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The Adventurer's Lounge: Guidance and Support for No Reload Challengers- Newbie or Veteran

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  • Alesia_BHAlesia_BH Member Posts: 786
    Thanks, Grond0! That helps!

    Best,

    A.
  • Mantis37Mantis37 Member Posts: 1,177
    edited September 2017
    I prefer playing with chunking on as it can give a sense of surprise and loss to a run... however its effects can be somewhat disproportionate depending on where you are in the game, and can strain the narrative. It is as hard to imagine recruiting a 20th level+ npc to replace someone in ToB as it is to imagine that Jaheira is 1st level after years as a Harper in BG1. It works best around SoD when losing an npc forces different tactics on you, and replacing them with someone of a similar level seems comprehensible.
  • AasimAasim Member Posts: 591
    About save penalties being "hiddenly" added to specialists - a while ago I've ran some tests about it; so if it's any use; quoting myself here:

    " Some more test results from a Fixpack + TobEx beta 0026 install:
    TobEx does not fix the bug like I previously thought.
    Whatever is going on is definitely an improper interaction between a creature's kit and the specialist save bonus/penalty. For example, when a shadow fiend has its kit set as TRUECLASS, your save vs. death needs to be 1 to always save against its paralyzing attack. When its kit is changed to NO_KIT, your save needs to -1.


    This is soo odd. I'll do some testing with this. So far, I've noticed that this works as the opposite of what's quoted here. NO_KIT is easier to resist, if you kit a shadow fiend as a skald or whatever else (Shadow bards ftw!) suddenly his attack can paralyze you even at save vs death = 0. If he's NO_KIT, save vs death = 1 is enough to never fail the save.
    Incredible....
    It also works with kits and any on-hit effects. Kensai has a better chance for triggering Celestial Fury's stun then a regular fighter, and will have a chance to stun a target with save vs spell at 1, which a trueclass figher never will.
    Again, incredible. Korgan can swing Unyielding better then Mazzy simply because he's a berserker and his vorpal will come with an additional -2 penalty just because of that.
    Multiclass fighters don't benefit from this, but dual-classed do. kensai/berserker-mage duals now seem even more omnipotent than before..."

    Corey's comment about where your save needs to be to be apsolutely safe:

    "Like GrimJim said, for no-reloading purposes, basically just add +2 to whatever save you are wanting to make to "insure" a save. "
  • Alesia_BHAlesia_BH Member Posts: 786
    edited September 2017

    Perhaps its just me misunderstanding the quote.

    I think so. Or, rather, it seems you didn't fully appreciate the context, and my purpose in using the quote. :)

    The purpose of the post wasn't to critique Semiticgod. It was to celebrate diversity, and his playing style in particular, while at the same time acknowledging, that I, personally, don't like using custom kits, the console, exploits, etc.

    I was using the Frost quote to label myself a tired old-fuddy-duddy, not to suggest that semiticgod was or is doing anything wrong.

    But I hope that we (well mostly you...) can document runs and afventuring instead of splitting hairs about chunking.

    Quoting myself from the same post:
    Alesia_BH said:

    I've always preferred to think of the no reload community as an artists collective. It's good that we have different styles, different perspectives, different ways of playing. Creators on opposite ends of a spectrum will always render different judgements. That doesn't mean that they can't respect and appreciate each others work

    I very much feel that both views on the game can be contained in the same thread.

    Again, quoting myself from the same post:
    Alesia_BH said:

    I guess what I'm saying is you do you, my friend. I'll often see things differently, but in the end, that's good. Stylistic variety is a positive. I'm glad you're here; I'm glad you're different; We're all better for it.

    Best,

    A.
    Post edited by Alesia_BH on
  • Alesia_BHAlesia_BH Member Posts: 786
    Aasim! It's great to see you again!

    We think we have the pattern down, as covered earlier in the thread.

    The issue now is whether was can implement a fix.

    Read the posts, seek replication if you need to, and absolutely, positively let us know if you find a way to implement.

    Best,

    A.
  • AasimAasim Member Posts: 591
    Alesia_BH said:

    Aasim! It's great to see you again!

    We think we have the pattern down, as covered earlier in the thread.

    The issue now is whether was can implement a fix.
    .

    Ditto. :smile:

    There's no modders' fix for this, I'm afraid.
    Other than some hacker genius emerging; the only way to get this odd behaviour to change is asking devs to do it.
  • semiticgoddesssemiticgoddess Member Posts: 14,903
    @Alesia_BH: You can tag a moderator to delete a post. I've deleted all your "Oops" posts as well.
  • semiticgoddesssemiticgoddess Member Posts: 14,903
    Tresset said:

    Aasim said:

    Alesia_BH said:

    Aasim! It's great to see you again!

    We think we have the pattern down, as covered earlier in the thread.

    The issue now is whether was can implement a fix.
    .

    Ditto. :smile:

    There's no modders' fix for this, I'm afraid.
    Other than some hacker genius emerging; the only way to get this odd behaviour to change is asking devs to do it.
    The devs have been asked and, according to the status of the redmine ticket for this issue, they are indeed going to try to fix it. I hope they succeed, and personally I can't wait for a fix to this issue.
    https://support.baldursgate.com/issues/31342
    For all my laxness about rules, I was expecting us to roll with this bug instead of fix it!

    Better to have it fixed, though.
  • Alesia_BHAlesia_BH Member Posts: 786
    edited September 2017


    Better to have it fixed, though.

    Yuppers. I'm glad we're fixing it because, setting aside mages, it effectively nerfs unkitted characters, while advantaging kits and that's, like, not what we need.

    Until the fix comes, though, I intend to accept it as part of the game.

    Best,

    A.


  • Alesia_BHAlesia_BH Member Posts: 786
    edited September 2017
    Btw, lightning trap tripped by my Priest of Lathander...



    (Previously, we had concluded that traps weren't affected, but we didn't really understand the mechanic then and may have been testing with the wrong builds. We need to investigate, at least. Were I to allow myself, to speculate, I'd guess that they behave like the EFFs: defensive bonus for the "schoolless" clan, no evidence of an offensive bonus )
  • Mantis37Mantis37 Member Posts: 1,177
    I used to have that feeling about analysing poems I liked, or trying to master a thematic board game like War of the Ring. However I sometimes find that it's possible to come out the other side and see the beauty again, almost by surprise.
  • BanananautBanananaut Member Posts: 25
    Alesia_BH said:

    (Previously, we had concluded that traps weren't affected, but we didn't really understand the mechanic then and may have been testing with the wrong builds. )

    This is true. I concluded that traps weren't affected by the bug because I couldn't get any of my test characters to suffer a save penalty, but I never looked for a save bonus. If the version of lightning bolt from that trap is school-less, then that would make sense.
  • Mantis37Mantis37 Member Posts: 1,177
    @Alesia_BH Yes, I read Pirsig with appreciation many years ago...when I was in Nepal I think. It's good to have a wide range of 'goggles' available to filter one's experiences & insights through, so a single instance can become multiple through reflection. It's always interesting to see you and other forumites taking these mechanics to task with the Scientific Method anyway :).
  • Alesia_BHAlesia_BH Member Posts: 786
    edited September 2017
    GrimJim said:


    If the version of lightning bolt from that trap is school-less, then that would make sense.

    Yuppers. That's my hypothesis.

    Not sure, though. I do think we should test.

    Best,

    A.

  • UnderstandMouseMagicUnderstandMouseMagic Member Posts: 2,147
    @Alesia_BH

    Twain is wrong. Lovely passage, quite wrong though.

    You can always see the beauty you just need to let yourself see it. I reckon he was just feeling a bit miserable when he wrote that.

    It wasn't a critique of playstyle BTW, just an observation reading this thread and watching TPTB come out to play.
    It really did remind of the "ship" conversations, you're operating on a different level.
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