If you attack the Moose and Squirrel at Adoy's enclave your character will be renamed Boris Badenov if you are male and Natasha Fatale if you are female.
Farmer Brun isn't really a poor farmer... He just pretends to be poor so he can convince adventurers to kill ankhegs for him. Once they are done he hires people to haul away all the shells left behind and sell them to smiths all over the realms. Doing this time and time again has made him one of the wealthiest men in all the realms and earned him the nickname Ankheg Tycoon. Gerde is actually his wife.
During the 2nd half of the Skinner quest in Trademeet, if you steal Raissa's skin and replace it with Renfeld's body, then Raissa will come back as a man, in Renfeld's skin. This doesn't change the quest, though.
Or, if you import seven corpses from the Baldur's Gate sewers into BG2, you can mash them together and coax Raissa into taking on the skin of a Frankensteinian chimera. She'll show up again in Yaga-Shura's bedchamber in ToB for obvious reasons, and you can loot her body for the Big Fleshy Unit.
If you kill Valygar and use his corpse to gain access to the Planar Sphere, then you get an option to offer the corpse to Lavok as a vessel for his reincarnation, just as Lavok had planned all along. Valygar's corpse then comes back to life looking and sounding just like Valygar, and he can join your party, except that now his name is Lavok and his class has changed to Necromancer.
If you kill Valygar and use his corpse to gain access to the Planar Sphere, then you get an option to offer the corpse to Lavok as a vessel for his reincarnation, just as Lavok had planned all along. Valygar's corpse then comes back to life looking and sounding just like Valygar, and he can join your party, except that now his name is Lavok and his class has changed to Necromancer.
If that was an actual thing that might convince me to play an evil character that would do such a thing.
If you kill Valygar and use his corpse to gain access to the Planar Sphere, then you get an option to offer the corpse to Lavok as a vessel for his reincarnation, just as Lavok had planned all along. Valygar's corpse then comes back to life looking and sounding just like Valygar, and he can join your party, except that now his name is Lavok and his class has changed to Necromancer.
If that was an actual thing that might convince me to play an evil character that would do such a thing.
Lol! Yes, I thought it was pretty good when I dreamed it up. And since it actually *is* what Lavok had originally intended, it'd make decent story sense if it really were an option to let him do it.
The reason why so many BG2 quests involve carrying around bodies or body parts is because they're affectionate homages to one of the developers, whose wacky college exploits served as the inspiration for Rejiek Hidesman.
Even better: Lavok in Valygar's body as a dual-class Stalker->Necromancer.
Edit: Or Fallen Stalker->Necromancer.
I did think of suggesting that, but it's an illegal dual and the game engine doesn't know of any such thing as a Ranger/Mage combination, so that'd probably be very difficult to implement ... and not so believable as a "did you *actually* know?" joke. So I just went with straight Necromancer.
(But this isn't meant to be a thread for serious mod proposals, we're drifting off-topic! I think I've made a serious suggestion by accident!)
If you have enough bandit scalps you can make a weaker form of the human flesh armor. Taerom will do it.
Actually it requires you to take the skin to Neb. After he frees you from jail you need to follow him to a little village where a group of children are watching a squirrel. He needs a distraction that will get the armed defenders away before he will make the army, so you have to convince the townsfolk to go on an expedition to help a neighboring town. Truly evil parties can also cause an avalanche to destroy the expedition, though there are usually 1-6 survivors.
If you have enough bandit scalps you can make a weaker form of the human flesh armor. Taerom will do it.
Actually it requires you to take the skin to Neb. After he frees you from jail you need to follow him to a little village where a group of children are watching a squirrel. He needs a distraction that will get the armed defenders away before he will make the army, so you have to convince the townsfolk to go on an expedition to help a neighboring town. Truly evil parties can also cause an avalanche to destroy the expedition, though there are usually 1-6 survivors.
He will make the army? I always knew he had more than a few plans up his sleeve
If you import Tenya's Bowl of Water Elemental Control and Jalantha Mistmyr's Geas Removal Scroll from BG1 into BG2, and if you take Yoshimo into the Temple of Umberlee in Brynnlaw (with these items in your inventory), then you get an option to give the Bowl to the Priestess of Umberlee. In return, she will reveal that Yoshimo is under a geas, and offer to use the Scroll to remove it, with the result that ...
... he won't betray you in Spellhold, so you can then keep him in your party permanently.
Additionally, if you import the Bowl of Water Elemental Control into BG2 and give it to the Priestess of Umberlee in Brynnlaw (without the Geas Removal Scroll and/or Yoshimo), then the Priestess will give you a quest to rid the town of pirates. The quest is completed once you kill Desharik the Pirate King, and if you then report back to the Priestess before leaving town, she'll give back the Bowl and teach you the control word to use it, so it's now a quick-slot summoning item (like the Genie Bottle, etc.) which can summon a Water Elemental for one turn once per day.
Cromwell the Smith is quite a clever chap, and can sometimes figure out how materials must have been worked by studying and comparing examples of the final products. If you give him both the Bone Club +2, +3 vs. Undead (from Spellhold) and the Boneblade +4 (from Qilue in the Underdark), then he gets some ideas about how to work in bone, so he asks you to bring him some bones. Then give him an Incomplete Skeleton and two Skulls (and 20,000 gp), and he'll make you the Wailing Whirlwind +3, which is a twin-headed bone Flail (1d6+4 crushing damage) with +1 APR (because it has two heads).
If the game registers that it is full moon in the real world, and if you're playing a Shapeshifter Druid, then the protagonist will automatically change shape and go berserk if moving outdoors during nighttime.
If you can find the diving gear in the hidden location on the third floor in Candlekeep, you can enter the drowned house southwest of Beregost and find an extra set of Ankheg armor.
... and I don't think anyone has yet mentioned the other great Easter Egg in your return visit to Candlekeep, when you can find the Great Book of the Unknowing in a side-chamber of the catacombs. It's an unidentified book, but if you identify it then you immediately become absent-minded and lose it (so it removes itself from your inventory).
The trick is to know what it is without examining it, because then you can use it to get back into Candlekeep at any time: the Gatekeeper always tries to identify whatever book you offer him, but if it's the Great Book of the Unknowing then he'll immediately become absent-minded and open the gate without remembering to keep the book.
Some easter eggs concerning naming your character: Elminister: This will give you a hidden quest, where Simbul summons you instead of Elminster Abdel Adrian: you get the full vociced version with the dialogues, where NPC-s mention your name Alveus Malcanter: In the EE-s you can't level up
in SoD:
Snow White: you can have a larger party (up to 8 members with you) Johnny Blaze: you get the ability to summon a ghost mount once per day Ben: you get innate time stop ability (don't ask about this last one)
... and you forgot to mention, @lolien, that if you call your character "Artemis Entreri", then the encounters with Drizzt will automatically be hostile in both BG1 and BG2, but the encounter with Jarlaxle in BG2 will be more co-operative.
Did you know that in BG1 if you make a male charname with 18cha and 3wis, when you click on the ransom monks upon your return to Candlekeep...well, it turns out that you got one pregnant. You can choose to give her up to all of the gold in your inventory, but it won't give any extra xp.
Comments
@elminster: I believe the proper nomenclature is Well Evil.
(https://en.wikipedia.org/wiki/The_Rocky_and_Bullwinkle_Show)
Or, if you import seven corpses from the Baldur's Gate sewers into BG2, you can mash them together and coax Raissa into taking on the skin of a Frankensteinian chimera. She'll show up again in Yaga-Shura's bedchamber in ToB for obvious reasons, and you can loot her body for the Big Fleshy Unit.
Edit: Or Fallen Stalker->Necromancer.
PS: I mean, what mod, that is canon of couse, silly me.
(But this isn't meant to be a thread for serious mod proposals, we're drifting off-topic! I think I've made a serious suggestion by accident!)
...that Call of Duty is spiritual successor of Baldur's Gate . No wonder there is no BG3.
[Edit: corrected damage.]
If you can find the diving gear in the hidden location on the third floor in Candlekeep, you can enter the drowned house southwest of Beregost and find an extra set of Ankheg armor.
The trick is to know what it is without examining it, because then you can use it to get back into Candlekeep at any time: the Gatekeeper always tries to identify whatever book you offer him, but if it's the Great Book of the Unknowing then he'll immediately become absent-minded and open the gate without remembering to keep the book.
Elminister: This will give you a hidden quest, where Simbul summons you instead of Elminster
Abdel Adrian: you get the full vociced version with the dialogues, where NPC-s mention your name
Alveus Malcanter: In the EE-s you can't level up
in SoD:
Snow White: you can have a larger party (up to 8 members with you)
Johnny Blaze: you get the ability to summon a ghost mount once per day
Ben: you get innate time stop ability (don't ask about this last one)
...
Darn it! I'm in the wrong thread!
Why isn't this a thing? It makes so much sense!
Charname: "Uh, you know I already have that, right?"
-_- Someone should make a mod. Now. (If they haven't already...)