Maybe because since the first mention of Adventure Y on May 12, 2012, we finally have the first screenshots. Maybe because these screenshots came absolutely unexpected - everybody was focused on IWDEE. Maybe because these screenshots show how much the area details from BG1 have been remastered (just compare how the ground looks on these new pictures and how it looks in BG1, the screenshot is in this thread too) Maybe because we see the new UI on these screenshots. Maybe because we understand it will be connected with the main storyline - finally getting something that is very close to the core idea of BG Maybe because we like how the cinematics screenshots look Maybe because we see a new NPC here Maybe because there's Dynaheir on the screenshots and we have a chance to hear Jennifer Hale's voice again Maybe because we still remember there will be Irenicus involved Maybe because we see new abilities and spell icons Maybe because we always wanted to take a goblin into a party Maybe because we like IE games and to look at the new adventure with these graphics is everything we need ... Maybe because we already imagine how we play in this new adventure, how we wander on the areas from the screenshots, how we talk to people there, how we complete quests
Maybe the IWDEE connection is this: Goblin in the party is distantly related to that smart Goblin found early in IWDEE...I remember wanting him to be in my party.
All right, let's try something purely technical/mechanical, completely non-spoilery:
If I were to install Adventure Y on my PC, would it count as a separate program, or as something I'd run from within the EEs themselves (like the Black Pits in both games)?
All right, let's try something purely technical/mechanical, completely non-spoilery:
If I were to install Adventure Y on my PC, would it count as a separate program, or as something I'd run from within the EEs themselves (like the Black Pits in both games)?
and the fact there's a new UI on the screenshot, I think yes, it would count as a separate program. The fact he used the "Infinity Engine adventure" phrase and not something like "a content for BG/an adventure for BG and so on" adds to this. Moreover, I think that marketing and selling a completely separate game/application is a better option for Beamdog.
Adventure Y as a seprate program is something i can live with. We have to make our mods compatible, and it takes more HDD space but we have enoug of that now. I hope that it does not alter the canon timeline (as in: Tranzig Tarnesh kills charname on the stairs of FAI and Sarevok ignites a war between BG and Amn)
My mind can't handle that..... I would have to burn my copy of the Grand history of the Realms and Murder in BG...
Adventure Y as a seprate program is something i can live with. We have to make our mods compatible, and it takes more HDD space but we have enoug of that now. I hope that it does not alter the canon timeline (as in: Tranzig kills charname on the stairs of FAI and Sarevok ignites a war between BG and Amn)
My mind can't handle that..... I would have to burn my copy of the Grand history of the Realms and Murder in BG...
Wait, you mean that wasn't what happened?
EDIT: Oh my god, this game is so much longer than I previously thought!
Maybe the IWDEE connection is this: Goblin in the party is distantly related to that smart Goblin found early in IWDEE...I remember wanting him to be in my party.
It would have to be a descendant. Icewind Dale occurs about 100+ years before Baldur's Gate.
EDIT: And, y'know...it would help for me to re-read the damned post before I respond.
To be fair, they're pretty much the same character with rather similar names.
Tarnesh is cultured, sneaky and manipulative. Also actually a threat.
In contrast, Tranzig is a yokel hedgewizard who's claim to fame was succesfully casting Flesh to Stone from a scroll. I don't think Tarnesh has ever killed me, and often doesn't even injure me. Who apprenticed this hick??
my guess is that the goblin is a regular humanoid npc polymorphed into a goblin by a magic item or spell or plot device.
The special ability on the quick bar is the ability to polymorph or change into a different form (it looks like a kobold) or to revert to it's original form.
I add the evidence of the fact that the character clearly has wands equipped into quick slots, so whatever way you look at it, a regular goblin wouldn't be able to use them.
Granted they might have invented a special "deekin style" monster npc but if so I find that a little disappointing and derivative of other works
my guess is that the goblin is a regular humanoid npc polymorphed into a goblin by a magic item or spell or plot device.
The special ability on the quick bar is the ability to polymorph or change into a different form (it looks like a kobold) or to revert to it's original form.
I add the evidence of the fact that the character clearly has wands equipped into quick slots, so whatever way you look at it, a regular goblin wouldn't be able to use them.
Granted they might have invented a special "deekin style" monster npc but if so I find that a little disappointing and derivative of other works
...and just what makes a goblin or kobold a monster?? They are both classified in DnD as humanoids in 3.x, and similar in older editions. Considerkng mongrelfolk, likely they can breed with humans too. Quite frankly, another elf archer, dwarf fighter etc is more derivative, since EVERYONE uses these tropes. Heck, Viconia is a bit much, being a monster, ie Drow. Drow are obscenely overused in FR stuff. But wait!! There was a kobold in a game, therefore any non-standard non-Drow race can ever be used in anything, ever. *rolls eyes*
As for abilities, could be a doppelganger if your shifting theory is correct, and perhaps will clear up those Doppelgangers that ambush you in BG2. I could see this character being some kind of shaman or witchdoctor maybe, which could give unusual abilities.
Maybe the IWDEE connection is this: Goblin in the party is distantly related to that smart Goblin found early in IWDEE...I remember wanting him to be in my party.
It would have to be a descendant. Icewind Dale occurs about 100+ years before Baldur's Gate.
EDIT: And, y'know...it would help for me to re-read the damned post before I respond.
Comments
The Gaze Bow sounds pretty OP. As for the Graze Bow... maybe Garrick could do some good with it (I jest).
Maybe because since the first mention of Adventure Y on May 12, 2012, we finally have the first screenshots.
Maybe because these screenshots came absolutely unexpected - everybody was focused on IWDEE.
Maybe because these screenshots show how much the area details from BG1 have been remastered (just compare how the ground looks on these new pictures and how it looks in BG1, the screenshot is in this thread too)
Maybe because we see the new UI on these screenshots.
Maybe because we understand it will be connected with the main storyline - finally getting something that is very close to the core idea of BG
Maybe because we like how the cinematics screenshots look
Maybe because we see a new NPC here
Maybe because there's Dynaheir on the screenshots and we have a chance to hear Jennifer Hale's voice again
Maybe because we still remember there will be Irenicus involved
Maybe because we see new abilities and spell icons
Maybe because we always wanted to take a goblin into a party
Maybe because we like IE games and to look at the new adventure with these graphics is everything we need
... Maybe because we already imagine how we play in this new adventure, how we wander on the areas from the screenshots, how we talk to people there, how we complete quests
If I were to install Adventure Y on my PC, would it count as a separate program, or as something I'd run from within the EEs themselves (like the Black Pits in both games)?
My mind can't handle that..... I would have to burn my copy of the Grand history of the Realms and Murder in BG...
EDIT: Oh my god, this game is so much longer than I previously thought!
To be fair, they're pretty much the same character with rather similar names.
EDIT: And, y'know...it would help for me to re-read the damned post before I respond.
In contrast, Tranzig is a yokel hedgewizard who's claim to fame was succesfully casting Flesh to Stone from a scroll. I don't think Tarnesh has ever killed me, and often doesn't even injure me. Who apprenticed this hick??
The special ability on the quick bar is the ability to polymorph or change into a different form (it looks like a kobold) or to revert to it's original form.
I add the evidence of the fact that the character clearly has wands equipped into quick slots, so whatever way you look at it, a regular goblin wouldn't be able to use them.
Granted they might have invented a special "deekin style" monster npc but if so I find that a little disappointing and derivative of other works
As for abilities, could be a doppelganger if your shifting theory is correct, and perhaps will clear up those Doppelgangers that ambush you in BG2. I could see this character being some kind of shaman or witchdoctor maybe, which could give unusual abilities.