@Shandaxx ... I think we just not only had a full blown case of gnomophobia on the forums for over three years... But an aggravated verbal assault on Dwarves and Halflings being suggested to be of lesser importance!
C:To remove all the flashing effects from Buffs...how i hate looking like a flashing rainbow on Ecstasy.
Agree on stoneskin, barkskin and blur/displacement, but the rest of them I like as they are. I spend a completetly unreasonable amount of time choosing the colors of my characters clothes and hate it being unnoticable behind these buffs. Especially since all of them are being used constantly and not just during fights.
C:To remove all the flashing effects from Buffs...how i hate looking like a flashing rainbow on Ecstasy.
Agree on stoneskin, barkskin and blur/displacement, but the rest of them I like as they are. I spend a completetly unreasonable amount of time choosing the colors of my characters clothes and hate it being unnoticable behind these buffs. Especially since all of them are being used constantly and not just during fights.
THIS ! ... you care so much for your colors , and the style of your armor , what shape your shield has...and then bluegray streetlight all day~
I would love to have more choices for the avatars and paperdolls. Some of them are absolutely hideous to me. The gnomes look like Santa's elves for God's sake and the halflings look nearly as bad. The monk, female dwarf and half-orc avatars are also ridiculous looking to me. I nearly always change the avatars using Keeper. Monk to thief, half-orc to human and gnome to elf or dwarf and I never play halfling or female dwarf...
I would love to have more choices for the avatars and paperdolls. Some of them are absolutely hideous to me. The gnomes look like Santa's elves for God's sake and the halflings look nearly as bad. The monk, female dwarf and half-orc avatars are also ridiculous looking to me. I nearly always change the avatars using Keeper. Monk to thief, half-orc to human and gnome to elf or dwarf and I never play halfling or female dwarf...
never looked at a female dwarf before ...i wonder whats so ba....*made one* OMG ITS HIDEOUS ! KILL IT WITH METEOR SWARM !! *throws away Monitor , burns Harddrive and clears eyes with bleach*
Yeah, like that one where Charname is canonically only ten years old when the game starts.
It is explicetly stated that Charname was a newborn when the sacrificial ritual to revive Bhaal was held by Arianna and Co. Bhaal died specifically ten years before BG starts. The ritual must have been held after Bhaal died. Ergo Charname is no older than ten years.
That and some inconsistencies and redcons/oversights in-between BG1 and BG2.
Imagine that. A pair of ten-year-old halflings killing Sarevok. That would be hilarious!
Sarevok himself is about the same age. So they kill a 10 (max) year old who has taken over and/or sabotaged several trading houses before almost becoming a grand duke of Baldur's Gate.
No, we learn in ToB that Sarevok was old enough to talk properly and to run off on his own. I assume he was somewhere in between six and ten years old when the ritual took place. That would mean he'd be anywhere between 16 and 20 years old at the beginning of the game.
He totally looks like your average 18 year old, right? :B
"She seems the eternal child, and is quite content to play the part of little sister, though you are both of comparable ages."
Thus, theoretically, she could even be older than you. But because she is a cutesy girl, she appears much younger than her actual age. I mean, judging from Imoens voice, pic and general carefree attitude and behaviour, I always imagined her to be around 16 years, until I bothered reading her bio. Also, BTW, Imoen is a Bhaalspawn, so unless Bhaal donated to a sperm bank, she MUST be roughly your age or older. At most she is 9 months younger than you, since Bhaal died when you were newborn.
Now to the more serious issue at hand; Why did BeamDog, realizing the original devs got the timeline wrong by 10 years, not correct it?
Now to the more serious issue at hand; Why did BeamDog, realizing the original devs got the timeline wrong by 10 years, not correct it?
Because they where under contract by WotC, which said they are not allowed to change any of the original writing. Even if the game would have profited from it :V
When you first meet Imoen in Candlekeep, if you call her "child", she objects that she is merely a year younger than you. If I remember correctly.
Edit: As for the reason they didn't change the timeline, apart from what Buttercheese said above, there's just too many plot/time holes in the BG timeline to easily mend them all, particularly if you still want it to roughly match up with the official FR timeline. Not just with the main plot either. We just have to accept that that is how the game was made and have leniance with it.
When you first meet Imoen in Candlekeep, if you call her "child", she objects that she is merely a year younger than you. If I remember correctly.
Edit: As for the reason they didn't change the timeline, apart from what Buttercheese said above, there's just too many plot/time holes in the BG timeline to easily mend them all, particularly if you still want it to roughly match up with the official FR timeline. Not just with the main plot either. We just have to accept that that is how the game was made and have leniance with it.
Basically (though Beamdog did change some of the dates in Sarevok's journal)
Below is the original journal. It's timeline actually finished after BG2 ended
[The Personal Diary of Sarevok]Diary
14th of Eleint, 1367: Today Cormyr has instituted a ban against the Iron Throne from operating within their borders. While this is a great blow to the Iron Throne, it is the perfect opportunity for Reiltar to approach the Throne high council with his proposal. If things go well, we could begin the operation within the year.
25th of Marpenoth, 1367: Davaeorn has sent a message to Reiltar, informing him that the mines at Cloakwood have been drained and are ready for use. This revelation should help greatly in convincing the Throne high council.
2nd of Nightal, 1367: The Iron Throne council has agreed to support Reiltar's plan. He has been given all the resources he needs, as well as leadership of the project. I have expressed interest to my 'father', and he had promised to include me within the operations along the Sword Coast. He mentioned mother in our conversation: how I wasn't to be unfaithful to him as she had. He made it clear that I would suffer her fate if I was. His threats are weak and hollow, and I shall listen to them for only so long. I have decided to take this time to make my visit to Candlekeep. I have waited a long time to research the prophecies of Alaundo, and I must know if the dreams speak the truth. I will not believe the words of phantoms without proof, and the Priest of Bhaal I confronted gave me nothing. He was old and died quickly in my grasp. If the words are true, I shall surely groom stronger acolytes than this.
11th of Ches, 1368: My research has gone well. The monks here at Candlekeep have been quite helpful. From what I have read, it would seem certain that the blood of Bhaal does indeed flow through my veins. His prophecies are (of course) ambiguous, but I think I understand them. He foresaw his coming death, and seeded his essence across the land. The children born as a result bear the marks of chaos, have power with no direction, and shall feel the blood of a god within them. The deaths they bring shall awaken the father, and through them he will rise. It does not explicitly say, but obviously this means that death wrought by the children will cause them to ascend. Fitting, and since the father was the Lord of Murder, proving one's worth must involve an act in accordance with his portfolio. I begin to see what I must do. Death on a god-like scale.
3rd of Tarsahk, 1368: The monk Gorion troubles me. He seems to have taken an interest in my readings. I must be careful to be more clandestine in my research. I wish I could simply kill him, but I doubt I could safely murder him within this damnable library.
11th of Tarsahk, 1368: I had a dream this night. My mother was talking to me, but as she did her face became bloated and discolored. Her voice became weaker as she spoke to me, telling me to save her from Reiltar. I could see the garrote cutting into her neck, but I did nothing. It was only a dream.
27th of Tarsahk, 1368: I take my leave of Candlekeep now, and not a moment too soon, for I am sure that Gorion has perceived my heritage. One thing that I am certain of: is, in actuality, one of Bhaal's brood as well. has all the markings, and it would explain Gorion's curiosity of my studies. Though there is nothing I can do now, I will have to make certain to return and kill the little brat. It would be foolish of me to let one of my siblings live, especially one being brought up by the Harpers (and I am sure that is where Gorion's allegiances lay).
5th of Mirtul, 1368: Today I met with Reiltar in Baldur's Gate. The fool still insists on calling me his son, and for now I will let him. He assumes that I am loyal to him because he raised me. Well, loyal I am, but only as long as he is useful. He's set up a base in the mansion of a destitute noble family and says that everything is running smoothly. Mulahey has established himself at the mines of Nashkel, and his kobold minions should be already busily contaminating the iron ore. Only a few slaves have begun to mine out the ore at Cloakwood, though Reiltar assures me that once the bandit raids begin we'll have a steady supply of new slaves.
8th of Hammer, 1369: I met with the leaders of the Chill, and Black Talons. I have little liking for Ardenor, the leader of the Chill, but Taugosz seems to be a man of his word. It is a good thing, as I'll have to work with these mercenaries for the rest of the year.
3rd of Tarsahk, 1370: Everything proceeds well. The ore coming from Nashkel has started to deteriorate, and my mercenaries have been doing a fine job at destroying any iron caravans on route to Baldur's Gate. Though some of my mercenaries have been captured, most think they work for the Zhents, so no trouble has fallen on the Iron Throne. I am sure that the Zhents at Darkhold won't be pleased to know that their name has been falsely used. I will have to be wary for Zhentish agents in the coming months.
28th of Tarsahk, 1370: I think I now have the time to deal with that old codger Gorion, and his little whelp. I will have to inform my men that I'll be gone for the next few weeks.
? of Myrtle No time to write, but I must not neglect my journals so. The future dead must know of how the Lord of Murder again came to them. I shall hire a scribe when time allows. Things have not gone completely as I have planned, but I will still be able to salvage the situation. is on the move to Baldur's Gate; if I could maneuver the whelp to Candlekeep, then I would have the perfect scapegoat for my plan. My mortal 'father,' Rieltar, is there to meet with the Knights of the Shield. He has been blocking all my attempts to escalate the hostilities between Amn and Baldur's Gate, and these meetings will only serve to smooth relations. I must rid myself of them all and assume control of the Iron Throne myself. I cannot allow petty business and monetary concerns to interfere. Terribly sorry, 'father,' but my true parentage calls and you are in my way. I shall be sure to instruct the dopplegangers in the exact manner Reiltar should die. I think a garrote would be perfect for the task.
This diary looks to be important. You should probably keep it on your person.
and BGEE's
[The Personal Diary of Sarevok]Diary
14th of Eleint, 1365: Today Cormyr has instituted a ban against the Iron Throne from operating within their borders. While this is a great blow to the Iron Throne, it is the perfect opportunity for Rieltar to approach the Throne high council with his proposal. If things go well, we could begin the operation within the year.
25th of Marpenoth, 1365: Davaeorn has sent a message to Rieltar, informing him that the mine at Cloakwood has been drained and is ready for use. This revelation should help greatly in convincing the Throne high council.
2nd of Nightal, 1365: The Iron Throne council has agreed to support Rieltar's plan. He has been given all the resources he needs, as well as leadership of the project. I have expressed interest to my "father," and he has promised to include me within the operations along the Sword Coast. He mentioned Mother in our conversation: how I wasn't to be unfaithful to him as she had. He made it clear that I would suffer her fate if I was. His threats are weak and hollow, and I shall listen to them for only so long. I have decided to take this time to make my visit to Candlekeep. I have waited a long time to research the prophecies of Alaundo, and I must know if the dreams speak the truth. I will not believe the words of phantoms without proof, and the priest of Bhaal I confronted gave me nothing. He was old and died quickly in my grasp. If the words are true, I shall surely groom stronger acolytes than this.
11th of Ches, 1366: My research has gone well. The monks here at Candlekeep have been quite helpful. From what I have read, it would seem certain that the blood of Bhaal does indeed flow through my veins. His prophecies are (of course) ambiguous, but I think I understand them. He foresaw his coming death, and seeded his essence across the land. The children born as a result bear the marks of chaos, have power with no direction, and shall feel the blood of a god within them. The deaths they bring shall awaken the father, and through them he will rise. It does not explicitly say, but obviously this means that death wrought by the children will cause them to ascend. Fitting, and since the father was the Lord of Murder, proving one's worth must involve an act in accordance with his portfolio. I begin to see what I must do. Death on a god-like scale.
3rd of Tarsakh, 1366: The monk Gorion troubles me. He seems to have taken an interest in my readings. I must be careful to be more clandestine in my research. I wish I could simply kill him, but I doubt I could safely murder him within this damnable library.
11th of Tarsakh, 1366: I had a dream this night. My mother was talking to me, but as she did her face became bloated and discolored. Her voice became weaker as she spoke to me, telling me to save her from Rieltar. I could see the garrote cutting into her neck, but I did nothing. It was only a dream.
27th of Tarsakh, 1366: I take my leave of Candlekeep now, and not a moment too soon, for I am sure that Gorion has perceived my heritage. One thing that I am certain of: is, in actuality, one of Bhaal's brood as well. has all the markings, and it would explain Gorion's curiosity in my studies. Though there is nothing I can do now, I will have to make certain to return and kill the little brat. It would be foolish of me to let one of my siblings live, especially one being brought up by the Harpers (and I am sure that is where Gorion's allegiances lie).
5th of Mirtul, 1366: Today I met with Rieltar in Baldur's Gate. The fool still insists on calling me his son, and for now I will let him. He assumes that I am loyal to him because he raised me. Well, loyal I am, but only as long as he is useful. He's set up a base in the mansion of a destitute noble family and says that everything is running smoothly. Mulahey has established himself at the mines of Nashkel, and his kobold minions should be already busily contaminating the iron ore. Only a few slaves have begun to mine out the ore at Cloakwood, though Rieltar assures me that once the bandit raids begin we'll have a steady supply of new slaves.
8th of Hammer, 1367: I met with the leaders of the Chill and Blacktalons. I have little liking for Ardenor, the leader of the Chill, but Taurgosz seems to be a man of his word. It is a good thing, as I'll have to work with these mercenaries for the rest of the year.
3rd of Tarsakh, 1368: Everything proceeds well. The ore coming from Nashkel has started to deteriorate, and my mercenaries have been doing a fine job of destroying any iron caravans on route to Baldur's Gate. Though some of my mercenaries have been captured, most think they work for the Zhents, so no trouble has fallen on the Iron Throne. I am sure that the Zhents at Darkhold won't be pleased to know that their name has been falsely used. I will have to be wary for Zhentish agents in the coming months.
28th of Tarsakh, 1368: I think I now have the time to deal with that old codger Gorion, and his little whelp. I will have to inform my men that I'll be gone for the next few weeks.
? of Myrtle No time to write, but I must not neglect my journals so. The future dead must know of how the Lord of Murder again came to them. I shall hire a scribe when time allows. Things have not gone completely as I have planned, but I will still be able to salvage the situation. is on the move to Baldur's Gate; if I could maneuver the whelp to Candlekeep, then I would have the perfect scapegoat for my plan. My mortal "father," Rieltar, is there to meet with the Knights of the Shield. He has been blocking all my attempts to escalate the hostilities between Amn and Baldur's Gate, and these meetings will only serve to smooth relations. I must rid myself of them all and assume control of the Iron Throne myself. I cannot allow petty business and monetary concerns to interfere. Terribly sorry, "Father," but my true parentage calls and you are in my way. I shall be sure to instruct the doppelgangers in the exact manner Rieltar should die. I think a garrote would be perfect for the task.
This diary looks to be important. You should probably keep it on your person.
Make it use Ars Magica or 3rd edition dnd instead of second.
Well, I'd love to play a computer game with Ars Magica magic system. But I think spontaneous casting (not sure how it was called) would be difficult to implement.
She isn't a vampire. She is nothing like any vampire you meet in the game.
(1) I'd change her from being a vampire to being a shadow. Still undead (with undead immunities and weaknesses). Still tragic. Still unaging. But not a mechanically screwed up vampire. (2) I'd get rid of the incessant micromanaging. She'd have a cursed cloak on that can't be removed. In daylight she gets reduced stats...because she is a shadow. Outside of the day she gets increased stats. Again, shadow. (3) I'd make her mortal. If she dies, she dies. Not a fan of her always coming back...especially when she annoys me to the point where I want her to die. (4) She would be a shadow dancer. Because it is a new and interesting kit that deserves to be shown off. (5) She gets to choose whether or not to stay a shadow. If she decides to go back to being human, then the cloak comes off. She no longer gets stat upgrades, loses her immunities, loses her weaknesses. It's a debuff, yes. But you get to keep your character. (6) She'd reveal more information when talking to you (7) There would be dialogue options to tell her to shut the hell up when she is talking down to you. Korgan would use this option.
Comments
B:To unlock all Classes for all Races.
C:To remove all the flashing effects from Buffs...how i hate looking like a flashing rainbow on Ecstasy.
Aside from what OP said:
Fix any and all inconsistencies with the lore and plot holes.
It is explicetly stated that Charname was a newborn when the sacrificial ritual to revive Bhaal was held by Arianna and Co. Bhaal died specifically ten years before BG starts. The ritual must have been held after Bhaal died. Ergo Charname is no older than ten years.
That and some inconsistencies and redcons/oversights in-between BG1 and BG2.
Imagine that. A pair of ten-year-old halflings killing Sarevok. That would be hilarious!
He totally looks like your average 18 year old, right? :B
"She seems the eternal child, and is quite content to play the part of little sister, though you are both of comparable ages."
Thus, theoretically, she could even be older than you. But because she is a cutesy girl, she appears much younger than her actual age. I mean, judging from Imoens voice, pic and general carefree attitude and behaviour, I always imagined her to be around 16 years, until I bothered reading her bio. Also, BTW, Imoen is a Bhaalspawn, so unless Bhaal donated to a sperm bank, she MUST be roughly your age or older. At most she is 9 months younger than you, since Bhaal died when you were newborn.
Now to the more serious issue at hand; Why did BeamDog, realizing the original devs got the timeline wrong by 10 years, not correct it?
Even if the game would have profited from it :V
Edit: As for the reason they didn't change the timeline, apart from what Buttercheese said above, there's just too many plot/time holes in the BG timeline to easily mend them all, particularly if you still want it to roughly match up with the official FR timeline. Not just with the main plot either. We just have to accept that that is how the game was made and have leniance with it.
Below is the original journal. It's timeline actually finished after BG2 ended
14th of Eleint, 1367: Today Cormyr has instituted a ban against the Iron Throne from operating within their borders. While this is a great blow to the Iron Throne, it is the perfect opportunity for Reiltar to approach the Throne high council with his proposal. If things go well, we could begin the operation within the year.
25th of Marpenoth, 1367: Davaeorn has sent a message to Reiltar, informing him that the mines at Cloakwood have been drained and are ready for use. This revelation should help greatly in convincing the Throne high council.
2nd of Nightal, 1367: The Iron Throne council has agreed to support Reiltar's plan. He has been given all the resources he needs, as well as leadership of the project. I have expressed interest to my 'father', and he had promised to include me within the operations along the Sword Coast. He mentioned mother in our conversation: how I wasn't to be unfaithful to him as she had. He made it clear that I would suffer her fate if I was. His threats are weak and hollow, and I shall listen to them for only so long. I have decided to take this time to make my visit to Candlekeep. I have waited a long time to research the prophecies of Alaundo, and I must know if the dreams speak the truth. I will not believe the words of phantoms without proof, and the Priest of Bhaal I confronted gave me nothing. He was old and died quickly in my grasp. If the words are true, I shall surely groom stronger acolytes than this.
11th of Ches, 1368: My research has gone well. The monks here at Candlekeep have been quite helpful. From what I have read, it would seem certain that the blood of Bhaal does indeed flow through my veins. His prophecies are (of course) ambiguous, but I think I understand them. He foresaw his coming death, and seeded his essence across the land. The children born as a result bear the marks of chaos, have power with no direction, and shall feel the blood of a god within them. The deaths they bring shall awaken the father, and through them he will rise. It does not explicitly say, but obviously this means that death wrought by the children will cause them to ascend. Fitting, and since the father was the Lord of Murder, proving one's worth must involve an act in accordance with his portfolio. I begin to see what I must do. Death on a god-like scale.
3rd of Tarsahk, 1368: The monk Gorion troubles me. He seems to have taken an interest in my readings. I must be careful to be more clandestine in my research. I wish I could simply kill him, but I doubt I could safely murder him within this damnable library.
11th of Tarsahk, 1368: I had a dream this night. My mother was talking to me, but as she did her face became bloated and discolored. Her voice became weaker as she spoke to me, telling me to save her from Reiltar. I could see the garrote cutting into her neck, but I did nothing. It was only a dream.
27th of Tarsahk, 1368: I take my leave of Candlekeep now, and not a moment too soon, for I am sure that Gorion has perceived my heritage. One thing that I am certain of: is, in actuality, one of Bhaal's brood as well. has all the markings, and it would explain Gorion's curiosity of my studies. Though there is nothing I can do now, I will have to make certain to return and kill the little brat. It would be foolish of me to let one of my siblings live, especially one being brought up by the Harpers (and I am sure that is where Gorion's allegiances lay).
5th of Mirtul, 1368: Today I met with Reiltar in Baldur's Gate. The fool still insists on calling me his son, and for now I will let him. He assumes that I am loyal to him because he raised me. Well, loyal I am, but only as long as he is useful. He's set up a base in the mansion of a destitute noble family and says that everything is running smoothly. Mulahey has established himself at the mines of Nashkel, and his kobold minions should be already busily contaminating the iron ore. Only a few slaves have begun to mine out the ore at Cloakwood, though Reiltar assures me that once the bandit raids begin we'll have a steady supply of new slaves.
8th of Hammer, 1369: I met with the leaders of the Chill, and Black Talons. I have little liking for Ardenor, the leader of the Chill, but Taugosz seems to be a man of his word. It is a good thing, as I'll have to work with these mercenaries for the rest of the year.
3rd of Tarsahk, 1370: Everything proceeds well. The ore coming from Nashkel has started to deteriorate, and my mercenaries have been doing a fine job at destroying any iron caravans on route to Baldur's Gate. Though some of my mercenaries have been captured, most think they work for the Zhents, so no trouble has fallen on the Iron Throne. I am sure that the Zhents at Darkhold won't be pleased to know that their name has been falsely used. I will have to be wary for Zhentish agents in the coming months.
28th of Tarsahk, 1370: I think I now have the time to deal with that old codger Gorion, and his little whelp. I will have to inform my men that I'll be gone for the next few weeks.
? of Myrtle
No time to write, but I must not neglect my journals so. The future dead must know of how the Lord of Murder again came to them. I shall hire a scribe when time allows. Things have not gone completely as I have planned, but I will still be able to salvage the situation. is on the move to Baldur's Gate; if I could maneuver the whelp to Candlekeep, then I would have the perfect scapegoat for my plan. My mortal 'father,' Rieltar, is there to meet with the Knights of the Shield. He has been blocking all my attempts to escalate the hostilities between Amn and Baldur's Gate, and these meetings will only serve to smooth relations. I must rid myself of them all and assume control of the Iron Throne myself. I cannot allow petty business and monetary concerns to interfere. Terribly sorry, 'father,' but my true parentage calls and you are in my way. I shall be sure to instruct the dopplegangers in the exact manner Reiltar should die. I think a garrote would be perfect for the task.
This diary looks to be important. You should probably keep it on your person.
and BGEE's
14th of Eleint, 1365: Today Cormyr has instituted a ban against the Iron Throne from operating within their borders. While this is a great blow to the Iron Throne, it is the perfect opportunity for Rieltar to approach the Throne high council with his proposal. If things go well, we could begin the operation within the year.
25th of Marpenoth, 1365: Davaeorn has sent a message to Rieltar, informing him that the mine at Cloakwood has been drained and is ready for use. This revelation should help greatly in convincing the Throne high council.
2nd of Nightal, 1365: The Iron Throne council has agreed to support Rieltar's plan. He has been given all the resources he needs, as well as leadership of the project. I have expressed interest to my "father," and he has promised to include me within the operations along the Sword Coast. He mentioned Mother in our conversation: how I wasn't to be unfaithful to him as she had. He made it clear that I would suffer her fate if I was. His threats are weak and hollow, and I shall listen to them for only so long. I have decided to take this time to make my visit to Candlekeep. I have waited a long time to research the prophecies of Alaundo, and I must know if the dreams speak the truth. I will not believe the words of phantoms without proof, and the priest of Bhaal I confronted gave me nothing. He was old and died quickly in my grasp. If the words are true, I shall surely groom stronger acolytes than this.
11th of Ches, 1366: My research has gone well. The monks here at Candlekeep have been quite helpful. From what I have read, it would seem certain that the blood of Bhaal does indeed flow through my veins. His prophecies are (of course) ambiguous, but I think I understand them. He foresaw his coming death, and seeded his essence across the land. The children born as a result bear the marks of chaos, have power with no direction, and shall feel the blood of a god within them. The deaths they bring shall awaken the father, and through them he will rise. It does not explicitly say, but obviously this means that death wrought by the children will cause them to ascend. Fitting, and since the father was the Lord of Murder, proving one's worth must involve an act in accordance with his portfolio. I begin to see what I must do. Death on a god-like scale.
3rd of Tarsakh, 1366: The monk Gorion troubles me. He seems to have taken an interest in my readings. I must be careful to be more clandestine in my research. I wish I could simply kill him, but I doubt I could safely murder him within this damnable library.
11th of Tarsakh, 1366: I had a dream this night. My mother was talking to me, but as she did her face became bloated and discolored. Her voice became weaker as she spoke to me, telling me to save her from Rieltar. I could see the garrote cutting into her neck, but I did nothing. It was only a dream.
27th of Tarsakh, 1366: I take my leave of Candlekeep now, and not a moment too soon, for I am sure that Gorion has perceived my heritage. One thing that I am certain of: is, in actuality, one of Bhaal's brood as well. has all the markings, and it would explain Gorion's curiosity in my studies. Though there is nothing I can do now, I will have to make certain to return and kill the little brat. It would be foolish of me to let one of my siblings live, especially one being brought up by the Harpers (and I am sure that is where Gorion's allegiances lie).
5th of Mirtul, 1366: Today I met with Rieltar in Baldur's Gate. The fool still insists on calling me his son, and for now I will let him. He assumes that I am loyal to him because he raised me. Well, loyal I am, but only as long as he is useful. He's set up a base in the mansion of a destitute noble family and says that everything is running smoothly. Mulahey has established himself at the mines of Nashkel, and his kobold minions should be already busily contaminating the iron ore. Only a few slaves have begun to mine out the ore at Cloakwood, though Rieltar assures me that once the bandit raids begin we'll have a steady supply of new slaves.
8th of Hammer, 1367: I met with the leaders of the Chill and Blacktalons. I have little liking for Ardenor, the leader of the Chill, but Taurgosz seems to be a man of his word. It is a good thing, as I'll have to work with these mercenaries for the rest of the year.
3rd of Tarsakh, 1368: Everything proceeds well. The ore coming from Nashkel has started to deteriorate, and my mercenaries have been doing a fine job of destroying any iron caravans on route to Baldur's Gate. Though some of my mercenaries have been captured, most think they work for the Zhents, so no trouble has fallen on the Iron Throne. I am sure that the Zhents at Darkhold won't be pleased to know that their name has been falsely used. I will have to be wary for Zhentish agents in the coming months.
28th of Tarsakh, 1368: I think I now have the time to deal with that old codger Gorion, and his little whelp. I will have to inform my men that I'll be gone for the next few weeks.
? of Myrtle
No time to write, but I must not neglect my journals so. The future dead must know of how the Lord of Murder again came to them. I shall hire a scribe when time allows. Things have not gone completely as I have planned, but I will still be able to salvage the situation. is on the move to Baldur's Gate; if I could maneuver the whelp to Candlekeep, then I would have the perfect scapegoat for my plan. My mortal "father," Rieltar, is there to meet with the Knights of the Shield. He has been blocking all my attempts to escalate the hostilities between Amn and Baldur's Gate, and these meetings will only serve to smooth relations. I must rid myself of them all and assume control of the Iron Throne myself. I cannot allow petty business and monetary concerns to interfere. Terribly sorry, "Father," but my true parentage calls and you are in my way. I shall be sure to instruct the doppelgangers in the exact manner Rieltar should die. I think a garrote would be perfect for the task.
This diary looks to be important. You should probably keep it on your person.
She isn't a vampire. She is nothing like any vampire you meet in the game.
(1) I'd change her from being a vampire to being a shadow. Still undead (with undead immunities and weaknesses). Still tragic. Still unaging. But not a mechanically screwed up vampire.
(2) I'd get rid of the incessant micromanaging. She'd have a cursed cloak on that can't be removed. In daylight she gets reduced stats...because she is a shadow. Outside of the day she gets increased stats. Again, shadow.
(3) I'd make her mortal. If she dies, she dies. Not a fan of her always coming back...especially when she annoys me to the point where I want her to die.
(4) She would be a shadow dancer. Because it is a new and interesting kit that deserves to be shown off.
(5) She gets to choose whether or not to stay a shadow. If she decides to go back to being human, then the cloak comes off. She no longer gets stat upgrades, loses her immunities, loses her weaknesses. It's a debuff, yes. But you get to keep your character.
(6) She'd reveal more information when talking to you
(7) There would be dialogue options to tell her to shut the hell up when she is talking down to you. Korgan would use this option.