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A guide to new magic items in BG:EE *SPOILERS*

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  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Sed said:

    Someone mentioned that the scroll case was added.. don't know where yet ^^

    That would be *very* nice! :-)
  • PhilhelmPhilhelm Member Posts: 473
    Sed said:

    Someone mentioned that the scroll case was added.. don't know where yet ^^

    Am I to understand that to mean a case that holds collected scrolls to reduce inventory slots being tied up?

  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Philhelm said:

    Sed said:

    Someone mentioned that the scroll case was added.. don't know where yet ^^

    Am I to understand that to mean a case that holds collected scrolls to reduce inventory slots being tied up?

    That's what it normally is
  • SedSed Member Posts: 790
    @Philhelm
    Indeed. And BG1 has a lot of scrolls ^^
  • CorvinoCorvino Member Posts: 2,269
    edited December 2012
    Found the Scroll Case. It's a quest reward from Firebead Elvenhair in Beregost for getting him his book. Looks to have only been added in this patch.
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Corvino said:

    Found the Scroll Case. It's a quest reward from Firebead Elvenhair in Beregost for getting him his book. Looks to have only been added in this patch.

    Bugger, I've already killed him (evil party). What's the CLUA code? I presume he should now drop it when killed too?

  • ajwzajwz Member Posts: 4,122
    Corvino said:

    Found the Scroll Case. It's a quest reward from Firebead Elvenhair in Beregost for getting him his book. Looks to have only been added in this patch.

    Just tested this and I can confirm. I'll be adding this as an update, and also putting the version number it appeared in.
  • CorvinoCorvino Member Posts: 2,269
    Just did the Dorn encounter after finding the Scroll case - the Elven Chain still doesn't drop.
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Corvino said:

    Just did the Dorn encounter after finding the Scroll case - the Elven Chain still doesn't drop.

    :-(
  • BelgarathMTHBelgarathMTH Member Posts: 5,653
    Thanks for adding the scroll case. And, awww. I can't get it until I start a new run. I may just go ahead and SK it in, since I should have it now in the new version.
  • Oxford_GuyOxford_Guy Member Posts: 3,729

    Thanks for adding the scroll case. And, awww. I can't get it until I start a new run. I may just go ahead and SK it in, since I should have it now in the new version.

    Does using Shadowkeeper to add it in have exactly the same effect as adding it in via the CLUA console? I have Shadowkeeper working with BGEE but have not yet tried to add items into the game with it.
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  • toanwrathtoanwrath Member Posts: 621
    What the...I feel cheated. They add in the scroll case AFTER I decide to just use all of mine instead of sell them because I was running out of inventory space....friggin stupid...
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    There seem to be 4 scroll cases listed in Shadowkeeper, would it matter which one I add into the game (as I completed the Firebeard Book quest, then killed him afterwards before the new addition)?
  • Oxford_GuyOxford_Guy Member Posts: 3,729

    There seem to be 4 scroll cases listed in Shadowkeeper, would it matter which one I add into the game (as I completed the Firebeard Book quest, then killed him afterwards before the new addition)?

    Okay, have done some tests - the first two scroll cases listed in Shadowkeeper causes the game the crash if you add either of them to a character, the last 2 seem to work okay, though for both they seem to be limited to 9 slots - you can't put more than 9 different scrolls in the case, though can put multiple version of the same scroll in one slot.

  • RohndilRohndil Member Posts: 171
    edited December 2012
    Maybe a bug.

    Mighty Oak +2 can't hit monsters with immunity to normal weapons.
  • Oxford_GuyOxford_Guy Member Posts: 3,729

    There seem to be 4 scroll cases listed in Shadowkeeper, would it matter which one I add into the game (as I completed the Firebeard Book quest, then killed him afterwards before the new addition)?

    Okay, have done some tests - the first two scroll cases listed in Shadowkeeper causes the game the crash if you add either of them to a character, the last 2 seem to work okay, though for both they seem to be limited to 9 slots - you can't put more than 9 different scrolls in the case, though can put multiple version of the same scroll in one slot.

    BTW it's only the last (4th) listed scroll case in Shadow Keeper that both works properly and doesn't have "missing string" as a description, so that's the one to add in, if you've already done Firebeards quest before it was added into the game with the latest patch
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Rohndil said:

    Maybe a bug.

    Mighty Oak +2 can't hit monsters with immunity to normal weapons.

    @Rohndil - Thanks - Could you bug report this?
  • BelgarathMTHBelgarathMTH Member Posts: 5,653
    @Oxford_Guy, you seem to have figured it out, as I did. It's disappointing to hear about that nine scroll limit, though. I didn't know about that. I also experienced game crash with all but the fourth SK version of the scroll case.

    I nominate this thread for a sticky, for the first post. It's an extremely helpful reference, and I don't think this information has been compiled so conveniently anywhere else. I don't want it to get lost on archived pages.

    Thanks, @ajwz
  • elminsterelminster Member, Developer Posts: 16,317
    edited December 2012
    Yea I've noticed gamebanshee still haven't updated their website for BGEE. They haven't added in new items to be found anyways, only other new things. I assume other sites are similar in this regard.
  • I bug reported the clubs not being magic a couple weeks ago: http://forum.baldursgate.com/discussion/9362/weapons-ineffective

    Both of the new clubs, as well as the Wakizashi +1 fail to hurt monsters that require magical weapons. I haven't tested them myself since the latest patches, but it sounds like they haven't been fixed yet.
  • Awong124Awong124 Member Posts: 2,642

    There seem to be 4 scroll cases listed in Shadowkeeper, would it matter which one I add into the game (as I completed the Firebeard Book quest, then killed him afterwards before the new addition)?

    I think you'd automatically get the correct one if you just add it in with the console.
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Kaigen said:

    I bug reported the clubs not being magic a couple weeks ago: http://forum.baldursgate.com/discussion/9362/weapons-ineffective

    Both of the new clubs, as well as the Wakizashi +1 fail to hurt monsters that require magical weapons. I haven't tested them myself since the latest patches, but it sounds like they haven't been fixed yet.

    Thanks @Kaigen - it's appreciated!
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  • Awong124Awong124 Member Posts: 2,642
    tilly said:

    For 9 slots, it doesn't sound worth it to restart for the scroll case. :/ The other containers have quite high limits, yes? v_v

    It's more than 9. It's more like 20.
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  • marianespmarianesp Member Posts: 6
    Nice list, thanks. What I need now are the item codes for these. Does anybody have them?
    Some of the codes for BG2 work (CLCK16 gave Neera the Robe of the Neutral Archmagi - REALLY helps!), but it would be nice to have the new stuff for this game.
  • ajwzajwz Member Posts: 4,122
    marianesp said:

    Nice list, thanks. What I need now are the item codes for these. Does anybody have them?
    Some of the codes for BG2 work (CLCK16 gave Neera the Robe of the Neutral Archmagi - REALLY helps!), but it would be nice to have the new stuff for this game.

    Good idea, I'll try to put in the item codes and generally tidy up the list a bit over the weekend.
  • Oxford_GuyOxford_Guy Member Posts: 3,729
    Awong124 said:

    tilly said:

    For 9 slots, it doesn't sound worth it to restart for the scroll case. :/ The other containers have quite high limits, yes? v_v

    It's more than 9. It's more like 20.
    Not for me, 9 slots, but multiple scrolls of the same type per slot
  • Awong124Awong124 Member Posts: 2,642
    Really? Mine has 20 distinct scrolls in it.
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