This is the buckler of Kiel the Legion Killer, firstborn son of Durlag Trollkiller and Clan-prince of his father's ill-fated tower. Its light weight and excellent craftsmanship increase the Dexterity of all who bear it by a single point.
Oh, so its light weight and excellent craftsmanship make you more agile than you would be if you weren't using a shield at all?
This shield is in fact mostly helium, wrapped in a thin film of beholder flesh specially cured to continue levitating long after the beholder's death. If you jump, while carrying it, you float for a bit before the weight of your body pulls you back to the ground. Like Yoshi.
Amazing coincidence, I bought a pair of ear-rings from this shower curtain ring salesman at an airport that had that very same effect!
Glad to see people still love this thread. Here's an Update from me: I'm not dead but I don't have access to my laptop that has the game at the moment so I haven't had a reason to be on here. I figured I should come on to update people just to let everyone know I'm okay.
Killing Marek gives 650 XP, while killing Lothander gives 4000 XP. I wonder if the devs accidentally got the XP values for those two characters switched.
Killing Marek gives 650 XP, while killing Lothander gives 4000 XP. I wonder if the devs accidentally got the XP values for those two characters switched.
@OlvynChuru Sounds that a legit possibility. Although given that you also receive 10,000 XP for finishing the quest I'm certainly not complaining.
Here's a logic of my own:
I'm not complaining that I can get 900 XP for talking Marl down and then an additional 650 XP for murdering him in cold blood afterwards, but I AM complaining that doing so doesn't affect your reputation.
Killing Marek gives 650 XP, while killing Lothander gives 4000 XP. I wonder if the devs accidentally got the XP values for those two characters switched.
@OlvynChuru Sounds that a legit possibility. Although given that you also receive 10,000 XP for finishing the quest I'm certainly not complaining.
Here's a logic of my own:
I'm not complaining that I can get 900 XP for talking Marl down and then an additional 650 XP for murdering him in cold blood afterwards, but I AM complaining that doing so doesn't affect your reputation.
They fixed that in the Enhanced Edition, didn't they? I haven't tried in a great many patches, but I remember it was one of the first things I noticed after I bought the game.
Speaking of insanity: the Cowled Wizards lock up the mentally ill in a maximum security magical prison instead of just having some holy dude cast Heal on them.
There's an allegory somewhere in there about low-cost alternatives to punitive sentencing
Interestingly, shamans have separate vows, so their lack of heavy armor isn't a matter of being opposed metal armor specifically. As such it doesn't have the same workarounds like Ankheg Plate.
Apparently it does still have workarounds though. I hear in Shadows of Amn they can get some pretty solid armors. I'd love to know what the exact vows are behind their weapon and armor choices.
I especially liked his "I got voodoo I got hoodoo I got stuff I ain't even tried" line.
Like just the casual blasphemy. His curios are all things that certain belief systems treat with a certain amount of reverence, but it's all just a means to an end for him. It's all just power.
Of course, it's likely that same lack of respect for the forces he was meddling in that ultimately did him in. Mama Odie probably would've warned him about his "friends on the other side" if he'd cared to listen.
There are a lot of asymmetrical travel times in the BG map. And hey, in the real world, travel times can be asymmetrical as well. Just ... not usually by that much.
One of the weirder travel time issues: 4 hours from Nashkel to the Nashkel Mines. No travel time between Nashkel and the Nashkel Carnival, either way. 8 hours from the Nashkel Carnival to the Nashkel Mines.
@jmerry
Yep, also 72 hours between the Cloakwood Mines and the Friendly Arm one way but only 68 the other. Honestly we could probably talk about this all day.
Comments
Amazing coincidence, I bought a pair of ear-rings from this shower curtain ring salesman at an airport that had that very same effect!
120 XP for slaying the shadow archdruid yeah no
Killing Marek gives 650 XP, while killing Lothander gives 4000 XP. I wonder if the devs accidentally got the XP values for those two characters switched.
@SirBatince Holy crap, really? That is definitely unfair.
@OlvynChuru Sounds that a legit possibility. Although given that you also receive 10,000 XP for finishing the quest I'm certainly not complaining.
Here's a logic of my own:
I'm not complaining that I can get 900 XP for talking Marl down and then an additional 650 XP for murdering him in cold blood afterwards, but I AM complaining that doing so doesn't affect your reputation.
They fixed that in the Enhanced Edition, didn't they? I haven't tried in a great many patches, but I remember it was one of the first things I noticed after I bought the game.
In Durlag's defense, he was driven completely insane by the dopplegangers so I can't exactly seem him being a reasonable guy.
There's an allegory somewhere in there about low-cost alternatives to punitive sentencing
Apparently it does still have workarounds though. I hear in Shadows of Amn they can get some pretty solid armors. I'd love to know what the exact vows are behind their weapon and armor choices.
Also Tazok in BG2: I'm back, lol.
Tazok has friends in High Places.
Even if the player tells her they've never met, she literally tells you, a total stranger, exactly where to find her secret hideout.
Well, I guess you need a lot of guts to go into a camp full of wild mages..
"I've got friends on the other side!"
"He's got friends on the other side"
That's an echo gentlemen; just a little something we have here in Louisiana. Little parlor trick, don't worry..."
I especially liked his "I got voodoo I got hoodoo I got stuff I ain't even tried" line.
Like just the casual blasphemy. His curios are all things that certain belief systems treat with a certain amount of reverence, but it's all just a means to an end for him. It's all just power.
Of course, it's likely that same lack of respect for the forces he was meddling in that ultimately did him in. Mama Odie probably would've warned him about his "friends on the other side" if he'd cared to listen.
One of the weirder travel time issues: 4 hours from Nashkel to the Nashkel Mines. No travel time between Nashkel and the Nashkel Carnival, either way. 8 hours from the Nashkel Carnival to the Nashkel Mines.
Yep, also 72 hours between the Cloakwood Mines and the Friendly Arm one way but only 68 the other. Honestly we could probably talk about this all day.
What area is called Ancient Ruins?
That is correct. The excavation sight with Charleton Nib and Brage. It's directly to the West of the area you encounter Drizzt.