Well, mixed news. The missing BG2 spells are now available for BGEE keybinding, but it doesn't look like we support shift-X keybindings yet.
If that means all memorisable spells are available for binding. That is a major improvement (for me at least). I guess I will have to continue being creative with my keybindings though. Thanks for the update!
Releasing SoD on tablets will provide cash while patching continues. I’ve no problem with that.
I have no problem either. I am testing SoD on my iPhone at the moment (enjoying every moment), and it seems ready for release.
Its no smal feat to make the all the games ready for ios 11 and 64 bit - bravo BD. I am looking forward to buying SoD (and perhaps NWN ee one fine day...)
I haven't downloaded the IWD beta yet, so I couldn't check, but any chance that the background blurring issue is fixed? (Or that it will be fixed for the release?)
Edit: I've heard that there's now apparently a nearest neighbor rendering method that fixes the issue. That's the best news I've heard in a while!
Are there going to be any new opcodes or desourced files to further enhance modding?
I can't think of much offhand. The focus of the 2.5 series has been to get everything up to speed on a single engine iteration and then try to quash as many bugs as we possibly can.
Are ios devices going to get a chance to participate in the 2.5 beta for BGEE and BG2EE before release? I'd love to try multiplayer between my iPad and Android tablets.
@JuliusBorisov If i remember right, end of 2.5 beta was on 8th of januar. and after over 2 months we will get second stage of beta, this is confusing. nevermind, my question is:
If some bugs will be founded after official release 2.5 patch u guys will fix them asap or we will have to wait years for 2.6 or something...
end of 2.5 beta was on 8th of januar. and after over 2 months we will get second stage of beta, this is confusing.
See https://forums.beamdog.com/discussion/comment/954370/#Comment_954370 for my thoughts on it. As mentioned at the start of the beta, the 2.5 Update beta will run from December 5th, 2017 to January 8th, 2018, with the possibility of an extension, as we gather data and feedback from beta participants.
If some bugs will be founded after official release 2.5 patch u guys will fix them asap or we will have to wait years for 2.6 or something...
just curious
Not sure about timeline. Again, as mentioned at the start of the beta, if you're worried about a fix or feature that didn’t make it into 2.5 - worry not. We’ve been listening to and recording your feedback this whole time, and we have some exciting plans for more Infinity Engine updates to come.
JuliusBorisov You have said the bug number #20702 is under triage. Is it possible to fixed that one in 2.5 patch eventually? Or I have to wait to 2.6 patch?
There're a few very urgent issues experienced in SoD on mobile currently that are of the highest priority, so a BG2:EE build is moved a bit (*a bit* - can't comment how much exactly).
@JuliusBorisov I've submitted a bug report about missing UI sounds back during the 2.0 beta (I think), which has been in the submitted status for the last 2 years. As far as I know, many if not all of the reported sounds are still missing from the game. Could you please look into what's been happening with this issue?
Comments
Its no smal feat to make the all the games ready for ios 11 and 64 bit - bravo BD. I am looking forward to buying SoD (and perhaps NWN ee one fine day...)
Will the new beta be available for Beamdog version of the game?
How can I undestand if/when the update will be available?
Thanks
The new beta build will be available from beamdog.com, Steam and GooglePlay.
Edit: I've heard that there's now apparently a nearest neighbor rendering method that fixes the issue. That's the best news I've heard in a while!
If i remember right, end of 2.5 beta was on 8th of januar. and after over 2 months we will get second stage of beta, this is confusing. nevermind, my question is:
If some bugs will be founded after official release 2.5 patch u guys will fix them asap or we will have to wait years for 2.6 or something...
just curious
You have said the bug number #20702 is under triage. Is it possible to fixed that one in 2.5 patch eventually?
Or I have to wait to 2.6 patch?
Any news about these ones:
https://support.baldursgate.com/issues/33773
https://support.baldursgate.com/issues/31771
Thanks!
I do not see submitted stuff in the public bug report then I think these urgent issues are in the internal one.
By the way I wasted my day refreshing Beampage.
Thank you!