Skip to content

Did you know?

17778808283173

Comments

  • SirBatinceSirBatince Member Posts: 882
    I'm positive Wraith Sarevok has the biggest health pool in the unmodded game aswell as the largest melee range out of anything (it looks ridiculous if you don't move closer to him)
  • SirBatinceSirBatince Member Posts: 882
    elminster said:

    I'm positive Wraith Sarevok has the biggest health pool in the unmodded game

    Not sure about BG2, but there are higher in the series certainly. Sarevo2 (this is the Sarevok you fight in the palace) has 999 and Tethoril has 981
    Well I didn't think we had to include the clearly not-supposed-to-die folks :tongue:
  • SirBatinceSirBatince Member Posts: 882

    Wraith Sarevok has a mere 570 HP and is easy to kill with a little patience.

    Senior Priestess Sallinithyl has 8100 HP. And -20 AC. And 100% resistance to all four categories of physical damage. And 100% resistance to Magic. And 100% resistance to Acid, Cold, and Electricity, and more than 100% resistance to Fire. So she's very difficult to damage at all! But then, just in case some smart-alec thinks up some exploit for killing her, she's equipped with an amulet of MinHP1. I think she's the most heavily-protected character in the series.

    who?
  • GallowglassGallowglass Member Posts: 3,356
    edited January 2017

    who?

    Prince Villnaty's priestess in the City of Caverns. It's not even clear why she should be the most thoroughly unkillable character of all!
    [Edit: note to @Abi_Dalzim - actually she's not the priestess who asks you to speak to the Prince, but rather the priestess who is with him when you get there.]

    Well I didn't think we had to include the clearly not-supposed-to-die folks :tongue:

    Fair enough. Which obviously rules out even many of the less-thoroughly-unkillable among the unkillable characters, in addition to the extraordinary Sallinithyl.
    Post edited by Gallowglass on
  • Abi_DalzimAbi_Dalzim Member Posts: 1,428
    elminster said:

    You also only get 5000 xp if you do manage to kill her. :(

    You get double that for killing Sime, and she goes down like a punk!
  • Abi_DalzimAbi_Dalzim Member Posts: 1,428
    edited January 2017
    Force Dragons are also quite formidable. Creating Wall of Force at will as a spell-like ability is ludicrously OP, and they can fly right through them.
  • mlnevesemlnevese Member, Moderator Posts: 10,214
    A link for your fun :)
  • WarChiefZekeWarChiefZeke Member Posts: 2,684
    Did you know game franchises have shamelessly hijacked the DnD alignment system? The Shin Megami Tensei series, an RPG dedicated to summoning and battling demons, uses a Light/Dark Law/Chaos axis with Neutral in the middle in every game.
  • VallmyrVallmyr Member, Mobile Tester Posts: 2,459

    Did you know game franchises have shamelessly hijacked the DnD alignment system? The Shin Megami Tensei series, an RPG dedicated to summoning and battling demons, uses a Light/Dark Law/Chaos axis with Neutral in the middle in every game.

    Tactics Ogre I believe divides its story routes between Lawful and Chaotic.
  • DJKajuruDJKajuru Member Posts: 3,300

    Did you know game franchises have shamelessly hijacked the DnD alignment system? The Shin Megami Tensei series, an RPG dedicated to summoning and battling demons, uses a Light/Dark Law/Chaos axis with Neutral in the middle in every game.

    But aren't law-chaos ancient oriental concepts?
  • Abi_DalzimAbi_Dalzim Member Posts: 1,428
    DJKajuru said:


    But aren't law-chaos ancient oriental concepts?

    I'm guessing combining it with a good/evil axis is more modern.
  • BillyYankBillyYank Member Posts: 2,768
    DJKajuru said:

    Did you know game franchises have shamelessly hijacked the DnD alignment system? The Shin Megami Tensei series, an RPG dedicated to summoning and battling demons, uses a Light/Dark Law/Chaos axis with Neutral in the middle in every game.

    But aren't law-chaos ancient oriental concepts?
    And more recently the basis for Michael Moorecock's Eternal Champion cycle.
  • WarChiefZekeWarChiefZeke Member Posts: 2,684
    aw man, there has to be a way around that...

    and if you find it let me know, i had to turn my one handed spear into a pure thrower because it's melee animations do the same.
  • GallowglassGallowglass Member Posts: 3,356
    BillyYank said:

    And more recently the basis for Michael Moorecock's Eternal Champion cycle.

    But Moorcock didn't use two separate axes for Good-Evil and Law-Chaos, he just equated Law with Good and Evil with Chaos for a one-dimensional alignment system. (Typical Stalinist thinking!)
  • DJKajuruDJKajuru Member Posts: 3,300
    The spell "Call Lightning " , although very useful in BG and Torment, is rather different from its PnP version, as by the book it requires an actual storm to be happening .
  • OlvynChuruOlvynChuru Member Posts: 3,084
    DJKajuru said:

    The spell "Call Lightning " , although very useful in BG and Torment, is rather different from its PnP version, as by the book it requires an actual storm to be happening .

    Well, in Planescape Torment, Call Lightning is a cleric spell, not a druid spell. It draws its power from the cleric's beliefs, not from nature. It makes sense for it not to require a storm to be happening.
  • DJKajuruDJKajuru Member Posts: 3,300

    DJKajuru said:

    The spell "Call Lightning " , although very useful in BG and Torment, is rather different from its PnP version, as by the book it requires an actual storm to be happening .

    Well, in Planescape Torment, Call Lightning is a cleric spell, not a druid spell. It draws its power from the cleric's beliefs, not from nature. It makes sense for it not to require a storm to be happening.
    I believe that they've made it able to be cast indoors and by a cleric because it's bloody cool.
  • Abi_DalzimAbi_Dalzim Member Posts: 1,428
    Pokota said:

    As it turns out, it's far more efficient to have one mage with Protection from Petrification than to use Potions of Mirrored Eyes when attacking Mutamin's Garden, solely because of duration shenanigans.

    Plus, you know, spells are a renewable resource and potions are not. Also, I don't think you can use the spell against Aec'Letec, so saving potions for that takes precedence.
Sign In or Register to comment.