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Shandyr said:Btw, Julius record is 436. You could try to beat him
Btw, Julius record is 436. You could try to beat him
Lastly what do you think about obelisks, should I add them and enable the Grail on the map?
Shandyr said: Grond0 said:I don't know if I would weave a storyline around it, maybe just some small note.That's all I was thinking of - maybe one screen when the first obelisk is discovered and a second when the 'Grail' is found.Rather than playing the tower faction again I had a go with the rampart. I had one abortive attempt as a result of resources being even harder to get early on with them (not the same relatively easy access to windmills), but a change of tactics produced a pretty decent attempt second time around. There were no major disasters this time - towns were lost on numerous occasions, but that's pretty difficult to avoid against flying, implosion-wielding heroes with dozens of dragons! I still failed to get myself to finish as quickly as possible though - I did this time leave a small number of neutral stacks, but still spent a fair amount of extra time at the end exploring and ensuring everything was flagged before killing the last hero - and that time proved just a bit too much .Edit: incidentally the point about flying heroes is that one of them presumably had a pair of angels wings (though I didn't recover them). You've obviously ensured that towns don't have the fly spell, but I'm not sure whether you were intending to leave open the option of flying by item use.
Grond0 said:I don't know if I would weave a storyline around it, maybe just some small note.
I don't know if I would weave a storyline around it, maybe just some small note.