Cloakwood Mines guard logic: "So, you're the ones who have been killing all of our comrades?! You've come to the wrong place. I'm gonna give you a world of hurt!"
*single-handed attacks six well-equipped adventurers who have just cleared out Cloakwood all by themselves.*
Cloakwood Mines guard logic: "So, you're the ones who have been killing all of our comrades?! You've come to the wrong place. I'm gonna give you a world of hurt!"
*single-handed attacks six well-equipped adventurers who have just cleared out Cloakwood all by themselves.*
Two seconds later: *dies*
ah, but they claim they can take out drizzt with both arms tied behind their backs, so that is why they do not fear you
too bad the guard didn't know that i took out drizzt at level 1 as well
actually speaking about that....
Drizzt, a legendary drow who has basically been through hell and back and have fought many an enemy and has triumphed many times...
I do not know, he seems pretty pissed off (If you follow the dialog tree "I thought you were dead") if he was defeated in BG1 because it was a chore to track down his scimitars again, at least that is what he told you.
It seems Malchor Harpell was not available in Baldur´s gate, only in Athkathla. Low mobile magic coverage or something.
Good thing is that if you are polite he even forgive you and help you against Bodhi. Greater good and all that stuff. That is a good lesson: If you slay a powerful iconic character, just be sure he is Chaotic good so you have all the benefits, none of the consequences.
I do not know, he seems pretty pissed off (If you follow the dialog tree "I thought you were dead") if he was defeated in BG1 because it was a chore to track down his scimitars again, at least that is what he told you.
It seems Malchor Harpell was not available in Baldur´s gate, only in Athkathla. Low mobile magic coverage or something.
Good thing is that if you are polite he even forgive you and help you against Bodhi. Greater good and all that stuff. That is a good lesson: If you slay a powerful iconic character, just be sure he is Chaotic good so you have all the benefits, none of the consequences.
unless jaheira or keldorn is in my team, i "accidentally" tell drizzt to go pound sand when i meet up with him in BG 2
and even though you don't get to keep that gear for long, you still get some XP from the encounter and some nice money from all the gear once you sell it, a power gamer has to power game, hoi hoi hoi hoi hoi
... Or there's the chaotic neutral solution: pickpocket Drizzt and steal his off-hand scimitar, after playing nice to him with the conversation. Then, in the vampire lair, pickpocket another one. I love playing with Jan.
Then, when that party went to the surface, Malchor had to make two trips to collect the two scimitars.
Umm...you tried to kill him. Of course he's pissed off. If you saw a guy who tried to kill you in the past even if it was a laughable attempt would not be angry when you saw him? I know I would.
And the fact that you are now more powerful is probably causing Drizzt to be even more angry at himself for not ending you when he had the chance.
Hey, if Drizzt got all huffy every time somebody tried to murder him, the high blood pressure alone would kill him within weeks.
Although I like the idea of an adventurer who launches an assault on a Chaotic Evil tribe of orcs and then gets really offended when one of the orcs takes a swing at him.
What I loved most about the BG2 Drizzt encounter is how he has a special line of dialogue if your character's name is also "Drizzt Do'Urden". XD
this is something i never knew, i wonder if it was added in for the EEs perhaps? and also there is more to it if you want to see his reaction to your name being drizzt:
first your REP has to be 11 or less
you have to be an elf
your name has to be Drizzt or Drizzt Do'Urden
and he will recognize your name being his, and he will get mad that you are giving him a bad REP and then he and his posse will immediately go hostile after the banter is over
if your REP is 12 or higher, then he doesn't give a damn haha
Nope, it was there back in the original BG2 as well. I remember stumbling across it when browsing through the dialogue files and just laughing my head off at it.
At least Drizzt is a fair-player who takes the matter into his own hands. When you stain his name he only attacks you with all his legendary might and his party of overpowerful iconic characters. He could do far worse, unleashing upon you one of the most terrible powers in existence.
Lawyer summoning V. Terrific spell
That is something I love about BG games: you always found some new Easter egg.
If you name your female character Lanfear you also had a different response in your dialog with Lanfear in BG2, IIRC.
At least Drizzt is a fair-player who takes the matter into his own hands. When you stain his name he only attacks you with all his legendary might and his party of overpowerful iconic characters. He could do far worse, unleashing upon you one of the most terrible powers in existence.
Lawyer summoning V. Terrific spell
That is something I love about BG games: you always found some new Easter egg.
If you name your female character Lanfear you also had a different response in your dialog with Lanfear in BG2, IIRC.
Speaking of intellectual property, there's Rahvin in BG1 and Lanfear in BG2... are those usual names, or are the names "borrowed" from the Forsaken, from the Wheel of Time? Are there more of them?
That is something I love about BG games: you always found some new Easter egg.
If you name your female character Lanfear you also had a different response in your dialog with Lanfear in BG2, IIRC.
Oooh, this I didn't know! What's the new dialogue?
Speaking of intellectual property, there's Rahvin in BG1 and Lanfear in BG2... are those usual names, or are the names "borrowed" from the Forsaken, from the Wheel of Time? Are there more of them?
I don't know about Rahvin, but the Lanfear character in BG2 was apparently an homage (though not a very flattering one) to a particularly vocal female fan of Coran from the Bioware forums named Lanfear.
A heavily armed party of adventurers enters your shop and proceed to sell off a load of equipment they have "found" along their way. Next, the party goes upstairs where a group of Zhentarin mages are practicing a spell. There are loud sounds of commotion, battle, and fireballs going off, and the party of adventurers comes back down with fresh wounds and perhaps some burn marks.
Party: "We found these mage robes and other enchanted items. Could you please identify them for us? And by the way, do you want to buy them?"
Halbazzar Drin logic: Sounds totally legit; I'm sure they didn't provoke a fight in order to kill and loot those mages upstairs. *proceeds to identify and purchase the items.*
A heavily armed party of adventurers enters your shop and proceed to sell off a load of equipment they have "found" along their way. Next, the party goes upstairs where a group of Zhentarin mages are practicing a spell. There are loud sounds of commotion, battle, and fireballs going off, and the party of adventurers comes back down with fresh wounds and perhaps some burn marks.
Party: "We found these mage robes and other enchanted items. Could you please identify them for us? And by the way, do you want to buy them?"
Halbazzar Drin logic: Sounds totally legit; I'm sure they didn't provoke a fight in order to kill and loot those mages upstairs. *proceeds to identify and purchase the items.*
"Well, that's what you get for being a filthy Zhent!"
A heavily armed party of adventurers enters your shop and proceed to sell off a load of equipment they have "found" along their way. Next, the party goes upstairs where a group of Zhentarin mages are practicing a spell. There are loud sounds of commotion, battle, and fireballs going off, and the party of adventurers comes back down with fresh wounds and perhaps some burn marks.
Party: "We found these mage robes and other enchanted items. Could you please identify them for us? And by the way, do you want to buy them?"
Halbazzar Drin logic: Sounds totally legit; I'm sure they didn't provoke a fight in order to kill and loot those mages upstairs. *proceeds to identify and purchase the items.*
"Wait, this robes are stained with fresh blood and have cuts and fire marks! Also, are those zhentarim symbols like the ones of the guys upstairs?"
"So?" -The party took their weapons, getting ready for anything.
-"Thats worth 20gp less"
-"Oookey"
What about the omniscient shopkeepers that just KNOW you're trying to sell stolen goods?
I head canon that Charname just has the worst poker face.
Shopkeeper: "Wow, you are sure sweating a lot. Is something wrong?"
Charname: "W-Why w-would anything be WRONG, ha-haha-haaaHh?? It's, uh, not like I've STOLEN these robes or something." -bites fingers instead of nails because of shaking hands-
7 Wis? He just forgot to remove the tags before trying to resell them.
On the flip side, there's the fences that you can steal from.
"Hey, is that a wand of monster summoning? Neat. I thought I had one right here, but it looks like I don't. I'll pay full price for it!"
"Hey, is that another wand of monster summoning? I thought I had one, but it looks like I don't..."
@Chronicler
Precisely! And if the people you killed are Zhentarim most people in the city would probably praise you for such action. But don't think you won't gain a few dangerous enemies as a result.
Comments
Never fear the Gazebos shall protect us.
*single-handed attacks six well-equipped adventurers who have just cleared out Cloakwood all by themselves.*
Two seconds later: *dies*
ah, but they claim they can take out drizzt with both arms tied behind their backs, so that is why they do not fear you
too bad the guard didn't know that i took out drizzt at level 1 as well
actually speaking about that....
Drizzt, a legendary drow who has basically been through hell and back and have fought many an enemy and has triumphed many times...
dies from a lowly gang of gnolls
Honestly I'm convinced Drizzt faked it. No way a party of BG1 NPCs could actually take out Drizzt by themselves.
It seems Malchor Harpell was not available in Baldur´s gate, only in Athkathla. Low mobile magic coverage or something.
Good thing is that if you are polite he even forgive you and help you against Bodhi. Greater good and all that stuff. That is a good lesson: If you slay a powerful iconic character, just be sure he is Chaotic good so you have all the benefits, none of the consequences.
unless jaheira or keldorn is in my team, i "accidentally" tell drizzt to go pound sand when i meet up with him in BG 2
and even though you don't get to keep that gear for long, you still get some XP from the encounter and some nice money from all the gear once you sell it, a power gamer has to power game, hoi hoi hoi hoi hoi
Then, when that party went to the surface, Malchor had to make two trips to collect the two scimitars.
Umm...you tried to kill him. Of course he's pissed off. If you saw a guy who tried to kill you in the past even if it was a laughable attempt would not be angry when you saw him? I know I would.
And the fact that you are now more powerful is probably causing Drizzt to be even more angry at himself for not ending you when he had the chance.
Although I like the idea of an adventurer who launches an assault on a Chaotic Evil tribe of orcs and then gets really offended when one of the orcs takes a swing at him.
this is something i never knew, i wonder if it was added in for the EEs perhaps? and also there is more to it if you want to see his reaction to your name being drizzt:
first your REP has to be 11 or less
you have to be an elf
your name has to be Drizzt or Drizzt Do'Urden
and he will recognize your name being his, and he will get mad that you are giving him a bad REP and then he and his posse will immediately go hostile after the banter is over
if your REP is 12 or higher, then he doesn't give a damn haha
Lawyer summoning V. Terrific spell
That is something I love about BG games: you always found some new Easter egg.
If you name your female character Lanfear you also had a different response in your dialog with Lanfear in BG2, IIRC.
Speaking of intellectual property, there's Rahvin in BG1 and Lanfear in BG2... are those usual names, or are the names "borrowed" from the Forsaken, from the Wheel of Time? Are there more of them?
Oooh, this I didn't know! What's the new dialogue?
I don't know about Rahvin, but the Lanfear character in BG2 was apparently an homage (though not a very flattering one) to a particularly vocal female fan of Coran from the Bioware forums named Lanfear.
I can't stand Coran but to each their own.
Party: "We found these mage robes and other enchanted items. Could you please identify them for us? And by the way, do you want to buy them?"
Halbazzar Drin logic: Sounds totally legit; I'm sure they didn't provoke a fight in order to kill and loot those mages upstairs. *proceeds to identify and purchase the items.*
"Well, that's what you get for being a filthy Zhent!"
"Wait, this robes are stained with fresh blood and have cuts and fire marks! Also, are those zhentarim symbols like the ones of the guys upstairs?"
"So?" -The party took their weapons, getting ready for anything.
-"Thats worth 20gp less"
-"Oookey"
Now Thalantyr buying those on the other hand THAT does not make sense.
Meh. One wash cycle and Thalantyr wouldn't care either!
I head canon that Charname just has the worst poker face.
Shopkeeper: "Wow, you are sure sweating a lot. Is something wrong?"
Charname: "W-Why w-would anything be WRONG, ha-haha-haaaHh?? It's, uh, not like I've STOLEN these robes or something." -bites fingers instead of nails because of shaking hands-
On the flip side, there's the fences that you can steal from.
"Hey, is that a wand of monster summoning? Neat. I thought I had one right here, but it looks like I don't. I'll pay full price for it!"
"Hey, is that another wand of monster summoning? I thought I had one, but it looks like I don't..."
I'm not sure anybody cares. Killing people and taking their stuff is a celebrated industry in The Realms. They call it "adventuring".
Provoking somebody into a fight for the purpose is maybe poor form, but it's not gonna get you kicked out of town or anything.
Precisely! And if the people you killed are Zhentarim most people in the city would probably praise you for such action. But don't think you won't gain a few dangerous enemies as a result.