@Shandyr , it might be cool if you could build a ship in Ulgoth's Beard from a town structure there, and sail it out to Werewolf Island, which is probably rich in resources and treasure, but heavily guarded. I'm not sure what monster unit you'd use for werewolves. The closest I can think of is the wolves the goblins ride. Or maybe the cerebrus units from the Inferno. I'm just throwing the idea out there.
I'll play the map a few times if you want, at least once per faction, and report to you how it goes.
EDIT: I see now what I think is a shipyard structure you already have there. Maybe you've already thought of it. Great minds think alike, I guess.
I am reading through this topic and I must admit this is absolutely an amazing idea. The amount of detail you put on the map is incredible, I can almost immidiately tell which area you showed. For quite some time I had the idea to recreate Sword Coast in the Battle for Wesnoth, but I have way too little knowledge in scenario creating (dialogues, scripting etc.) and just a "battle arena" would not be as interesting (well there could be a war between Baldur's Gate City and Amn, but still not that impressive for such a massive map). I will gladly play when your map is ready, for now I am enjoying every piece of the map that you show us.
Comments
Attached the image I see.
It is the map.
By the way, Solis' family = Epic win
Looking forward to see Ulgoth's Beard.
Do you know when you think to finish this map? No pressure here - I just would like to know the state of your work.
I will be glad to test this map once you are done with it.
I'll play the map a few times if you want, at least once per faction, and report to you how it goes.
EDIT: I see now what I think is a shipyard structure you already have there. Maybe you've already thought of it. Great minds think alike, I guess.
Don't forget to add this:
#werebears
I think a legion of sharpshooters can represent Drizzt on this map