@JuliusBorisov: I don't know why I couldn't get Cernd to fight Faldorn. I don't have multiplayer; I created Blueberry and Laosha using the "Create Party" option. There are no druids in the party; Cernd should have been the only option for challenging Faldorn.
Did you know that one of female thieves soundset in Icewind Dale can say upon clicking: "so I kicked him in the head, till he was dead... can't believe I just said *that*". I'm still grinning like stupid.
Did you know that the NPCs have their own biography written, in the same place charname does? Because after all these years, I sure didn't, until I clicked it by accident.
Did you know Nadarin, the dwarf in SE Baldur's Gate who rewards you for killing a greater basilisk, will give you a worse reward for a positive reaction?
Well, the thing he gives you is stolen, so maybe he's trying to rid himself of it so the Flaming Fist aren't hunting him for it, (sort of like when Saemon gives you the silver sword blade).
Did you know it's a real shame that both times you find yourself in Candlekeep it is during the daytime? I didn't, until yesterday. The Keep actually has three different colors resplending from it's windows: a light yellow and blue and a lavender hue. The pools before the staircase sparkle bright in the light of a full moon (actually they just look the same as always).
And even ol' Winthrop's Inn looks quite inviting, with warm light escaping into the night and darkness.
Even if you DO think I might be overpraising this sight (and you might be right), I found it pretty and it was new to me. It should however make all of us wonder why none of the game here plays during the nighttime, since it is CANDLEkeep we are talking about. You know, as in, those things you light when it's dark?
It might also be interesting to share how I came to see this: I just started my first Legacy of Bhaal Solo run (with plans for cheese and reloads) with a dwarves Shadowdancer and decided that I wanted to scrape every single morsel of XP (500 points is what I got) from the keep, so I decided to face the dreaded rats in the Storehouse. It was a battle for the ages: While still under the effect of the Speed Oil from the Illusions Tutorial battle, I managed to kill one of the five, but soon thereafter the boost was gone.
What followed was one of the grindiest battles I've had so far: a total of almost 500 arrows and quite some nonlethal blows to the head (with resulting collapses) later, I was victorious and outside night had fallen for the first time (for me) on Candlekeep. The wage did not cover the expenses for the arrows but, well, I'll see the vista as my reward!
It is always nighttime when you arrive at the Graveyard District in Chapter 6. This is so that Bodhi's vampires can fight you when she summons them. However, if you go there and immediately rest before she talks to you, it can become daytime again, so when she summons her vampires they will just run away.
It is always nighttime when you arrive at the Graveyard District in Chapter 6. This is so that Bodhi's vampires can fight you when she summons them. However, if you go there and immediately rest before she talks to you, it can become daytime again, so when she summons her vampires they will just run away.
Same with arriving at Brynnlaw. But if you rest on the boat first, it becomes day time and the vampires are replaced by bats.
If you beat BGEE and transfer to SoD while hosting Viconia in party, cursed with Helm of Opposite Alignment, she will retain the curse (With all her equipment) with a twist. Her base alignment will be Neutral Good while her cursed alignment will be her formerly base Neutral Chaotic.
I wonder what happens with Girdle of Femininity and Masculinity.
One of the Prismatic Spray spell's effects is an instant death effect that bypasses normal immunities. Instead of using the Disintegrate, Slay Living, or vorpal strike opcode, it uses poison damage. On a failed save, it deals poison damage equal to 100% of the target's HP. This means undead and other poison-immune enemies will be unaffected by it, but others may be instantly slain even if they're immune to instant death effects.
Prismatic Spray is also one of the few area-effect damage spells that is party-friendly.
Tethtoril's lightning attack has an even nastier instant-death effect: it sets the target's current HP to -11. The only thing that could protect someone against this is something that makes them immune to the damage opcode (Shield of Lathander does this in Icewind Dale). Although its damage type is electricity, having 100% electricity resistance won't protect against it. Tethtoril's lightning attack is known in the game's files as Deity Kill. It makes you wonder why Tethtoril isn't the one beating up all the would-be deities you encounter in the Baldur's Gate games.
One of the Prismatic Spray spell's effects is an instant death effect that bypasses normal immunities. Instead of using the Disintegrate, Slay Living, or vorpal strike opcode, it uses poison damage. On a failed save, it deals poison damage equal to 100% of the target's HP. This means undead and other poison-immune enemies will be unaffected by it, but others may be instantly slain even if they're immune to instant death effects.
Prismatic Spray is also one of the few area-effect damage spells that is party-friendly.
I never use it because of the disintegrate effect, but the description doesn't read like party friendly as it says "All creatures caught within the area of effect..." instead of "All enemies...". The poison effect looks interesting but I hate when disintegration destroys the loot.
Tethtoril's lightning attack has an even nastier instant-death effect: it sets the target's current HP to -11. The only thing that could protect someone against this is something that makes them immune to the damage opcode (Shield of Lathander does this in Icewind Dale). Although its damage type is electricity, having 100% electricity resistance won't protect against it. Tethtoril's lightning attack is known in the game's files as Deity Kill. It makes you wonder why Tethtoril isn't the one beating up all the would-be deities you encounter in the Baldur's Gate games.
Which seems kinda unfair since I can't cast a spell like that with my level 31 Invoker when Tethtoril over here is only level 16 canonically...
Did you know it took me well over 15 years to realize you could do the MaeVar quest without being a charname thief? I thought for certain it was locked within the stronghold quest.
Did you know it took me well over 15 years to realize you could do the MaeVar quest without being a charname thief? I thought for certain it was locked within the stronghold quest.
Also, doesn't it feel odd that you can take your whole party down Maevar's basement, while only Charname is "the new guy"?
Tethtoril's lightning attack has an even nastier instant-death effect: it sets the target's current HP to -11. The only thing that could protect someone against this is something that makes them immune to the damage opcode (Shield of Lathander does this in Icewind Dale). Although its damage type is electricity, having 100% electricity resistance won't protect against it. Tethtoril's lightning attack is known in the game's files as Deity Kill. It makes you wonder why Tethtoril isn't the one beating up all the would-be deities you encounter in the Baldur's Gate games.
Which seems kinda unfair since I can't cast a spell like that with my level 31 Invoker when Tethtoril over here is only level 16 canonically...
This is a demonstration of how Mystra, Oghma, and Deneir are protecting him from attack.
As far as why he doesn't go about attacking everyone he can find (referring to OlvynChuru's statement). Well, he's got a job to do in Candlekeep. Plus unless he's been attacked before there isn't any reason he would know he has protection.
Did you know that the word 'tief' as in 'tiefling' is german for 'deep'? Ergo, tiefling - or 'deepling' - can be translated to 'creature from the depth'. I doubt it's a coincidence, given that Tieflings are literally born from the abyss.
Bonus fact: I first read the term back when I first played NWN as a child in German, so for the longest time, I figured that 'Tiefling' was the translation and that it was originally 'deepling' in English.
In BG1 Belt states that "through the power of his god" he can determine where Sarevok went. Likewise he will later "dimension fold" you to the thieving guild.
In the 2nd edition Campaign setting however (as well as the games files) he's listed as just a fighter (so apparently there is more to the duke than meets the eye)
In BG1 Belt states that "through the power of his god" he can determine where Sarevok went. Likewise he will later "dimension fold" you to the thieving guild.
In the 2nd edition Campaign setting however (as well as the games files) he's listed as just a fighter (so apparently there is more to the duke than meets the eye)
Doppelganger. His voice over work in SoD confirms it.
Doppelganger. His voice over work in SoD confirms it.
Man, he's really committed to his cover, then. "All the other doppelgangers are trying to kill me. I could reveal myself, thereby showing them that I'm not actually an enemy, but that would be breaking character, and a true actor never breaks character!"
Doppelganger. His voice over work in SoD confirms it.
Man, he's really committed to his cover, then. "All the other doppelgangers are trying to kill me. I could reveal myself, thereby showing them that I'm not actually an enemy, but that would be breaking character, and a true actor never breaks character!"
He's quite something, then! As far as I've seen throughout the game , dopplegangers are good shapechangers but poor actors.
As of the most recent version of EE, Sarevok's Deathbringer Assault does 200 slashing damage even if he's attacking with his bare hands. Dude really needs to trim his nails.
Did you know, Minsc's int is so low, he cannot cast the Scroll of Stupidity
...but if you sacrifice the tome of intelligence, you can teach him to read. That makes me wonder, what does Minsc actually DO with the tome, since he can't read it??
Comments
I'm still grinning like stupid.
Reaction to Imoen (18 Charisma)
Reaction to PC (10 Charisma)
And even ol' Winthrop's Inn looks quite inviting, with warm light escaping into the night and darkness.
Even if you DO think I might be overpraising this sight (and you might be right), I found it pretty and it was new to me. It should however make all of us wonder why none of the game here plays during the nighttime, since it is CANDLEkeep we are talking about. You know, as in, those things you light when it's dark?
It might also be interesting to share how I came to see this: I just started my first Legacy of Bhaal Solo run (with plans for cheese and reloads) with a dwarves Shadowdancer and decided that I wanted to scrape every single morsel of XP (500 points is what I got) from the keep, so I decided to face the dreaded rats in the Storehouse. It was a battle for the ages: While still under the effect of the Speed Oil from the Illusions Tutorial battle, I managed to kill one of the five, but soon thereafter the boost was gone.
What followed was one of the grindiest battles I've had so far: a total of almost 500 arrows and quite some nonlethal blows to the head (with resulting collapses) later, I was victorious and outside night had fallen for the first time (for me) on Candlekeep. The wage did not cover the expenses for the arrows but, well, I'll see the vista as my reward!
Also if you opened the map it would look like it was daytime.
whats a rilmani? these blue guys in WK have me wondering everytime.
I wonder what happens with Girdle of Femininity and Masculinity.
Prismatic Spray is also one of the few area-effect damage spells that is party-friendly.
As far as why he doesn't go about attacking everyone he can find (referring to OlvynChuru's statement). Well, he's got a job to do in Candlekeep. Plus unless he's been attacked before there isn't any reason he would know he has protection.
I sure as heck didn't. Must have been part of that integrated bonus pack. Don't recall this in vanilla. Looks awesome.
Ergo, tiefling - or 'deepling' - can be translated to 'creature from the depth'.
I doubt it's a coincidence, given that Tieflings are literally born from the abyss.
Bonus fact: I first read the term back when I first played NWN as a child in German, so for the longest time, I figured that 'Tiefling' was the translation and that it was originally 'deepling' in English.
Or in other words, creatures from the Lower Planes.
In the 2nd edition Campaign setting however (as well as the games files) he's listed as just a fighter (so apparently there is more to the duke than meets the eye)
As far as I've seen throughout the game , dopplegangers are good shapechangers but poor actors.