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BG EE 2.0 and Siege of Dragonspear Compatible Mods

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  • ALIENALIEN Member Posts: 1,270
    @subtledoctor For someone who is so experienced as you and additionally using custom version of the mods tp2, no "mod manager" will be good enough. You make BG game exactly as you want to the last bit. It's really, really great thing ;)

    As for the conflict between IR and Tweaks' 'Exotic Items Pack' - AFAIRC, IR include those items so Exotic Items Pack is not needed.
  • [Deleted User][Deleted User] Posts: 0
    edited April 2016
    The user and all related content has been deleted.
  • FrecheFreche Member Posts: 473
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    @Freche Added. Thanks. :)
  • FailGeekFailGeek Member Posts: 50
    edited April 2016
    Hey, double checked my mod (FG Cleric Kits) and uploaded 1.0.1.0a. It should be compatible with 2.0 now.

    https://forums.beamdog.com/discussion/46717/mod-fg-cleric-kits-now-with-bg-ee-2-0-compatability
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    @FailGeek @AstroBryGuy Added. Thanks :)
  • StoneSwordsStoneSwords Member Posts: 180
    So is SCS not currently compatible with SoD?
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    @StoneSwords Yes but it requires a patch to work.
    StoneSwords
  • ithilien22ithilien22 Member Posts: 3
    Potentially stupid question: since SoD is considered an expansion to BGEE, I assumed it would install to the existing directory, but instead it created its own. Does that mean it's treated like a separate game as far as mods are concerned? (ie. I have to install them separately in each directory and it doesn't matter if the installed mods match across games?)
  • AmmarAmmar Member Posts: 1,295
    Has anyone played it with (patched) SCS yet? Does it work or are there major new problems? Is the SoD content affected or only the main game?

    I would guess tge large scale batlle would have problems with the long SCS scripts.
    StoneSwords
  • EtaminEtamin Member Posts: 830
    edited April 2016
  • laptopman666laptopman666 Member Posts: 283
    @mlnevese thank you for making this list, and to those who have also contributed :)
    mlnevese
  • StoneSwordsStoneSwords Member Posts: 180
    mlnevese said:

    @StoneSwords Yes but it requires a patch to work.

    Ah, ok. Where could I get more info about this patch?
    Bennett
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    @Etamin Added thanks :)
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    @artificial_sunlight Added both. Thanks :)
  • ThelsThels Member Posts: 1,416
    I still think the upcoming Weidu patch will break more things than 2.0/SoD did, so @mlnevese, be ready to reset the list soon.

    Potentially stupid question: since SoD is considered an expansion to BGEE, I assumed it would install to the existing directory, but instead it created its own. Does that mean it's treated like a separate game as far as mods are concerned? (ie. I have to install them separately in each directory and it doesn't matter if the installed mods match across games?)

    @ithilien22: You're talking Beamdog here, right? The SoD installation includes BGEE, so if you perform the SoD installation, you don't have to install the regular BGEE installation, unless you really want the blue UI during the BGEE part.
    mlnevese[Deleted User]sandrol
  • rapsam2003rapsam2003 Member Posts: 1,636
    Just released my new mod. Confirmed it works in both BGEE & SoD. https://forums.beamdog.com/discussion/52430/planetouched-races-mod
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    @rapsam2003 Added. Thanks :)
    rapsam2003
  • sersafirsersafir Member Posts: 126
    Are the tutorials found here working?

    https://forums.beamdog.com/discussion/15380/bg-ee-mods-and-modding-tutorials-quick-links/

    If so why didn't you add them to this post?
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    @sersafir No but they are not updated yet. Some things have changed a lot
  • BambilambiBambilambi Member Posts: 1
    edited April 2016
    Please add the BWS / Big World Setup from BG2ee mods.
    This setup is a godsend for installing the mods, thank you creator and contributors:)
  • comebackhomecomebackhome Member Posts: 254
    edited April 2016

    Also: I've completed my big mod install. Here is my weidu.log:

    // Log of Currently Installed WeiDU Mods
    // The top of the file is the 'oldest' mod
    // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
    ~BGQE/SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v12
    ~BGQE/SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v12
    ~BGQE/SETUP-BGQE.TP2~ #0 #2 // Installing the Babysitting Quest, including the Carnival Encounter...: v12
    ~BGQE/SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v12
    ~BGQE/SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v12
    ~BGQE/SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v12
    ~BGQE/SETUP-BGQE.TP2~ #0 #6 // Orcish Lover Encounter: v12
    ~BGQE/SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v12
    ~BGQE/SETUP-BGQE.TP2~ #0 #8 // "Many Little Paws": v12
    ~BGQE/SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v12
    ~BGQE/SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v12
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #0 // Amount of -ahem- details and BG-style vs. description text!: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #1 // Bardolan's Briefing, by berelinde: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #2 // Scar's Spare Time, by jastey: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #3 // Kim's Preoccupation, by jastey (WARNING - refer to the readme!): v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #4 // Extension of Bjornin Encounter (Personal Wound Treatment), by jastey: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #5 // No Starch in the Maypole: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #7 // Husam's Personal Preparation, by jastey: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #8 // Laurel's Post-Hunting, by jastey: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #9 // Bartus' Seduction, by jastey: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #10 // Lina's Massage, by jastey: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #11 // First Night with Quentin, by Kulyok: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #12 // Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!): v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #13 // Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!): v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #14 // No Regrets: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #15 // Purchased Love, by Thimblerig: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #17 // Late Night with Jaheira, by Kulyok: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #18 // Sil's Blessing, by Lava: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #19 // Melicamp: The Poultry Boy, by Lava: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #20 // Reading with Rinnie, by Western Paladin: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #21 // Molly the Husband-Grabber, by Kulyok: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #22 // The Mourning of Centeol, the Spider Lady, by Lava: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #23 // The Essential End, by Lava: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #24 // The Harvestmen Lair, by Lava (mature content): v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #25 // The Great Zudini, by Kulyok (mature content): v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #26 // The Messenger, by Thimblerig: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #28 // The Novelists, by Thimblerig: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #29 // The Honest Lies of Two Riversides, By Lava: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #31 // Dinner with Thalantyr, by jastey: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #32 // Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #33 // The Surgeon's Dream, by Kulyok: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #34 // All That Left Was, by Lava and Thimblerig: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #36 // Arlene the Working Girl, by Kulyok: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #37 // Della May from Thay, by Kulyok: v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #38 // A Dirty Guard in Candlekeep, by Kulyok (mature content. WARNING - refer to the readme!): v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #39 // Phoenix Flame, by Kulyok (mature content): v1.3
    ~BG1RE/SETUP-BG1RE.TP2~ #0 #40 // Mikala the Monk, by Twani: v1.3
    ~SIRINESCALL/SETUP-SIRINESCALL.TP2~ #0 #0 // The Lure of the Sirine's Call: v13
    ~BG1NPC/BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #1 // The BG1 NPC Project: Banters, Quests, and Interjections: v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #2 // The BG1 NPC Project: Give Edwin his BG2 portrait: v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #3 // The BG1 NPC Project: Give Imoen her BG2 portrait: v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #4 // The BG1 NPC Project: Give Jaheira her BG2 portrait: v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #5 // The BG1 NPC Project: Give Minsc his BG2 portrait: v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #6 // The BG1 NPC Project: Give Viconia her BG2 portrait: v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #7 // The BG1 NPC Project: Kivan's "Kivan and Deheriana Companions" portrait: v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #8 // The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues: v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #18 // The BG1 NPC Project: Alora's Starting Location -> Alora Starts in Gullykin: v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #19 // The BG1 NPC Project: Eldoth's Starting Location -> Eldoth Starts in the Cloakwood Forest: v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #22 // The BG1 NPC Project: Quayle's Starting Location -> Quayle Starts at the Nashkel Carnival: v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #24 // The BG1 NPC Project: Tiax's Starting Location -> Tiax Starts in Beregost: v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #28 // The BG1 NPC Project: Bardic Reputation Adjustment: v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #30 // The BG1 NPC Project: Cloakwood areas availability in Chapter One -> Open four Cloakwood areas (everything but the Mines): v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #32 // The BG1 NPC Project: Sarevok's Diary Adjustments -> Sarevok's Diary Date Changes only: v22_20150614
    ~BG1NPC/BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v22_20150614
    ~FINCHNPC/FINCHNPC.TP2~ #0 #0 // Finch NPC: v4.0 BETA 6
    ~VALERIE/VALERIE.TP2~ #0 #0 // Valerie NPC Mod for BG1 Tutu: v1.1
    ~VYND/SETUP-VYND.TP2~ #0 #0 // Vynd for BGTutu, BGT and BG:EE
    ~WHITE/WHITE.TP2~ #0 #0 // White NPC for BG:EE, BGT and TuTu
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #0 // Ice Island Level Two Restoration: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #1 // The Mysterious Vial: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #10 // Place Entar Silvershield in His Home: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #11 // Scar and the Sashenstar's Daughter: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #12 // Quoningar, the Cleric: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #13 // Shilo Chen and the Ogre-Magi: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #14 // Edie, the Merchant League Applicant: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #16 // Creature Corrections: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #17 // Creature Restorations: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #18 // Creature Name Restorations: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #19 // Minor Dialogue Restorations: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #21 // Store, Tavern and Inn Fixes and Restorations: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #22 // Item Corrections and Restorations: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #28 // Prism and the Emeralds Tweak: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #29 // Duke Eltan in the Harbor Master's Building: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #30 // Nim Furlwing Encounter: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #32 // Svlast, the Fallen Paladin Encounter: v14.0_beta_151127
    ~BG1UB/SETUP-BG1UB.TP2~ #0 #33 // Mal-Kalen, the Ulcaster Ghost: v14.0_beta_151127
    ~ITEM_REV/ITEM_REV.TP2~ #0 #0 // Item Revisions by Demivrgvs: V4 Beta 8
    ~MSFM/MSFM.TP2~ #0 #0 // Add Wizard's Staff -> Add Wizard's Staff with 7 old color sets: v1.5
    ~MSFM/MSFM.TP2~ #0 #10 // Add circlets: v1.5
    ~MSFM/MSFM.TP2~ #0 #11 // Add Circlet of Revelation: v1.5
    ~MSFM/MSFM.TP2~ #0 #12 // Add Wand Case: v1.5
    ~MSFM/MSFM.TP2~ #0 #13 // Add robe tweaks -> Add robes with original colorsets: v1.5
    ~MSFM/MSFM.TP2~ #0 #15 // Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod: v1.5
    ~S3DISCLUBS/S3DISCLUBS.TP2~ #0 #0 // Distinguisable Clubs: V1.1
    ~ERG_ANKHEG_ARMOR_V1/ERG_ANKHEG_ARMOR_V1.TP2~ #0 #0 // Erg's Ankheg Armor -> Plain Ankheg Armor by Erg: v1
    ~ERG_SILVER_STAFF/ERG_SILVER_STAFF.TP2~ #0 #0 // Erg's Silver Staff: v8
    ~WMART/SETUP-WMART.TP2~ #0 #0 // Deidre and Joluv in BG:EE
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #0 // Spell Revisions: v4 Beta 12
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #50 // Remove Disabled Spells from Spell Selection Screens: v4 Beta 12
    ~SPELL_REV/SETUP-SPELL_REV.TP2~ #0 #55 // Spell Deflection blocks AoE spells: v4 Beta 12
    ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #0 // Core Monk Revisions: 0.3
    ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #1 // Expanded Race Options: 0.3
    ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #2 // Hin Fist Monk: 0.3
    ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #3 // Shining Hand Monk: 0.3
    ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #4 // Broken One Monk: 0.3
    ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #5 // Long Death Monk: 0.3
    ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #6 // Old Order Monk: 0.3
    ~MONASTICORDERS/SETUP-MONASTICORDERS.TP2~ #0 #7 // New Monk Items: 0.3
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #100 // Cleric Remix: v8
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #103 // Install Silverstar of Selune Cleric Kit: v8
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #109 // Install Battleguard of Tempus Cleric Kit: v8
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #121 // Install Lorekeeper of Oghma Cleric Kit: v8
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #124 // Install Heartwarder of Sune Cleric Kit: v8
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #127 // Install Feywarden of Corellon Cleric Kit: v8
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #130 // Install Strifeleader of Cyric Cleric Kit: v8
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #406 // Install Feralan Ranger Kit: v8
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #409 // Install Forest Runner Ranger Kit: v8
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #412 // Install Justifier Ranger Kit: v8
    ~DIVINE_REMIX/SETUP-DIVINE_REMIX.TP2~ #0 #415 // Install Wilderness Runner Ranger Kit: v8
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v6
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v6
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #4 // Install Dirgesinger bard kit: v6
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #5 // Install Gypsy bard kit: v6
    ~SONG_AND_SILENCE/SETUP-SONG_AND_SILENCE.TP2~ #0 #8 // Install Soulknife thief kit: v6
    ~RR/SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.90b1
    ~RR/SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.90b1
    ~RR/SETUP-RR.TP2~ #0 #4 // Bard kit revisions: v4.90b1
    ~RR/SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.90b1
    ~RR/SETUP-RR.TP2~ #0 #9 // Revised Thievery -> Use PnP thievery potions and prevent their effects from stacking: v4.90b1
    ~RR/SETUP-RR.TP2~ #0 #999 // BG2-style icons for RR content: v4.90b1
    ~ITEM_REV/ITEM_REV.TP2~ #0 #1030 // Store Revisions: V4 Beta 8
    ~ITEM_REV/ITEM_REV.TP2~ #0 #1042 // Revised Armor -> Without Movement Speed Penalties: V4 Beta 8
    ~ITEM_REV/ITEM_REV.TP2~ #0 #3 // Allow Spellcasting in Armor -> With Casting Speed Penalties for Arcane Casters: V4 Beta 8
    ~ITEM_REV/ITEM_REV.TP2~ #0 #1101 // Allow Thieving Skills in Armor -> Stealth is Penalized by Armor and Shields: V4 Beta 8
    ~ITEM_REV/ITEM_REV.TP2~ #0 #10 // Revised Shield Bonuses: V4 Beta 8
    ~ITEM_REV/ITEM_REV.TP2~ #0 #1080 // Enchantment Doesn't Affect Speed Factor of Weapons: V4 Beta 8
    ~ITEM_REV/ITEM_REV.TP2~ #0 #19 // Revised Backstabbing -> More Weapons Usable for Backstabbing: V4 Beta 8
    ~ITEM_REV/ITEM_REV.TP2~ #0 #12 // Items of Protection Can Be Worn with Magical Armor: V4 Beta 8
    ~ITEM_REV/ITEM_REV.TP2~ #0 #1060 // Kensai Can Wear Bracers: V4 Beta 8
    ~ITEM_REV/ITEM_REV.TP2~ #0 #1070 // Thieves Can Use Wands: V4 Beta 8
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: Beta 2
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: Beta 2
    ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #50 // IWD Bard Song: Beta 2
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #102 // Select an installation method below: -> optional installation of new kits and the sphere system: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #200 // new and revised cleric kits: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #201 // Add Cleric of Lathander: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #205 // Add Cleric of Tymora: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #208 // Add Cleric of Helm: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #212 // Add Cleric of Leira: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #224 // Add Cleric of Talos: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #329 // Add Acolyte of Mask: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #330 // Add Acolyte of Shar: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #405 // Add Incarnate of Mystra: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #700 // new and revised druid kits: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #732 // Add Mountain Druid: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #733 // Add Jungle Druid: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #734 // Add Desert Druid: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #702 // Add Beast Mystic: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #703 // Add Earth Mystic: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #704 // Add Water Mystic: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #705 // Add Air Mystic: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #706 // Add Fire Mystic: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #707 // Add Light Mystic: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #708 // Add Shadow Mystic: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #763 // Add Elementalist: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #105 // Change item usability for priests: 0.24
    ~FAITHS_AND_POWERS/FAITHS_AND_POWERS.TP2~ #0 #1000 // install Sphere System: 0.24
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #0 // Core Revisions: 0.6
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #1 // Allow Gnome Sorcerers: 0.6
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #2 // Allow Elves and Half-Elves to Specialize in Any School: 0.6
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #5 // Spell Tweaks (by Subtledoctor): 0.6
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #7 // Metamagic and Spell Battles (by Subtledoctor): 0.6
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #8 // Cantrips (by Subtledoctor): 0.6
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #11 // New Kits: Bloodline Sorcerers: 0.6
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #12 // New Kits: Dragon Disciples: 0.6
    ~TOMEANDBLOOD/SETUP-TOMEANDBLOOD.TP2~ #0 #20 // Specialist Mages Overhaul: 0.6
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #10 // Remove Helmet Animations: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1090 // Exotic Item Pack: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1100 // Reveal City Maps When Entering Area: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2020 // Two-Handed Bastard Swords: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove Experience Cap: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2330 // Remove Delay for Magical Traps (Ardanis/GeN1e): Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2339 // Remove Summoning Cap for Regular Summons: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2350 // Alter Multiclass Restrictions -> Allow humans to multiclass: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single Classes: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-class Restrictions -> Allow non-humans to dual-class: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2410 // Druids Use 3E Alignment Restrictions: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3030 // Easy Spell Learning -> 100% Learn Spells: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3060 // Remove "You Must Gather Your Party..." Sound (Weimer): Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3197 // Alter Hostile Rest Spawns -> Double frequency: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor (Icendoan/grogerson): Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 Values: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 Values: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 Values: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 Values: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4110 // Give Kagain A Legal Constitution Score of 19: Beta 3
    ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ #0 #4120 // Give Coran A Legal Dexterity Score of 19: Beta 3
    ~KLATU/SETUP-KLATU.TP2~ #0 #1050 // The Manual of War: 1.5
    ~KLATU/SETUP-KLATU.TP2~ #0 #2010 // Fix Wild Mage Items and Spells: 1.5
    ~KLATU/SETUP-KLATU.TP2~ #0 #2030 // Standardize Creature Immunities and Abilities: 1.5
    ~KLATU/SETUP-KLATU.TP2~ #0 #2040 // Standardize Poison Immunity: 1.5
    ~KLATU/SETUP-KLATU.TP2~ #0 #2110 // Treat all Innate Abilities as Non-Magical (Unaffected by Wild and Dead Magic): 1.5
    ~KLATU/SETUP-KLATU.TP2~ #0 #2120 // Treat all Psionic Abilities as Non-Magical (Unaffected by Wild and Dead Magic): 1.5
    ~KLATU/SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild and Dead Magic): 1.5
    ~KLATU/SETUP-KLATU.TP2~ #0 #2170 // Reputation has no Effect on Store Prices: 1.5
    ~KLATU/SETUP-KLATU.TP2~ #0 #2180 // Charisma has a stronger Effect on Store Prices: 1.5
    ~ATP/ATP.TP2~ #0 #210 // ATP: BG1 graphics for Short Sword +1: v2.0
    ~ATP/ATP.TP2~ #0 #220 // ATP: New graphics for Scimitar +1: v2.0
    ~ATP/ATP.TP2~ #0 #230 // ATP: New graphics for Bullet +1: v2.0
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #100 // Revised Spellcasting Tables: v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #220 // Revised Movement Bonuses (Quickstride): v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #225 // Revised Stalker: v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #230 // Revised Archer: v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #235 // Revised Beastmaster: v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #250 // Revised Berserker and Rage: v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #260 // Revised Kensai: v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #265 // Revised Monk Fists: v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #270 // Revised Blade & Skald: v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #275 // Revised Shadowdancer: v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #310 // Add the Corsair (fighter kit): v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #320 // Add the Marksman (fighter kit): v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #322 // Add the Elven Archer (ranger kit): v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #324 // Add the Halfling Slinger (ranger or fighter kit): v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #350 // Add the Mage Hunter (ranger kit): v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #360 // Add the Barbarian Ranger (ranger kit): v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #390 // Warrior Feats (beta): v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #410 // Add the Sniper (thief kit): v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #420 // Add the Scout (thief kit) and revise the Swashbuckler: v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #450 // Add the Jongleur (bard kit): v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #460 // Add the Loremaster (bard kit): v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #470 // Add the Gallant (bard kit): v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #480 // Add the Meistersinger (bard kit): v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #490 // Add the Loresinger (bard kit): v2
    ~MIGHT_AND_GUILE/MIGHT_AND_GUILE.TP2~ #0 #500 // Add Multiclass Kits: v2
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #1000 // Initialise mod (all other components require this): v30 BWP Fix
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4000 // Faster Bears: v30 BWP Fix
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4010 // Grant large, flying, non-solid or similar creatures protection from Web and Entangle: v30 BWP Fix
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4020 // More realistic wolves and wild dogs: v30 BWP Fix
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4050 // Decrease the rate at which reputation improves -> Reputation increases at about 2/3 the normal rate: v30 BWP Fix
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): v30 BWP Fix
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: v30 BWP Fix
    ~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: v30 BWP Fix
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.42
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #115 // Allow Mages to scribe memorized spells onto scrolls -> Scrolls can be scribed everywhere: v4.42
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.42
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.42
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.42
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.42
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #202 // Revised Bhaalpowers -> Enhance the Bhaalpowers and standardize their casting time: v4.42
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #510 // Expanded temple services: v4.42
    ~ATWEAKS/SETUP-ATWEAKS.TP2~ #0 #999 // BG2-style icons for aTweaks content: v4.42
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #101 // IWO part 1 - aesthetic & enchantment tweaks: v5.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #102 // IWO part 2 - functional weapon tweaks: v5.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #103 // IWO part 3 - light/heavy weapon distinctions: v5.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #121 // WPO part 1 - weapon category collapse: v5.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #122 // WPO part 2 - systemic proficiency changes: v5.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #124 // WPO part 4 - weapon style changes: v5.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #125 // WPO part 5 - APR on Spec: v5.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #160 // STO (Saving Throw Overhaul): v5.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #180 // MRO (Magic Resistance Overhaul): v5.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #200 // Revised Stat Bonuses: v5.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #206 // Revised Hit Point Tables -> Generous (above-average) hit points: v5.1
    ~SCALES_OF_BALANCE/SCALES_OF_BALANCE.TP2~ #0 #210 // Revised XP Tables: v5.1
    ~FULLPLATE/SETUP-FULLPLATE.TP2~ #0 #1 // Full Plate And Packing Steel: Between You And Harm (alternate armour system): v2.2
    ~SCROLLCASTERLEVELMOD/SCROLLCASTERLEVELMOD.TP2~ #0 #0 // Scroll Caster Level Mod: v1
    ~NPC_EE/NPC_EE.TP2~ #0 #102 // Choose a class for Imoen -> Make Imoen a multiclass mage/thief
    ~NPC_EE/NPC_EE.TP2~ #0 #121 // Choose a class for Jaheira -> Make Jaheira a druid
    ~NPC_EE/NPC_EE.TP2~ #0 #143 // Choose a class for Khalid -> Make Khalid a ranger
    ~NPC_EE/NPC_EE.TP2~ #0 #161 // Choose a class for Minsc -> Make Minsc a fighter
    ~NPC_EE/NPC_EE.TP2~ #0 #181 // Choose a class for Dynaheir -> Make Dynaheir a sorcerer
    ~NPC_EE/NPC_EE.TP2~ #0 #242 // Choose a class for Branwen -> Make Branwen a multiclass fighter/cleric
    ~NPC_EE/NPC_EE.TP2~ #0 #302 // Choose a class for Xzar -> Make Xzar a necromancer/cleric
    ~NPC_EE/NPC_EE.TP2~ #0 #321 // Choose a class for Montaron -> Make Montaron a thief
    ~NPC_EE/NPC_EE.TP2~ #0 #482 // Choose a class for Xan -> Make Xan a bard
    ~NPC_EE/NPC_EE.TP2~ #0 #583 // Choose a class for Viconia -> Make Viconia a cleric/thief
    ~NPC_EE/NPC_EE.TP2~ #0 #621 // Choose a class for Neera -> Make Neera a sorcerer
    ~NPC_EE/NPC_EE.TP2~ #0 #2000 // NPC kit choices
    ~NPC_EE/NPC_EE.TP2~ #0 #3000 // multiclass kit choices


    If you just want the basic list, here it is:
    - BG Mini Quests & Encounters v12
    - BG1 Romantic Encounters v1.3
    - Sirines' Call v13
    - BG1NPC Project v22
    - Indira NPC v7 --- failed to install... shame, I like Indira
    - Finch NPC... I think beta 6? There may actually be a newer one
    - Valerie NPC v1.1
    - Vynd NPC v1
    - White NPC v1.4
    - BG1UB v14 beta 151127 (but Astrobryguy just linked a newer version above)
    - Item Revisions v4 beta 8
    - More Style for Mages v1.5 --- I heard there is a problem with staffs
    - Distinguishable Clubs v1.1
    - Erg's Ankheg Armor v1
    - Erg's Silver Staff v8
    - BGEEWMart v2
    - Rose beta3 --- failed to install... shame, I like Rose
    - Spell Revisions v4 beta 12
    - Monastic Orders of Faerun
    - Divine Remix v8 (kits only)
    - Song & Silence v6 --- kits don't work in IWDEE 1.4... but DO work in SoD! Yay!
    - Rogue Rebalancing v4.9
    - IWDification beta 3
    - Faiths & Powers beta
    - Tome & Blood v0.62
    - Tweaks Anthology beta 3
    - Klatu Tweaks v1.5
    - ATP v2.0
    - Might & Guile v2.2.2
    - SCS v30 with hotfix
    - aTweaks
    - Scales of Balance v5.1
    - Full Plate & Packing Steel v2.2
    - Caster Level Scrolls
    - NPC_EE v2.3

    So, I have installed everything successfully with the exception of the two mentioned NPCs. I went through Character Generation and determined that all the class/kit stuff seems to be working. I started a game in Candlekeep with a mod kit and saved the game, there were no crashes and no problems. And... that's as far as I've gotten. Sorry folks, I only have time to mod this game, not play it! :(

    People can do more playtesting, but I have high hopes that those will all work. This is a start!
    @subtledoctor How did you get spell and item revisions working?
  • The user and all related content has been deleted.
  •  TheArtisan TheArtisan Member Posts: 3,277
    New Arcane Archer mod is up.
  • AstroBryGuyAstroBryGuy Member Posts: 3,437
  • sersafirsersafir Member Posts: 126
    mlnevese said:

    @sersafir No but they are not updated yet. Some things have changed a lot

    I see. So is there a tutorial available to help us new modders make new npcs and/or classes?
  • ErgErg Member Posts: 1,756


    - Indira NPC v7 --- failed to install... shame, I like Indira

    @subtledoctor,

    v7 is very old (long before the EEs). Could you please try Indira v12 BETA 2 ? I never tested it on a Mac or on SOD, but it should work. (Also feel free to let me know if I need to do something different to make my mods more Mac compliant).


    - Finch NPC... I think beta 6? There may actually be a newer one

    The latest version is beta 7, you can find what's new, compared to beta 6, here


    - Erg's Silver Staff v8

    Heads up: if you are using (up to date) BG:EE or SOD (or BGT + the optional Beta Core Fixes of the BG2 Fixpack), you'll need the fix posted here by @AstroBryGuy, otherwise the silver staff will constantly inflict damage and eventually kill whoever wields it. I will eventually update the mod to include that fix, once the new WeiDU has been released (and if I can find the time to do it :) ).

    N.B.: I can't test mods on SOD myself as I don't have SOD and I probably never will. I could still update my mods to work on SOD (time permitting), but I must rely on other people testing and reporting their findings to do so.
    [Deleted User]
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    @Erg Do you want Indira added to the list now or would you rather wait until it's out of beta?
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