I force the tormented escaped clone woman into my gang every single time I escape Chateau Irenicus and set her free in some relatively safe place after equipping her with a bunch of +1 stuff and some spells and wands. I'm even thinking about having her tag along until the end of TOB. (will take some keepering) I've done the same with Kalah's Pleasure Slave, but she needs to be gone before anyone casts Dispell.
1.) I never prebuff because I find it both boring and unrealistic.
2.) I almost never have thieves in my party because I don't really rely on stealth very often and I find it more interesting to try to overcome traps by other means or to just ignore them completely.
3.) I prefer to have items that continuously do something for me (such as regeneration) rather than use spells that do the same thing.
4.) Perhaps most importantly, I almost never start new characters. Since I started playing BG1 in 1998, I have had a grand total of seven PCs total in all versions of the game, two of which I played with for five or more years each. Instead of starting a new game with a new character I start a new game with the same PC that I used in an earlier game. I do this because I like the more advanced spells and items and I play because I want to get steadily more powerful and am starting over again because I ran out of things to do in the previous game. I really don't like the idea of going from being powerful to barely being able to do anything. It defeats the purpose of all the effort that I put into the earlier game to get as far as I did.
5.) I always have Viconia in my party and for the past few playthroughs I've had her listed first so that she will be the default character for communicating with other characters in the game. This means that I can much more easily find all the drow-specific dialogue. People who discriminate against Viconia tend to have unpleasant things happen to them such as being set on fire or stuck in magical prisons forever.
6.) I set-up NPCs that I know are discriminatory so that they fail miserably in preferably ironic ways when they try to target the group that they don't like. For example, Korgan doesn't like drow and insults Viconia for being drow. As a result, I intentionally dropped him from my party while the party was in drow form in the Underdark and then left him like that until it was too late for him to be changed back so that he would forever become what he professed to hate. I also gave Anomen the gender changing girdle, took all his stuff, and left him in the Copper Coronet after he was a jerk to my PC during the romance quest in a way that seemed to indicate that he didn't like women. Since I know that Keldorn attacks Viconia for being drow, I never give him any items beyond what he starts with (and sometimes don't let him carry weapons at all) but I always give Viconia the very best items. It is funny to watch Keldorn try to punch Viconia with his fists and for her to respond by hitting him with crom faeyr so hard that he explodes into chunks.
7.) With the exception of including NPCs for banter and inventory space, I generally only have parties of 2-3 NPCs.
8.) I usually leave Imoen in Spellhold, even if I have space.
For big named items I won't use, I sometimes give them away. Such as Carmosyr. If I won't use it I take it to the order of the radiant heart so some paladin can make good use of it. Or in BG1, Brag's cursed sword: I leave it in the temple of helm to be disposed of. Selling a cursed sword to a shady merchant so it can harm someone else? A pretty evil act I must say.
So when reading "information" every NPC has a big name they killed to be proud of rather than generic statue/beholder, ect.
The difficulty with that is when you have very good archery skills, the archer tends to get all of them. That last arrow after all the hard work has been done. I played the "Kivan Mod", it was ridiculous, nobody else got a look in, the other NPC were muttering about it a lot, definite "kill envy".
Also no temporary NPC team member is going to get a big kill when they are leaving after a short while. I want those names on my NPC stat sheets.
I like mages to get the dragon kills, I rarely mele them anyway, and it seems fitting that a big magical creature gets taken down by magic.
I do replay fights if the end result is not what I wanted, to the point where all NPC/Charname take a time out near the end of a fight to let the chosen NPC get the kill. Sometimes that hasn't worked, last man/woman standing has ended up dead..........oops.
I always refuse to kill the cowled wizard for Edwin, and kill Edwin instead, thus cutting the shadow thief quest short just because I play a chaotic good character.
I always refuse to kill the cowled wizard for Edwin, and kill Edwin instead, thus cutting the shadow thief quest short just because I play a chaotic good character.
You what??
Sorry, taking a little time to comprehend that.................how could you?
And if he didn't have Divination as a prohibited school, maybe he would have learned of his demise before it happened.
I keep telling people that diviners are better than conjurers, but nobody ever believes me! How many up-their-own-a** Thayvians need to die before people cotton on to this?!
Well, I live in the Nether Lands. And I've explored quite a bunch of Nether Regions. And I just might not care about that Nether Scroll thing. Possibly.
My biggest hang up is wands, scrolls and potions. Never use them, end up selling them all the time. Then again, I tend to run magic heavy parties, so those tend to be redundant. Last BG:EE run: Charname - pure fighter Viconia Imoen dual mage/thief Shar-teel dual ftr/thief Neera Xan
Sarevok's party got about 8-10 skull traps to the face before they even saw me.
I never kill the dogs in the courtyard of Nalia's castle. I know what they are needed for but the only time that i tried to use them i had to reload, it's just too bad for me.
Well, I live in the Nether Lands. And I've explored quite a bunch of Nether Regions. And I just might not care about that Nether Scroll thing. Possibly.
After carelessly exploring a bunch of Nether Regions, you're all-too-likely to have the Nether Scrolls ... but fortunately, they have a pill for that now.
I always always betray Edwin when the other Red Wizard I forgot the name of comes for him. He's so indignant and full of impotent rage when this happens. Betraying Edwin is my raison d'être~
Speaking of turnips, when Jan is in my team, he specializes in spells that can help with his thieving skills like, invisibility, knock, find traps etc.
Here is one for the ages: You spend thousands on an annual overseas trip. You spend hundreds on tabletop gaming products. You spend hundreds on good food and drink. You think things over for days about a $20 computer game on sale...
Comments
I've done the same with Kalah's Pleasure Slave, but she needs to be gone before anyone casts Dispell.
I've recently was thinking about trying a run of this again, and thought how could i make it more interessting.
Then i thought about Alignment specifics.
Lawful Good - Paladin type - Righteous & Moral Deeds, Avoid fights if possible, follow laws, Loyal
Neutral Good - Knight Type - Righteous & Moral Deeds, Avoid fights if possible, break laws if necesary. loyay
Chaotic Good - Rebel Type - Moral Deeds, pick fights, break laws, Inloyal
Lawful Neutral - Soldier Type - Righteous Deeds, Avoid fights if possible, follow laws blindly, loyal
True Neutral - Balance Type - Try to keep balance and try keep out of things not concerning you, inloyal
Chaotic Neutral - Mercenary Type - Pick Fights, Break laws, do deeds just for your own. inloyal
Lawul Evil - Warlord Type - Righteous & Immoral Deeds, Follow Laws, avoid fights, loyal
Neutral Evil - Warrior Type - Unrighteous & Immoral Deeds, Break laws for your own, pick fights, inloyal
Chaotic Evil - Raider Type - Unrighteous & Immoral Deeds, Break laws, pick fights, inloyal
Or something like that, some alignment rules to follow, which probably means to lose on some quest and loot, but makes for a more varied experience.
Do you try something similar in your games and how do you do it?
also my previous rules i made earlier in the thread is still active.
2.) I almost never have thieves in my party because I don't really rely on stealth very often and I find it more interesting to try to overcome traps by other means or to just ignore them completely.
3.) I prefer to have items that continuously do something for me (such as regeneration) rather than use spells that do the same thing.
4.) Perhaps most importantly, I almost never start new characters. Since I started playing BG1 in 1998, I have had a grand total of seven PCs total in all versions of the game, two of which I played with for five or more years each. Instead of starting a new game with a new character I start a new game with the same PC that I used in an earlier game. I do this because I like the more advanced spells and items and I play because I want to get steadily more powerful and am starting over again because I ran out of things to do in the previous game. I really don't like the idea of going from being powerful to barely being able to do anything. It defeats the purpose of all the effort that I put into the earlier game to get as far as I did.
5.) I always have Viconia in my party and for the past few playthroughs I've had her listed first so that she will be the default character for communicating with other characters in the game. This means that I can much more easily find all the drow-specific dialogue. People who discriminate against Viconia tend to have unpleasant things happen to them such as being set on fire or stuck in magical prisons forever.
6.) I set-up NPCs that I know are discriminatory so that they fail miserably in preferably ironic ways when they try to target the group that they don't like. For example, Korgan doesn't like drow and insults Viconia for being drow. As a result, I intentionally dropped him from my party while the party was in drow form in the Underdark and then left him like that until it was too late for him to be changed back so that he would forever become what he professed to hate. I also gave Anomen the gender changing girdle, took all his stuff, and left him in the Copper Coronet after he was a jerk to my PC during the romance quest in a way that seemed to indicate that he didn't like women. Since I know that Keldorn attacks Viconia for being drow, I never give him any items beyond what he starts with (and sometimes don't let him carry weapons at all) but I always give Viconia the very best items. It is funny to watch Keldorn try to punch Viconia with his fists and for her to respond by hitting him with crom faeyr so hard that he explodes into chunks.
7.) With the exception of including NPCs for banter and inventory space, I generally only have parties of 2-3 NPCs.
8.) I usually leave Imoen in Spellhold, even if I have space.
So when reading "information" every NPC has a big name they killed to be proud of rather than generic statue/beholder, ect.
The difficulty with that is when you have very good archery skills, the archer tends to get all of them. That last arrow after all the hard work has been done. I played the "Kivan Mod", it was ridiculous, nobody else got a look in, the other NPC were muttering about it a lot, definite "kill envy".
Also no temporary NPC team member is going to get a big kill when they are leaving after a short while. I want those names on my NPC stat sheets.
I like mages to get the dragon kills, I rarely mele them anyway, and it seems fitting that a big magical creature gets taken down by magic.
I do replay fights if the end result is not what I wanted, to the point where all NPC/Charname take a time out near the end of a fight to let the chosen NPC get the kill.
Sometimes that hasn't worked, last man/woman standing has ended up dead..........oops.
Sorry, taking a little time to comprehend that.................how could you?
You will never know it's true power.
Last BG:EE run:
Charname - pure fighter
Viconia
Imoen dual mage/thief
Shar-teel dual ftr/thief
Neera
Xan
Sarevok's party got about 8-10 skull traps to the face before they even saw me.
You spend thousands on an annual overseas trip.
You spend hundreds on tabletop gaming products.
You spend hundreds on good food and drink.
You think things over for days about a $20 computer game on sale...