Curious. If you somehow do manage to kill Rejiek, there's another ending to the Skinner Murders quest; Lieutenant Aegisfield (or, if he's dead, Chief Inspector Brega) gives you the reward, with additional dialogue about Rejiek being dead. Also, depending on your dialogue options with Aegisfield (though not with Brega) you can actually lose a point of reputation for killing Rejiek, because, in Aegisfield's words, "you may not like being known as a brutal bounty hunter".
Geez, what an ingrate. I guess Brega doesn't drop your reputation because he's already seen proof that the regular law enforcement was too incompetent to handle it themselves.
Short of using the console, I have no idea how you can kill Rijek. I just tried with Imprisonment and the Time Stop + Improved Haste + Mindflayer combo, and neither worked. Is it just me, or is Beamdog trying harder to make sure you can't kill certain NPC's?
@Abi_Dalzim: Yup. Beamdog created a special opcode that prevents characters from dying due to stat drain. It's used to protect the party from STR and INT drain in Story Mode, and is also applied to every plot-critical character via items like the famous MINHP1 ring.
When doing the lost cats quest for Barad Ding, use a character other than charname to find them, and leave charname/party next to the entry/exit point as you hunt around the map for them.
Escaping cats are coded to appear next to charname when they leave your inventory, so if you do this and some of the cats escape from your partymate, they will appear in the north-east on the far side of the bridge next to where you left the party instead of around the map while you wander. On the far side of the bridge they are semi-contained. It makes gathering up the stragglers all the more easy.
"Montaron" is a Spanish verb conjugation meaning "they mounted."
That is creating all sorts of images in my mind, thank you.
People should really research if the names they are using may have undesired meanings in the local languages of the markets they are releasing their products.
Star Wars is guilty of this, for instance. Panaka sounds like a word that may be translated into Stupid in Portuguese . I won't even mention what Count Doku sounds like to anyone who speaks Portuguese. Even the new site rating wouldn't allow me to do that...
@mlnevese The problem is that virtually every word will be inappropriate in some language. When I was in Nepal, I was telling some teenage lads that my 5 year old son was cheeky, much to their amusement. Apparently in Nepali, cheeky means sexy. In England a hoe is a gardening implement, whereas in the States it has a completely different meaning. Indeed comedians in the UK make a living out of double entendres.
People should really research if the names they are using may have undesired meanings in the local languages of the markets they are releasing their products.
That would be ideal, yeah. SoD has Fenster (German for "Window") and Einer (genitiv/ dativ singular femininum of "one"). I don't think I found any lewd one though yet, but I remember a spanish-speaking friend of mine once told me that most nouns ending on an A can go as a not so flattering term for a loose woman.
My new favorite way to get a game over is to play a shaman and cast Ether Gate on myself while soloing. I go through a portal and then I see the game over screen.
Did you know that whether or not you lose reputation for killing someone is dependent on their class? There are certain special NPC classes which lower your reputation if you kill an NPC with the class. These classes include:
Most commoners are of the INNOCENT class, as you might expect. But do you know who else has that class? Eagles! Yes, the eagles you see in certain wilderness areas are considered to be creatures in the game's files; they aren't simply background elements. Eagle creatures have the INNOCENT class, so if you were somehow able to kill one, you'd lose reputation just as if you had killed a commoner!
@OlvynChuru That explains something puzzling. I have, rarely, clicked on a map to,move the party, inadvertently clicked an eagle, and it hovered there while I attempted (but failed) to talk to it. I wondered why the game allowed me to interact with an eagle.
On very old touch versions, interacting with Eagles and Birds was everyday stuff (also, detecting invisible creatures with the "Tab replacement button"). I'm talking about 1.0.2023, pre-1.3 stuff here. You could even cast spells (single-target direct ones like Magic Missile/Blindness) on Eagles/Birds. Other than this I don't remember any other oddities/bugs from this particular version tbh.
Did you know that whether or not you lose reputation for killing someone is dependent on their class? There are certain special NPC classes which lower your reputation if you kill an NPC with the class. These classes include:
Most commoners are of the INNOCENT class, as you might expect. But do you know who else has that class? Eagles! Yes, the eagles you see in certain wilderness areas are considered to be creatures in the game's files; they aren't simply background elements. Eagle creatures have the INNOCENT class, so if you were somehow able to kill an one, you'd lose reputation just as if you had killed a commoner!
If you kill the Flaming Fist characters between Beregost and Nashkel, you don't lose reputation, presumably because nobody sees you do it.
You mean, If a Flaming Fist falls in the forest, and no one is around to hear it, will the game make the 'your reputation has decreased by x amount' beep?
If you kill an NPC before their circle can turn red, the other NPC-s nearby won't go hostile. (Note that i tested this only in the Nashkel mines with backstabbing miners, they may have a higher tolerance level with NPC death, all the kobold attack going around.)
"Whoa, lord. It is hard to be humble when you're perfect in every way." - Elminster "Oh, my bum's itchy, but I can't scratch it because my armor's too tight." - Scar "Bugger off! It'll be a blade in yer backside elsewise!" - nameless male commoners
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Also, did you know that Southpark used the music from this movie for the Lemmiwinks/Wikileaks songs?
Escaping cats are coded to appear next to charname when they leave your inventory, so if you do this and some of the cats escape from your partymate, they will appear in the north-east on the far side of the bridge next to where you left the party instead of around the map while you wander. On the far side of the bridge they are semi-contained. It makes gathering up the stragglers all the more easy.
Star Wars is guilty of this, for instance. Panaka sounds like a word that may be translated into Stupid in Portuguese . I won't even mention what Count Doku sounds like to anyone who speaks Portuguese. Even the new site rating wouldn't allow me to do that...
SoD has Fenster (German for "Window") and Einer (genitiv/ dativ singular femininum of "one").
I don't think I found any lewd one though yet, but I remember a spanish-speaking friend of mine once told me that most nouns ending on an A can go as a not so flattering term for a loose woman.
Pfft, oozes can be backstabbed in BG1:EE.
Well they have no faces, so maybe they are ALL back.
If that were the case, you'd be able to backstab them from any side.
But you can't. To find out where their backs are, you first have to note which direction they are moving. (They move forward)
INNOCENT
FLAMING_FIST
AMNISH_SOLDIER
CANDLEKEEP_WATCHER
Most commoners are of the INNOCENT class, as you might expect. But do you know who else has that class? Eagles! Yes, the eagles you see in certain wilderness areas are considered to be creatures in the game's files; they aren't simply background elements. Eagle creatures have the INNOCENT class, so if you were somehow able to kill one, you'd lose reputation just as if you had killed a commoner!
Hehe.
"Oh, my bum's itchy, but I can't scratch it because my armor's too tight." - Scar
"Bugger off! It'll be a blade in yer backside elsewise!" - nameless male commoners
These are not made up.
(the other 52 posts are discussions)