The most annoying part is that, if you post once, it's in your Participated section forever - so it keeps jumping to the top of the list even though it's 50+ pages of white noise.
You know, if you are interested in being the fun police you can always make your own super-serious version of Adventure Y discussion since it doesn't seem like the OP has much of a problem with people making predictions and joking around.
Its not like this is an official announcement about the game. Trust me, when they want to release actual information the developers will probably make their own thread.
We're all killing time waiting, really. There were a few days that went by with no posts here, because there was no new information. Now we've got a little flurry of posts (perhaps hoping to attract Beamdog's attention?). Either way... new info please!
Though the conversation this is taken from seems to hint more to things like a bug with one of the current EEs (original tweet: "game restart"). So I'm not sure this is work being done for Adventure Y, but that Game might benefit from this. Also, there's no #adventureY but that might have to do with it being a answer. However, good and interesting find, no matter what!
However, checking for the hashtag, this tweet had one (back from March 31st, haven't seen it on the forums though):
So, if it wasn't confirmed before, this pretty much nails that Sam Hulick (who did additional Soundtracks for BG EE and BG 2 EE) will do the Tracks for Adventure Y. Again, minor stuff, this was to be expected, or at least it comes as no surprise. We neeeeeeds neeeeewwwss... a trailer would also be nice.
Though the conversation this is taken from seems to hint more to things like a bug with one of the current EEs (original tweet: "game restart"). So I'm not sure this is work being done for Adventure Y, but that Game might benefit from this.
Yes, no matter what the context is, if they're "elbows deep in the entire UI system", it means they're going to make changes to what we've got used to in BG/BGEE. And there can't be a better option than to represent the new UI in a completely new game.
Though the conversation this is taken from seems to hint more to things like a bug with one of the current EEs (original tweet: "game restart"). So I'm not sure this is work being done for Adventure Y, but that Game might benefit from this.
Yes, no matter what the context is, if they're "elbows deep in the entire UI system", it means they're going to make changes to what we've got used to in BG/BGEE. And there can't be a better option than to represent the new UI in a completely new game.
It probably has to do with the flag creation and having BG1 remember what you did with canon NPCs.
Dynahier herself has many options the player might have done with her. Rescue her, kill her, leave her, never find her, recruit her, recruit and boot, recruit and die, her dying when fighting Edwin.
To make this work, all of these variables need to accounted for in some way. And that is only one of 10 plot eccentric characters in baldur's gate 2.
Who knows maybe that means changeable buttons like in IWD2.
Oh, how I wish for proper IWD2-style weapon sets...
If they do, I hope they figure out a way to have a single shield tied to multiple weapon sets. It was ridiculous to have to switch shields to change from sword to mace in IWD2. I hated having to lug 3-4 shields around for my Paladin's weapon sets in IWD2. Waste of carrying capacity.
Comments
The mostly part could mean someone else is still adding to the character.
- Sherlock Holmes
The BG forum. Helps you to improve your techniques and methods for solving mysteries using deductive reasoning.
*Hopes @Anduin, @elminster and @wubble had their buffs up*
*casts Animal Summoning Three Little Piggies*
*casts Power Word: Re-House*
*casts Monster Summoning One Big Bad Wolf*
*casts Conjure Air Elemental*
*casts Planar Gemjump: Hogwarts: Huffenpuff: Porchway /MoveAll* *casts Conjure Lesser Information Elemental*
Wild Surge!
Thread doubly de-railed
Its not like this is an official announcement about the game. Trust me, when they want to release actual information the developers will probably make their own thread.
It may seem a new UI in the Adventure Y will be even more different that the leaked screenshots showed.
However, checking for the hashtag, this tweet had one (back from March 31st, haven't seen it on the forums though):
So, if it wasn't confirmed before, this pretty much nails that Sam Hulick (who did additional Soundtracks for BG EE and BG 2 EE) will do the Tracks for Adventure Y. Again, minor stuff, this was to be expected, or at least it comes as no surprise. We neeeeeeds neeeeewwwss... a trailer would also be nice.
Dynahier herself has many options the player might have done with her. Rescue her, kill her, leave her, never find her, recruit her, recruit and boot, recruit and die, her dying when fighting Edwin.
To make this work, all of these variables need to accounted for in some way. And that is only one of 10 plot eccentric characters in baldur's gate 2.