roleplay the good guy or seek the XP and save my friend. But as far as real life is concerned I apply basic game theory and save my neck. Am I evil?
If you push your button and your favorite fellow forum member does not, you will be turned into a cookie and your fellow forum member is free.
I will push the button without any hesitation. My mate elminster is a high-level mage, he'll do something about me turning into a cookie. My other mate kcwise aka "The Holy Sword" will dispel any polymorphing.
I will push the button without any hesitation. My mate elminster is a high-level mage, he'll do something about me turning into a cookie. My other mate kcwise aka "The Holy Sword" will dispel any polymorphing.
Pretty much what @Fiendish_Warrior said. The way this puzzle is concocted, there's absolutely no incentive to push the button unless you are suicidal. There's no outcome whereby pushing the button gets you out of the cage. On the other hand, unless your counterpart is suicidal or some type of martyr, there's no reason for THEM to push it either.
I think you need to re-think the outcomes matrix and ask again.
It does say something about the people in this forum though.
A proper outcome matrix for the prisoner's dilemma should have a positive outcome (selfishly) for if you pushed the button and one for if you didn't. And a negative outcome for both scenarios. As it stands the only selfishly positive outcome is if you don't push the button and your counterpart does.
However, given that this is an abstract concept in every single way, I suppose it works just as it stands.
I will push the button without any hesitation. My mate elminster is a high-level mage, he'll do something about me turning into a cookie. My other mate kcwise aka "The Holy Sword" will dispel any polymorphing.
haxx.
You simply gave me an understanding of what Hexxat name means:)
Comments
@Shandyr ...
Have you pushed the button?
One turn of the glass?
...
How big is the glass?
I'd rather not decide.
*You pull the button and hear a loud rip. Soon, silent but deadly Cloudkill vapors fill the room. There is no saving throw as these noxious fumes conjured forth by the Ogre Mage's deadly weapon, Rectum Cavum, begin to affect both your mind and body. The choice is now clear before you: let this hellish machination finish you off or do the deed yourself. You have but a minute to decide, possibly less, before you lose all consciousness, and with it, hope.*
I think you need to re-think the outcomes matrix and ask again.
A proper outcome matrix for the prisoner's dilemma should have a positive outcome (selfishly) for if you pushed the button and one for if you didn't. And a negative outcome for both scenarios. As it stands the only selfishly positive outcome is if you don't push the button and your counterpart does.
However, given that this is an abstract concept in every single way, I suppose it works just as it stands.
Still can't decide... Plenty of sand left in the glass...
ʕᴖᴥᴖʔ