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Baldur's Gate Logic

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  • RaduzielRaduziel Member Posts: 4,714
    Is it destroyed? Thought it was missing.
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    edited July 2017
    @Raduziel
    Yeah, that's what the end of SOD says. But TOTSC says that you were hired by a dwarf to find Soultaker and bring it back to him. Some cultists steal it and destroy it to release their demon lord Aec'Lectec. Thus, the dagger can't be involved in the events of SOD because it was destroyed before that.
  • RaduzielRaduziel Member Posts: 4,714
    Pretty sure the dialogue with the dwarf says that the dagger is gone. But in not 100% sure.
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    @Raduziel
    Step 1: Arrive in Ulgoth's Beard
    Step 2: Cult demands dagger and regardless of what you say, they take it and run off
    Step 3: Dialogue with Dwarf says dagger is gone because you are the one that says it.
    Step 4: Go to Cult House, you actually see in the dialogue that the cult breaks the dagger they stole from you to summon Aec'Lectec.

    Therefore, the dagger can't exist in SOD.
  • semiticgoddesssemiticgoddess Member Posts: 14,903
    Is it the same dagger?
  • RaduzielRaduziel Member Posts: 4,714
    edited July 2017

    Is it the same dagger?

    I think so. As least the design is identical.
    Post edited by Raduziel on
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    edited July 2017
    @semiticgod
    Pretty sure it's the same dagger. Quote "An artifact known as the Soultaker Dagger" it isn't being said as A soultaker dagger, it's THE soultaker dagger, as in there is only one.

    At that one is destroyed prior to SOD, meaning that is can't be used in SOD. But since SOD is canon, this forces TOTSC to not be canon.

    Baldur's Gate 2 does the same thing, the party doesn't recognize Dradeel as there are no dialogue options to suggest you do. Party members have reactions to Tiax, but not Dradeel.
  • ZaghoulZaghoul Member, Moderator Posts: 3,938
    I've thought the same issue with the ST dagger since SoD came out. So either there is another, OR, when the cultist says "The dagger is broken", it only means the power of it's entrapment of Aec is broken (but is not recovered). They don't really go into a detailed method other than that one line.
    Tis a bit strange
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    @Zaghoul
    That is a possibility that the dagger might have been metaphorically broken rather than physcially. It isn't possible that there is more than one though.

    Chapter 7 BG1 Logic:
    Noblemen start changing into Dopplegangers, but if you kill them before they finish changing you take a rep hit and all the Flaming Fist guards turn on you, despite it being painfully obvious that the noblemen are turning into Dopplegangers.
  • ShikaoShikao Member Posts: 376
    Speaking of Dopplegangers, after last playthrough couple questions popped in my head. The sheer number you encounter is staggering. I think there is more Dopplegangers in BG City than Kobolds in Nashkel Mines and then there are some more in Candlekeep.
    Where did Sarevok get so many Dopplegangers? How did he make them work for him? Did CHARNAME and party exterminate whole/most of Dopplegangers population of Sword Coast? (or maybe even from other regions?)
  • batoorbatoor Member Posts: 676
    ^Iron throne funds I guess.
  • DJKajuruDJKajuru Member Posts: 3,300
    Hey @ZaramMaldovar !
    I'm back from vacation, and back to your character's artwork!

    I was thinking of having him interact with Imoen, because , well, I think that all Charname's should interact with her at some point.
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    edited July 2017
    @DJKajuru
    Sounds great. Dorn and Neera (Zaram's love interest) are also good choices. As I had said before, me and a friend jokingly paired Dorn and Imoen together (yes, romantically) so it would be great to get a picture of them together if that isn't too much, just so I have something to give my friend.

    Take as much time as you need and post any artwork here when you are done.

    Great to see you back

    BG2 Logic:
    Khalid and Dynaheir who have been brutally experimented to death by Irenicus can' t be brought back, this makes sense.
    Tiax was killed through some sort of magical force, likely Irenicus's power amplified by CHARNAME's soul, this also makes sense.
    We don't know how the Harpers killed Xzar and Montaron respectively, so them being permadead also makes sense.
    However, Ajantis is simply killed by CHARNAME (accidentally) and he can't be ressurected because reasons.

    Man, after BG1 it gets DARK
    BG1 NPCs who are dead before or during the events of BG2 (attempting my best to make it chronological)
    1. Skie
    2. Dynaheir
    3. Khalid
    4. Montaron
    5. Xzar
    6. Ajantis
    7. Safana
    That makes a total of 8 companions if you count Yoshimo or don't make it through the franchise, and that is just the one's we know about.
    The Only BG1 NPCs confirmed alive at the end of BG2 (assuming the player does not kill them or takes the proper precautions to insure their survival) are
    1. Imoen
    2. Jaheria
    3. Minsc
    4. Viconia (granted she dies later)
    5. Neera
    6. Rasaad
    7. Dorn
    8. Coran (IF you save him)
    9. Garrick
    10. Quayle (If you save him)
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    Man this thread has 10 pages, 284 comments, and 3,800 views.

    I'm having the time of my life guys, thanks I need this.

    Long live the Baldur's Gate Logic thread!
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    @ThacoBell
    Yes, but don't the Cultists say they broke it? Unless the Soultaker Dagger is capable of reforming itself, which actually would make a lot of sense.
  • ThacoBellThacoBell Member Posts: 12,235

    @ThacoBell
    Yes, but don't the Cultists say they broke it? Unless the Soultaker Dagger is capable of reforming itself, which actually would make a lot of sense.

    I'll have to look out for it on my next playthrough, but I don't recall that happening.
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    BG1: 7 Chapters
    BG2: 7 Chapters
    TOB: 3 Chapters
    SOD: 7 Chapters?
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    I think I already mentioned this but
    Xvart Village attacks party when they've done nothing to them, then has the audacity to say that the party attacked the Xvart village when they've done nothing to them.
  • batoorbatoor Member Posts: 676
    edited July 2017

    I think I already mentioned this but
    Xvart Village attacks party when they've done nothing to them, then has the audacity to say that the party attacked the Xvart village when they've done nothing to them.

    Well.. Personally I think the outcome makes the player look worse.

    I mean you even kill their pet bear! What kind of person are you ;)
  • Montresor_SPMontresor_SP Member Posts: 2,208
    Jon Irenicus logic: There are literally hundreds of Bhaalspawn around - chinchilla Bhaalspawn, kobold Bhaalspawn ... not to mention tons of small-time humans, elves, half-elves, etc. in villages, towns and cities up and down the Sword Coast. Guess I need to go through a load of trouble and planning and scheming and risk in order to kidnap and experiment on Gorion's wards - the two Bhaalspawn guaranteed to cause me the most trouble!

    Irenicus could have kidnapped Gavin - the guy you meet in the first Pocket Plane test - or Viekang, or anyone like them. Instead he decides to pick on a couple of seasoned adventurers capable of breaking out of their cages and fighting their way out of his dungeon.
  • ArtonaArtona Member Posts: 1,077
    @ZaramMaldovar, I'll probably forget it in an hour or so, but thank you. ;)
    I finished Black Pits II once will with munchkin team of evildoers, but entire premise of the thing kills me. You... you just can't have enslave a dragon and put it as attraction in the arena! It's not how Realms work!
    But on the more serious note - ToB may be flawed and stupidly hack'n'slashy, but it at least knows it's epic level adventure. Black Pits II pretend high levels are just numbers. It's understandable, but it still annoys me.
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    @Artona
    Lol, missed an l but I fixed it.
    I remember the name because you have NO idea how many times I've played BG2
  • ArtonaArtona Member Posts: 1,077
    @ZaramMaldovar, I'll trust you on that. :) I can still name all of Finwe's progeny up to third generation and I think it takes all of my brain storage for weird Elvish names. Can't fit Suldanessellar. ;)
  • ZaramMaldovarZaramMaldovar Member Posts: 2,309
    @Artona
    On the other hand, Baeloth is such a great character. Does he die in Black Pits 2? Because I really wish he could've been a party member in BG2. Someone should make a Baeloth mod.

    SOD to BG2 Logic:
    As far as I know Jaheria, Neera and the Black Pits Announcer are the only characters that even reference the events of SOD as having happened. I feel like a new patch (or a mod, yeah) is necessary so more characters can acknowledge SOD.
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