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Comments

  • ZaghoulZaghoul Member, Moderator Posts: 3,448
    Heh, I usually hock em first, steal em back, then give them to him, but that works as well. I spose one could then pickpocket them again and then sell them to a fence for a triple play but not tried that one, not yet.
    The steal but don't kill method. B)

    AerakarlolienMontresor_SPWise_Grimwald
  • Wise_GrimwaldWise_Grimwald Member Posts: 1,945
    Zaghoul said:

    Heh, I usually hock em first, steal em back, then give them to him, but that works as well. I spose one could then pickpocket them again and then sell them to a fence for a triple play but not tried that one, not yet.
    The steal but don't kill method. B)

    Your character is obviously not TRULY evil, his honesty just leaves a little bit to be desired.

    ZaghoulAerakar
  • lroumenlroumen Member Posts: 1,644
    edited January 13
    My agree is that there is a jeremy out there that is an idiot. I don't personally know this jeremy, but I am sure he exists.

    Wise_GrimwaldAerakar
  • BillyYankBillyYank Member Posts: 2,491
    Is this BG 1 or 2? On 1 there's a Jeremy Melchior on the modeling team and on 2 there's a Jeremy Sheldon credited as a Tools Programmer.

    There are a few other Jeremys, but those are the others are involved in QA and voice editing, so I'd consider them less likely.

  • JoenSoJoenSo Member Posts: 740
    In all my years of playing BG, I have never ever come across Biff the Understudy (except in the Sigil troupe play, of course). How common is it, really?

    ChroniclerThacoBell
  • Montresor_SPMontresor_SP Member Posts: 2,033
    I used to come across the Ubiquitous Zombie in PS: T in Ragpicker's Square - there was a bug in a dialog with Marrow-Friend which triggered him to appear. I think it was fixed even before the EE version.

    I never met Biff the Understudy either, except of course in the theater.

    lolien
  • ThelsThels Member Posts: 1,197

    Did you know that Baldur's Gate has an unused dialog file for Elminster?

    I'm assuming this was drawn up really early into development, and soon after, they decided against manual inputs. Since this dialogue got canned, there was no need to attach items to the dialogue.

    Perhaps @AstroBryGuy could implement it into UB (using multiple choice), but I'm guessing he has too much other stuff on his plate.

    OlvynChuruWise_Grimwald
  • MyragMyrag Member Posts: 242
    edited January 17
    Yea. It just makes spirit trolls into simply trolls... this allows me to charge into de'arnise and tor'gal very early even with SCS/LOB.

    Also, did you know that spell which remove intociation (for instance mass cure) remove the intoxiation status effect but no the portrait icon. For the longest time I thought they didn't work.


    semiticgodAerakarlolienZaghoul
  • DJKajuruDJKajuru Member Posts: 2,815
    Also, the Silence spell is extremelly useful against Greater Mummies in IWD , who happen to attack you with high level spells.

    Aerakarsemiticgodlolien
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